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<p>[QUOTE="Akiza, post: 5160562, member: 7596"]</p><p>Allowed by Scorps:</p><p></p><p></p><p>18.</p><p>Doton/Fuuton: Meimei Oberisuku No Yougo | Earth/Wind Release: Divine Obelisks of Protection</p><p>Type: Offensive/Defensive</p><p>Rank: S-Rank</p><p>Range: Short-Long (on throwing)</p><p>Chakra: 40 (-15 each turn)</p><p>Damage: 80</p><p>Description:</p><p>User does 5 hand seals (Dog+Ox+Bird+Ox+Bird) and 2 Rock Obelisks breaks from the ground within short range of the user. Each obelisk is about 4 meters high and 2 meters wide. These Obelisks are then infused with wind chakra which makes them rise from the ground and hover above ground between short to mid range around the user making them each an A-Rank Doton/Fuuton. The user can direct each obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire or both to defend against up to Forbidden Rank Lightning and Water, S-Rank Fire, Earth or Wind. When an Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. These Obelisks can also be used to attack the enemy, by throwing them against the enemy.</p><p></p><p>Note: can only be used 2 times</p><p>Note2: stays active maximum of 3 turns</p><p>Note3: can only be taught by Scorps</p><p>Note4: can't use wind in the next turn</p><p>Note5: even if one obelisk is destroyed or used, the other still remains in play</p><p>[/QUOTE]</p>
[QUOTE="Akiza, post: 5160562, member: 7596"] Allowed by Scorps: 18. Doton/Fuuton: Meimei Oberisuku No Yougo | Earth/Wind Release: Divine Obelisks of Protection Type: Offensive/Defensive Rank: S-Rank Range: Short-Long (on throwing) Chakra: 40 (-15 each turn) Damage: 80 Description: User does 5 hand seals (Dog+Ox+Bird+Ox+Bird) and 2 Rock Obelisks breaks from the ground within short range of the user. Each obelisk is about 4 meters high and 2 meters wide. These Obelisks are then infused with wind chakra which makes them rise from the ground and hover above ground between short to mid range around the user making them each an A-Rank Doton/Fuuton. The user can direct each obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire or both to defend against up to Forbidden Rank Lightning and Water, S-Rank Fire, Earth or Wind. When an Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. These Obelisks can also be used to attack the enemy, by throwing them against the enemy. Note: can only be used 2 times Note2: stays active maximum of 3 turns Note3: can only be taught by Scorps Note4: can't use wind in the next turn Note5: even if one obelisk is destroyed or used, the other still remains in play [/QUOTE]
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