[HA] Iron sand with Houdini

Houdinii

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Apologies i thought I posted

Sup, so my training style can be either of two ways. After I post the technique you would simply need to do a performance and analysis of the technique and if im happy with what you have provided we can continue onto the next.

However if I am consistently unhappy with your reply we will switch to a template based training that outlines the techniques more clearly, though we could start with this method from the offset if you wish.

You also have the option of RP style training if you prefer, which is likely better suited to the first method. The choice is yours and then we can begin
 

Excision

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Apologies i thought I posted

Sup, so my training style can be either of two ways. After I post the technique you would simply need to do a performance and analysis of the technique and if im happy with what you have provided we can continue onto the next.

However if I am consistently unhappy with your reply we will switch to a template based training that outlines the techniques more clearly, though we could start with this method from the offset if you wish.

You also have the option of RP style training if you prefer, which is likely better suited to the first method. The choice is yours and then we can begin
First way is fine by me, have too many rp style trainings going on rn :(
 

Houdinii

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First way is fine by me, have too many rp style trainings going on rn :(
Sure, lets start.

I assume you brought some iron sand with you, so focus your magnetic chakra and manipulate the iron sand to form small solid objects. You can form things such as shield, spikes, axes, whatever you want really.

(Jiton: Satetsu No Jutsu) - Magnetism Release: Iron Sand Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Description: The user creates small weapons and defenses out of iron sand. The sand can be released from sand in the users possession or from the ground nearby.
 

Excision

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Sure, lets start.

I assume you brought some iron sand with you, so focus your magnetic chakra and manipulate the iron sand to form small solid objects. You can form things such as shield, spikes, axes, whatever you want really.

(Jiton: Satetsu No Jutsu) - Magnetism Release: Iron Sand Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Description: The user creates small weapons and defenses out of iron sand. The sand can be released from sand in the users possession or from the ground nearby.

The third, opening the lid to his gourd on his back began to channel his magnetic chakra into the iron sand, manipulating it to begin flowing out of his gourd. Once a decent amount had come out, the third starts changing the magnetic properties of clumps of the iron sand. Some are positively charged while some are negatively charged. By manipulating his chakra around the iron sand to charge different parts of the iron sand, the third creates several items. Firstly he keeps it simple, creating a spear of out iron sand. He then dissolves the spear but re forms it into a small shield in front of his body. Breaking the shield, the third then creates a few spikes of iron sand which hover in front of him before he releases the iron sand, allowing it to just flow around his body.

Simple starter technique. You use the magnetic chakra to just create items. From reading the technique, the size and scale of the item is likely no bigger than the person themselves. Even so, this is one of those "whatever you can imagine" techniques.
 

Detective L

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Cool.

( Jiton: Satetsu Niwakaame ) - Magnetism Release: Iron Sand Scattered Showers
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user by manipulating their iron sand will create several large senbon about one meter and half long in the air that then rain down upon the opponent piercing them. The sand can be released from sand in the users possession or from the ground nearby.

A simple technique where you will manipulate your Iron Sand, and create several large Senbon. These range to be one and half meter long, which is then launched towards the opponent, and can as well be released from Iron Sand in your possession or from the ground (I'm guessing like a spike, then). Other than that, simple really. A very linear technique, easy to dodge and block, but I'll let you expand a bit on it.
 

Excision

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Do i have to perform it? I feel like thats kind of a waste? If i do ill do it in the next post.

Although simple in nature, when used alone, its by no means easy to counter. If one is able to get pockets of iron sand all around the battlefield, then this little C rank jutsu can become extremely deadly. As this technique forms extremely quickly, and is silent(according to the anime reference i found) getting to use this behind your opponent if they dont have sensory can be really bad. Being a mid range jutsu also helps its cause. Finally, its a good technique for multi battles, even though its low rank, it can hit more than one target at a time, making it quite versatile even though its only low ranking.
 

Detective L

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Yes, perform it too. Good though.

(Jiton: Satetsu Shigure) - Magnetism Release: Iron Sand Shower
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user transforms iron sand into multiple senbon and launches them toward the enemy. The sand can be released from sand in the users possession or from the ground nearby.

This technique is quite simple, where you will transform Iron Sand into multiple senbon (these ones are small) and are launched towards the opponent. The sand can be released from the ground and from Sand in your possession. So similar to the previous technique, but now C rank and smaller senbon.

(Jiton: Satetsu No Tate) - Magnetism Release: Iron Sand Shield
Rank: C
Type: Defense
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: A shield made of iron sand that is perfect for defense from lesser attacks. The sand can be released from sand in the users possession or from the ground nearby.

And then this technique, where one is able to make a shield from Iron Sand. Basic usages, and can be used from the ground, or from Sand in your possession. Both quite simple techniques, but have a variety of uses, and can be applied in several scenarios.
 

Excision

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will never understand the need to perform it, but you're the boss!

Firs jutsu, well my explanation doesnt really change from the last one, as its essentially the same technique but slightly stronger. Small senbon are easier to conceal, and more like bullets. Using them from the opponents blind sides are the best option as a front assault isnt really apart of this techniques strengths.

I feel like this one is a better combo move. Using Iron sand shield to block a taijutsu move and follow it up with Iron sand showers at point blank. Also, correct me if im wrong on this one but, most Iron sand techniques float due to them being repulsed by the magnetic fields around you(at least thats my understanding) so could you not use this technique below you to raise you up off the ground as well as block a technique?

The Third, allowing Iron sand to pour from his gourd, channels his magnetic chakra into every grain of iron sand around him, clumping together small patches of the iron sand to form floating iron sand bullets around his body. Once completed, the Third makes the BUllets hover around him, and with chakra manipulation, launches the bullets away from himself into the dummy piercing its body easily. As the bullets pass through, the third alters his chakra to bring the iron sand back to his person where he proceeds to positivly and negative charge small pockets of iron sand to form a basic shield in front of him which locks together tightly through the magnetic bond of the iron sand.
 

Detective L

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Its just to see understanding and correct usage. And to your question, no. Nonetheless, sorry for the late reply, had a rough week.

( Jiton: Satetsu Chēn ) - Magnetism Release: Iron Sand Chain
Rank: C
Type: Offensive, Defense
Range: Short
Chakra cost: 15
Damage points: 30
Description: By manipulating their iron sand, the user creates several spikes of iron sand to rise up from the ground that surround them and reaches up to several meters tall. These spikes can act as both an attack and defense against enemy or certain incoming attacks such as Taijutsu or ninja tools.

A technique where you will manipulate your Iron Sand, and create several spikes of Iron Sand to rise up from the ground that surrounds you. This can be up to a few meters, and can act as both an offense, and defense, to defend against incoming projectiles and attack those coming too close anyway.

( Jiton: Satetsu Sanmyaku ) - Magnetism Release: Iron Sand Mountain Range
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: By manipulating their iron sand the user can then create a wall of iron sand in front of them and then cause several small variable spikes to protrude from the wall and striking the opponent.

Through manipulating your Iron Sand, you will create a wall of it before you. From it, small spikes can protrude, and strike an opponent. Vague description, so not sure the spikes are shot, but rather are just there if the opponent impacts with the wall, so since its short range, I am guessing its good to bring up as a quick defense and offense.

(Jiton: Satetsu Supaiku) Magnetism Release: Iron Sand Spike
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: Nearby iron sand begins to gather and create a long spike that can easily pierce through an enemy at short range or hurled at a close target at mid-range.

A technique where you gather Iron Sand close to the opponent and create a long spike to pierce. Of course, done at the blindspot its quite deadly, but it can also be launched at an enemy at mid range from you.
 

Excision

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First technique, pretty simple iron sand manipulation. Just create spikes from the ground, nothing really fancy here. My question is though, if i, for example, am mid air and floating on Iron sand, can i use that iron sand to come up around me to use this as a defence?

The Third channels his Magnetic chakra into the iron sand below the opponent. Using the magnetic manipulation, The third creates a negative and positive set of charges around the iron sand, causing it to push clumps of Iron sand up from the ground and forming it into a spiked shape by manipulating the magnetic currents around the sand. The spikes ground quickly and become large enough to pierce straight through the clone

Once again, basic as. You just bring the iron sand up around you and create a wall, good to block taijutsu as the spikes are sudden and a secondary, making them unexpected. Two questions for this one. Firstly, can i break this technique in two, creating dual D ranks, and create two walls? Also, do these spikes extend to short range or is the technique only usable within short range?

The third, using his magnetic chakra channels the iron sand around him to move and create a wall of iron sand which is bonded together with positive and negative charges, turning the iron sand into magnets which stick to each other forming a strong wall. The third then using his magnetic chakra to create opposing poles, pushing some parts of the wall outwards creating spikes which stab the opponent.

Even though its basic, its a strong technique for the simple reason that, Iron sand is Silent. It doesnt make any sound unlike earth release, so the spike, without some kind of sensory, can be extremely deadly.(I have looked up alot of iron sand videos from the anime, and each time, the moving sand is practically silent) This technique would work even better in conjuction with a strong front offence while used from behind. I like simple techniques like this because they become more powerful the better you are at using them, and arnt strong based on the over detailed description.

The third channels his magnetic chakra into the ground behind the opponent, locking his magnetic chakra specifically into the iron sand. Silently, the sand is manipulated by opposing poles, creating a large spike at short range behind the opponent. The third, using his magnetic chakra once again, pushes the spike away from the ground by changing the poles to double positives, launching the spike from the ground and into the back of the opponent
 

Detective L

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Answers:

1. No, it has to be used from the ground.
2. The wall is short range, and the spikes too. No to two walls.

Also remember that spawning techniques centimeters away from an opponent is privy to be reported, and thus nerfed. So even if the opportunity exists, rather spawn it a few meters away, or a meter.

( Jiton: Satetsu Daigan ) - Magnetism Release: Iron Sand Great Sphere
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: By manipulating their iron sand the user releases iron sand around them and creates a large dome that protects them from incoming techniques.
Note: Can only be used by Sasori with the Sandiame Kazekage puppet or by Sandiame Kazekage.

With this technique, you will form the Iron Sand into a large dome around you. Of course the ground beneath you remains unaffected, and the dome only covers a short range area around you. Good for a quick defense, but sucks if you also want to attack or not lose sight of the opponent.

( Jiton: Satetsu Kesshū Raku ) Magnetism Release: Iron Sand Gathering Assault Drop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: Sasori uses the Third Kazekage to create the Giant Hammer and drop it on the opponent. The Third Kazekage can use this technique will normal manipulation.
Note: Can only be used by Sasori or The Third Kazekage Biography.

Another simple one, where you will use your Iron Sand to create a Giant Hammer. This can be dropped on the opponent, or used to strike them. Pretty simple, though the short range is weird.

(Jiton: Satetsu Dokusutoraiku) Magnetism Release: Iron Sand Venom Strike
Rank: A
Type: Attack
Range: Short-Mi
Chakra Cost: 20
Damage Points: 40
Description: This technique concentrates a mass amount of iron sand in the air that then transforms into a singular large spike that races down to the surface and towards the desired target.

A technique where you will concentrate a large amount of Iron Sand in the air, which is then transformed into a singular large spike that slams onto the opponent, and delivers impaling damage. Simple enough.
 

Excision

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All these techs so basic, and everytime i try think of something creative, you say no <_<
Simple dome of Iron sand, nothing really special. Could be used to trap the opponent and then use the Iron sand around them to barrage themn with close range spikes or something, iuno you keep killing my vibe u_u

Th Third, using the Iron sand at his feet, Manipulates the magentic forces around him to raise the sand up around him forming a that covers a full 360 degrees around him blocking all incoming damage.

Short range teh fark? At that range i consider this pretty useless in all honesty. Even if it was mid range, its too linear to be of a ton of use. Make a hammer and trye hit them with it, sounds like mario <_<

The third, manipulating his Iron sand, Causes it to form above him slightly, attracting the Iron sand to form the shape of a large mallet. Once formed, The Third uses his Chakra to move the hammer down rapidly, crushing the opponent underneath the weight of the Iron sand and the force of the strike.

AN aerial version of the rest haha. Good technique to use if you have Iron sand falling from the sky or already have a deposit in the air. Also good if the opponent has gone air bourne, cane draw attention away from yourself and hit them with a surprise attack or something.

Gathering his Iron sand, The Third forces the sand upwards into the sky and begins to magnetise the iron sand to stick together while also using shape manipulation to form ther Iron sand into a large spike. Once formed, the third, using his magnetic chakra, causes the spike to plummet down to the ground, impaling the opponent as it hits the ground.
 

Detective L

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If you want to use the techniques wrongly, get quoted for it, then it ain't my fault.
Anyway,

(Jiton: Satetsu Supaikumori) Magnetism Release: Iron Sand Spike Forest
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user unleashes numerous devastating spikes of iron sand from underneath the area of the target and protrude out of the ground.

A technique where you unleash some spikes of Iron Sand from underneath the opponent. Pretty simple, but the rank is high enough for it to be useful.

(Jiton: Satetsu Sousou) - Iron Sand Burial
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: This technique encases the enemy with iron sand and then crushes them to a pulp within seconds.

A technique where Iron Sand encases the opponent. This then aims to crush the opponent. Quite simple as well.

(Jishaku Ninpō:Kaiho) Magnetic Ninja Arts: World Order
Rank: Forbidden
Type: Attack/Supplementary
Range: Short-Long
Chakra Cost: 50 (- 10 to user)
Damage Points: 90
Description: This technique creates 2 gigantic iron spheres of sand with opposing polarities and collides them together in order to merge and cause the magnetic forces to instantly increase and repel each other. The mass of iron sand then scatters across the entire field, branching out in spikes of irregular patterns which makes evading them almost impossible. The iron sand blocks any escape routes and makes it hard for the opponent to clearly view the user and also serves as a medium for other iron sand techniques.
Note: usable thrice per match

A technique where you create 2 giant spheres of Iron Sand, with opposing polarities. They then smash into each other, and the magnetic forces it to repel each other, causing it to unleash outwards. This causes the Iron Sand to scatter across the entire field in spikes of irregular patterns, making it hard to escape.
 

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wew, lost all motivation on both sites now im back to forcing myself to do things...FUN TIMES



As you said, simple technique, just mroe useful cause of the rank. Has good range as well, and considering it has a wide area, dodging isnt an option, so a well rounded technique. Not much to say on this one tbh.

The third, channeling his Magnetic chakra into the ground below the opponent, causes the sand to interlock through positive and negative poles causing it to rapidly expand upwards in a large area forming a forest of spikes below the opponent which stretch out to 15m in height, impaling everything within its range.

This is the same as Gaara's technique he used on Lee. Better to use on a small area, aim to crush a foot or a hand if they touching the sand, if you aim small, you've a greater chance of succeeding with this technique, especially if you can combo it with something else as a distraction. Strong technique because it gurentee's significant damage if it lands, with no area for Ifs and but's.

Using the iron sand below the opponent, the third swiftly rises up a small portion to encase the opponents foot. Then by increasing the power of the maghnetic force, causes the iron sand to magnetise towards itself, crushing the entire foot and ankle inbetween the converging iron sand.

This technique never made sense to me in the fact of how its even useful. I get that its large scale, but its so stupidly simple to counter it doesnt benefit its Forbidden rank in the slightest IMO. But its also basic, you collide two opposing magnetic poles causing sand to branch out in every direction as it tries to get away from the opposing magnetic force, creating a massive forest of spikes in the process.

Gathering this iron sand high above the battlefield, the third brings two large iron sand objects together, with opposing magnetic forces, and smashes them together. The result of this is, the iron sand breaking away and trailing through the sky like a reverse forest growing from the sky. The spikes from the forest split out in all directions impaling everything in sight before slamming into the ground.

I believe that is all? Thanks for the help L-san.
 
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