[IPA Tournament #Round 2] Azráel Vs Shady

Flash

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Battling Rules


  • CJs and CEs are forbidden. The point of this competition is for all contestants to be on equal ground.
  • You may only use Basic 5, Nin, Tai, Gen, Ken this round.
  • No clan passives allowed.
  • You have permission to use the Ion Particle Armor during your matches, however you will be able to keep it activated for only 3 turns each match. Use it smartly.
  • Keep in mind the fact that once the armor is activated you may use only the Lightning element. You can, of course still use Taijutsu, Genjutsu, etc.
  • You have until the 20th of June to finish the fights. If by the 20th your fight won't be finished, Shigure-sama will judge ithimself and decide the winner. If 3 days go by without replying you are automatically disqualified. In case you are faced with a problem which does not allow you to reply in the timespan of 3 days, you must announce Shigure-sama and your opponent in due time.
  • May the best fighter win. Good luck to all.

Rei's R&R
Terrain: Barren Land with no water source. Huge rocks scattered throughout the field, which may obstruct the competitor's line of sight at/from various angles.
Range: Mid

Using Zetsu bio
Post your bio and I'll start.
 

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As Jio appears before him, Zetsu forms a single handseal before swinging his hands to throw 3 kunais from each hands (each with explosive tags), before running off towards his right in an arc, moving in between the rocks so as to avoid direct vision. The kunais, two aimed at his either side, a meter away from him, 1 above his head, a feet away, while the other three, to his head, chest, and feet will simply pierce through his body. The whole action of releasing kunais with explosive tags would look like they're nothing but butterflies travelling towards him. As this happens, he would also feel himself being slowly sucked into the earth, sinking and thus in reality making him immobilised. Zetsu would simply detonate the explosive tags as it reaches Jio. Once the kunais are released, he forms a single handseal and makes it rain as he runs.


( Magen: Chō Shinka ) - Demonic Illusion: Butterfly Evolution
Rank: A
Type: Supplementary/Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes one handseal, placing the opponent in a genjutsu. The user then tosses a large number of explosive tags at the opponent. To the opponent, it looks as if they are countless butterflies. The opponent then believes they are sinking into the ground, in reality making them immobilized; this allows the user to place one final
exploding tag on their forehead before detonating all the tags simultaneously.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Reaching the 9 o'clock position from the opponent, Zetsu exhales several blasts of wind chakra, like bullets being shot, the moment he gets a clear line of sight.


(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
 

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As Jio appears before him, Zetsu forms a single handseal before swinging his hands to throw 3 kunais from each hands (each with explosive tags), before running off towards his right in an arc, moving in between the rocks so as to avoid direct vision. The kunais, two aimed at his either side, a meter away from him, 1 above his head, a feet away, while the other three, to his head, chest, and feet will simply pierce through his body. The whole action of releasing kunais with explosive tags would look like they're nothing but butterflies travelling towards him. As this happens, he would also feel himself being slowly sucked into the earth, sinking and thus in reality making him immobilised. Zetsu would simply detonate the explosive tags as it reaches Jio. Once the kunais are released, he forms a single handseal and makes it rain as he runs.


( Magen: Chō Shinka ) - Demonic Illusion: Butterfly Evolution
Rank: A
Type: Supplementary/Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes one handseal, placing the opponent in a genjutsu. The user then tosses a large number of explosive tags at the opponent. To the opponent, it looks as if they are countless butterflies. The opponent then believes they are sinking into the ground, in reality making them immobilized; this allows the user to place one final
exploding tag on their forehead before detonating all the tags simultaneously.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Reaching the 9 o'clock position from the opponent, Zetsu exhales several blasts of wind chakra, like bullets being shot, the moment he gets a clear line of sight.


(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
I haven't had to counter an illusion in a minute. Never with Jio. Lel




When zetsu performed his series of actions, Jio easily saw through what he did and deduced it was an illusion of of several facts. Zetsu had performed a hand seal and suddenly threw a hand full of damn butterflies. See, Jio could deal with that being reality, maybe even a summon. But first of all, there was no sort of smoke after the hand seal, which happens with every summon, so that was out of the picture. Then the fact that the butterflies were moving way faster than an average butterfly, and in a straight path, which wasn't a flight pattern of a butterfly at all, gave Jio yet another hint this could be an illusion. By the time the kunai/butterflies got about midway between the two, Jio simply bit down on his tongue extremely hard, piercing his tongue with his teeth, thus surging pain throughout his body and freeing himself from the illusion.

Once he was freed from the illusion, Jio caught glimpse of all the kunai and his opponent once again. At this point Jio simply intercepted all of your kunai with kunai of his own, whilst simultaneously trapping zetsu in an illusion of his own. Suddenly as you make it rain, Snakes burst from the ground around you and coil around your limbs such as the arms, legs, abdominal area and neck. You'd feel their scales rubbing against your skin, irritating you as they hiss louder and gradually squeeze tighter around you. In reality you'd be paralyzed in place.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

The moment Jio casted the illusion, he wasted no time at all. He swiftly put together a blur of two hand seals, creating a swamp under and around you in a 15m radius (excluding towards the front, it's only 7m forwards, thus stopping 3m before reaching me). The swamp is created to also be 15m deep so that it could easily devour zetsu and drown him as he attempted to release from the illusion. In quick succession of the hand seals for the swamp, Jio himself threw 4 more kunai (tagged with explosives) in an arc upwards to fall upon the trapped zetsu..

(Doton: Yomi Numa)
- Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

Flash

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As the snakes constrict him, Zetsu senses that there is no chakra in them. Moreover, the sudden appearance, without even affecting the earth is more than enough to understand that the snakes are nothing but illusion. He quickly releases a surge of chakra from his body, that not only releases himself from the illusion, but also increases his strength.

(Doton: Koka no Jutsu) - Earth
Release: Hardening Technique
Rank: S
Type: Offense/Defence/
Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a
burst of earth chakra from all over
his body. As he does this, a
multitude of rock seemingly grows
from his skin, forming a large, dense
armour or rock much bigger and
bulkier than the users original size.
The armour can be manipulated and
used to create extendable weapons
to strike a target with like
rudimentary swords or hammers. The
downside is that the user cannot
mold techniques from other
elements a part from earth while
sustaining the armor. The armor can
be manifested in only specific parts
of the body if the user so chooses.

Once done, Zetsu finds himself, above the ground that suddenly changes into a swamp. He quickly releases a large amount of water that not only raises himself from the ground, but also forms a huge source of water, directed at Jio, to damage him and drown him.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the
snake hand seal and creates a large
volume of water from their mouth
spilling it toward the ground and
lifting them up into the air. The
user can also ride the wave, allowing
him to travel at high speeds and
attacking the enemy. The user can
create a small ocean worth of water
even in barren conditions and can
use the water for additional
techniques.
 

Shady Doctor

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As the snakes constrict him, Zetsu senses that there is no chakra in them. Moreover, the sudden appearance, without even affecting the earth is more than enough to understand that the snakes are nothing but illusion. He quickly releases a surge of chakra from his body, that not only releases himself from the illusion, but also increases his strength.

(Doton: Koka no Jutsu) - Earth
Release: Hardening Technique
Rank: S
Type: Offense/Defence/
Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a
burst of earth chakra from all over
his body. As he does this, a
multitude of rock seemingly grows
from his skin, forming a large, dense
armour or rock much bigger and
bulkier than the users original size.
The armour can be manipulated and
used to create extendable weapons
to strike a target with like
rudimentary swords or hammers. The
downside is that the user cannot
mold techniques from other
elements a part from earth while
sustaining the armor. The armor can
be manifested in only specific parts
of the body if the user so chooses.

Once done, Zetsu finds himself, above the ground that suddenly changes into a swamp. He quickly releases a large amount of water that not only raises himself from the ground, but also forms a huge source of water, directed at Jio, to damage him and drown him.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the
snake hand seal and creates a large
volume of water from their mouth
spilling it toward the ground and
lifting them up into the air. The
user can also ride the wave, allowing
him to travel at high speeds and
attacking the enemy. The user can
create a small ocean worth of water
even in barren conditions and can
use the water for additional
techniques.
As Jio sees the weird looking plant man release a massive amount of water from his mouth, Jio also takes note of the fact that the wave of water lifts zetsu from the swamp and is headed at Jio. Jio simply used his left hand to grab a pre-made scroll from his left hip whilst simultaneously biting his right thumb to draw a necessary amount of blood. With the blood drawn and the scroll taken out within a split second, Jio puts together a few swift hand seals (hand seals can be done with scroll in hand, as seen by kakashi) and slams his palms against the opening scroll. This triggers a pre-made earth jutsu which changes the terrain. Jio had chosen to use his 3rd pre-made scroll which would easily help him in this situation:
It creates numerous 20m tall, 8m thick walls that stand merely 5 meters apart side by side and front to back, spanning out into a 50m radius thus creating a field of huge walls around the terrain.
This let's all the walls emerge swiftly, blocking the water from hitting Jio seeing as a wall emerged from under him, lifting him 20m into the air. Naturally, Zetsu smashes against a wall made from the jutsu unless he somehow destroys the wall or maneuvers out of the way.

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: The user will bite his thumb and perform the Boar → Monkey → Bird → Monkey → Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle

On the other hand, the moment the new terrain is summoned and the walls are erecting, Jio goes on the offensive. Creating lightning in his right hand, Jio swings his Hand diagonally from his upper right shoulder to his lower left hip, releasing a massive blast of lightning in that motion. The lightning swiftly travels down at zetsu, destroying his life.

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type:Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.
 

Flash

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As Jio sees the weird looking plant man release a massive amount of water from his mouth, Jio also takes note of the fact that the wave of water lifts zetsu from the swamp and is headed at Jio. Jio simply used his left hand to grab a pre-made scroll from his left hip whilst simultaneously biting his right thumb to draw a necessary amount of blood. With the blood drawn and the scroll taken out within a split second, Jio puts together a few swift hand seals (hand seals can be done with scroll in hand, as seen by kakashi) and slams his palms against the opening scroll. This triggers a pre-made earth jutsu which changes the terrain. Jio had chosen to use his 3rd pre-made scroll which would easily help him in this situation:

This let's all the walls emerge swiftly, blocking the water from hitting Jio seeing as a wall emerged from under him, lifting him 20m into the air. Naturally, Zetsu smashes against a wall made from the jutsu unless he somehow destroys the wall or maneuvers out of the way.

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: The user will bite his thumb and perform the Boar → Monkey → Bird → Monkey → Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle

On the other hand, the moment the new terrain is summoned and the walls are erecting, Jio goes on the offensive. Creating lightning in his right hand, Jio swings his Hand diagonally from his upper right shoulder to his lower left hip, releasing a massive blast of lightning in that motion. The lightning swiftly travels down at zetsu, destroying his life.

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type:Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.
As the water heads towards Jio, Zetsu notices various Earth structures rising from the ground, lifting Jio up. He quickly releases lightening in the shape of spear that branches up as it is released. One part is directed towards the structure that lifts Jio up and is obstructing the water's flow, while the other one is directed at Jio himself. The spear would destroy the wall making Jio fall down back to the earth, as the water washes him away, breaking his bones and drowning him in it, while the other spear would pierce through his chest and mutilate him.

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Descripton: The user, after performing the Snake hand seal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
 

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As the water heads towards Jio, Zetsu notices various Earth structures rising from the ground, lifting Jio up. He quickly releases lightening in the shape of spear that branches up as it is released. One part is directed towards the structure that lifts Jio up and is obstructing the water's flow, while the other one is directed at Jio himself. The spear would destroy the wall making Jio fall down back to the earth, as the water washes him away, breaking his bones and drowning him in it, while the other spear would pierce through his chest and mutilate him.

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Descripton: The user, after performing the Snake hand seal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Jio relaxes as his earthen structures lift him away from danger of the water. Jio wasn't sure who the guy was he was fighting, but the guy wasn't too strong and had failed to press Jio thus far. Now Jio would get another step closer to killing the weird plant man. With the lightning being released and branching off into two spears, Jio instinctively countered with his elemental affinity Fuuton.. With just a single hand seal Jio released 2 blades of rotating wind from his mouth, both aimed to intercept the lightning spears and continue at the incoming Zetsu.

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog the user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

Instantly after sending the wind blades at Zetsu, Jio performed one more hand seal which allowed him to perform a jutsu just after you start countering the wind. A sphere of water is formed about a foot behind you and only 2 feet above the wave you ride on. Due to the wave's massive size and sounds, you wouldn't hear my little sphere being created so close to the water. Upon the sphere being created, 4 tendriles of water burst from the sphere and stab through your limbs. Two pierce through your Achilles heel, one through the middle of your spine and one through the back of your neck. This would happen quick and without a loud enough sound to be noticed, thus killing you as you defend the wind attack.

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.
 

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Jio relaxes as his earthen structures lift him away from danger of the water. Jio wasn't sure who the guy was he was fighting, but the guy wasn't too strong and had failed to press Jio thus far. Now Jio would get another step closer to killing the weird plant man. With the lightning being released and branching off into two spears, Jio instinctively countered with his elemental affinity Fuuton.. With just a single hand seal Jio released 2 blades of rotating wind from his mouth, both aimed to intercept the lightning spears and continue at the incoming Zetsu.

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog the user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

Instantly after sending the wind blades at Zetsu, Jio performed one more hand seal which allowed him to perform a jutsu just after you start countering the wind. A sphere of water is formed about a foot behind you and only 2 feet above the wave you ride on. Due to the wave's massive size and sounds, you wouldn't hear my little sphere being created so close to the water. Upon the sphere being created, 4 tendriles of water burst from the sphere and stab through your limbs. Two pierce through your Achilles heel, one through the middle of your spine and one through the back of your neck. This would happen quick and without a loud enough sound to be noticed, thus killing you as you defend the wind attack.

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.
The moment he releases the two blades, Zetsu releases a thin stream of pressurised water from his mouth, as he shifts his head in various angles, to take care of the blades, and also the opponent. At the same exact moment that Jio releases the blades, Zetsu (after forming his handseal) throws two flashbombs into the sky behind him, that would blind Jio. This fast "beam" like water will kill the opponent on contact as it would tear up Jio's flesh apart. Zetsu would then move his head so as to destroy the very ground that Jio stands on, destroying it as well.

(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
Once the effect of the flashbombs end, Zetsu makes sures that he is still blinded, thanks to the illusion. Even after opening his eyes, he would be confused as to what exactly is going on, which would leave him open to any and all attacks. Zetsu would simply throw 2 kunais with explosive tags at Jio's chest.

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
 
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