Another test, another foe, another life to be snuffed out quickly. Just like the rest had died in the hands on the Sandaime, their death was for a noble cause...a cause that would eventually pay off. Facing this new opponent that stood motionless mid range away, a lot of probable opening moves ran through Hakai's mind, He would eventually choose the one that pleases him the most.
At a moment's notice, Hakai would make one handseal and flow his earth chakra into the earth beneath the enemy - 4m around him causing the targeted area to rise up and cover the man completely cutting his source of air temporarily, his source of light will also be removed and thrown into total darkness as the cavern covers him.
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: The user will first perform the
snake hand seal and then cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, or close it up completely to prevent escape.
In disguise of the first technique, another hand seal will be made but this time the effect wouldn't be physical but lay dormant on the opponent's feeble mind as he's thrown into darkness... thicker than ever. A number of black shadows will envelope the man within the cavern and encase him in complete darkness as he feels like he's falling into a deep endless pit. The illusion would be extremely perfect as it blends with the first move nicely serving as a distraction for the third move. ( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
Lastly, Hakai would charge hot fiery chakra into his right foot and stomp it hard against the earth sending the chakra into the interior of the cavern (on the ground) causing three giant and tall pillars of fire to rise up in a triangle formation with the opponent in the middle burning through him, melting his skin like a chocolate bar on a hot cooker and essentially killing him. The pillars would kind of 'bully' him within themselves being that he would not be able to move an inch to escape or save his own life. Hakai them launches several paper tagged kunais at all around and atop the cavern setting them to explode once they had hit the ground throwing up a more devilish series of explosion to destroy the remnants, remains of the unfortunate challenger. (Katon: Gōka Honoo no Hashira Jutsu) - Fire Release: Great Fire Flame Pillars Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will knead their fire
chakra and release it into the ground by
stomping down their leg and then causing
three pillars of fire several meters tall
spaced out evenly. The Pillars of fire can act as a defensive wall against incoming
techniques or targets or used to attack low aerial targets.
Cracker is able to see that his foe makes a handseal. And when the ground in his own immediate vicinity begins to rise up, the reason for that lone gesture is evident—a Doton technique. He makes haste to capitalize on his being a sensor-type. He quickly activates his chakra sensing ability, thereby being able to detect the Sandaime via his unique chakra signature.. Instead of the Doton technique, he first prioritizes a way to hamper his enemy's assault. In order to do this.. he induces an illusion, whereupon his foe is made to believe that snakes come up from the ground to constrict, then brutally crush them. Ergo, the Sandaime is thus immobilized and takes damage—due to the stress on his mind.
Next, he moves to make an opening in the cavern. He does so by using a straight-forward attack that takes advantage of Earth being intrinsically weak to Lightning. He begins to knead chakra, which quickly forms a whirling vortex of electricity.. In the next moment, it takes on the form of a dragon’s head and goes on to grow, then shoot forward in a linear path that'll lead to the Sandaime. In doing so, the attack forces its way out of the Doton entrapment and then, carries on its way.
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique Type: Supplementary Rank: C Range: Short-Long Chakra: 15 (+5 per turn) Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.(Genjutsu: Oshitsubusu Hebi Kubire) - Illusion Technique: Crushing Snake Constriction Type: Offensive/Supplementary Rank: B Range: Short-Mid Chakra: 20 Damage: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.
(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado Type: Offensive Rank: A Range: Short-Long Chakra: 30 Damage: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
All would think the combo had been performed excellently well until when the opponent chose to react intuitively and carefully. As Hakai made the cavern to cover up the adversary, something unusual occurred, a large amount of snakes suddenly burst out from the ground and binds the Sandaime disallowing his mobility. This was unexpected yet surprising when Hakai tried to break free with his well-known and proclaimed super strength but to his surprise the snakes didn't leave, neither did they get broken as Hakai tried to free himself from their bind nor did he feel their cold and slippery body caressing his skin as they tighten against him. A conclusion sparked in his head which was further fueled by the fact that as the cavern covered the foe, he obviously didn't have time to perform a summoning ritual. Hakai did not see the basic blood withdrawal act nor hear the sound from the summoning nor the cloud of smoke that comes with a summon, all this facts gathered together brings up the idea that the snakes are actually an illusion to prey on the Sandaime's mind. Smirking at such cowardice, Hakai would distribute lightning chakra to every chakra point in his body and release them outwards at the same time serving as a full body surge that dispels the illusionary snakes with ease. As soon as the illusion clears, a dragon head of electricity is seen approaching, a technique known to the Sandaime since its one of his personal arsenal meaning he'd know the workings, the weaknesses and strengths, vantage abilities of the dragon coming close. Not needing to think more than normal for a counter, Hakai delves into his wind nature as he inhales a lot of wind into himself while mixing it with chakra before then weaving the ram seal and expelling a large, huge blast of wind from his mouth that rampages on towards the dragon snuffing its life out and still continuing on its devastating might towards the now freed opponent. The Sandaime then dashes after the wind blast keeping a fair distance from it while still moving toward the man mid range away with the aim of setting this bout with his fists and not some boring technique clash. In preparation, while moving Hakai would have woven an hand seal and surge earth chakra over his skin hardening it, making it more stronger and durable than the average basic armour of steel. If he gets close enough, Hakai would begin by throwing a left handed jab into the man's belly causing his to double up and cringe inwards then followed by a swift downward elbow jack into the open back of the man smashing the elbow against his spine with much force he couldn't possibly survive.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Type: Offensive/Defensive
Rank: A
Range: Short (Mid if channeled through a
medium)
Chakra: 30
Damage: N/A (+10 if used to boost weapon
damage)
Description: This jutsu allows the user to
generate non-focused electricity from their
body. It can be used as an omnidirectional
attack or be channeled through weapons,
the ground or other conductive mediums.
Because the electricity isn't focused, it
doesn't kill on contact, instead it has great
numbing and paralyzing effects. To channel
Nagashi through a medium, the user needs
to focus the technique into one of his hands
which will then be put in contact with the
medium and can only choose to either do a
widespread attack throughout his whole body
or to channel it into something; he cannot
achieve both usages at the same time.
Despite not having much destructive or
damaging properties, Nagashi can be used to
destroy low rank earthen and wooden
structures and even negate chakra on the
ground to stop high ranked earth and wood
techniques. It has also been noted that
Lightning Specialists that have mastered
Lightning to the highest degree can resist
total paralyzation, although they still feel
the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful
but is ineffective against bios who have a
primary Lightning Specialty
(Fūton: Atsugai) - Wind Style: Pressure
Damage
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user does the Ram handseal
and inhales, kneading his chakra into his
lungs, exhaling a huge blast of wind that
levels anything in its path. Can cause major
damage and requires a sufficient chakra
level to perform. This large wind blast moves
in tremendous speed and cannot be
controlled. If the user gets caught in it, it
will harm him also.
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+40 to physical attacks)
Description: After performing the Snake
hand seal the user will channel their chakra
throughout their entire body, which then
hardens their skin to a steel-like quality.
This increases their defensive power to the
utmost limits. The user’s skin also becomes
much darker, an almost black colour. The
destructive power of physical attacks is
increased, making this a great, all purpose
technique. But this technique when
activated leaves the user vulnerable to
lightning based techniques.
Note: Kakuzu bios can use this technique
without the need for handseals