As Korra sees you she traps you inside an ice cube that starts filling with water.
(Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning
Rank: S
Type: Attack
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown.
Korra than does the dog sign and causes it to start raining heavily around the entire battlefield.
(Suiton: Buatsui Monsu-n no Jutsu) - Water Release: Massive Monsoon Jutsu
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: N/A
Description: The user first uses the Dog hand seal and then creates a large rainstorm that stretches many miles. There is so much rain that there is enough water to form water release jutsu.
Note: Can only be used 3 times.
As Jiraiya stands watching his opponent, out of nowhere an icecube forms around him, and even before it begins to fill with water as you so say, he walks up to the edge of the icecube, looking at you as earth forms on his fist, and with a single punch he breaks through it and walks out with the water gushing out behind him, looking at you while it begins to rain.
"Nice Try...."
As Jiraiya comes out of the cube, he releases a large quantity of chakra into the ground beneath you causing the earth around your left foot to without warning clap around your foot like a bear trap, within an instant your foot is crushed between the two plates of earth, effectively crushing every bone in that foot.
(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
Doton: Beatorappu | Earth Style: Bear Trap
Type: Attack
Rank: B
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user focuses chakra beneath the opponent and manipulates the earth around that them. The user makes the earth from two parallel directions quickly pounce up on the opponents leg(s). The two slabs are full of spikes on the inside and moulds to the opponents leg upon clamping to it. The height can range from the top of the thigh to just the ankle. It happens in a quick, surprising action, like a bear trap.
Restrictions
β Can only be taught by Kryptiic
β Can only be used three times per match.
As the earth starts to pierce Korra's skin her body turns into liquid allowing her to avoid the full force. After that she reforms into solid.
(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.
After that using her rain Korra does a hand sign and has a water dragon form from the rain from behind you and hits you from your back.
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox β Monkey β Hare β Rat β Boar β Bird β Ox β Horse β Bird β Rat β Tiger β Dog β Tiger β Snake β Ox β Ram β Snake β Boar β Ram β Rat β Yang Water β Monkey β Bird β Dragon β Bird β Ox β Horse β Ram β Tiger β Snake β Rat β Monkey β Hare β Boar β Dragon β Ram β Rat β Ox β Monkey β Bird β Yang Water β Rat β Boar β Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
Korra than creates 4 shadow clones and one goes into long range and starts gathering natural chakra.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.