[Approved] Jeanne d'Arc | The Dragon Sorceress

Negative Knight

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"Spread despair and sorrow wherever you go. Defile as much of the world as you can."

Name
Nickname
Gender
Age
Clan
Alignment





Jeanne d'Arc
Ruler | Dark Queen | Fallen of Envy
Female ♀
Twenty-Four
None
Lawful Evil
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⚔ Appearance | ルックス ⚔
Jeanne is a beautiful woman of average height with a slim figure and a lithe build. She has a white complexion and short blonde hair. However she often changes it's length through the use of Ninjutsu. Her eyes are cat-like and golden in colour. The expression she usually wears is a sardonic smirk, a knowing smile that's almost seductive. Most of her attire is black in colour and constituted of an elegant black dress that's accentuated by portions of lightweight, metallic armour. Neither the dress nor the armour restrict or affect her mobility or maneuverability, even in close quarters combat, allowing her to move with her full range of motion and without being weighed down. The armour covers the area from her waist to the bottom of her chest. Her attire has the Kanji for 'Lightning' and 'Armour' applied, infused with raiton and doton chakra respectively. The latter gives her clothes a metallic sheen and makes it's hardness equal that of an armour. It also includes a pair of gauntlets and vambraces, that are flexible at the joints, which span her hands up to her elbows. The gauntlets have small openings in the palms, their shape and size are just large enough to reveal her dark marks, summoning tattoo and some excess skin. Each finger of the gauntlets have sharpened tips akin to a dragon's claws, that can be used to inflict light or deep wounds depending on the force applied. She wears a black wristband on her left gauntlet that has a kanji shaped like a pentagon with open circles placed at every point of the shape. She also wears a wreathe made of the same metal, a crown-like accessory that is positioned atop the anterior side of her head. Jeanne also wears a flowing black cape that rests atop her shoulders, giving her a regal look that lends credence to her moniker of "Ruler". The interior of the cloak is a light purple colour and the back of it displays a purple cross-like symbol. It includes a midnight-black feather coat that encircles her neck and covers her shoulders. Jeanne also wears her Leg Weights, black in colour, over her leggings.

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⚔ Personality |性格 ⚔
She once felt a deep sense of altruism and placed the needs of others above her own. She was a firm believer in abstracts concepts such as justice and liberty and allowed all of her actions to be guided by these ideals. Jeanne was ultimately optimistic and held a deep-seated belief that people were fundamentally good, that those who committed evil actions were simply led astray. To her no one was born evil and no one was beyond redemption, God would forgive anyone who went before him with sincere contrition. She did not deny the existence of evil, growing up in Kirigakure she knew it all too well. However unlike most people she did not dehumanize those who perpetrated atrocious acts, rather she felt a mix of sympathy and pity for them. She acted in earnest to return any lost souls she encountered to the light though she understood that she did not possess the power to persuade every one she met. Her fighting style reflected her idealistic outlook as she refused to kill. Dark Release enabled her to neutralize the majority of elements and she used Genjutsu to incapacitate her opponents without harming them. The decision to stage a rebellion against the Tyrant of the Mist weighed on her conscience. While her intentions were pure, she did not relish breaking the law and committing the crime of high treason. However she ultimately came to the conclusion that while legality was vaguely based on morality, it was susceptible to corruption. Her morality could not abide the death of freedom and if it was a sin to act against her Kage, she would lament what she had done at a later point.

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Even after being imprisoned and subject to months of incessant torture, her resolve held true and she never compromised her ideals. However being human, she eventually reached her limit and succumbed to madness. Between the deprivation of food, water and sleep as well as the maddening agony inflicted upon her, her mind finally snapped. Her belief in a benevolent god had perished. The Jeanne her friends and family knew died. In her insanity she latched onto her savior, a dark knight wreathed in shadow. Eager for something to believe in, she deified the Black Knight. She vowed to serve him for being her salvation and developed an attachment to him that far exceeded fanatical devotion. Having cast off all of her former ideals, her new demeanour is worlds apart from her old personality. She cares naught for people besides Berserker, it was her foolish altruism which had condemned her to her fate. The torture which twisted her mind manifests itself in a sadistic streak and she revels in the suffering of others. Better to inflict pain than to be subject to it is the justification she sometimes uses though part of her takes a depraved delight in torturing others. This torture is not limited to the physical, mental torture can appeal to her just as much in the right situations. Though she relishes in the suffering of others, she does not seek out pointless battles or kill without purpose. It is only when violent confrontation is required or inevitable that she chooses to indulge in this deplorable habit. She sneers at virtually everything else, viewing most things as pointless or beneath her. Her tone is sarcastic and full of derision as she speaks to most people though she may conceal her disdain when in pursuit of a particular objective. She reserves a modicum of respect for a select few, those she considers worthy.

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Village Info
☬ Village Information | 村の情報 ☬

Village of Birth: Kirigakure
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Village of Alliance: Kurogakure
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Rank and Chakra Info
☬ Rank and Chakra | ランクとチャクラ ☬

Ninja Rank: Sage of Armament
Specialty: Lightning, Sound, Silk, Ninjutsu and Howling Dragon

Your Ninjutsu:
♦ Elements ♦
♦ Techniques ♦
♦ Specials ♦
雷 Lightning Release
忍 Ninjutsu
弓 Mantis Fist
火 Fire Release
体 Taijutsu
重 Vector Cobra
風 Wind Release
幻 Genjutsu
毛 Thousand Blades
水 Water Release
剣 Kenjutsu
糸 Anthracite Release
土 Earth Release
封 Fuuinjutsu
鋼 Sulphur Release
暗 Dark Release
蛛 Flowing Spider
熱 Radiation Release
炭 Sound Release
竜 Howling Dragon
強 Corrosion Release
[/td]
Summoning Contracts: Spiders (Signer)
Hydras (Signer)



Ruler's Signature Jutsu
(Meiton: Kuro Rengoku) - Dark Release: The Black Cauldron
Type: Supplementary/Defensive/Offensive
Rank: A
Range: Short - Mid
Chakra: 30 (-10 chakra per turn)
Damage: N/A (60)
Description: The user will focus their chakra into one of their dark marks to release a violet hemispherical dome. This orb of dark chakra can expand in a single direction or in every direction from the point of release. Either way, it can only span a mid-range radius at the very most. The chakra will exhibit the characteristic absorption traits of Meiton and thus will drain anyone (barring the user) of 100 chakra upon coming into contact with them. This chakra drain is exacerbated due to the dome's intangibility and so it will phase through the opponent upon passing through them. If the opponent is caught and trapped within the dome, they will constantly lose a smaller portion of chakra per turn (50 chakra). The dome will also absorb any techniques used within short-range of it or inside of it (excluding the user's own) by drawing them into itself through the use of vortexes similar to those used in Inhaling Maw. This will enable it to absorb neutral techniques of the same rank, one rank below for elements strong to Dark and one rank above for abilities weak to Dark. Upon fully expanding to encapsulate the opponent and/or the user, the dark chakra which composes the Cauldron will exhibit solid-like tangibility. This means it will keep solid techniques inside/outside of it after absorbing their chakra but more importantly, it can be destroyed by techniques which exceed it's threshold for absorption. At any point, the user can passively siphon any chakra absorbed from people or techniques by the Cauldron into their dark mark by placing it in contact with the dome. Alternatively, the user can have the dome explode into a maelstrom of purple flames once it has absorbed any chakra or a technique.

Note: Lasts for three turns
Note: Can only be used twice per battle
Note: Cooldown time of three turns in between uses
(Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul
Type: Defensive/Offensive
Rank: S
Range: Short (Long-range when released as an attack)
Chakra Cost: 40
Damage Points: N/A (80)
Description: The user will focus their meiton chakra into the mark on their palm to release a single or several orbs of dark chakra. The violet sphere(s) will orbit their creator and follow his or her movements exactly, making them more useful than a simple static defense. The purple orbs can absorb any number of energy-based techniques (that are weak to dark) up to their rank but their real utility lies in their capability to be combined and/or reshaped. If multiple orbs are created, they can be merged to combine their collective power (combining two B-Rank orbs would make a single A-Rank one). They can be fused and separated at will, this being a passive maneuver. In the same way, they can be reshaped to take on any form or structure such as elongated lances or expanded into a hemispherical dome that surrounds the user. In terms of size they each can shrink to the proportions of a kunai or expand up to short-range in diameter. After absorbing at least a single technique, the dark spheres can be converted into purple flames and sent towards the opponent. For every absorption made by the orb(s), they gain +10 damage. For example, if a single orb was created and it managed to absorb two techniques before being converted into flames, it would gain an active damage boost of +20.

Note: Lasts four turns and can only be used twice per battle
Note: No S-Rank or above Dark techniques on the turn this is used
Note: While this is active, the user can only use two other moves per turn
(Meiton: Hiboshi Jisshitsu) – Dark Release: Devouring Essence
Type: Supplementary/Defensive
Rank: B
Range: Short - Long
Chakra Cost: N/A (+20 chakra to the infused technique)
Damage Points: N/A
Description: During the performance of a fuuin jutsu, the user will imbue it with meiton chakra via their dark mark to give the affected technique the properties of Dark Release. Enhancing barriers with this technique will change their elemental S/W as they become a Meiton technique. Visually this change is observed as the barrier adopting a translucent, violet hue. The barrier will also become capable of absorbing techniques following Dark's elemental S/W, namely neutral techniques of the same rank (one rank above for elements weak to Dark, one rank below for elements strong to it). For techniques and barriers with chakra draining properties, this infusion will enhance them in the following way. The amount of chakra they absorb will double as they're augmented by the dark chakra. This will work on all types of chakra draining fuuinjutsu, from barriers to sealing script such as Chakra Draining Seal. To imbue meiton chakra into techniques such as Multiple Infinite Embraces, the user simply requires their dark mark to be in contact with the ground. To apply this to barriers created from seals, the user merely has to place their dark mark in contact with the seal and infuse it. To apply this to barriers created from or materialized around the body, the user will release the chakra necessary to form the technique from their dark mark to imbue it upon creation. Activation of this technique occurs in the same time-frame as the barrier it's applied to but in all of the methods, the barrier is created already infused with the dark chakra, it is not infused after it's creation. This technique cannot be stacked with other jutsu which enhance fuuinjutsu techniques and can only affect one opponent at a time (does not include clones or summons).
(Meiton: Kumori no Bun'ya) – Dark Release: The Shadow Realm
Type: Defensive/Supplementary/Offensive
Rank: A
Range: Short - Long (same as the absorbed attack)
Chakra Cost: 30
Damage Points: N/A (same as the absorbed attack)
Description: The user will focus their chakra into one of their dark marks to absorb an energy-based technique within it's vicinity (within short-range). The jutsu will be drawn into dark mark but it will not be broken down into raw chakra, it will simply be absorbed in it's current state and be emitted from another dark mark (e.g. the one on the user's hand) in the same form. There is no delay between the absorption and the release, in fact, it happens virtually simultaneously for stream-type techniques. For example, the user would safely absorb Great Majestic Annihilation into the dark mark on their right hand and then release it from the mark on the left hand, in whatever direction their hand is pointing (e.g. upwards to release it towards the sky or towards the opponent to send their attack back towards them). This technique only serves to redirect and change the direction of attacks, it doesn't manipulate them, break them down or change them into Dark Release. It simply takes advantage of the fact that the user's dark marks are connected by portals and so attacks can pass through one and immediately emerge from the other. Since it does not manipulate techniques at all and simply redirects their travel, this can even be applied to elements and skills the user does not possess. As per Dark's elemental S/W, this technique can absorb and redirect neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). As mentioned this before, this can only be used on energy-based techniques and so of course, this will not work with Earth, Water or similar elements. Of course, logically, the damage of the released technique would be equivalent to that of the absorbed jutsu. Unfortunately, boosting techniques would be rendered ineffective on released techniques.

Note: Can only be used three times per battle
Note: Cool down time of two turns between uses
Note: Technique retain it's own elemental S/W
(Meiton: Shuukai no Mahoutsukai) - Dark Release: Coven of Witches
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (-5 chakra per turn)
Damage: N/A
Description: The user will focus their chakra into up to thirteen of their replica dark marks (any marks that aren't on their palms) and will leak a small quantity of meiton chakra from each of them. The violet chakra will surround the entity the mark is applied to (e.g. a kunai) in a sphere-like configuration before levitating it into the air. The orbs are covered in countless spiked protrusions along their body and will appear to shift and move, much like a pulsating heart. The layer of chakra will cover the entity it's coating entirely with the exception of where the dark mark is applied, so to facilitate the absorption and release of techniques from it. For convenience, these orbs will be known collectively as "the Coven". The Coven can be passively controlled through the use of mental commands and will be capable of lasting any given duration so long as the user uses chakra to sustain them. The marks contained with the orbs will be capable of absorbing and releasing techniques much like every other dark mark. This technique's utility stems from the fact that the user can guide the Coven to any position on the field and utilize Dark Release jutsu from those points. If the user so wishes, they can bind the Coven to their physical movements so that they move automatically and in tandem with their body.
(Meiton: Daraku Oujou Majikku) – Dark Release: Corruption of Necromancy
Type: Defensive/Supplementary/Offensive
Rank: A
Range: Short - Mid
Chakra Cost: 30 (-10 chakra per turn)
Damage Points: N/A (60 damage if used to attack the opponent)
Description: The user will place one or both of their dark marks in contact with the ground before focusing their meiton chakra into it to create a subterranean field of sentient tendrils constructed entirely of dark chakra. In terms of magnitude, each tendril is fifteen meters in length (can reach up to the edge of mid-range from the user's position) but they rarely ever expose themselves entirely and instead prefer to reside mostly within the ground. The area this tentacled creature encompasses is a mid-range radial reach around the user and its epicenter resides directly below his or her feet on creation. All of these tendrils are a part of a single central structure and so the power of this technique is not divided between the individual tendrils, it's regarded as one whole. They collectively make up one gargantuan creature which is sentient and as such it is capable of acting on the user's mental commands. The tendrils maintain themselves by passively leeching chakra from their creator every turn (via their contact with the ground). The tendrils can freely transition between intangibility and solid-like tangibility so they can both seamlessly emerge from and merge back into the earth and interact with anything on the field. The purple tendrils are capable of absorbing techniques following Dark's S/W, namely neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). It will absorb chakra channeled into the ground (of the specified ranks) before they can manifest or they can emerge to absorb techniques directly. The tendrils also have the ability to absorb chakra from everyone on the field (barring the user) that's in contact with the ground and is within it's vicinity. The tendrils can leech 50 chakra from everyone on the field every turn but as long as it does this, it will be incapable of moving/acting. The tendrils can also be used to attack their opponent, with the effect depending on whether they choose to be tangible or intangible. If the tendrils are tangible they stab, impale or entangle the opponent but if they're intangible they will obviously be incapable of doing physical harm. If they're intangible, the tendrils will instead absorb copious amounts of chakra on contact (50 per strike), the chakra drain being exacerbated by the direct contact with the dark chakra. To destroy the tendrils, the opponent needs to target it with techniques such as Swamp of the Underworld that exceeds it's threshold for absorption. The tendril creature will be neutralized completely as it attempts to absorb all of the chakra within the doton jutsu. It will not leech the chakra completely as A-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed.

Note: Can only be used twice per battle
Note: Lasts until deactivated or destroyed
Note: No S-Rank or above Dark on the turn this is used or next turn
Note: Has a cool down time of three turns in between uses
Note: While this is active, the user can only use two other moves per turn

⚔ History | 歴史 ⚔
I fought for justice and the darkness won. I sought freedom and was reviled as a traitor. My name has been forgotten, my purpose extinguished. The prelude to my fall began with a revolution. Kakuzu, the Earth Grudge Monster, had returned from Akatsuki to take control of the village. He spoke of the Mist’s stagnancy and weakness under the Yondaime, Mystogan Nekura. He spoke of returning Kirigakure to it’s former glory and the rebirth of the Bloody Mist. Drawn in by his lies, the villagers offered no resistance and allowed him to confront the Mizukage unchallenged. The two fought on a lake as everyone looked on, curious as to who would prevail. The epic battle came to an abrupt end as Kakuzu plunged a kunai into the back of Mystogan’s neck. Our previous leader fell right before our eyes and Kakuzu became Godaime Mizukage. While most of the onlookers were awed by the fight, I was enraptured by the speech Kakuzu gave as his predecessor lay dying. To this day I recall every word, every syllable of that ominous proclamation.

“You assumed it was your right to rule Kirigakure, something you were owed when in actuality, rulers must serve the people they rule. Leadership is not a right, its a duty, an onerous and heavy burden placed upon one's shoulders. No Kage should ever sit easy. You became complacent. In the Kiri of Old I've heard so much about, the First Mizukage wouldn't have allowed himself to be placed in position such as this. You didn't consider this threat. You didn't think of those who may be inclined to oppose you. You allowed my influence in Kirigakure to spread like an infectious disease, an ideological epidemic. You allowed me to flourish when you should have cut me down and severed the ties between the village and Akatsuki. I breathe sedition. I speak the tongue of betrayal. I live a lie. I embody treachery. I represent all of the ideals of Kirigakure. I promise you this, no one will ever bring me as low as you have fallen. Conquerors always perceive danger, while figureheads indulge themselves in luxury. If it’s any consolation...know Kirigakure... is in capable hands...”

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The changes to the Kirigakure I knew came immediately. Upon the battle's conclusion, several people from different villages defected to join us. Word of his hostile takeover, something previously unheard of the modern era of shinobi, had spread to the far reaches of the world. The Mist became more austere and militaristic in it's purpose, recruitment and training of new shinobi was prioritized above all else. Eventually what I feared most came to fruition, aggressive expansion. The Tyrant of the Mist as he came to be known was not merely content with control over a single nation, he wished to command all of them. Through establishing an alliance with Konoha, he successfully planted Kirigakure ninja in the heart of their village to spread dissension. He staged yet another coup, though for this one he was not personally present.

It came close to succeeding but ultimately ended in failure when the current Hokage gave a speech. He spoke of the Will of Fire and his words swayed some of those who had betrayed him, bringing them back to his side. He had underestimated the "will of fire" and the nature of the village. The Konoha shinobi were not as accustomed to betrayal as those of the Mist. The Kirigakure ninja present hastily retreated before they were captured and the Konoha shinobi who did not renounce their treason were exiled. This ultimately weakened the village and led to the rise of Galen Marek, an age-old being who decided to take the title of Hokage for himself.

When news of Kakuzu's failed coup spread, I became fully aware of his intentions. The tyrant intended to control everything. I believed no single entity should wield so much power, for who could fault or stop them when they erred? When they began to infringe upon civil liberties and breach basic human rights? A totalitarian state was sure to follow total acquisition of power and so I couldn't allow Godaime to succeed. His ambition was too great and would have consumed us all if I did nothing. So I organized an underground resistance and we planned for months, biding our time until the village was vulnerable and most susceptible to fall. Our intention was to wrestle power from Kakuzu and seize it for ourselves. However when we staged the rebellion, we found ourselves betrayed. A member of our faction stood atop the balcony of the Kage mansion alongside Godaime and his student Lancer. Jon Snow looked down at us as we were slaughtered...and smiled.

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We sustained a crushing defeat, all of my supporters were slain and I was imprisoned. They tortured me endlessly, intent on learning which nation or power had sponsored our rebellion. I told them repeatedly that we acted alone but they did not believe me. When asked why I had attempted to seize power, they dismissed my truth as "shallow lies". They did not believe someone could act altruistically, that all men and women were not motivated by the same base desires which ruled them. I desperately clung to my ideals for they had taken all else from me and so the torture did not end. More than a few times I came close to uttering the name of a random village, whichever came to mind at the time in my moments of weakness. However I steeled myself against this, I could not be responsible for inciting war between two nations just to end my suffering.

My sanity began to waver before my resolve. I felt myself slipping into the clutches of madness as they deprived me of food and sleep. Worst of all was the torture, it seemed to become more severe with the passage of time.I begged for release, from life or this prison they made for me. Though my faith had waned, I looked to God to save me. I pledged my life to him if he could make the pain stop, if he could bring an end to my torture. He did not answer me. Not the god I once believed in anyway. Months or years later, I had lost all sense of time by this point, my prayers were answered. A black monolith, an armoured figure in the shape of a man had rampaged through the prison. Every guard and every one of my tormentors had been delivered unto death. However this was not mere mass murder, this was divine retribution. Unholy vengeance carried out by a dark god, one of fire and metal.

Heat radiating from him and faint wisps of steam rising off his form as if he had just risen from Hell itself. He walked past every cell until he reached mine. He stared into my eyes, though I could not see his through his visor, and peered into my soul. I know not what he saw but he tore through the bars and shattered the chains binding me. Of all the inmates, he had chosen me. He saw the others for what they were, petty criminals and broken men. More importantly, he saw what I was. He knew I was different. Had my prayers summoned him? No. Supplication to such an infernal being could not involve weakness. Perhaps my screams and my curses had drawn him or the solemn oath that I would pledge my life to whatever brought my salvation.

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I looked up to regard him one final time, his armoured form looming over me. I had been wrong to doubt God’s existence though I had misunderstood his purpose. He walked among us, spreading chaos and darkness wherever he went. Whether he was a god taken human form or a man who had transcended mortality and ascended to a higher state of being, I would worship him regardless. I was wrong to oppose Kakuzu’s tyranny, he was simply acting in honour of this malevolent deity. The Black Knight departs without uttering a single word, his suit of armour creaking and clanking with every step. That was the sound of death. The knell that summoned souls to heaven or hell.

I was too weak to move or even speak but the Black Knight had broken the seals restricting my chakra. After biting lightly into my lip and allowing the blood to spread across the tattoo on my tongue, I reverse summoned myself to homeland of my spiders. There I would regain my strength and increase my power far beyond what it once was so I could be of service to the Black Knight. After recovering from my wounds, I honed my mastery of Dark Release and Genjutsu. In my naivete I was drawn to them for I believed they were abilities that could be used to win battles without killing. However I had merely scratched the surface. Meiton consumed everything like a black hole, it could absorb all forms of energy and drain the vitality of others. Genjutsu could grant one total control over another's senses, effectively bestowing the caster with dominion of their perception of the world.

Upon reaching the highest level of mastery I could achieve on my own, I sought out the Black Knight. News of his exploits had spread throughout the world, from his rampage in Konohagakure to his creation of a rogue nation known as Kurogakure. When I learned of it being located in the village previously known as the Hidden Moon, I ventured there immediately. Upon arrival I concealed myself and waited until all those who surrounded Berserker left on their own missions. Thus I learned of his name and his desire. Much like with Kakuzu, I remember every word of his speech. Though the the words of the former Mizukage paled in comparison to the utterances of this dark god. His words resonated with me like nothing else ever could.

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"I intend to bring about the fall of every ruler, every Kage, every King. Every village will be eradicated, every kingdom will be annihilated. I will cut down every leader which rises to replace the last. Only I will remain. My desire is to build an empire, one of ash and bone. To build a throne from the skulls of those who once commanded others. I will plunge this world back into the era of Warring States. I will prove every creature is as flawed and prone to darkness as I am. I'm the only King who wants anarchy. The only ruler who desires nothing more than total chaos. You speak of my name and how I will be remembered. Existence is fleeting but destruction is eternal. I will stain the fabric of history red with blood. I will carve my name into the flesh of time. I will burn my existence onto the memories of mankind. My legacy will be one of death...and madness."

I had once again found my purpose, a way to serve the Black King. With every fiber of my being, with every ounce of my power, I would work to bring his desire to fruition. I revealed myself to the Black Knight in the hope he would recognize me. He asked me why I had sought him out, his voice something alien and unfamiliar yet menacing all the same. I told him everything, how this would had betrayed me and how desperately I wished to serve him. Perhaps my words perfectly exhibited the depths of my devotion for he had accepted me. He told me he would forge me into a weapon, his dagger in the dark, and handed me several scrolls to learn from. I was surprised to learn the contents of the scrolls for they contained knowledge of five intricate elements, known only to a few.

The infernal element of Sulphur, the very fumes of hell was of Berserker's own creation. The flammable element of Coal, blackened earth that could fuel flames. The corrosive element of Bromine, a foul blood-red liquid that devours anything it touches. The explosive element of Francium, the most reactive metal known to man. The tainted element of Radiation, waves of energy that could corrupt life itself. I bow in reverence of my king and depart with the trove of knowledge to train. Yet again I benefited from the benevolence of the Black King but he remains an enigma to me. I could not bring myself to ask why I had been chosen but vowed to do so upon my return.

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⚔ Other | その他 ⚔
Jeanne has mastered the Lightning element to the extent she can use every raiton technique that requires handseals with a single handseal. Upon their second meeting, Berserker taught Jeanne most of his seals, some of which he had learned directly from Merlin. She has several seals and tattoos across her body for use with Fuuinjutsu as a result. She became particularly enraptured with Merlin's creations, specifically the mage set of seals. Every article of clothing she wears has one or several dark marks applied via Mark of the Outsider. She has dark marks applied to the soles of both of her shoes, one on the chest portion of her armour, one on the back of her cloak and a single one positioned on the front of the crown-like accessory she wears. She also has a dark mark on each of her gauntlets, on the back of each hand.

Ruler's Vile Scripture
(Fūinjutsu: Maiyā no Bando) — Sealing Arts: Mayer's Band
Type: Defensive/Supplementary
Rank: D-S
Range: Short
Chakra Cost: (equivalent to the amount of opposing tech)
Damage: N/A
Description: This seal, Mayer's Band, was created by an Uzumaki prior to their village's destruction. The jutsu's purpose revolves around the ability to identify and seal foreign energy produced by the user's enemies. The seal itself is placed onto a wrist band and it is a kanji line shaped like a pentagon with open circles placed at every point of the shape. When foreign energy enters short range of the user, the circles on the wristband emit a bright colorful light signifying to the user that an energy different from the energies known to them has broken their perimeter. The sealing band cannot inform the user about the type of energy being used, but it can and does tell the difference between the various energies it comes across, and thus repeats the same color glows corresponding with that energy when met again. Once the energy is close enough the seal will release a special energy absorbing barrier around the user protecting them for that one attack before sealing the foreign energy into the wristband protecting the user. The jutsu is quite helpful for shinobi who don't have any energy sensing abilities, and its sealing effect only lasts a limited time. After sealing its maximum amount of energy the band will only work as an energy identifier for the user, but it will no longer be able to seal energy.
NOTES
►Activates 3x per battle
►Has a one turn cool down
►When a S-Rank technique is sealed, no fuuin in the following turn, and then no fuuin above A in the next
►Seal must be placed in biography
►Can only be taught by ZandaT
(Fūinjutsu: Jō Kōken) – Sealing Technique: Imperial Guardian
Type: Defensive
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: This technique is composed of a sealing formula that remains active until triggered, this sealing formula bears the Kanji letter of "ガ" or in literal meaning "guard" which is located on the user's upper arm. This sealing formula erects an invisible barrier that's made around the user at all times but does not actually cost the user a move until it activates, the barrier works by detecting the chakra of a fast incoming technique and deflects it, causing it to dissipate and leave the user unharmed, the barrier's deflection ability is only triggered by a fast moving technique, basically a technique that can't be tracked by normal eye sight and requires at least a Sharingan or similar means to track, the barrier that's around the user detects the speed once the technique collides with the chakra released from the barrier that's around the user and the sealing formula glows suddenly, causing the barrier that surrounds the user to repel the incoming technique within short range of the user.
Note: Can only be trigger twice per battle.
Note: Can guard against up to an S-rank technique.
Note: The user can use it twice counting as two moves per turn and using +30 chakra with each usage to guard against a forbidden ranked technique, this can only be used once.
Note: No Fūinjutsu techniques in the same turn.
(Fuuin: Bachi no Fukyuu) - Sealing Technique: Bane of the Immortal
Type: Defensive/Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 chakra per turn)
Damage: N/A
Description: The user will have a seal on their body with the Kanji for "Eternal". The seal lies dormant and is passively activated whenever the opponent tries to seal or drain the user's chakra and/or abilities. The seal will instantly release an intangible barrier that surrounds the user's body like an armour. Any abilities which act externally such as the canon techniques Multiple Infinite Embraces or Living Barrier will be unable to affect anything inside the barrier, namely the user's body. Seals which act internally will first have their chakra be absorbed by the barrier (happens instantly and so before they can come into effect) and once erected, the barrier will prevent any further insertion of chakra while active. The seal is self-sustaining and will involuntary leech chakra from the user's body. This is for the express purpose of maintaining this technique even when the user can't use or mold chakra. This is possible as the chakra still exists within the user as it is equivalent of their very life-force. This can counter S-Rank and below sealing techniques. This cannot be activated manually and will only ever activate under the aforementioned conditions. It lasts for four turns or until the ability attempting to seal or drain the user's chakra or abilities is no longer active, whichever is longer.

Note: Can only activate a maximum of thrice per battle
(Fuuin: Kanbatsu Jakunen Metsubou) - Sealing Technique: Law of the Logia
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: N/A (-30 on activation)
Damage points: N/A
Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade.

Notes:

-Can only be taught by Detective L.
-This seal can only activate twice per battle and lasts one turn
-This technique must be stated in user's biography
-Follows elemental strengths and weaknesses
-User must possess the given element and it cannot be a CE
-Happens passively but counts as one of the user's moves per turn
(Meiton/Fuuin: Mato no Ibunshi) – Sealing/Dark Release: Mark of the Outsider
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: Through his knowledge of Fuuinjutsu and Dark Release, the user will create replicas of the dark marks on their palms and apply them to weapons, tools, objects, scrolls or even their clothes. The dark marks will work exactly the same way as the originals and the user will be capable of using all types of Dark Release techniques from them. The marks can be activated remotely and so the user could throw a kunai with a dark mark applied towards the opponent then activate a technique like 'Inhaling Maw' from a distance. The user will still have to abide by all of the restrictions and limitations of the technique when used in this way. For example, the mark will have to be within short-range of a technique/attack to perform certain absorption-type techniques. As dark marks are essentially "portals" to a separate space/dimension that can contain a virtually infinite amount of energy/chakra, techniques absorbed by these replica marks will enable the user's main body to use release-type techniques. Following this same logic, the user can use release-type technique from any of these replica dark marks after one of them or one of the originals performs an absorption. Similar to Minato's FTG seals, the user can have any number of these seals applied before a battle and they will only cost chakra when the user activates them through the use of Dark Release techniques. These replica dark marks can be distinguished from the originals as they have a different design (see spoiler). The absorption mark is the black inner circle while the release mark is the white outer circle.

Note: Must be stated in the user's bio

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(Ototon/Fuuinjutsu: Kodoku no Boumei) - Sound/Sealing Technique: Solitude of the Exile
Type: Defensive
Rank: S
Range: N/A
Chakra cost: N/A (-40 on each activation)
Damage points: N/A
Description: The user will have two seals on their body with the Kanji for "Solitude" infused with their sound chakra. The seals are located inside the ear canal (must be stated in the user's biography) and will activate automatically upon any chakra infused sound (not just the element) or technique entering the user's ear. The seal will then emit a sound wave with an amplitude opposite that of the invasive technique so that destructive interference occurs and the two cancel each other out. The seals will maintain the frequency for as long as the sound is being heard/transmitted by the opponent, allowing this jutsu to counter not only momentary techniques but those which are sustained or prolonged. This technique's use lies only in preventing chakra-infused sounds being heard and as such it's use is largely limited to countering Sound Genjutsu and similar abilities. The activation of this technique is instant (but still counts as a move) so it can intercept and cancel sound-based techniques before they're heard. As such, the user is free to perform techniques in the same time-frame (even if the seals are still actively transmitting to cancel a sustained frequency). These seals cancel chakra-infused sounds before they can affect the body by stopping them as they pass through the ear canal and so it essentially prevents illusions from taking effect. This means seals which activate upon foreign chakra entering the user's body will not be triggered. This technique can only counter one technique at a time and only one technique per use (counters up to and including S-Ranks).

Notes:

-Can only be taught by Detective L
-Usable twice per battle
-No S-Rank or above Fuuin or Sound in the user's same and next turn
-The seal itself is A-Ranked
Ruler has an assortment of seals across her body to fortify her defenses. She has a seal on her upper right arm with the Kanji for "Guard" and a seal infused with lightning chakra over her heart. She has a tattoo with the Kanji for "Fire" to be used with Logia on her left hand and a Command Seal on her right hand. She has the Kanji for "Eternal" on her chest and twin seals with the Kanji for "Solitude" are located in each of her ears. All of her seals are infused with doton chakra to reinforce them and make the sealing script more durable (via Scripture of the Templars). To supplement her technique Aggregation of Alchemy, Ruler wears ten rings (one on each finger) under her gauntlets. Each of the rings is made of a different material in order to accomplish a different purpose. The materials the rings are constructed of are as follows: Gold, Iron, Steel, Diamond, Ruby, Sapphire, Rubber, Bone, Spider's Silk and Stone. They are small enough to not to hinder her ability to use handseals.

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Jeanne carries a whole multitude of weapons. Her ninja pouch possess shuriken, explosive kunai, explosive tags, flash and smoke bombs, ninja wire, scrolls and all the other items essential for a ninja. She carries a violet, jewel-encrusted katana in a sheathe strapped to her right hip which can be wielded with one hand. All of these weapons are dark purple in colour but still possess a metallic sheen. Each of them also has dark marks applied to every side of them through the use of Mark of the Outsider. She also carries several navy-coloured scrolls with the name of the Water element written on them. She also carries a separate pouch of small creatures made of earth such as spiders, birds and snakes. These vary in size from a few centimeters to the size of an average apple. All of them have two dark marks applied to them (on top and underside) as well as two explosive tags attached (front and behind). They are carried around to be used with Earth Release: Gift of Gaia. Through this technique she can breathe life into stone and animate it, allowing the creations to move independently and mimic their real-life counterparts. She is also accompanied by Aranea who resides on her shoulder.

(Utsuwa no Burakkukuīn) – Darquesse, The Cursed Vessel
Type: Weapon
Rank: S
Range: N/A
Chakra cost: N/A (-5 chakra per turn)
Damage points: N/A
Description: This weapon is composed of a pair of indestructible gauntlets made of non-reactive chakra metal. The colour of these armguards is such a deep purple that they're almost black and both of them are adorned in ornamental markings that resemble the flame-like tattoos of the Heaven's Cursed Seal. Each gauntlet has an opening in the center of the palm, which is big enough to reveal the user's original dark marks and any summoning tattoos. Each finger of the gauntlets have sharpened tips akin to talons or a dragon's claws, that can be used to inflict light or deep wounds depending on the force applied. Replicas of the user's dark marks in the style of Mark of the Outsider are located on the upperside of Darquesse as well as in the interior, directly in contact with the wearer's skin. The interior marks will passively absorb a small portion of the wielder's chakra every turn and will do so even if the user finds themselves unable to use or mold chakra.

The gauntlets also make use of the absorbed chakra within the dark marks to strengthen the user's Dark Release techniques. Whenever the user performs an absorption-based Meiton jutsu, part of the chakra within the gauntlets' dark marks will leak into the technique (10 chakra) in order to empower it in a similar manner to the Chakra Transfer technique. This will strengthen the 'pull' of absorption-type jutsu and thus they will become capable of absorbing techniques one rank higher than usual and will also increase the effective range of absorptions by one. This allows them to draw in techniques that are mid-range away rather than the usual limit of short. This ability will work so long as the user's dark marks contain sufficient chakra and it will only be applicable to A-Rank and below techniques. However it can be applied to S-Rank techniques but only twice per battle and at the cost of a move (though it occurs in the same timeframe).

Through Darquesse's second ability, the user will be capable of creating dark marks within their Meiton techniques. These dark marks will be capable of residing in the body of those jutsu without being absorbed or destroyed. The purpose of embedding seals within their techniques is to take advantage of the fact that all of the user's dark marks are connected by portals. Through this connection, the gauntlets will constantly transmit chakra from the dark marks on them to the seals within whatever technique this ability is applied to. This can be done for one of two purposes: acting as an absorption or extending the duration of techniques. The first usage utilizes 5 chakra per turn and will essentially fulfill the criteria of 'making an absorption' for that particular technique. After making at least a single absorption, the user has the option of converting dark chakra techniques into purple flames at the cost of a move. For techniques which are capable of multiple absorptions, every two turns this ability is active will count as a new absorption. The second usage will act to maintain and extend the duration of one of the user's dark techniques at the cost of 10 chakra per turn. Since the dark marks on Darquesse essentially take on the role of sustaining the technique (in place of the user themselves), jutsu which previously required active maintenance or those which restricted the user's elements/abilities will no longer require or do so. Each usage can only be active on one technique at a time and the second usage can only be used twice per battle.
In her early life she encountered the spider contract and possess a summoning tattoo for this animal on her her left palm, beneath the dark mark. When the Black Knight sent her off to train on her own, one of the locations he directed her to was the homeland of the Hydras. He had instructed her to defeat every Hydra there for it was the only way to get the vile creatures to sign a contract with her. She possess a tattoo on a her right palm, beneath the dark mark, for his specific animal. As one of the Fallen, Ruler was gifted with a Curse Mark that has has the trigger for Famine applied via Four Horsemen of the Apocalypse. She possess the mark left side of her neck and the tattoo denotes her as one of the accursed. Releasing the senjutsu chakra sealed within allows her to increase the power of her ninjutsu by an enormous degree. The mark contains natural energy and when opened, all of the user's attributes are boosted considerably. The first stage of her Curse Seal creates an assortment of crimson tattoos across the left side of her body, their shape reminiscent of flames. This occurs on partially opening the mark and leaking a portion of the senjutsu chakra into her body.

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Through intense training Jeanne obtained the ability to open the curse mark completely. She did so in order to take full advantage of the transformative properties of natural energy but also to acquire more profound enhancements to her power. Her full transformation is not a drastic change and was inspired by her love for dragons. Black scales form over her arms and legs and wings capable of flight sprout from her back. She develops long horns that extend backwards as well as a reptilian tail. Her fingers darken and sharpen into talons, though this does not interfere with her ability to use handseals. Her hair is lengthened, her ears become pointed and black tattoos form all across her body. Due to the interference of the Senjutsu chakra, her techniques become discolored a dark violet with flecks of gold whenever she utilizes the second stage.

Spider Summoning Technique: Aranea, the Temptress
(Kumo Kuchiyose no Jutsu: Aranea no Kowaku) - Spider Summoning Technique: Aranea, the Temptress
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: The user will draw their own blood and place it in contact with their Spider summoning tattoo to summon Aranea. The Temptress is a normal-sized black widow that can fit into the user's palm and has purple, rather than red, markings on it's back. Aranea is both capable of speech and communicating with her summoner through a mental link. She is most known for her ability to 'weave a web of lies', a reference to her proficiency with illusions. As such, she is capable of performing all of the S-rank and below Genjutsu techniques the user knows. Besides this, she possess a unique illusions that follow her spider motif. If three turn passes without the illusion being countered, they'll fall unconscious in reality as they perceive the venom shutting down their bodily processes. The second illusion is S-ranked and causes thousands of spiders (of the same type or any variety) to appear around the opponent. They appear to be 'summoned' in a black haze rather than a white puff of smoke and all of them immediately proceed to attack their target. If they weren't spawned directly on the opponent's body or clothes, the spiders land on top of them or crawl up their body from the floor. The swarm immediately proceeds to infest the body's openings such as the eyes, ears, mouth and nose, effectively disabling those senses in reality as they're clogged up by the spiders and all the user can perceive in the illusion. The spiders will also bite and tear into the victim's flesh, ripping out their skin and drawing blood. The tiniest spiders will burrow into the gaps in the target's fingernails to devour them from the inside while larger ones would rip out whole chunks of flesh with their teeth and claws. Due to it's nature as a torture-type illusion, if it is not broken within a turn of being cast, the target will go unconscious from the mental strain. Both illusions have a mid-range reach and are initiated by Aranea rubbing both of her fronts legs together, then pointing one them towards the opponent.

Note: Lasts four turns when summoned
Note: Can only be summoned once per battle
While Ruler does not favour close quarters combat, she acknowledges it is sometimes unavoidable, especially with faster opponents. Thus she trained herself in a variety of fighting styles and became very adept with a select few. Mastering basic Kaito's Tai (NB Taijutsu) has increased her speed slightly. Generally she prefers styles which involve no hand to hand combat, as the she views the former as crude and beneath her. However at the Black King's behest, she honed her skills in this field until she could boast mastery of it. Her favourite fighting styles Vector Cobra which utilizes "sentient" seals and Thousand Blades which creates blades of chakra controlled with one's mind. These blades can supplement her movements by motioning in tandem with her body to achieve a form of swordsmanship that requires no wielding of a blade. The chakra blades which she creates for the latter CFS are dark purple and have a golden hue. When these two are not enough, she uses Flow of the White Spider to adopt a full body suit of spider silk that she uses to form constructs and enhance her Taijutsu. Finally, when physical contact is mandatory, she relies on Mantis Fist to deliver lightning-infused precision strikes and Howling Dragon to release shockwaves designed to disable opponents as soon as possible. After undergoing intense training in order to master these fighting styles, the speed of her strikes has increased.
⚔ Pictures | ルックス ⚔
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⚔ Theme Music | ミュージック⚔
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[video=youtube;H25iM7eRiIQ]https://www.youtube.com/watch?v=H25iM7eRiIQ[/video]
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⚔ Battle Section | バトルの記録 ⚔
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W O N

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L O S T

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~Approved~
 
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Re: Jeanne d'Arc | The Dark Sorceress II

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So geil! Love this, great bio man. One day I will face this foe.
 
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