Jeanne d'Arc | The Dark Sorceress

Negative Knight

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"Spread despair and sorrow wherever you go. Defile as much of the world as you can."

Name
Nickname
Gender
Age
Clan




Jeanne d'Arc
Ruler | The Accursed | Fallen of Envy
Female ♀
Twenty-Four
None
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⚔ Appearance | ルックス ⚔
Jeanne is a beautiful woman of average height with a slim figure and a lithe build. She has a white complexion and short blonde hair. However she often changes it's length through the use of Ninjutsu. Her eyes are cat-like and golden in colour. The expression she usually wears is a sardonic smirk, a knowing smile that's almost seductive. Her entire attire is pitch-black in colour and is reminiscent of medieval armour at certain parts. It's constituted of an elegant black dress that's accentuated by portions of metallic armour. The armour covers the area from her waist to the bottom of her chest. It also includes a pair of gauntlets and vambraces, spanning her hands up to her elbows. The gauntlets have small openings in the palms, their shape and size exactly the same as the dark marks they reveal. She wears a black wristband on her gauntlet that has a kanji shaped like a pentagon with open circles placed at every point of the shape. She wears two specialized launchers made of chakra metal over the wrist portion of her gauntlets. The launchers are the colour as the metallic gloves and so they're extremely difficult to distinguish from the rest of her attire. She wears a wreathe made of the same metal, a crown-like accessory that is positioned atop the anterior side of her head. Jeanne also wears a flowing black cape that rests atop her shoulders, giving her a regal look that lends credence to her moniker of "Ruler". It includes a midnight-black feather coat that encircles her neck and covers her shoulders. Her clothes have the Kanji for Armour and Lightning applied.

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⚔ Personality |性格 ⚔
“Kindness, Humility, Honesty, Purity, Faith — the Maid's heart carried only these things and nothing else." This was how someone who knew Jeanne described her. She once felt a deep sense of altruism and placed the needs of others above her own. She was a firm believer in abstracts concepts such as justice and liberty and allowed all of her actions to be guided by these ideals. Jeanne was ultimately optimistic and held a deep-seated belief that people were fundamentally good, that those who committed evil actions were simply led astray. To her no one was born evil and no one was beyond redemption, God would forgive anyone who went before him with sincere contrition. She did not deny the existence of evil, growing up in Kirigakure she knew it all too well. However unlike most people she did not dehumanize those who perpetrated atrocious acts, rather she felt a mix of sympathy and pity for them. She acted in earnest to return any lost souls she encountered to the light though she understood that she did not possess the power to persuade every one she met. Her fighting style reflected her idealistic outlook as she refused to kill. Dark Release enabled her to neutralize the majority of elements and she used Genjutsu to incapacitate her opponents without harming them. The decision to stage a rebellion against the Tyrant of the Mist weighed on her conscience. While her intentions were pure, she did not relish breaking the law and committing the crime of high treason. However she ultimately came to the conclusion that while legality was vaguely based on morality, it was susceptible to corruption. Her morality could not abide the death of freedom and if it was a sin to act against her Kage, she would lament what she had done at a later point.

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Even after being imprisoned and subject to months of incessant torture, her resolve held true and she never compromised her ideals. However being human, she eventually reached her limit and succumbed to madness. Between the deprivation of food, water and sleep as well as the maddening agony inflicted upon her, her mind finally snapped. Her belief in a benevolent god had perished. The Jeanne her friends and family knew died. In her insanity she latched onto her savior, a dark knight wreathed in shadow. Eager for something to believe in, she deified the Black Knight. She vowed to serve him for being her salvation and developed an attachment to him that far exceeded fanatical devotion. Having cast off all of her former ideals, her new demeanour is worlds apart from her old personality. She cares naught for people besides Berserker, it was her foolish altruism which had condemned her to her fate. The torture which twisted her mind manifests itself in a sadistic streak and she revels in the suffering of others. Better to inflict pain than to be subject to it is the justification she sometimes uses though part of her takes a depraved delight in torturing others. This torture is not limited to the physical, mental torture can appeal to her just as much in the right situations. A personal favourite of hers is tormenting those grieving the death of a loved one. She also uses her prowess in the illusionary arts to further this deplorable habit, using it to elicit a form of torture which balances the two. She sneers at almost everything else, viewing most things as pointless or beneath her. Her tone is sarcastic and full of derision as she speaks to most people but she reserves a modicum of respect for a select few, those chosen and acknowledged by Berserker.

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Village Info
☬ Village Information | 村の情報 ☬

Village of Birth: Kirigakure
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Village of Alliance: Kurogakure
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Rank and Chakra Info
☬ Rank and Chakra | ランクとチャクラ ☬

Ninja Rank: Official Sage
Specialty: Lightning, Wind, Genjutsu and Sensory


Your Ninjutsu:
♦ Elements ♦
♦ Techniques ♦
♦ Specials ♦
雷 Lightning Release
忍 Ninjutsu
ぬ Dance of Sif
風 Wind Release
体 Taijutsu
重 Vector Cobra
火 Fire Release
幻 Genjutsu
毛 Thousand Blades
水 Water Release
剣 Kenjutsu
強 Corrosion Release
土 Earth Release
封 Fuuinjutsu
鋼 Sulphur Release
暗 Dark Release
忍 Mantis Fist
熱 Radiation Release
糸 Coal Release
弓 Trick Archery
金 Eruption Release
[/td]
Summoning Contracts: Snakes (Signer)
Hydras (Signer)

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Ruler's Signature Jutsu
(Raiton: Zeus Kontorrou)- Lightning Release: Zeus' Control
Type: Supplementary
Rank: C-S
Range: Short-Long
Chakra: 15-40
Damage: 30-80 (Depends on the rank of construct)
Description: The user either by the use of a touch or by releasing the chakra forward towards their intended target through their limbs, will specifically release a surge of unfocused lightning. With the lightning, the user will not aim for the opponent themselves but instead aim towards the opponents jutsus, specifically earth material type jutsus. Lightning that is unfocused will act to move along and around the earth substance, almost as if the earth will act as a conductor. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). The lightning will act to overpower the rock section or construct completely engulfing the rock and rendering the opponent's chakra within the section of rock useless. However this does come with a certain type of consequence, since there is still chakra of the opponent's harboring within the section of rock it will cause slight damage and cracking along the rock, this is simply an act of the lightning attempting to overpower the earth material but the material of earth will be weakened due to this (Exactly one rank would be deduced). As this step has been completed, with the user's lightning chakra now within the earth material, the user is now capable of taking complete control of the section of rock and send it towards a target or move the rock section around with complete ease but focused required as well, this concept similar to that of Lightning Release: Lightning Blades Levitation, as in how lightning is able to mask over the material and take control of its movements. This is exactly what would occur with the earth like substances. The appearance of the constructs will look quite normal, just a few cracks in and around its body and a light yellow aura of lightning along its body. The constructs can be controlled at will, the user can either send specific construct towards the opponent as a projectile or they can remain focus upon it and guide its direction. The constructs will retain the same sort of defensive and offensive property it had before it was taken control from the lightning, when taken control the objects obtain a certain shock type of damage which can indeed numb the opponent just like regular unfocused lightning would cause. This technique can not be used on the user's own earth constructs. The lower rank the earth construct the lower amount of chakra the user can use to overtake it.

Note: Can only be used twice
Note: Must have Mastery of lightning
Note: The construct is kept active for three turns
Note: Requires one turn cool down before use again
Note: Usable only on solid and logical techniques
(Raiton: Shinme Kyohaku) — Lightning Style: Shooting Stars
Type: Offensive
Rank: S
Range: Mid - Long
Chakra: 40
Damage: 80
Description: The user will initiate the technique by doing a set of 3 hand seals, ending with the boar handseal. Slaming their hands on the ground, channeling mass amounts of lightning chakra within the area below the target. The user will then shape and manipulate the lightning underground, causing countless of 10 inch in length lightning bolts to spring up from under the target(s) and the area up to 5 meters around them; resulting in a devastating assault. Ripping through the skin causing lethal damage after several thunderbolts hit the target. The thunderbolts once shot up from the ground spring upwards in such a fast pace they look like shooting stars from a distance. Because of the pace in which they hurl from within the ground and the area they cover, it's dangerous for the user to be six meters or less near the opponent, risking to be caught in the array. Thus, being a technique designed for distances that surpass short range.

Note: Can only be used x2 per battle.
Note: The user cannot use other S rank (or high) lightning in the same and next turn.
Note: Must wait a cooldown of 3 turns before using again.
(Raiton: Senshu Yousei) — Lightning Release: Usurper’s Claim
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description:
To begin the user will form the Dog>Dragon hand seals and focus their lightning chakra into an existing liquid source or technique. Using a similar concept that has been shown in previous lightning techniques, the user will then infuse the liquid with a current of lightning throughout the source, containing and electrifying it and by doing giving them the ability to levitate and manipulate the liquid. The user can shape the liquid into various forms to attack their target, shocking them from the current while also dealing blunt damage from the force of the water.

~Can only be used two times
~Cannot use lightning techniques above S rank for the rest of this turn and the next
~Can only be taught by xHoudinii
(Raiton: Kami no dorei) — Lightning Release: Servants of the Divine
Type: Supplementary/Offensive/Defense
Rank: S
Range: Short - Long
Chakra Cost: 40 ( 5 additional Cp for every turn sustained)
Damage Points: (5-80)
Description: The user will gather a large amount of Lightning Chakra and perform 3 hand seals. The user will then release the chakra, manipulating it to create a creature or creatures composed of extremely focused lightning. These "servants" take on the appearance of small, yellow, white or blue, cylindrical, creatures with either one or two eyes. The lightning composing their bodies is extremely focused, that it makes little to no sound. These servants require constant chakra to stay on the field. The technique revolves around affecting the servants in 3 specific ways. Their first way is through their ability of complete mastery of shape manipulation, allowing the user to freely manipulate their focused body, or parts of it, into any form they desire. For example, the user can manipulate a servants arm to become a spear of lightning (extends to that of mid-range), form both arms into a shield of sorts for both offensive and defensive purposes, or manipulation for supplementary uses such as manipulating their arms into wings to fly and etc. The second ability comes in two forms. The first form involves reverting the focused electrical bodies of the servant(s) into an unfocused electrical current, similar to a Chidori Nagashi, they can revert back to focused form through a handseal. The other form is simply causing their body to explode into an electrical explosion. However, servants that are self-destructed via the electrical explosion method are completely lost afterwards. The final ability allows the user to have the servant(s) passively split and combine following basic Rank Splitting principals (e.g. 1 S-Rank Servant can divide into 4 B-Rank Servant & 4 B-Rank Servant can combine into 1 S-Rank Servant.) A user is capable of forming 1 S-Rank Servant or several lower-rank Servant from the beginning. In the event that a Servant is destroyed, the Rank of the existing Servant do not change (e.g. 4 B-Rank Servant are out on the field, one is destroyed and 3 remain, the 3 remaining B-Rank Servant stay B-Rank). Also due to how focused/concentrated the lightning is, it does not get conducted by liquids such as water (This of course does not apply to when a servants reverts to unfocused electricity).

Note: User can only use lightning based techniques or techniques utilizing basic chakra while sustaining the servants.
Note: The rank of each attack or defense of a servant correlates to the specific rank of the servant
Note: The size of each servant is dependent on the rank
Note: Servants destructing into an electrical explosion are completely lost afterwards
Note: Shape Manipulation is limited to the Servants bodies. As such, they cannot release projectile attacks
Note: The Servants last a maximum of 4 turns
Note: Can be used 2 times per battle
Note: No S-rank lightning in the next turn.
Note: Can only be taught by Yusei
(Raiton: Kaminari no Yōna)- Lightning Release: Thunderous Recreation
Type: Offense/Supplementary/Defense
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A (Depends on technique)
Description: An elemental lightning technique based around shape manipulation, a concept deprived from Lightning Release: Lightning Blades Levitation and the Lightning Shadow Clone. The basic concept is, the user will either release unfocused lightning onto a conductible material (either through touch, or sending a bolt through the air, or ground), or inject this jutsu into preexisting lightning to harness the lightning technique/material. The user is able to create duplicates of the original jutsu. The appearance of the duplicated jutsu is exactly the same as the previous technique, their damaging property, rank, size, and purpose of jutsu is relatively the same as well. This technique can be used on streams, projectiles, humanoids, self-sustaining techs, etc. Most of the time "shocking" to touch, the lightning duplicate will have a certain amount of tangibility to remain in shape. The user can create an extra beast for attack, or another spear of lightning. Alternatively, when used on jutsus/weapons with lightning conducted on it, the user can create a duplicate from that as well (only tangible elements). The difference between using this jutsu on already existing lightning, or on conducted lightning, is that the conducted lightning (such as a kunai with nagashi), will appear to be an exact copy, its internal body composed of electricity, but in appearance looks regular as ever. And when struck, reverts back to a regular state of pure lightning. To the opponents eye's, this method would look simply like a clone of the original technique, though this might not fool some forms of sensory, and dojutsu. These duplicate jutsus can be controlled as a streaming, or can be aimed as a projectile. The duplicates are created short range of the original jutsu, but the user can inject/use this jutsu on techniques from virtually any range. The power of the duplicates is equally divided between the numbers created if needed by the user. A drawback to this jutsu is shape matters, it can be used on shaped/tangible lightning techniques, or tangible materials conducted with lightning. This can not be used on one's self with lightning armor based jutsus.

Note: Can only be used three times
Note: Can only be taught by Noni
Note: A duplicate can last up to two turns max
Note: Can not be used with natural lightning (e.g. Kirin), because of its scarce and how limited it is to control
Note: A duplicate can only be used on one technique at a time, if the user wants to use this technique on another, they would have to re-perform this technique
(Raiton: Yuuetsusei no Kyohaku) — Lightning Release: Supremacy of Stella
Rank: C-S
Type: Offensive/Supplementary
Range: Short - Mid
Chakra cost: 15-40
Damage points: 30-80
Description: This is the brother technique to Lightning Release: Zeus' Control. The user will focus their lightning chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction in the blink of an eye. The pulse can just barely be perceived with the naked eye but it cannot be reacted to (as in blocked by a technique). The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any inanimate non-chakra infused substances (or anything imbued with the user's own chakra) caught in its reach with the user's raiton chakra. The user will be able to now control said objects or constructs with relative ease through the use of hand gestures (in a similar manner to Lightning Release: Lightning Blades Levitation), either sending them towards a target as a projectile or maintaining focus to guide the direction of the objects. The objects will have a specific aura and color of yellow, with electricity running along the body giving the constructs a certain shock value when it comes to offensive property. With this jutsu, the user is able to take control of a large mass of rock and send it at the opponent or even something as small as a kunai to lift and guide its direction, in attempt to perform stealthy attacks. Any constructs taken over can travel up to long range and the chakra used for this technique will be split between all of the objects/constructs the user decides to take control of. Despite the fact that this jutsu imbues inanimate objects within mid-range with chakra near instantly, the opponent will likely realize a technique has been used due to the yellowish glow the affected objects develop, the hand gestures being made by the user to control the objects and the slight sounds of crackling lightning constructs/objects produce when they're manipulated. Logically, a C-Ranked pulse will only be capable of manipulating small tools such as kunais while an S-Ranked pulse will allow the user to manipulate colossal objects and constructs. The difference between this technique and Zeus' control is, the latter can only be used to take control of the opponent's techniques while this jutsu is used to control one's own techniques and non-chakra infused matter. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). If the user leaves the area mid-range around where the pulse was first released before taking control of a construct, he/she will become incapable of putting this jutsu into effect.

Note: Can only be used twice per battle
Note: Can only be Taught by Noni
Note: Must have Mastery of lightning
Note: The construct is kept active for three turns
Note: Requires one turn cool down before use again
Note: Usable only on solid and logical objects/constructs
Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time



⚔ History | 歴史 ⚔
I fought for justice and the darkness won. I sought freedom and was reviled as a traitor. My name has been forgotten, my purpose extinguished. The prelude to my fall began with a revolution. Kakuzu, the Earth Grudge Monster, had returned from Akatsuki to take control of the village. He spoke of the Mist’s stagnancy and weakness under the Yondaime, Mystogan Nekura. He spoke of returning Kirigakure to it’s former glory and the rebirth of the Bloody Mist. Drawn in by his lies, the villagers offered no resistance and allowed him to confront the Mizukage unchallenged. The two fought on a lake as everyone looked on, curious as to who would prevail. The epic battle came to an abrupt end as Kakuzu plunged a kunai into the back of Mystogan’s neck. Our previous leader fell right before our eyes and Kakuzu became Godaime Mizukage. While most of the onlookers were awed by the fight, I was enraptured by the speech Kakuzu gave as his predecessor lay dying. To this day I recall every word, every syllable of that ominous proclamation.

“You assumed it was your right to rule Kirigakure, something you were owed when in actuality, rulers must serve the people they rule. Leadership is not a right, its a duty, an onerous and heavy burden placed upon one's shoulders. No Kage should ever sit easy. You became complacent. In the Kiri of Old I've heard so much about, the First Mizukage wouldn't have allowed himself to be placed in position such as this. You didn't consider this threat. You didn't think of those who may be inclined to oppose you. You allowed my influence in Kirigakure to spread like an infectious disease, an ideological epidemic. You allowed me to flourish when you should have cut me down and severed the ties between the village and Akatsuki. I breathe sedition. I speak the tongue of betrayal. I live a lie. I embody treachery. I represent all of the ideals of Kirigakure. I promise you this, no one will ever bring me as low as you have fallen. Conquerors always perceive danger, while figureheads indulge themselves in luxury. If it’s any consolation...know Kirigakure... is in capable hands...”

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The changes to the Kirigakure I knew came immediately. Upon the battle's conclusion, several people from different villages defected to join us. Word of his hostile takeover, something previously unheard of the modern era of shinobi, had spread to the far reaches of the world. The Mist became more austere and militaristic in it's purpose, recruitment and training of new shinobi was prioritized above all else. Eventually what I feared most came to fruition, aggressive expansion. The Tyrant of the Mist as he came to be known was not merely content with control over a single nation, he wished to command all of them. Through establishing an alliance with Konoha, he successfully planted Kirigakure ninja in the heart of their village to spread dissension. He staged yet another coup, though for this one he was not personally present.

It came close to succeeding but ultimately ended in failure when the current Hokage gave a speech. He spoke of the Will of Fire and his words swayed some of those who had betrayed him, bringing them back to his side. He had underestimated the "will of fire" and the nature of the village. The Konoha shinobi were not as accustomed to betrayal as those of the Mist. The Kirigakure ninja present hastily retreated before they were captured and the Konoha shinobi who did not renounce their treason were exiled. This ultimately weakened the village and led to the rise of Galen Marek, an age-old being who decided to take the title of Hokage for himself.

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When news of Kakuzu's failed coup spread, I became fully aware of his intentions. The tyrant intended to control everything. I believed no single entity should wield so much power, for who could fault or stop them when they erred? When they began to infringe upon civil liberties and breach basic human rights? A totalitarian state was sure to follow total acquisition of power and so I couldn't allow Godaime to succeed. His ambition was too great and would have consumed us all if I did nothing. So I organized an underground resistance and we planned for months, biding our time until the village was vulnerable and most susceptible to fall. Our intention was to wrestle power from Kakuzu and seize it for ourselves. However when we staged the rebellion, we found ourselves betrayed. A member of our faction stood atop the balcony of the Kage mansion alongside Godaime and his student Lancer. Jon Snow looked down at us as we were slaughtered...and smiled.

We sustained a crushing defeat, all of my supporters were slain and I was imprisoned. They tortured me endlessly, intent on learning which nation or power had sponsored our rebellion. I told them repeatedly that we acted alone but they did not believe me. When asked why I had attempted to seize power, they dismissed my truth as "shallow lies". They did not believe someone could act altruistically, that all men and women were not motivated by the same base desires which ruled them. I desperately clung to my ideals for they had taken all else from me and so the torture did not end. More than a few times I came close to uttering the name of a random village, whichever came to mind at the time in my moments of weakness. However I steeled myself against this, I could not be responsible for inciting war between two nations just to end my suffering.

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My sanity began to waver before my resolve. I felt myself slipping into the clutches of madness as they deprived me of food and sleep. Worst of all was the torture, it seemed to become more severe with the passage of time.I begged for release, from life or this prison they made for me. Though my faith had waned, I looked to God to save me. I pledged my life to him if he could make the pain stop, if he could bring an end to my torture. He did not answer me. Not the god I once believed in anyway. Months or years later, I had lost all sense of time by this point, my prayers were answered. A black monolith, an armoured figure in the shape of a man had rampaged through the prison. Every guard and every one of my tormentors had been delivered unto death. However this was not mere mass murder, this was divine retribution. Unholy vengeance carried out by a dark god, one of fire and metal.

Heat radiating from him and faint wisps of steam rising off his form as if he had just risen from Hell itself. He walked past every cell until he reached mine. He stared into my eyes, though I could not see his through his visor, and peered into my soul. I know not what he saw but he tore through the bars and shattered the chains binding me. Of all the inmates, he had chosen me. He saw the others for what they were, petty criminals and broken men. More importantly, he saw what I was. He knew I was different. Had my prayers summoned him? No. Supplication to such an infernal being could not involve weakness. Perhaps my screams and my curses had drawn him or the solemn oath that I would pledge my life to whatever brought my salvation.

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I looked up to regard him one final time, his armoured form looming over me. I had been wrong to doubt God’s existence though I had misunderstood his purpose. He walked among us, spreading chaos and darkness wherever he went. Whether he was a god taken human form or a man who had transcended mortality and ascended to a higher state of being, I would worship him regardless. I was wrong to oppose Kakuzu’s tyranny, he was simply acting in honour of this malevolent deity. The Black Knight departs without uttering a single word, his suit of armour creaking and clanking with every step. That was the sound of death. The knell that summoned souls to heaven or hell.

I was too weak to move or even speak but the Black Knight had broken the seals restricting my chakra. After biting lightly into my lip and allowing the blood to spread across the tattoo on my tongue, I reverse summoned myself to homeland of my snakes. There I would regain my strength and increase my power far beyond what it once was so I could be of service to the Black Knight. After recovering from my wounds, I honed my mastery of Dark Release and Genjutsu. In my naivete I was drawn to them for I believed they were abilities that could be used to win battles without killing. However I had merely scratched the surface. Meiton consumed everything like a black hole, it could absorb all forms of energy and drain the vitality of others. Genjutsu could grant one total control over another's senses, effectively bestowing the caster with dominion of their perception of the world.

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Upon reaching the highest level of mastery I could achieve on my own, I sought out the Black Knight. News of his exploits had spread throughout the world, from his rampage in Konohagakure to his creation of a rogue nation known as Kurogakure. When I learned of it being located in the village previously known as the Hidden Moon, I ventured there immediately. Upon arrival I concealed myself and waited until all those who surrounded Berserker left on their own missions. Thus I learned of his name and his desire. Much like with Kakuzu, I remember every word of his speech. Though the the words of the former Mizukage paled in comparison to the utterances of this dark god. His words resonated with me like nothing else ever could.

"I intend to bring about the fall of every ruler, every Kage, every King. Every village will be eradicated, every kingdom will be annihilated. I will cut down every leader which rises to replace the last. Only I will remain. My desire is to build an empire, one of ash and bone. To build a throne from the skulls of those who once commanded others. I will plunge this world back into the era of Warring States. I will prove every creature is as flawed and prone to darkness as I am. I'm the only King who wants anarchy. The only ruler who desires nothing more than total chaos. You speak of my name and how I will be remembered. Existence is fleeting but destruction is eternal. I will stain the fabric of history red with blood. I will carve my name into the flesh of time. I will burn my existence onto the memories of mankind. My legacy will be one of death...and madness."

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I had once again found my purpose, a way to serve the Black King. With every fiber of my being, with every ounce of my power, I would work to bring his desire to fruition. I revealed myself to the Black Knight in the hope he would recognize me. He asked me why I had sought him out, his voice something alien and unfamiliar yet menacing all the same. I told him everything, how this would had betrayed me and how desperately I wished to serve him. Perhaps my words perfectly exhibited the depths of my devotion for he had accepted me. He told me he would forge me into a weapon, his dagger in the dark, and handed me several scrolls to learn from. I was surprised to learn the contents of the scrolls for they contained knowledge of five intricate elements, known only to a few.

The infernal element of Sulphur, the very fumes of hell was of Berserker's own creation. The flammable element of Coal, blackened earth that could fuel flames. The corrosive element of Bromine, a foul blood-red liquid that devours anything it touches. The explosive element of Francium, the most reactive metal known to man. The tainted element of Radiation, waves of energy that could corrupt life itself. I bow in reverence of my king and depart with the trove of knowledge to train. Yet again I benefited from the benevolence of the Black King but he remains an enigma to me. I could not bring myself to ask why I had been chosen but vowed to do so upon my return.

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⚔ Other | その他 ⚔ ⚔
Before she descended into madness, Jeanne mastered the Lightning element to the extent she could use every raiton technique that required handseals with a single handseal. Her command of Wind Release is of a similar caliber, allowing her to use fuuton techniques which require handseals with faster handseals. Upon their second meeting, Berserker taught Jeanne most of his seals, some of which he had learned directly from Merlin. She has several seals and tattoos across her body for use with Fuuinjutsu as a result. She became particularly enraptured with Merlin's creations, specifically the mage set of seals.

Ruler's Vile Scripture
(Fūinjutsu: Maiyā no Bando) — Sealing Arts: Mayer's Band
Type: Defensive/Supplementary
Rank: D-S
Range: Short
Chakra Cost: (equivalent to the amount of opposing tech)
Damage: N/A
Description: This seal, Mayer's Band, was created by an Uzumaki prior to their village's destruction. The jutsu's purpose revolves around the ability to identify and seal foreign energy produced by the user's enemies. The seal itself is placed onto a wrist band and it is a kanji line shaped like a pentagon with open circles placed at every point of the shape. When foreign energy enters short range of the user, the circles on the wristband emit a bright colorful light signifying to the user that an energy different from the energies known to them has broken their perimeter. The sealing band cannot inform the user about the type of energy being used, but it can and does tell the difference between the various energies it comes across, and thus repeats the same color glows corresponding with that energy when met again. Once the energy is close enough the seal will release a special energy absorbing barrier around the user protecting them for that one attack before sealing the foreign energy into the wristband protecting the user. The jutsu is quite helpful for shinobi who don't have any energy sensing abilities, and its sealing effect only lasts a limited time. After sealing its maximum amount of energy the band will only work as an energy identifier for the user, but it will no longer be able to seal energy.
NOTES
►Activates 3x per battle
►Has a one turn cool down
►When a S-Rank technique is sealed, no fuuin in the following turn, and then no fuuin above A in the next
►Seal must be placed in biography
►Can only be taught by ZandaT

(Fūinjutsu: Jō Kōken) – Sealing Technique: Imperial Guardian
Type: Defensive
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: This technique is composed of a sealing formula that remains active until triggered, this sealing formula bears the Kanji letter of "ガ" or in literal meaning "guard" which is located on the user's upper arm. This sealing formula erects an invisible barrier that's made around the user at all times but does not actually cost the user a move until it activates, the barrier works by detecting the chakra of a fast incoming technique and deflects it, causing it to dissipate and leave the user unharmed, the barrier's deflection ability is only triggered by a fast moving technique, basically a technique that can't be tracked by normal eye sight and requires at least a Sharingan or similar means to track, the barrier that's around the user detects the speed once the technique collides with the chakra released from the barrier that's around the user and the sealing formula glows suddenly, causing the barrier that surrounds the user to repel the incoming technique within short range of the user.
Note: Can only be trigger twice per battle.
Note: Can guard against up to an S-rank technique.
Note: The user can use it twice counting as two moves per turn and using +30 chakra with each usage to guard against a forbidden ranked technique, this can only be used once.
Note: No Fūinjutsu techniques in the same turn.

(Fuinjutsu: Kamei no Gokuin) - Sealing Technique: Command Seal
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will have a seal that look like one of the symbols below (see spoiler) on either of their hands that will lie dormant until passively activated. The seal only works on jutsu that transform or are donned on the user's body and can only be activated whenever one of these techniques are in use. On activation of the seal, the seal become linked to any jutsu present on the user's body and serve as link between it and the user thus making the seal be the one sustaining the jutsu for as long as the seal remains un-destroyed. This does not however add any power to the jutsu in question as the jutsu can still be negated like normal. The only work of the seal is to make the jutsu remain if not destroyed though as long as the user is able to sacrifice his chakra sustaining the seal itself. The seal passively leeches 20% chakra per turn of the jutsu it is sustaining from the user, meaning if the seal is sustaining an A-rank earth armor, then the seal leeches 20% of 30 chakra per turn to keep sustaining the armor. The seal does not work on basic weapons or body armor, but can work on techniques that forms or mimics them. Works well with techniques like the hardening technique, lightning plasma ball, chakra cloak, etc. Also since the fuin is now the one sustaining the jutsu, the user now have access to use another jutsu/element if the jutsu in question restricts it beforehand. In escence this seal allows the user to keep the armor and focus on other chakras for the duration.

Note: Can only be used on S-rank and below and it doesn't extend the duration of techniques (e.g. Plasma Ball would still last only last 3 turns)
Note: Can only be used once per battle
Note: Can not work on modes

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(Fuuin: Bachi no Fukyuu) - Sealing Technique: Bane of the Immortal
Type: Defensive/Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 chakra per turn)
Damage: N/A
Description: The user will have a seal on their body with the Kanji for "Eternal". The seal lies dormant and is passively activated whenever the opponent tries to seal or drain the user's chakra and/or abilities. The seal will instantly release an intangible barrier that surrounds the user's body like an armour. Any abilities which act externally such as the canon techniques Multiple Infinite Embraces or Living Barrier will be unable to affect anything inside the barrier, namely the user's body. Seals which act internally will first have their chakra be absorbed by the barrier (happens instantly and so before they can come into effect) and once erected, the barrier will prevent any further insertion of chakra while active. The seal is self-sustaining and will involuntary leech chakra from the user's body. This is for the express purpose of maintaining this technique even when the user can't use or mold chakra. This is possible as the chakra still exists within the user as it is equivalent of their very life-force. This can counter S-Rank and below sealing techniques. This cannot be activated manually and will only ever activate under the aforementioned conditions. It lasts for four turns or until the ability attempting to seal or drain the user's chakra or abilities is no longer active, whichever is longer.

Note: Can only activate a maximum of thrice per battle

(Fuuin: Kanbatsu Jakunen Metsubou) - Sealing Technique: Law of the Logia
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: N/A (-30 on activation)
Damage points: N/A
Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade.

Notes:

-Can only be taught by Detective L.
-This seal can only activate twice per battle and lasts one turn
-This technique must be stated in user's biography
-Follows elemental strengths and weaknesses
-User must possess the given element and it cannot be a CE
-Happens passively but counts as one of the user's moves per turn

(Meiton/Fuuin: Mato no Ibunshi) – Sealing/Dark Release: Mark of the Outsider
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: Through his knowledge of Fuuinjutsu and Dark Release, the user will create replicas of the dark marks on their palms and apply them to weapons, tools, objects, scrolls or even their clothes. The dark marks will work exactly the same way as the originals and the user will be capable of using all types of Dark Release techniques from them. The marks can be activated remotely and so the user could throw a kunai with a dark mark applied towards the opponent then activate a technique like 'Inhaling Maw' from a distance. The user will still have to abide by all of the restrictions and limitations of the technique when used in this way. For example, the mark will have to be within short-range of a technique/attack to perform certain absorption-type techniques. As dark marks are essentially "portals" to a separate space/dimension that can contain a virtually infinite amount of energy/chakra, techniques absorbed by these replica marks will enable the user's main body to use release-type techniques. Following this same logic, the user can use release-type technique from any of these replica dark marks after one of them or one of the originals performs an absorption. Similar to Minato's FTG seals, the user can have any number of these seals applied before a battle and they will only cost chakra when the user activates them through the use of Dark Release techniques. These replica dark marks can be distinguished from the originals as they have a different design (see spoiler). The absorption mark is the black inner circle while the release mark is the white outer circle.

Note: Must be stated in the user's bio

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Ruler has an assortment of seals across her body to fortify her defenses. She has a seal on her upper right arm with the Kanji for "Guard" and a seal infused with lightning chakra over her heart. She has a tattoo with the Kanji for "Fire" to be used with Logia on her left hand and a Command Seal on her right hand. She has the Kanji for "Curse" and "Eternal" on her chest and back respectively. All of her seals are infused with raiton chakra to reinforce them and make the sealing script more durable (via Scripture of the Templars). To supplement her technique Aggregation of Alchemy, Ruler wears ten rings (one on each finger) under her gauntlets. Each of the rings is made of a different material in order to accomplish a different purpose. The materials the rings are constructed of are as follows: Gold, Iron, Steel, Diamond, Ruby, Sapphire, Rubber, Bone, Spider's Silk and Stone. They are small enough to not to hinder her ability to use handseals.

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Jeanne carries a whole multitude of weapons. Her ninja pouch possess shuriken, explosive kunai, explosive tags, flash and smoke bombs, ninja wire, and all the other items essential for a ninja. She carries a violet, jewel-encrusted katana in a sheathe strapped to her right hip which can be wielded with one hand. All of these weapons are dark purple in colour but still possess a metallic sheen. Each of them also has dark marks applied to every side of them through the use of Mark of the Outsider. She also carries a separate pouch of small creatures made of earth such as spiders, birds and snakes. These vary in size from a few centimeters to the size of an average apple. All of them have two dark marks applied to them (on top and underside) as well as two explosive tags attached (front and behind). They are carried around to be used with Earth Release: Gift of Gaia. Through this technique she can breathe life into stone and animate it, allowing the creations to mimic their real-life counterparts.

Unholy Revelations
(Meiton: Shi no Kenpeidzuku) - Dark Release: Pride, the Imperious
Type: Defensive/Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: While Lords of the Outer Night is active, the user will focus their chakra throughout their body to release pulse-like waves of meiton chakra in every direction. These pulses will continually be emitted from the user’s body and will span up to short-range in every direction (five meters) around the user. The purpose of these pulses is two-fold: to absorb chakra and slow down movement. Of course this will work differently on people and techniques. Anyone within range of the pulses will lose 50 chakra every turn they’re within the vicinity of the technique (fifty on the initial exposure and fifty every turn thereafter). Techniques will instead lose a portion of their chakra and drop by a single rank (20 damage for techniques above S-Rank), regardless of their original power, upon making contact with the waves. The reason these waves also slow down movement is due to their semi-tangible nature. While they do not exhibit the solidity of Outer Night, they’ve reached an equilibrium between solid-like matter and intangibility. If anything, they can be likened to liquids for their fluid-like nature and moving through the waves of chakra is akin to wading/walking through water. Moving through the pulses will slow down solid entities by a half due to this resistance.

Note: Lasts three turns
Note: Can only be used thrice per battle

(Meiton: Doki no Takedakeshii) - Dark Release: Wrath, the Furious
Type: Offensive
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: N/A (same as absorbed technique)
Description: This can only be used while Lords of the Outer Night is active and after absorbing at least one technique. The user will focus his meiton chakra throughout his body and convert the absorbed technique into Dark Release before releasing it in the form of an omnidirectional explosion of purple flames. This violet conflagration carries the same rank as the absorbed technique (if more than one was absorbed, this applies to the most recent absorption) and spans up to mid-range in every direction around the user. While this technique requires a minimum of one prior absorption to be used, it’s effects are more profound if multiple jutsu have been absorbed prior to it’s usage. For each additional technique absorbed before Wrath is used, it gains +10 damage per absorption. For example, if three techniques were absorbed before this, the explosion would gain an active damage boost of +20. This can be done up to a maximum of +30, which would require 3 absorptions to reach. This “counter” is reset after every use of this technique. Of course, this can't be stacked with other boosting techs.

Note: Can only be used twice per battle
Note: No S-Rank or above Dark in the user’s same and next turn
Note: Can only be used while Lords of the Outer Night is active

(Meiton: Okayaki no Shisshi) – Dark Release: Envy, the Invidious
Type: Supplementary/Offensive
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A (60 damage if used to attack)
Description: While Lords of the Outer Night is active, the user will begin focusing their meiton chakra into their body to change it's composition. They can extend blunt or bladed weapons from anywhere or even reshape the body itself, whether partially or fully. They can shape themselves into anything from a suit of armour to a humanoid dragon-like creature. Any weapons created through this method can reach up to short-range and can either remain attached to the user or be detached and wielded normally. The weapon will equal the rank of the user's body while it's attached (as it's effectively considered an extension of their being) or will reflect the rank of this technique if it's detached and wielded/thrown. If multiple weapons are created and detached, they will collectively amount to the rank of this technique (A-Rank). The user can also modify their body to create/grow any type of limb or additional appendages such as arms, legs, spiked protrusions, wings, tails, scales, etc. Created limbs will reflect the utility of their real-life counterparts, for example a pair of hands will be capable of performing handseals and forming wings will allow the user to fly.

- Lasts two turns max
- Can only be used three times per battle
- Two turn cool down before re-use
- No Dark Release A rank or above in the same turn (Besides LoTON)

(Meiton: Tanran no Yokufukai) - Dark Release: Greed, the Avaricious
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: This can only be used while Lords of the Outer Night is active and after absorbing at least one technique. The user will focus his meiton chakra throughout his body and take on all of the properties of the last absorbed technique. For example, if a Fire technique was absorbed, the user’s body will be converted into purple flames. Absorbing a lightning technique will change the user’s form into violet lightning. However, while in this form, their body loses the innate absorption aspects of Dark Release and so they become even more susceptible to techniques. To limit this vulnerability, the user can instead choose to adopt only one or a few aspects of the absorbed technique e.g. their body will become electrocuting/burning to the touch without transforming into lightning or flames respectively. The user can also freely and passively transition between their “dark state” and their transformed state for the duration of this technique.

Note: Can only be used thrice per battle
Note: Lasts until Lords of the Outer Night ends or until cancelled/reused

(Meiton: Gokai no Chouhatsuteki) - Dark Release: Lust, the Lascivious
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: While Lords of the Outer Night is active, the user will focus their chakra throughout their transformed body to lose their “solidity”. The dark chakra which composes them will assume it’s usual intangible state but unless willed otherwise, will retain the shape of the user’s body/form so that there’s no tell or sign that a technique has been used. This initial part of the technique is as fast as a standard chakraless Taijutsu technique as the preparation component is voided by having the body already transformed into dark. It’s an extremely simple maneuver as all it does is revert the dark chakra which composes their body into it’s natural state of intangibility. As such, it’s fast enough to be performed in close quarters combat. Upon coming into physical contact with the opponent in this state, that part of the opponent’s body will pass through the dark chakra. Of course, this contact will drain a portion of their chakra due to dark’s inherent absorption abilities. The chakra drain stated in Outer Night is exacerbated as rather than grazing contact, part of their body will be surrounded by and effectively submerged in the dark chakra. As a result, a considerable portion of their chakra will be drained (100 chakra points).This is simply a byproduct of the technique and not it’s true purpose for being used. Due to the intangibility of the dark chakra, while they pass through it, a small portion of it will pass into them and linger inside their body (similar to genjutsu). The dark chakra will essentially constitute an “infection” which resides inside of the victim’s body to drain their chakra and effect their vitality. This infection is equivalent to the rank of this technique and will become more malignant the more time passes as it feeds off the opponent’s chakra to strengthen itself. It will consume twice as much chakra every turn, starting at a base of 20 on the turn of infection. While this is active, the opponent will be unable to use techniques S-Rank and above. To rid themselves of this “infection”, the chakra can be purged with a full body surge. The slight twist is that the surge must abide Dark’s elemental S/W to be successful. The surge must be one rank higher if it’s neutral, two ranks higher if it’s weak to dark or the same rank if it’s weak to Dark (so an A-Rank surge of Earth or Water would break this technique). On the flip side, the infection will consume any foreign chakra or energy inserted into the user’s body and so they become immune to Genjutsu while this is in effect.

Note: Can only be used thrice per battle
Note: The intangible state only lasts a single turn
Note: Can only be used while Lords of the Outer Night is active

(Meiton: Houshoku no Hanguri) – Dark Release: Gluttony, the Voracious
Type: Supplementary/Defensive
Rank: A
Range: Short - Mid
Chakra Cost: 30 (-10 chakra per turn)
Damage Points: N/A
Description: While Lords of the Outer Night is active, the user will begin focusing their meiton chakra into the ground below to take advantage of dark's capability to absorb chakra. Any chakra released into the ground (within mid-range of the user's position) will be drawn into their body and consumed entirely. Consuming chakra from the ground in this manner will be treated as the absorption of a technique, allowing the user to perform Dark Release techniques which require a prior absorption. This technique can absorb neutral techniques of the same rank, B-Rank techniques of elements strong to Dark and S-Rank techniques of elements weak to Dark. This absorption can be maintained for up to three turns and so in that time, techniques that can be absorbed by this will be neutralized before they can emerge from the ground.

Note: Can only be used thrice per battle
Note: Lasts three turns and has a cool down time of two turns in between uses

(Meiton: Bushou no Mukiryoku) – Dark Release: Sloth, the Languorous
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30 (-10 chakra per turn)
Damage Points: N/A
Description: While Lords of the Outer Night is active, the user will begin focusing their meiton chakra into the ground below. The user will use meiton's innate capability chakra absorption (exhibited in the canon technique Draining Touch) to absorb the chakra of anyone in contact with the ground within mid-range of their position. The chakra drain will resemble Multiple Infinite Embraces in the sense that it leeches the same amount of chakra from every other person/entity on the field (includes allies but excludes clones) and that it restricts the opponent's abilities. As such, the opponent will lose 50 chakra for every turn he's in contact with the ground (50 for the initial exposure and 50 every turn thereafter) and will be restricted to A-Rank and below techniques. However, if the opponent breaks his contact with the ground by going airborne, the drain chakra will cease and he will become capable of using the full extent of his abilities once more. The absorbed chakra does not return to the user.

- Can only be used twice per battle
- Lasts four turns and has a cool down time of two turns between uses

(Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul
Type: Defensive/Offensive
Rank: S
Range: Short (Long-range when released as an attack)
Chakra Cost: 40
Damage Points: N/A (80)
Description: The user will focus their meiton chakra into the mark on their palm to release a single or several orbs of dark chakra. The violet sphere(s) will orbit their creator and follow his or her movements exactly, making them more useful than a simple static defense. The purple orbs can absorb any number of energy-based techniques (that are weak to dark) up to their rank but their real utility lies in their capability to be combined and/or reshaped. If multiple orbs are created, they can be merged to combine their collective power (combining two B-Rank orbs would make a single A-Rank one). They can be fused and separated at will, this being a passive maneuver. In the same way, they can be reshaped to take on any form or structure such as elongated lances or expanded into a hemispherical dome that surrounds the user. In terms of size they each can shrink to the proportions of a kunai or expand up to short-range in diameter. After absorbing at least a single technique, the dark spheres can be converted into purple flames and sent towards the opponent. For every absorption made by the orb(s), they gain +10 damage. For example, if a single orb was created and it managed to absorb two techniques before being converted into flames, it would gain an active damage boost of +20.

Note: Lasts four turns and can only be used twice per battle
Note: No S-Rank or above Dark techniques on the turn this is used
Note: While this is active, the user can only use two other moves per turn

(Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon
Type: Defensive/Offensive
Rank: S
Range: Short (same range as the absorbed attack)
Chakra Cost: 40
Damage Points: N/A (same as the absorbed attack)
Description: After releasing an energy-based attack of their own, the user will immediately absorb it back into their dark mark before releasing a dark release replica of it. It will be the same size, shape, carry the same rank and possess the same properties as the absorbed technique. It will be emitted in the same form as the absorbed energy, though it will be violet in colour to signify the change into Dark Release (e.g. absorbing a raiton technique would result in purple lightning being released). While this is performed in the same timeframe as the technique which precedes it (the one absorbed), it will still count as a move and so it will effectively be as if the user used two moves. Alternatively, the user can use this as normal against an opponent's attack to send back an exact replica composed of purple flames. The user can only draw in techniques that are within short-range of their dark mark and can only absorb techniques following Dark's elemental S/W (A-Ranks for weaknesses, S-Ranks for neutrals and F-Ranks for elements weak to dark).

Note: Can only be used twice per battle
Note: No A-Rank or above Dark in the user's next turn or same turn
Note: Changes the S/W of the absorbed technique into Meiton's S/W

(Meiton: Kumori no Bun'ya) – Dark Release: The Shadow Realm
Type: Defensive/Supplementary/Offensive
Rank: A
Range: Short - Long (same as the absorbed attack)
Chakra Cost: 30
Damage Points: N/A (same as the absorbed attack)
Description: The user will focus their chakra into one of their dark marks to absorb an energy-based technique within it's vicinity (within short-range). The jutsu will be drawn into dark mark but it will not be broken down into raw chakra, it will simply be absorbed in it's current state and be emitted from another dark mark (e.g. the one on the user's hand) in the same form. There is no delay between the absorption and the release, in fact, it happens virtually simultaneously for stream-type techniques. For example, the user would safely absorb Great Majestic Annihilation into the dark mark on their right hand and then release it from the mark on the left hand, in whatever direction their hand is pointing (e.g. upwards to release it towards the sky or towards the opponent to send their attack back towards them). This technique only serves to redirect and change the direction of attacks, it doesn't manipulate them, break them down or change them into Dark Release. It simply takes advantage of the fact that the user's dark marks are connected by portals and so attacks can pass through one and immediately emerge from the other. Since it does not manipulate techniques at all and simply redirects their travel, this can even be applied to elements and skills the user does not possess. As per Dark's elemental S/W, this technique can absorb and redirect neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). As mentioned this before, this can only be used on energy-based techniques and so of course, this will not work with Earth, Water or similar elements. Of course, logically, the damage of the released technique would be equivalent to that of the absorbed jutsu. Unfortunately, boosting techniques would be rendered ineffective on released techniques.

Note: Can only be used three times per battle
Note: Cool down time of two turns between uses
Note: Technique retain it's own elemental S/W

(Meiton: Houkou no Konpaku) – Dark Release: Howl of the Wraith
Type: Defensive/Offensive
Rank: A
Range: Short - Long
Chakra Cost: 30 (-10 chakra per turn)
Damage Points: N/A (60 damage if it explodes)
Description: The user will perform a single handseal and focus their meiton chakra into the ground beneath the opponent. The dark chakra will emerge in the form of a violet-column that spans a short-range radius around the opponent and surrounds them from all sides. The column is completely opaque and will extend long-range into the sky, thereby making aerial escape impossible. To escape it, the opponent will have to destroy it or merely move through it. The latter method works due to the column's intangibility and anyone inside/outside the column can simply pass through it. However while not physically damaging to do so, anyone who comes into contact with the column barring the user will lose 100 chakra. As per dark's innate absorption capabilities, the column can absorb neutral techniques of the same rank (S-Ranks for elements weak to dark, B-Ranks for elements strong to it). Upon absorbing a technique, the column will explode into a maelstrom of purple flames and obliterate everything inside. To destroy the column through the use of a technique, the opponent merely has to use a jutsu which exceeds it's threshold for absorption. This will work even for matter-based elements as the column still leeches chakra from them as they pass through it. For example, an A-Rank Earth technique passing through the column will neutralize it completely as it attempts to absorb all of the chakra within the doton jutsu. It will not explode into flames or leech the chakra completely as A-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed.

Note: Lasts three turns
Note: Can only be used thrice per battle
Note: Must be created a minimum of five meters from the opponent

(Meiton: Mikoto no Yabun) – Dark Release: Lords of the Outer Night
Type: Defensive/Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user will focus their chakra into the mark on their hand to release their dark chakra from within it. It will pour out and momentarily coat their body before fusing into it. The purpose of this is for the user’s body to undergo an elemental conversion, namely a transformation into dark chakra. The dark chakra will be condensed to the point it behaves as “solid” similar to techniques like Water Release: Sword of Draining and so they will be susceptible to attack from solid elements such as Earth Release. The violet-coloured form they assume will possess all of the traits and attributes of Meiton such as the ability to absorb chakra and certain elemental techniques. They will be capable of absorbing attacks following Dark’s elemental S/W (B-Ranks for weaknesses, A-Ranks for neutrals and S-Ranks for strengths). If the user is struck by an attack that exceeds this such as A-Rank water, they will be forced out of their transformation and sustain the full damage of the technique which struck them. Even solid elements such as Earth or Steel will be capable of interacting with and harming them in this form due to it’s previously mentioned tangibility. Upon contact with living beings, the user will be capable of siphoning chakra from their body (20 per strike). The real utility of this form is exhibited when certain conditions are met. For each technique absorbed while this is active, all of the user’s techniques gain +5 damage per absorption and the duration of this transformation is extended by two turns. While this is active, the user can only use Dark, the elements which compose it, any CE based on them and non-elemental abilities.

Note: Lasts four turns and can only be used twice per battle
Note: No A-Rank or above Dark on the turn this ends
Note: No A-Rank or above Fire or Lightning on the turn it ends
Note: Cannot be used whilst restricting the opponent's Earth Release in any way.

(Meiton: Otakebi Nai Doragon) - Dark Release: Roar of the Undead Dragon
Type: Defensive/Offensive
Rank: S
Range: Short - Long
Chakra cost: 40
Damage points: N/A (Depends on the absorbed technique)
Description: The user will outstretch their hand and absorb an incoming attack with the dark mark on their palm once it gets within short-range of their position. This can be done against techniques following Meiton’s elemental S/W (works on the following ranks: A-Ranks for weaknesses, S-Ranks for neutrals and Forbidden Ranks for elements weak to Dark). The user will release the absorbed chakra from their dark mark in the form of purple flames in the direction of their opponent. Upon emergence the flames will swiftly morph into the shape of a winged skeletal dragon, lending it the capability to pursue airborne targets. The dragon will possess power equal to the damage of the attack absorbed.

Note: Can only be used three times per battle
Note: No other S-Rank or above Dark Release in the user's same turn

(Meiton: Daraku Oujou Majikku) – Dark Release: Corruption of Necromancy
Type: Defensive/Supplementary/Offensive
Rank: A
Range: Short - Mid
Chakra Cost: 30 (-10 chakra per turn)
Damage Points: N/A (60 damage if used to attack the opponent)
Description: The user will place one or both of their dark marks in contact with the ground before focusing their meiton chakra into it to create a subterranean field of sentient tendrils constructed entirely of dark chakra. In terms of magnitude, each tendril is fifteen meters in length (can reach up to the edge of mid-range from the user's position) but they rarely ever expose themselves entirely and instead prefer to reside mostly within the ground. The area this tentacled creature encompasses is a mid-range radial reach around the user and its epicenter resides directly below his or her feet on creation. All of these tendrils are a part of a single central structure and so the power of this technique is not divided between the individual tendrils, it's regarded as one whole. They collectively make up one gargantuan creature which is sentient and as such it is capable of acting on the user's mental commands. The tendrils maintain themselves by passively leeching chakra from their creator every turn (via their contact with the ground). The tendrils can freely transition between intangibility and solid-like tangibility so they can both seamlessly emerge from and merge back into the earth and interact with anything on the field. The purple tendrils are capable of absorbing techniques following Dark's S/W, namely neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). It will absorb chakra channeled into the ground (of the specified ranks) before they can manifest or they can emerge to absorb techniques directly. The tendrils also have the ability to absorb chakra from everyone on the field (barring the user) that's in contact with the ground and is within it's vicinity. The tendrils can leech 50 chakra from everyone on the field every turn but as long as it does this, it will be incapable of moving/acting. The tendrils can also be used to attack their opponent, with the effect depending on whether they choose to be tangible or intangible. If the tendrils are tangible they stab, impale or entangle the opponent but if they're intangible they will obviously be incapable of doing physical harm. If they're intangible, the tendrils will instead absorb copious amounts of chakra on contact (50 per strike), the chakra drain being exacerbated by the direct contact with the dark chakra. To destroy the tendrils, the opponent needs to target it with techniques such as Swamp of the Underworld that exceeds it's threshold for absorption. The tendril creature will be neutralized completely as it attempts to absorb all of the chakra within the doton jutsu. It will not leech the chakra completely as A-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed.

Note: Can only be used twice per battle
Note: Lasts until deactivated or destroyed
Note: No S-Rank or above Dark on the turn this is used or next turn
Note: Has a cool down time of three turns in between uses
Note: While this is active, the user can only use two other moves per turn
In her early life she encountered the snake contract and possess a summoning tattoo for this animal on her tongue. When the Black Knight sent her off to train on her own, one of the locations he directed her to was the homeland of the Hydras. He had instructed her to defeat every Hydra there for it was the only way to get the vile creatures to sign a contract with her. She possess a tattoo on the underside of her right wrist for his specific animal. As one of the Fallen, Ruler was gifted with a Curse Mark. She possess the mark left side of her neck and the tattoo denotes her as one of the accursed. Releasing the senjutsu chakra sealed within allows her to increase the power of her ninjutsu by an enormous degree. The mark contains natural energy and when opened, all of the user's attributes are boosted considerably. The first stage of her Curse Seal creates an assortment of crimson tattoos across the left side of her body, their shape reminiscent of flames. This occurs on partially opening the mark and leaking a portion of the senjutsu chakra into her body.

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Through intense training Jeanne obtained the ability to open the curse mark completely. She did so in order to take full advantage of the transformative properties of natural energy but also to acquire more profound enhancements to her power. Her full transformation is not a drastic change and was inspired by her love for dragons. Black scales form over her arms and legs and wings capable of flight sprout from her back. She develops long horns that extend backwards as well as a reptilian tail. Her fingers darken and sharpen into talons, though this does not interfere with her ability to use handseals. Her hair is lengthened, her ears become pointed and black tattoos form all across her body. Due to the interference of the Senjutsu chakra, her techniques become discolored a dark violet with flecks of gold whenever she utilizes the second stage.

Cursed Mark of Heaven
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While Ruler does not favour close quarters combat, she acknowledges it is sometimes unavoidable, especially with faster opponents. Thus she trained herself in a variety of fighting styles and became very adept with a select few. She prefers styles which involve no hand to hand combat, as the she views the former as crude and beneath her. Her favourite fighting styles Vector Cobra which utilizes "sentient" seals and Thousand Blades which creates blades of chakra controlled with one's mind involve little to no movement. The chakra blades which she creates for the latter CFS are dark purple and have a golden hue. When these two are not enough, she uses Dance of Sif to grow and manipulate her hair at will. She sometimes uses it outside of combat to adopt different appearances such as longer hair or to subtly change it's pigmentation from a pale-blonde to a golden colour. Through the two launchers located on the wrist portion of her gauntlets, she utilizes a unique form of archery that fires arrowheads with seals applied. Finally, when physical contact is mandatory, she relies on Mantis Fist to deliver precision strikes infused with lightning to disable her opponents as soon as possible.


⚔ Pictures | ルックス ⚔
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⚔ Theme Music | ミュージック⚔
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[video=youtube;H25iM7eRiIQ]https://www.youtube.com/watch?v=H25iM7eRiIQ[/video]
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⚔ Battle Section | バトルの記録 ⚔
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W O N

None

L O S T

None


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Approved
 
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Jin

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Re: Jeanne de Arc | The Dark Sorceress 暗女

Jeanne de Arc = Dark
I C what u did there .
Nice bio btw, looks pretty cool, though some images seem stretched.
 

Negative Knight

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Re: Jeanne de Arc | The Dark Sorceress 暗女

I always knew you liked to cross dress, but this bio doesn't seem right for you apart from the whole dark release

Looks nice though
Keep talking, Mr. Split Personality Order :|

*Looks at your alt*

Welcome to the fam
Finally, I get to be a part of something ;_;

I like it :)
You the MVP for giving me the idea in the first place

This is amazing @_@
Thanks man and thank you again for borders

Age 24 !! :nosebleed:
Lmao

Jeanne de Arc = Dark
I C what u did there .
Nice bio btw, looks pretty cool, though some images seem stretched.
The name thing wasn't my intention but nice catch lol. Yeah, had to resize some of them

Well, well well...

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I've never flirted with you before NK, sorry that has to change
I've never killed you before but I guess that'll have to change too :|
 

Pervyy

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Re: Jeanne de Arc | The Dark Sorceress 暗女

Keep talking, Mr. Split Personality Order :|

*Looks at your alt*



Finally, I get to be a part of something ;_;



You the MVP for giving me the idea in the first place



Thanks man and thank you again for borders



Lmao



The name thing wasn't my intention but nice catch lol. Yeah, had to resize some of them



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I've never killed you before but I guess that'll have to change too :|

Same personality just a different login haha
 
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