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<p>[QUOTE="Akiza, post: 21839136, member: 7596"]</p><p>I am allowed by hasashi to use his customs other than mera mera. (Permission Given ~Nov. 2010, making separate post for it now, TY @LoK for fetching the thread for me and allowing me to access it all)</p><p></p><p></p><p>[spoiler]earth style: crushing earth (doton: assai tsuchi)</p><p>rank: A</p><p>type: attack</p><p>range: short-mid</p><p>chakra: 30</p><p>damage: 60</p><p>description: the user makes one quick hand sign and focus his earth chakra throughout the ground the earth crushes an opponent in the ground or change the earth under the opponent so if he chooses to go underground it will crush him as soon as he goes under</p><p>~3 times per battle</p><p></p><p></p><p>wind style: protection shield (fuuton: bouie tate)</p><p>rank: S</p><p>type: defense</p><p>range: short</p><p>chakra: 40</p><p>damage: n/a</p><p>description: the user will focus his chakra throughout the air around him causing the wind to form into an invisible shield the shield is strong enough to block any lightning attack (including kirin if the shield is created b4 chidori is fully charged) and any other element or attack A rank and down besides fire however if fire is used on the shield (B rank and higher) it will cause anything protected by the shield (inside it it is a 360 degree shield) to completely burn</p><p>~once per battle</p><p>~lasts 4 turns</p><p>~no fire jutsu inside the shield</p><p></p><p>Lightning Style: Lightning Manipulation (Raiton: Denkou Soujou)</p><p>Rank: S</p><p>Type: Attack/Supplementary</p><p>Range: Short-Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user focuses his lightning chakra throughout the air causing any already created lightning to fall under the users manipulation once the jutsu is in affect the user can control the lightning anyway way he pleases.</p><p>~The lightning must be already created.</p><p>~Once per battle.</p><p>~Lasts 2 turns.</p><p></p><p>earth style: death trap (doton: zetsumei kansei)</p><p>rank: S</p><p>type: attack</p><p>range: short-mid</p><p>chakra: 40</p><p>damage: 80</p><p>description: the user will slam his hands on the ground and the earth around the opponent will come up and trap then in a dome of earth (with about 6 inches of room) the dome is special if the opponent attacks the walls of the dome they will instantly shatter and earth spikes will shoot out of the wall spewing the opponent all over however the entire after the dome is formed the user focuses his fire chakra into the dome so if the opponent doesn't attack the walls after 1 turn the walls will melt to lava and burn the opponent</p><p>~no earth jutsu for 3 turns after</p><p>~no fire jutsu 3 turns after</p><p>~once per battle</p><p>~the dome forms quickly so if the opponent is in middle of a jutsu and does not realize the dome is forming it is very hard to dodge</p><p></p><p>taijutsu: kinetic absorbing mode (douteki mo-do)</p><p>rank: S</p><p>type: defense/attack</p><p>range: short</p><p>chakra: n/a</p><p>damage: double the opponents attack</p><p>description: the user will focus his chakra to his brain and enter this mode while in this mode the user will gain the speed of the 5th gate and the ability to when the opponent tries to punch the user ect... he will absorb the kinetic energy behind the punch of the opponent and transfer it to which ever part of the body he choose to attack with and hit the opponent with twice the power the opponent tried to hit him with</p><p>~2 times per battle</p><p>~lasts 3 turns</p><p>~no taijutsu that require physical contact for 3 turns after usage</p><p></p><p>(Naibun Fuu zonokiri)-Heavy Mist</p><p></p><p>Type:Supplementary</p><p>Rank:A-rank</p><p>Range:Short/Mid</p><p>Chakra Cost:30</p><p>Damage Points:N/A</p><p>Description: By focusing his wind and water chakra on an already created mist, the user will be able to keep it stable by making it denser, heavier and fixed in place with strategic wind current. Only an S-rank wind jutsu can clear this mist.</p><p>Note: Can only be used 3 times per match</p><p>Note:The mist stay denser and heavier for 2 turns after use of this jutsu</p><p></p><p>Reflection Binding (Touei Baindingu)</p><p>Rank: S</p><p>Type: Attack</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: This technique requires both the user and the opponent to be on terrain with a reflection below it (I.E. water). The user will focus his chakra and make one hand sign (the jutsu is very fast) once done the user's chakra will travel through the terrain below and grab on to the reflection of the opponent. Once this happens it will appear that if you looked at the reflection that there will be millions of small ropes holding on to the opponent completely sealing his movements. Then the user will say ''rip'' and in the reflection the strings will rip through the opponent's flesh all over killing him.</p><p>~Once per battle.</p><p>~No ninjutsu for 3 turns afterwards (not including elemental jutsu). </p><p>~No taijutsu 3 turns afterwards.</p><p>~No other jutsu can be used by the user on the same turn.</p><p>~The user must have amazing chakra control to use this jutsu.</p><p></p><p>Water/earth: golum (doton/suiton: Jinnutsuzou)</p><p>Rank: A-S</p><p>Type: supplementary</p><p>Rang: short-long</p><p>Chakra: 30-40</p><p>Damage: N/A</p><p>Description: A simple jutsu utilizing the manipulation ninja have over tangible elements. The user manipulates any earth or water in the area and create a large golum made of either earth or water, the golum being about 2 times</p><p>The size of a normal human, and having the basic humanoid structure minus the middle finger on each hand. The golum can manipulate earth or water(depending on what he is created from) at the users will, thus he can use all jutsu from that element, furthermore because o his manipulation over that element he can stop the opponent from using jutsu of that element. Utilizing basic yin yang knowledge, if the user has learned it, he can form a golum made of water and earth, having all the golums abilities for both elements, this is an S rank jutsu though. So Long as the golum is around the element he is created from he is indestructible, and will simply reform if he is hit by a jutsu.</p><p>~ can only be created from an already created source, meaning if there is no water around the user can't create a golum of that element.</p><p>~ once per battle</p><p>~ the user can't use jutsu of that element while the golum is on the field</p><p></p><p>Sealing Arts: Summoning: Gourd of Sealing|Fuuin: Kuchiyose: Yuugao no Yuugao</p><p>Rank: S</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user makes a string of handseals and summons a gourd onto the battlefield in front of him. The gourd is around the size of the gourd of Gaara's back and has five seals representing the five elements on the sides of it. The user then takes two of those seals and deposits them into the gourd. A bright flash emits from the seal (not of blinding proportion) and the two elemental seals deposited are sealed from use by both the user and enemy as long at the gourd is present on the field. The gourd has a very large, durable and strong shield and armor encasing it that protects it from attacks of A-rank and below, making it very difficult to destroy.*</p><p>*Can only be used once*</p><p>*After using, the user cannot using and Fuuinjutsu for the next two turns*</p><p>*The user nor opponent cannot use either of the two elements selected by the user for the remainder of the fight or until the gourd is destroyed, whichever is shorter*</p><p>*the shield stops all A rank attacks and below, one S rank though destroys the shield and gourd.</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=38559">https://narutobase.net/forums/showthread.php?t=38559</a>[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Akiza, post: 21839136, member: 7596"] I am allowed by hasashi to use his customs other than mera mera. (Permission Given ~Nov. 2010, making separate post for it now, TY @LoK for fetching the thread for me and allowing me to access it all) [spoiler]earth style: crushing earth (doton: assai tsuchi) rank: A type: attack range: short-mid chakra: 30 damage: 60 description: the user makes one quick hand sign and focus his earth chakra throughout the ground the earth crushes an opponent in the ground or change the earth under the opponent so if he chooses to go underground it will crush him as soon as he goes under ~3 times per battle wind style: protection shield (fuuton: bouie tate) rank: S type: defense range: short chakra: 40 damage: n/a description: the user will focus his chakra throughout the air around him causing the wind to form into an invisible shield the shield is strong enough to block any lightning attack (including kirin if the shield is created b4 chidori is fully charged) and any other element or attack A rank and down besides fire however if fire is used on the shield (B rank and higher) it will cause anything protected by the shield (inside it it is a 360 degree shield) to completely burn ~once per battle ~lasts 4 turns ~no fire jutsu inside the shield Lightning Style: Lightning Manipulation (Raiton: Denkou Soujou) Rank: S Type: Attack/Supplementary Range: Short-Long Chakra: 40 Damage: 80 Description: The user focuses his lightning chakra throughout the air causing any already created lightning to fall under the users manipulation once the jutsu is in affect the user can control the lightning anyway way he pleases. ~The lightning must be already created. ~Once per battle. ~Lasts 2 turns. earth style: death trap (doton: zetsumei kansei) rank: S type: attack range: short-mid chakra: 40 damage: 80 description: the user will slam his hands on the ground and the earth around the opponent will come up and trap then in a dome of earth (with about 6 inches of room) the dome is special if the opponent attacks the walls of the dome they will instantly shatter and earth spikes will shoot out of the wall spewing the opponent all over however the entire after the dome is formed the user focuses his fire chakra into the dome so if the opponent doesn't attack the walls after 1 turn the walls will melt to lava and burn the opponent ~no earth jutsu for 3 turns after ~no fire jutsu 3 turns after ~once per battle ~the dome forms quickly so if the opponent is in middle of a jutsu and does not realize the dome is forming it is very hard to dodge taijutsu: kinetic absorbing mode (douteki mo-do) rank: S type: defense/attack range: short chakra: n/a damage: double the opponents attack description: the user will focus his chakra to his brain and enter this mode while in this mode the user will gain the speed of the 5th gate and the ability to when the opponent tries to punch the user ect... he will absorb the kinetic energy behind the punch of the opponent and transfer it to which ever part of the body he choose to attack with and hit the opponent with twice the power the opponent tried to hit him with ~2 times per battle ~lasts 3 turns ~no taijutsu that require physical contact for 3 turns after usage (Naibun Fuu zonokiri)-Heavy Mist Type:Supplementary Rank:A-rank Range:Short/Mid Chakra Cost:30 Damage Points:N/A Description: By focusing his wind and water chakra on an already created mist, the user will be able to keep it stable by making it denser, heavier and fixed in place with strategic wind current. Only an S-rank wind jutsu can clear this mist. Note: Can only be used 3 times per match Note:The mist stay denser and heavier for 2 turns after use of this jutsu Reflection Binding (Touei Baindingu) Rank: S Type: Attack Range: Short-Mid Chakra: 40 Damage: 80 Description: This technique requires both the user and the opponent to be on terrain with a reflection below it (I.E. water). The user will focus his chakra and make one hand sign (the jutsu is very fast) once done the user's chakra will travel through the terrain below and grab on to the reflection of the opponent. Once this happens it will appear that if you looked at the reflection that there will be millions of small ropes holding on to the opponent completely sealing his movements. Then the user will say ''rip'' and in the reflection the strings will rip through the opponent's flesh all over killing him. ~Once per battle. ~No ninjutsu for 3 turns afterwards (not including elemental jutsu). ~No taijutsu 3 turns afterwards. ~No other jutsu can be used by the user on the same turn. ~The user must have amazing chakra control to use this jutsu. Water/earth: golum (doton/suiton: Jinnutsuzou) Rank: A-S Type: supplementary Rang: short-long Chakra: 30-40 Damage: N/A Description: A simple jutsu utilizing the manipulation ninja have over tangible elements. The user manipulates any earth or water in the area and create a large golum made of either earth or water, the golum being about 2 times The size of a normal human, and having the basic humanoid structure minus the middle finger on each hand. The golum can manipulate earth or water(depending on what he is created from) at the users will, thus he can use all jutsu from that element, furthermore because o his manipulation over that element he can stop the opponent from using jutsu of that element. Utilizing basic yin yang knowledge, if the user has learned it, he can form a golum made of water and earth, having all the golums abilities for both elements, this is an S rank jutsu though. So Long as the golum is around the element he is created from he is indestructible, and will simply reform if he is hit by a jutsu. ~ can only be created from an already created source, meaning if there is no water around the user can't create a golum of that element. ~ once per battle ~ the user can't use jutsu of that element while the golum is on the field Sealing Arts: Summoning: Gourd of Sealing|Fuuin: Kuchiyose: Yuugao no Yuugao Rank: S Type: Supplementary Range: Short Chakra Cost: 40 Damage Points: N/A Description: The user makes a string of handseals and summons a gourd onto the battlefield in front of him. The gourd is around the size of the gourd of Gaara's back and has five seals representing the five elements on the sides of it. The user then takes two of those seals and deposits them into the gourd. A bright flash emits from the seal (not of blinding proportion) and the two elemental seals deposited are sealed from use by both the user and enemy as long at the gourd is present on the field. The gourd has a very large, durable and strong shield and armor encasing it that protects it from attacks of A-rank and below, making it very difficult to destroy.* *Can only be used once* *After using, the user cannot using and Fuuinjutsu for the next two turns* *The user nor opponent cannot use either of the two elements selected by the user for the remainder of the fight or until the gourd is destroyed, whichever is shorter* *the shield stops all A rank attacks and below, one S rank though destroys the shield and gourd. [url]https://narutobase.net/forums/showthread.php?t=38559[/url][/spoiler] [/QUOTE]
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