The brackets have been randomly selected and all of you have received a random opponent.
Battling RulesAll clan passives are kept. It doesn't matter if it's a custom clan or a canon one. Same goes for their skills.
- CJs and CEs are forbidden. The point of this competition is for all contestants to be on equal ground.
- You have permission to use the Ion Particle Armor during your matches, however you will be able to keep it activated for only 3 turns each match. Use it smartly.
- Keep in mind the fact that once the armor is activated you may use only the Lightning element. You can, of course still use Taijutsu, Genjutsu, etc.
- All battles should be named similarly to this: "[IPA Tournament] -your name- vs -your opponent's name-"
- After the fight concluded the winner shall post the link to the thread of the fight on this here thread.(repetition ftw)
- Try not to post anything other than the results of your matches on this thread.
- Whoever is first in his/her bracket shall create the thread(for example Frozenstein is the first in his bracket, Vayne is the first in his, etc.)
- All fights should be concluded by the 6th of June. If 3 days go by without replying you are automatically disqualified. In case you are faced with a problem which doea not allow you to reply in the timespan of 3 days, you must announce me and your opponent in due time.
- May the best fighter win. Good luck to all.
You must be registered for see links
Terrain: Plain open grass field with no water source.
Range: Mid range away.
Bio:
You must be registered for see links
Your Bio: (Link it plz)
(Btw can you list your training stats?)
Go hard or home, no mercy. Good luck and have fun please
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Sakura simply cracks her neck then knuckle and stare down the opponent with a serious face. Her chakra enhances strength activated as she cracks her neck. Then slowly takes both hands behind her back, her left hand grip a kunai and the other grip a flash bomb. Her left arm emerge from behind her first and place the kunai in her mouth. As this happen, she throws the flash bomb from her right hand above her head but carefully not in front of her so that the light blinds you but not her.
Directly after the bang of the bomb she made one hand seal to cast a genjutsu on you so that you think you’re permanently blinded, and having no way of figuring out it’s a genjutsu. She thought that maybe you would use lightning to free yourself so she made water burst up from underneath you to form a orb of water. She continued to fuel chakra to it while running to make it have a solid shape and structure. The water would have you floating in about 2-3 feet off the ground in an orb of water. She continued to run at you with the kunai in mouth and the hand seal still in effect, continuously fuelling chakra to the orb so that it remains.
(Chakura Chikara) - Chakra Enhanced Strength
Rank: B
Type: Supplementary
Range: Short
Chakra cost: (+25 to taijutsu techniques)
Damage points: (+25 to taijutsu techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. The technique is so powerful it enables the user to wield a gigantic strength even for simple tasks such as lifting or pushing something.
Note: Can only be used by Tsunade, Sakura or Hashirama Senju biographies and once activated, lasts the entire battle.
( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
Rank: B
Type: Supplementary
Range: Short
Chakra cost: (+25 to taijutsu techniques)
Damage points: (+25 to taijutsu techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. The technique is so powerful it enables the user to wield a gigantic strength even for simple tasks such as lifting or pushing something.
Note: Can only be used by Tsunade, Sakura or Hashirama Senju biographies and once activated, lasts the entire battle.
( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source