*Insert captivating thread title* ¬_¬

Baldy

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( ͡° ͜ʖ ͡°) Splooge-san is here for you :)
I'll fight Drackos this time o_o" Sorry

bb isn't it about time?

Alexander with pretty basic Katsuryoku training if you shall accept my love.
Alexander has such a ****** face. He says "Baldy is love, Baldy is life. All hail Baldy. I worship Baldy. Without Baldy, I am nothing."

Make your move e_e
 

Drackos

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I'll fight Drackos this time o_o" Sorry



Alexander has such a ****** face. He says "Baldy is love, Baldy is life. All hail Baldy. I worship Baldy. Without Baldy, I am nothing."

Make your move e_e
*insert long drawn out post about life and how Baldy is nothing.*

We are mid range (I assume), and how about we just do a normal grassy field. No water source. If you want something better just go ahead and change it. I don't really care.

Bringing forth a scroll from one of his many pouches Alexander grips it firmly in his left hand and with a swift single hand seal a plume of smoke bursts forth from the scroll. As the plume subsides nothing but a single small cup of warm coffee remains in its place. "You're missing 850 till you can be on my level." Taking a sip from his coffee he could feel the effects immediately. His heart beat steadily increased, his awareness jolted - Adachi's coffee, truly a work to marvel at. Simultaneously as he enjoyed his morning brew he released Suiton chakra into the earth causing, unbeknownst to his opponent, pools of human body sized water to form. The first was directly underneath the man. And a second would form directly underneath Alexander. Immediately there after he clasped his hands together. The earth around the man would shake moderately as two large spikes of Hot Ice burst from both of his flanks each aimed to impale him at his waist line.
Type: Supplementary
Rank: E
Range: Short
Chakra: 05
Damage: 10 (to user's health)
Description: The user of this jutsu takes out a scroll within his pouch that was prepared before battle and holds it in one of his hands. By channeling his chakra into it, it will then poof and summon a coffee mug in its place that had been in Adachi's house prior. After downing the coffee, the caffeine will take quick effect upon the user due to the scientific fact that it blocks the receptors that slow down nerve cell activity. As a result, the user will have a slightly faster heartbeat and bloodflow, and thus, will be unaffected by any jutsu that has a potential factor that could put him to sleep. This coffee was pre-prepared by Adachi himself and sits amongst dozens of other mugs that contain anything from lattes to doubleshot espressos, either steaming hot or icy cold. The reserves within the refrigerator or hot vending system are restocked daily so there will never be a shortage of coffee. Ever.
Note: Effect lasts three turns.

Type: Supplementary
Rank: B
Range: Short/Long
Chakra: 20
Damage: N/A
Description: Using his own chakra the user can, unbeknownst to his opponent, can create a single or multiple water sources within the earth. The water sources can vary in size, depending on the need of the user. The user can create up to 3 seperate sources but their size altogether can't exceed the size of a human sized pond. They don't form too deep in the ground, but about a meter or two beneath the surface. They can be used only as a source for other water techniques.
Note: Usable only thrice (3) per battle
Note: Only McRazor can teach this

Type: Offensive, Defensive, Supplementary
Rank: A
Range: Short – Long
Chakra: 30
Damage: 60
Description: Through the use of a single handseal, the user will either manipulate the earth or their chakras in their own body to produce and manipulate Hot Ice or existing Hot Ice. This is the most basic application of Hot Ice Release which allows the user to create highly versatile constructs such as shields, swords, walls, pillars, waves, spheres, weapons, and other forms. These constructs can be produced from the user’s body or alternatively can be produced anywhere from the earth around the user. There are limitations to this technique. Depending on the quantity of chakra applied by the user they will only be able to use this technique in certain ranges. D and C-Rank applications can reach up to short-range from the user’s position. B and A-Rank applications can reach up to mid-range. And S-Rank applications can reach up to long range. Additionally, should the user wish to sustain the constructs produced they simply need expend an additional amount of chakra per turn. For applications D to B-Rank the user need only expend 5 chakra. For A-Rank applications the user need only expend an additional 10 chakra. And for S-Rank applications the user need expend 15 chakra per turn. S-Rank applications of this technique require the use of the Snake, Boar, and Tiger hand seals.
Note: The S-Rank application of this technique can only be used three (3) times per battle.
Note: The S-Rank application of this cannot be used on consecutive turns.
Note: The forms created are simply static constructs, not complex forms or dynamic creations.
Note: No other S-Rank or above Hot Ice on the turn the S-Rank version is used

 

Baldy

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*insert long drawn out post about life and how Baldy is nothing.*

We are mid range (I assume), and how about we just do a normal grassy field. No water source. If you want something better just go ahead and change it. I don't really care.

Bringing forth a scroll from one of his many pouches Alexander grips it firmly in his left hand and with a swift single hand seal a plume of smoke bursts forth from the scroll. As the plume subsides nothing but a single small cup of warm coffee remains in its place. "You're missing 850 till you can be on my level." Taking a sip from his coffee he could feel the effects immediately. His heart beat steadily increased, his awareness jolted - Adachi's coffee, truly a work to marvel at. Simultaneously as he enjoyed his morning brew he released Suiton chakra into the earth causing, unbeknownst to his opponent, pools of human body sized water to form. The first was directly underneath the man. And a second would form directly underneath Alexander. Immediately there after he clasped his hands together. The earth around the man would shake moderately as two large spikes of Hot Ice burst from both of his flanks each aimed to impale him at his waist line.
Type: Supplementary
Rank: E
Range: Short
Chakra: 05
Damage: 10 (to user's health)
Description: The user of this jutsu takes out a scroll within his pouch that was prepared before battle and holds it in one of his hands. By channeling his chakra into it, it will then poof and summon a coffee mug in its place that had been in Adachi's house prior. After downing the coffee, the caffeine will take quick effect upon the user due to the scientific fact that it blocks the receptors that slow down nerve cell activity. As a result, the user will have a slightly faster heartbeat and bloodflow, and thus, will be unaffected by any jutsu that has a potential factor that could put him to sleep. This coffee was pre-prepared by Adachi himself and sits amongst dozens of other mugs that contain anything from lattes to doubleshot espressos, either steaming hot or icy cold. The reserves within the refrigerator or hot vending system are restocked daily so there will never be a shortage of coffee. Ever.
Note: Effect lasts three turns.

Type: Supplementary
Rank: B
Range: Short/Long
Chakra: 20
Damage: N/A
Description: Using his own chakra the user can, unbeknownst to his opponent, can create a single or multiple water sources within the earth. The water sources can vary in size, depending on the need of the user. The user can create up to 3 seperate sources but their size altogether can't exceed the size of a human sized pond. They don't form too deep in the ground, but about a meter or two beneath the surface. They can be used only as a source for other water techniques.
Note: Usable only thrice (3) per battle
Note: Only McRazor can teach this

Type: Offensive, Defensive, Supplementary
Rank: A
Range: Short – Long
Chakra: 30
Damage: 60
Description: Through the use of a single handseal, the user will either manipulate the earth or their chakras in their own body to produce and manipulate Hot Ice or existing Hot Ice. This is the most basic application of Hot Ice Release which allows the user to create highly versatile constructs such as shields, swords, walls, pillars, waves, spheres, weapons, and other forms. These constructs can be produced from the user’s body or alternatively can be produced anywhere from the earth around the user. There are limitations to this technique. Depending on the quantity of chakra applied by the user they will only be able to use this technique in certain ranges. D and C-Rank applications can reach up to short-range from the user’s position. B and A-Rank applications can reach up to mid-range. And S-Rank applications can reach up to long range. Additionally, should the user wish to sustain the constructs produced they simply need expend an additional amount of chakra per turn. For applications D to B-Rank the user need only expend 5 chakra. For A-Rank applications the user need only expend an additional 10 chakra. And for S-Rank applications the user need expend 15 chakra per turn. S-Rank applications of this technique require the use of the Snake, Boar, and Tiger hand seals.
Note: The S-Rank application of this technique can only be used three (3) times per battle.
Note: The S-Rank application of this cannot be used on consecutive turns.
Note: The forms created are simply static constructs, not complex forms or dynamic creations.
Note: No other S-Rank or above Hot Ice on the turn the S-Rank version is used

My heart twinged with envy as a desire for invigoration overwhelmed me. My breath reeked of contempt as I watched my opponent gulp down his coffee, a sacred drink mere mortals like him ought not to deserve.

I bet your nipples are lime green in colour, you uncultured swine.

Logically, such an utterance would follow after the contemptuous thoughts I had. Subsequently, the ground around me started shaking, and naturally, I surmised that an incoming attack was imminent. Without any significant gesticulation, a minuscule hole would be formed in the ground underneath you. Whilst seemingly innocuous, its effects became clear as soon as the spikes of Hot Ice rose on either side of me.
Originally planned to stab me, they soon betrayed your intentions as they grew instead towards the hole I created, in your general direction (though they would break apart as they approach the hole). My body was left unharmed, and I too was left with an innate sense of superiority.

Type: Supplementary
Rank: S
Range: Short-Mid
Chakra: 40
Damage: N/A
Description: A technique that encompasses the density of Earth and it's applications. By channeling chakra to a certain point on the ground within range, the user will massively increase its density to the point where the ground begins to act separately from the rest of the Earth, bending inwards on itself and forming a minuscule hole at said point. The deterioration extent is to a certainty where the ground does not break apart, but instead an external structural shift occurs, where this minuscule point begins to alter the behaviour of the terrain, acting as a epicenter for exaggerated geotropism to occur at irrational speed, where matter in the form of structures will be attracted and have their trajectory path changed towards the minuscule point. If matter is formed using the ground as a source (e.g. Earth techniques requiring the ground) Their growth will be altered in the way a plant faces where light intensity is at the most. Due to the Earth's natural attraction to the point created, the structures tops will ultimately bend towards it as it protrudes the Earth, differentiating from it's initial target and will fully grow/move at a different angle. This attraction from geotropism only works on techniques that have a constant, solid contact with the ground, since that is what is being altered. Therefore any techniques that don't adhere to this law (Fire, Wind and Lightning techniques) will not feel the effect of the gravitational pull on the ground. If a technique that is less in rank is affected by this, it will break apart as it reaches the point. Though on the other hand, the attraction also isn't strong enough to pull techniques of a higher rank and power towards itself, nor any living organism.
~Can only be used twice per battle.
~No techniques above S-rank for this and the following turn.
~No Earth above A-rank whilst this is active.
~If not destroyed, will last three turns.



Unbeknownst to you, I would activate an ability of mine almost immediately after the execution of my previous technique. As I do so, I would saunter towards you haughtily, but with brisk steps in order to make up ground quickly and enter close-range. In conjunction, a portal would be formed directly behind you, through which six earthen arms would emerge, taking hold of various body parts, with the eventual outcome of cracking your back.
Upon contact, however, you would be subjected to a sudden, and gigantic weight increase, rendering your body parts immobile as you experience what can only be described as agony.

Type: Supplementary
Rank: A
Range: Short (Short range contact to inject chakra)
Chakra Cost: N/A (+10 chakra cost to techniques if weight is altered)
Damage Points: N/A
Description: This is one of the advancements of earth release, a corresponding technique with the Added/Light Weight techniques. The user will inject his chakra into an already existing earth technique, or infuse it with a technique that is already being created (an activation based technique). This technique grants its fellow earth-based jutsu the ability, on touch, to freely manipulate the weight of an object. This is done through similar means of how a actual ninja does it, by simply making physical contact and injecting his/her chakra into the objects manipulating the weight towards their own desire. This is essentially the same thing, but with earth-based techniques injecting the chakra instantly on contact, the earth technique is nothing more then a medium to allow for this to happen, the users chakra is what manipulates the weight ultimately. This technique allows for either to manipulate the weight of an object/living being to increase dramatically or decrease exponentially, to achieve similar effects of the Added/Light weight techniques, either to increase the weight of a being, preventing his movement, or decreasing the weight of other earth techniques, making it weaker in damage. Different usages could be, for example, the user can rise a spike that impales the opponent, after done so, using the earth spike as a medium they will inject their chakra into the opponent, freely manipulating his/her weight, however way the user wishes to go about it. This is only an example, but it is fairly unlimited to anything that is logical and bound to the rules of the Added/Light Weight technique, this includes KG/CE earth based, metal objects, living beings, etc. This technique can only increase or decrease the weight of the affected substances up to scale factor of 10x (ten times above or below its weight). The activation of this technique if requested, is instantly, and lasts up to four turns. The reason for its instant activation is because it basically does no harm or effect until an earth object has touched and injected its chakra. When the earth technique is infused, it does not lose any of its physical damage capabilities or defensive stature. It remains with the same effects, the ability is only activated on touch. After the structure has touched and injected its chakra to manipulate the weight, it essentially loses the ability to do it anymore, unless the user, performs this very same technique once again to grant it the same ability. This technique can only be used with techniques which its purpose is to touch the opponent to inflict damage, so spikes to stab an opponent, humanoid structures to punch a technique, etc. Overall, mainly offensive techniques can be used with this, supplementary techniques alone will not work will the technique well. Combination of offensive and supplementary can work with the technique, but depends on how it is worked logically, if its purpose is to touch the opponent and inflict damage or pain, then it can be used along side this technique. Moving Earth Core for example can not be used.

Note: Can only be used two times
Note: Can only be Taught by Noni
Note: The activation lasts up to three turns



Type: Attack
Rank: A
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user makes six arms appear out of a vertical portal behind the opponent ; two grab an opponent's legs and makes them fall backwards. Two pairs hold the foe up at their back, and a pair grabs his upper body. The pairs at the upper body and legs pull, cracking the foe's back.
Note:
♦ Can be used 4 times per battle.
♦ Copyrights © Blizzard.



Yeah, I got a bit carried away with the narration at the start but ¬_¬
 
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