[IPA Tournament] Negative Knight vs Artist

Negative Knight

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Range: Long (About 20 meters)
Terrain: Rocky field with a nearby lake (10 meters to my right, your left)
My Bio: Kakuzu in Signature
Your Bio: The Executioner in your sig (The bio you signed up with)
As soon as Kakuzu sees his opponent he ensures not to look into her eyes directly (focuses on the chin area), claps his hands together and slams them on the ground to create a large pool of water which gushes her upwards. The pool then fires countless water bullets at her. Once they strike into her and reach their peak height, Kakuzu forms a single handseal to form the water into a colossal dragon which strikes into Ryun from above and knocks back towards the ground in an unconscious state.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.
 
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Shīnju

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Range: Long (About 20 meters)
Terrain: Rocky field with a nearby lake (10 meters to my right, your left)
My Bio: Kakuzu in Signature
Your Bio: The Executioner in your sig (The bio you signed up with)
As soon as Kakuzu sees his opponent he ensures not to look into her eyes directly (focuses on the chin area), claps his hands together and slams them on the ground to create a large pool of water which gushes her upwards. The pool then fires countless water bullets at her. Once they strike into her and reach their peak height, Kakuzu forms a single handseal to form the water into a colossal dragon which strikes into Ryun from above and knocks back towards the ground in an unconscious state.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.
Ryun approaches a man that he has conversated with before...

So we Meet again Kakuzu of the Akatsuki while saying his line Ryun passively activates his 3 tomoe as his eyes glows red as the 3 commas on his eyes begin to swirl in a fast manner.

He then looks at kakuzu as he places his hands on the ground after looking , Ryun analyzes the hand gestures he uses & remembers from all his previous battles This must be a Earth or Water Technique Ryun then looks down & sees a pool of water form under him he quickly Turns his whole body into water as the pool begins to shoot bullets that go right through him as he backs up out of range from being under the pool of water

Suiton: Mizu Kawarimi
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

After escaping the pool of water Ryun Claps his hands together as a Giant wave of water surrounds him as he lets its go sending it towards Kakuzu.
Suiton: Suishōha
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.

Upon releasing the Large wave of water Ryun creates a large wave of wind that catches up with the wave of water pushing it faster & making it have more destructive abilities

Fūton: Fūsui Ranha no Jutsu
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.

Doujutsu: Sharingan
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
 

Negative Knight

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Ryun approaches a man that he has conversated with before...

So we Meet again Kakuzu of the Akatsuki while saying his line Ryun passively activates his 3 tomoe as his eyes glows red as the 3 commas on his eyes begin to swirl in a fast manner.

He then looks at kakuzu as he places his hands on the ground after looking , Ryun analyzes the hand gestures he uses & remembers from all his previous battles This must be a Earth or Water Technique Ryun then looks down & sees a pool of water form under him he quickly Turns his whole body into water as the pool begins to shoot bullets that go right through him as he backs up out of range from being under the pool of water

Suiton: Mizu Kawarimi
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

After escaping the pool of water Ryun Claps his hands together as a Giant wave of water surrounds him as he lets its go sending it towards Kakuzu.
Suiton: Suishōha
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.

Upon releasing the Large wave of water Ryun creates a large wave of wind that catches up with the wave of water pushing it faster & making it have more destructive abilities

Fūton: Fūsui Ranha no Jutsu
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.

Doujutsu: Sharingan
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
You never stated you reform, so I believe you're still in water form.
The moment you begin to form yourself into water, Kakuzu abandons the second part of his technique, performs two handseals and transforms the entire area around you (twenty meters in every direction but ends five meters in front of Kakuzu's feet) into a thick and deep swamp (twenty meters deep) which encompasses the entirety of your half of the battlefield. Since you're in water form and a mass of water is still in your vicinity, using an electrical current to offset the swamp's formation will result in your electrocution and likely death. While the swamp forms, he tosses multiple explosive tagged kunai in an upward arched path in case you try to escape the swamp via aerial means.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Kakuzu then performs the snake handseal, slams his hands upon the ground and shifts his gaze upwards towards the sky above before concentrating his efforts on opening a portal over Ryun. The portal is created twenty meters above the ground and quickly drops a massive boar-shaped lid made of earth onto the opponent. The lid itself travels downwards at a tremendous speed due gravity's pull on it, preventing any attempt to catch the object in its descent. The width of the lid is of such an expanse, on its collision course it will crush the entire area around Ryun and plunge her deep into the depths of the swamp below. Cautious as always, Kakuzu ensures he summons the lid so he's safely out of its radius, causing him no harm should the attack be successful.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
 
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Shīnju

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You never stated you reform, so I believe you're still in water form.
The moment you begin to form yourself into water, Kakuzu abandons the second part of his technique, performs two handseals and transforms the entire area around you (twenty meters in every direction but ends five meters in front of Kakuzu's feet) into a thick and deep swamp (twenty meters deep) which encompasses the entirety of your half of the battlefield. Since you're in water form and a mass of water is still in your vicinity, using an electrical current to offset the swamp's formation will result in your electrocution and likely death. While the swamp forms, he tosses multiple explosive tagged kunai in an upward arched path in case you try to escape the swamp via aerial means.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Kakuzu then performs the snake handseal, slams his hands upon the ground and shifts his gaze upwards towards the sky above before concentrating his efforts on opening a portal over Ryun. The portal is created twenty meters above the ground and quickly drops a massive boar-shaped lid made of earth onto the opponent. The lid itself travels downwards at a tremendous speed due gravity's pull on it, preventing any attempt to catch the object in its descent. The width of the lid is of such an expanse, on its collision course it will crush the entire area around Ryun and plunge her deep into the depths of the swamp below. Cautious as always, Kakuzu ensures he summons the lid so he's safely out of its radius, causing him no harm should the attack be successful.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
Ryun reforms hiself back into normal form as he quickly spits out a dense stream of water from his mouth as he aims it at the ground thats softening up under him , He Aims it at a angle so that he floats just above the swamp as its forming while getting the max speed out of the technique ,He Excretes extra chakra into the technique to make him travel at a faster rate
,Suiton: Suijinchū
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

Upon getting out of range of the swamp whilst still in mid air Ryun aims his technique right at the ground as the torret of water sends him high in the air while in the air he turns around while doing 2 quick handseals as he expels a thick high velocity water that falls all on Kakuzu leaving him stuck without being able to move

Suiton: Mizuame Nababara
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup.

Falling Ryun Makes 1 quick handseal as he emits a lightning spear from his hand as he throws it directly at Kakuzus head Killing Kakuzu as it goes straight through his mask on his face ,While electrocuting him aswell
Raiton: Gian
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Descripton: The user, after performing the Snake hand seal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
As Ryun lands1 meter from the swamp & 4 Meters from Kakuzus body
 

Negative Knight

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Ryun reforms hiself back into normal form as he quickly spits out a dense stream of water from his mouth as he aims it at the ground thats softening up under him , He Aims it at a angle so that he floats just above the swamp as its forming while getting the max speed out of the technique ,He Excretes extra chakra into the technique to make him travel at a faster rate
,Suiton: Suijinchū
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

Upon getting out of range of the swamp whilst still in mid air Ryun aims his technique right at the ground as the torret of water sends him high in the air while in the air he turns around while doing 2 quick handseals as he expels a thick high velocity water that falls all on Kakuzu leaving him stuck without being able to move

Suiton: Mizuame Nababara
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup.

Falling Ryun Makes 1 quick handseal as he emits a lightning spear from his hand as he throws it directly at Kakuzus head Killing Kakuzu as it goes straight through his mask on his face ,While electrocuting him aswell
Raiton: Gian
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Descripton: The user, after performing the Snake hand seal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
As Ryun lands1 meter from the swamp & 4 Meters from Kakuzus body
Other than the first water technique not being usable like that, its only mid-range in reach. So unless you came towards me, you're still within the vicinity of the swamp which spans out long-range in every direction. I could perhaps understand using this technique to move backwards by using the force behind it but by no means can you use it as a rideable wave to move forwards.
 
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