Inuzuka Open 4.0

Gèckö

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Rei's R&R
A rocky field with large boulders strewn about. A large river to my left.
We start at mid range
Right in sig
customs link in either of my bio
All you got
Post your bio and ill start
Unnoficial
battle 4/5
 

Tsuki

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Maroon text in sig (Updates in my profile).

So the large river is to my right and your left?
 

Gèckö

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ye and thanyou i'll edit soon
 

Gèckö

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Seeing my opponent appear before in search of battle, i quckly slam my palms to the ground and cause a mass of water to appear above youand start to fall towards you. As the water starts to fall, I activate 4 legged technique becoming more dog like. I then dash towards you with kuroh right next to me.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Shikyaku No Jutsu) - 4 Legged Technique
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: This technique grants animal-like accelerated fighting instinct and reflexes to the user. By enveloping their entire body in chakra and moving on all fours, they can obtain high speed movement and reflexes like that of a wild animal. Taught only to the members of the Inuzuka clan, this technique forms the basis of a Inuzuka clan member's taijutsu fighting style, and will add even more to their feral-like appearances; their canine teeth, their finger and toenails grow to claw-like length, their eyes also become more wild with their pupils becoming slits. When under the effects of this technique, an Inuzuka will display great feats of physical strength, speed, agility and endurance. The form is best suited for using and supporting the ferocious "hit-and-run" tactics that the clan is well known for, leaving the enemy barely any time to launch a counter attack.
Note: Can only be used by a member of the Inuzuka Clan
 

Tsuki

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Seeing a young man with what seemed to be a black cat, Mamoru gets prepared for battle as he sees his opponent slamming his palms to the ground. Expecting it to be a doton jutsu he stared at the ground around him to see where to go next. Instead, he saw a very light shadow surrounding him on the ground and so figured out that there was something over him.

Mamoru quickly hides underground with the help of his doton chakra as he also travels underneath the ground, passing by Okumura Rin. He stealthily raises up from the ground at mid range behind Rin in a stealthy manner. As soon as he could see his opponent, Mamoru disrupts his opponent's chakra to cause an illusion making them see many clones rising up from the ground at the same place where Mamoru was emerging from.

As Mamoru's pretending to be one amongst the croud of clones, he secretly manipulates his water chakra to be sent right underneath his target, making it emerge from the ground and forming it into a water bubble prison which would cause a normal human being to die from loss of oxygen if they don't get out of it.


Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.



Rank: D
Type: Supplementary
Range: Short-Mid
Chakra Cost:10
Damage Points: N/A
Description: This illusion creates numerous illusionary clones of the user that appear to emerge from the ground, trees, rocks, etc. If these clones are attacked, they appear to multiply. The user can co-ordinate his attacks with the clones to make it appear as if they are real.



Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source



Sorry, was half asleep while writing this ~_~
 
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Gèckö

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Seeing my opponent drop down into the earth, i perform the ram handseal causing all of the ground to turn into a sink hole sucking you deeper into the ground. I then cause the ground to shake violently.

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.
 
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