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<p>[QUOTE="Jinbei, post: 17054959, member: 36929"]</p><p style="text-align: center"><em><u><span style="font-family: 'Verdana'"><span style="font-size: 15px"><span style="color: DarkSlateBlue">Wind Release</span></span></span></u></em></p> <p style="text-align: center"></p> <p style="text-align: center"> <table style='width: 100%' class='width: 500 class: outer_border align: center'><tr><td><p style="text-align: center"><img src="http://i.imgur.com/Oqtr2zB.gif" data-url="http://i.imgur.com/Oqtr2zB.gif" class="bbImage " style="" alt="" title="" /></p> </td></tr></table></p> <p style="text-align: center"></p> <p style="text-align: center"></p><p></p><p></p><p>5.<strong>(Fuuton: Horobiru,suru) - Wind Release: Perish, you</strong></p><p>[SPOILER]Rank: S</p><p>Type: Supplmentary</p><p>Range: Short-Long</p><p>Chakra cost: 40 (+10 per turn.)</p><p>Damage points: N/A</p><p>Description: The user will release a quite big amount of wind chakra out in the air which will cover the entire field. He then by using the wind chakra he will make it accelerate and fly around in an un-controlled matter creating disruption in the air/wind, this will cause wind jutsus to get canceled out the moment they will get performed as the disruptions in the air/wind will splitter it apart.</p><p>~ Useable twice.</p><p></p><p>Taught to:</p><p>1.</p><p>2.</p><p>3.</p><p>4.</p><p>5.</p><p>6.[/SPOILER]</p><p></p><p>Given to me:</p><p>[SPOILER]<p style="text-align: center"><em><span style="font-family: 'Verdana'"><span style="font-size: 12px"><span style="color: DarkSlateBlue">B rank</span></span></span></em></p><p><strong>Fuuton: Kishi no Jōdan | Jest of the Knight</strong>[spoiler]</p><p>Type: Offensive</p><p>Rank: B</p><p>Range: Short-Long</p><p>Chakra Cost: 20</p><p>Chakra Damage: 40</p><p>Description: The uses focuses his wind chakra to the left, behind and to the right of the opponent, and also infront of himself creating 4 small spheres of hissing wind at each location, about mid range from the target. He then sends the one infront of him at the opponent. While the opponent is busy defending from it, he can manipulate the other ones to strike the opponent from all sides.</p><p>Note: Can only be taught by Wesobi[/spoiler]</p><p style="text-align: center"><em><span style="font-family: 'Verdana'"><span style="font-size: 12px"><span style="color: DarkSlateBlue">A rank</span></span></span></em></p><p></p><p><strong>Doton/Fuuton: Semai Meimei Oberisuku | Earth/Wind Release: Small Divine Obelisk</strong></p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: A-Rank</p><p>Range: Short-Long (on throwing)</p><p>Chakra: 30 (-10 each turn)</p><p>Damage: 60</p><p>Description:</p><p>User does 3 hand seals (Dog+Ox+Bird) and 1 Rock Obelisk breaks from the ground within short range of the user. This obelisk is about 4 meters high and 2 meters wide. This Obelisk is then infused with wind chakra which makes it rise from the ground and hover above ground between short to mid range around the user. The user can direct the obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire. When the Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. The Obelisk can also be used to attack the enemy, by throwing it against the enemy. </p><p></p><p>Note: can only be used 3 times</p><p>Note2: stays active maximum of 3 turns</p><p>Note3: can only be taught by Scorps[/SPOILER]<p style="text-align: center"><em><span style="font-family: 'Verdana'"><span style="font-size: 12px"><span style="color: DarkSlateBlue">S rank</span></span></span></em></p><p></p><p><strong>Doton/Fuuton: Meimei Oberisuku No Yougo | Earth/Wind Release: Divine Obelisks of Protection</strong></p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: S-Rank</p><p>Range: Short-Long (on throwing)</p><p>Chakra: 40 (-15 each turn)</p><p>Damage: 80</p><p>Description:</p><p>User does 5 hand seals (Dog+Ox+Bird+Ox+Bird) and 2 Rock Obelisks breaks from the ground within short range of the user. Each obelisk is about 4 meters high and 2 meters wide. These Obelisks are then infused with wind chakra which makes them rise from the ground and hover above ground between short to mid range around the user making them each an A-Rank Doton/Fuuton. The user can direct each obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire or both to defend against up to Forbidden Rank Lightning and Water, S-Rank Fire, Earth or Wind. When an Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. These Obelisks can also be used to attack the enemy, by throwing them against the enemy.</p><p></p><p>Note: can only be used 2 times</p><p>Note2: stays active maximum of 3 turns</p><p>Note3: can only be taught by Scorps</p><p>Note4: can't use wind in the next turn</p><p>Note5: even if one obelisk is destroyed or used, the other still remains in play[/SPOILER]<strong>Fuuton: Ketsugō-tai Sōseiji No Setsuna | Wind Style: Juncture of the Siamese Twin</strong></p><p>[spoiler]Type: Offensive</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user punch forward and release a blast of Wind. While the blast of wind travels towards the opponent, the user performs the Horse hand seal, and the wind splits up in two, and then comes back together, letting it avoid any incoming jutsu that would block it. This, however is a double edged blade as it requires impeccable timing so that the user does not get hit by the attack that was sent out to block it in the first place.</p><p>Note: Can only be taught by Wesobi</p><p>Note: The user can either split the wind in the turn used or in his next turn, if the wind has not hit the opponent yet or if he has enough time to split it</p><p>Note: Can only be used twice</p><p>Note: Each individual blade of wind is A-rank, and the moment at which they once again combine forms the technique's S-rank power.</p><p>Note: Can not use above S-rank in the same turn, nor can the user use wind in the same turn or the next.[/spoiler][/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Jinbei, post: 17054959, member: 36929"] [center][I][U][FONT=Verdana][SIZE=4][COLOR="DarkSlateBlue"]Wind Release[/COLOR][/SIZE][/FONT][/U][/I] [table="width: 500, class: outer_border, align: center"] [tr] [td][CENTER][img]http://i.imgur.com/Oqtr2zB.gif[/img][/CENTER][/td] [/tr] [/table] [/center] 5.[B](Fuuton: Horobiru,suru) - Wind Release: Perish, you[/B] [SPOILER]Rank: S Type: Supplmentary Range: Short-Long Chakra cost: 40 (+10 per turn.) Damage points: N/A Description: The user will release a quite big amount of wind chakra out in the air which will cover the entire field. He then by using the wind chakra he will make it accelerate and fly around in an un-controlled matter creating disruption in the air/wind, this will cause wind jutsus to get canceled out the moment they will get performed as the disruptions in the air/wind will splitter it apart. ~ Useable twice. Taught to: 1. 2. 3. 4. 5. 6.[/SPOILER] Given to me: [SPOILER][center][I][FONT=Verdana][SIZE=3][COLOR="DarkSlateBlue"]B rank[/COLOR][/SIZE][/FONT][/I][/center] [B]Fuuton: Kishi no Jōdan | Jest of the Knight[/B][spoiler] Type: Offensive Rank: B Range: Short-Long Chakra Cost: 20 Chakra Damage: 40 Description: The uses focuses his wind chakra to the left, behind and to the right of the opponent, and also infront of himself creating 4 small spheres of hissing wind at each location, about mid range from the target. He then sends the one infront of him at the opponent. While the opponent is busy defending from it, he can manipulate the other ones to strike the opponent from all sides. Note: Can only be taught by Wesobi[/spoiler] [center][I][FONT=Verdana][SIZE=3][COLOR="DarkSlateBlue"]A rank[/COLOR][/SIZE][/FONT][/I][/center] [B]Doton/Fuuton: Semai Meimei Oberisuku | Earth/Wind Release: Small Divine Obelisk[/B] [SPOILER]Type: Offensive/Defensive Rank: A-Rank Range: Short-Long (on throwing) Chakra: 30 (-10 each turn) Damage: 60 Description: User does 3 hand seals (Dog+Ox+Bird) and 1 Rock Obelisk breaks from the ground within short range of the user. This obelisk is about 4 meters high and 2 meters wide. This Obelisk is then infused with wind chakra which makes it rise from the ground and hover above ground between short to mid range around the user. The user can direct the obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire. When the Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. The Obelisk can also be used to attack the enemy, by throwing it against the enemy. Note: can only be used 3 times Note2: stays active maximum of 3 turns Note3: can only be taught by Scorps[/SPOILER][center][I][FONT=Verdana][SIZE=3][COLOR="DarkSlateBlue"]S rank[/COLOR][/SIZE][/FONT][/I][/center] [B]Doton/Fuuton: Meimei Oberisuku No Yougo | Earth/Wind Release: Divine Obelisks of Protection[/B] [SPOILER]Type: Offensive/Defensive Rank: S-Rank Range: Short-Long (on throwing) Chakra: 40 (-15 each turn) Damage: 80 Description: User does 5 hand seals (Dog+Ox+Bird+Ox+Bird) and 2 Rock Obelisks breaks from the ground within short range of the user. Each obelisk is about 4 meters high and 2 meters wide. These Obelisks are then infused with wind chakra which makes them rise from the ground and hover above ground between short to mid range around the user making them each an A-Rank Doton/Fuuton. The user can direct each obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire or both to defend against up to Forbidden Rank Lightning and Water, S-Rank Fire, Earth or Wind. When an Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. These Obelisks can also be used to attack the enemy, by throwing them against the enemy. Note: can only be used 2 times Note2: stays active maximum of 3 turns Note3: can only be taught by Scorps Note4: can't use wind in the next turn Note5: even if one obelisk is destroyed or used, the other still remains in play[/SPOILER][B]Fuuton: Ketsugō-tai Sōseiji No Setsuna | Wind Style: Juncture of the Siamese Twin[/B] [spoiler]Type: Offensive Rank: S Range: Short - Long Chakra: 40 Damage: 80 Description: The user punch forward and release a blast of Wind. While the blast of wind travels towards the opponent, the user performs the Horse hand seal, and the wind splits up in two, and then comes back together, letting it avoid any incoming jutsu that would block it. This, however is a double edged blade as it requires impeccable timing so that the user does not get hit by the attack that was sent out to block it in the first place. Note: Can only be taught by Wesobi Note: The user can either split the wind in the turn used or in his next turn, if the wind has not hit the opponent yet or if he has enough time to split it Note: Can only be used twice Note: Each individual blade of wind is A-rank, and the moment at which they once again combine forms the technique's S-rank power. Note: Can not use above S-rank in the same turn, nor can the user use wind in the same turn or the next.[/spoiler][/SPOILER] [/QUOTE]
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