[SC] Incomprehensible Hissing

Inch

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I arrive!! What do you know about the Snake Contract Inchato
Okay so in Naruto the snake contract is the counterpart to Toad contract with the more evil characters using snakes. So a lot like the toad contract, there are a lot of snake summonings and related ninjutsu compared to other summonings, and it can also potentially lead to Snake Sage Mode, which is sort of the pinnacle of the contract's snake ninjutsu. The lower level snake ninjutsu is primarily concerned with releasing snakes from one's body and taking on snake-like properties. The summonings provide lots of different snakes, most of which are in the giant category.
 

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A tattoo sounds cool
Don't listen to the kids in school, tattoos are not cool!11. But somking is :coffee:

*Magically draws a tattoo on your person*

There we go. Now get some of your blood, run it over the ink, and summon a Snake infront of us. Makre sure to aim to the side, we don't want to get crushed.
 

Inch

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Don't listen to the kids in school, tattoos are not cool!11. But somking is :coffee:

*Magically draws a tattoo on your person*

There we go. Now get some of your blood, run it over the ink, and summon a Snake infront of us. Makre sure to aim to the side, we don't want to get crushed.
Very cool

*I bite the tip of my thumb, drawing a an amount of blood sufficient for my purpose. I then rub the blood along my new tattoo and perform the summoning jutsu through the tattoo, using a sufficient yet not overbearing amount of chakra to do so. While doing this, I direct myself to the side of us. The result, I assume, is a very big snake.*
 

Akuma

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Very cool

*I bite the tip of my thumb, drawing a an amount of blood sufficient for my purpose. I then rub the blood along my new tattoo and perform the summoning jutsu through the tattoo, using a sufficient yet not overbearing amount of chakra to do so. While doing this, I direct myself to the side of us. The result, I assume, is a very big snake.*
The smoke clears and a generic snake as large as 30 meters appears before us:

(Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:
The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.
Note: requires snake contract.
Note: can only be summoned once

That was pretty good, make it disperse back to Ryuchi Cave, then do the same thing. This time we're looking for a more specific Snake, the dual headed one. Give it a try.
 

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The smoke clears and a generic snake as large as 30 meters appears before us:

(Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:
The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.
Note: requires snake contract.
Note: can only be summoned once

That was pretty good, make it disperse back to Ryuchi Cave, then do the same thing. This time we're looking for a more specific Snake, the dual headed one. Give it a try.
With a puff of smoke, I release the large snake back to Ryuchi Cave leaving no trace of it having been there.
That done, I once again wipe some blood onto my new tattoo from my thumb and focus my chakra into it to perform the summoning jutsu, and whilst doing so I clearly picture the giant two headed snake you described while also using the correct amount of chakra necessary.
 

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With a puff of smoke, I release the large snake back to Ryuchi Cave leaving no trace of it having been there.
That done, I once again wipe some blood onto my new tattoo from my thumb and focus my chakra into it to perform the summoning jutsu, and whilst doing so I clearly picture the giant two headed snake you described while also using the correct amount of chakra necessary.
(Kuchiyose no Jutsu: Sōtōja) - Summoning Technique: Dual Headed Snakes
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description:
The user summons a double-headed, snake to attack his enemies. The snake is not big but is very fast and dangerous. Its bite carries a B-Rank physical damage and its body is small and slippery. Its mass is somewhat larger than the user but not by much.
Note: Requires signing of the Snake Contract
Note: Can only be summoned once

Well done once more. Now, because I think it's pointless to keep paying attention to generic summons, we will skip the 3-headed one, given it's just a stronger version of this. Unless you need a review for it. And we will jump onto Manda!

(Kuchiyose no Jutsu: Manda) - Summoning Technique: Manda
Rank: F
Type: Offensive/Defensive
Range: Short
Chakra cost: 50
Damage points: N/A (-10 to user upon summoning)
Description:
Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once.
Note: requires snake contract
Note: can only be summoned once

You must know who Manda is, so review it. Tell me all the strong points and weaknesses about it. Remember that Manda is a very taxing summoning, and can sometimes play against you. I.e if you're injured in battle, it can very well turn on you, in your weakened state.
 

Inch

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No, I should be good. Summoning jutsu are really straight forward.
And dope, Mandas by far the coolest of the Sannin summons.
So Manda's size, while useful, is also a bit of a weakness for him as it's difficult to defend his whole body, though his tankiness does make up for this. His overall tankiness and size can make him really effective offensively though, as there's not toooo many counters for Manda just rolling on top of you. His ability to burrow through a-rank chakra is useful for both escapes and surprise attacks. His tail attack is kinda eh imo though.

I do have a few questions about this guy. How does his skin shed substituting work? Does he need to have prematurely shed skin and then he can swap with it, or does he just shed it as he's getting hit by the technique. And also, who decides if Mandas going to turn on me? I would never type out how my summon is like "Nah, **** you" and then proceeds to attack me, so is this something my opponent would need to do orrr..?
 

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No, I should be good. Summoning jutsu are really straight forward.
And dope, Mandas by far the coolest of the Sannin summons.
So Manda's size, while useful, is also a bit of a weakness for him as it's difficult to defend his whole body, though his tankiness does make up for this. His overall tankiness and size can make him really effective offensively though, as there's not toooo many counters for Manda just rolling on top of you. His ability to burrow through a-rank chakra is useful for both escapes and surprise attacks. His tail attack is kinda eh imo though.

I do have a few questions about this guy. How does his skin shed substituting work? Does he need to have prematurely shed skin and then he can swap with it, or does he just shed it as he's getting hit by the technique. And also, who decides if Mandas going to turn on me? I would never type out how my summon is like "Nah, **** you" and then proceeds to attack me, so is this something my opponent would need to do orrr..?
It sheds it's skin after or during the attack, it's pretty much situational, if it's burned alive, it'll shed as the flames burn the skin or are subdued. Manda turns on you if you are low on chakra or if you take critical (near-death) damage, it's not something you'll want to type out, but your opponent might certainly point it out. Best thing to do at that point is make the summon reverse summon due to it's summoner being too weak to deserve it's help or w/e (Manda's got a shitty attitude yo).

So in this technique after summoning "Dual Headed Snakes" you can have them release some type of drill-like projectile from their mouth, it's unclear what these are in reality. But we do know they are very sharp and can kill a person if hit. They could be wind drills, saliva, fangs, idk.

(Jasenshi) Spinning Snake Thorn
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: A technique exclusive to (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes in which they will release drill-like projectiles from their mouths at the target.
Note: Requires signing of the Snake contract
Note: Can only be used by (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes
This is pretty useful. Imagine having a chain in your sleeves at all times which you can manipulate as you wish, except they can even bite and bind things at will, pretty deadly chains tbh. Nothing to add more to it, these snakes are actually very damn long. Capable of reaching up to Mid range. You can use them to bite onto surfaces or objects and pull you torwards them, helping you escape attacks or change locations.

(Senei Jashu) - Hidden Shadow Snake Hands
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points: 30
Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes
 

Inch

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It sheds it's skin after or during the attack, it's pretty much situational, if it's burned alive, it'll shed as the flames burn the skin or are subdued. Manda turns on you if you are low on chakra or if you take critical (near-death) damage, it's not something you'll want to type out, but your opponent might certainly point it out. Best thing to do at that point is make the summon reverse summon due to it's summoner being too weak to deserve it's help or w/e (Manda's got a shitty attitude yo).

So in this technique after summoning "Dual Headed Snakes" you can have them release some type of drill-like projectile from their mouth, it's unclear what these are in reality. But we do know they are very sharp and can kill a person if hit. They could be wind drills, saliva, fangs, idk.

(Jasenshi) Spinning Snake Thorn
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: A technique exclusive to (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes in which they will release drill-like projectiles from their mouths at the target.
Note: Requires signing of the Snake contract
Note: Can only be used by (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes
This is pretty useful. Imagine having a chain in your sleeves at all times which you can manipulate as you wish, except they can even bite and bind things at will, pretty deadly chains tbh. Nothing to add more to it, these snakes are actually very damn long. Capable of reaching up to Mid range. You can use them to bite onto surfaces or objects and pull you torwards them, helping you escape attacks or change locations.

(Senei Jashu) - Hidden Shadow Snake Hands
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points: 30
Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes
Hidden Shadow Snake Hands is awesome, no questions.
 

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Sorry i'm backed up with irl stuff

Pretty much an advanced version of Hidden Snake Hands, where there are several Snakes leaping out of your sleeves at the target(s). Useful for numerous targets at the same time or pull larger objects torwards you, or vice versa.

(Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands
Rank: B
Type:Supplementary
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes

Personally think you'll like this second one, well, atleast if you have Fuuinjutsu training. I'll let you expand on this one yourself, see what you can tell me about it in detail..
(Hebi o Kyūshū) Chakra Absorbing Snakes
Type: Offensive/Supplementary
Rank: B
Range: Short
Chakra Cost: 20 (-50 chakra per turn)
Damage points: N/A
Description: The user restrains the target with snakes that he summons from his sleeves which will wrap around the target and steadily absorbs their chakra. The more the captured target increases their chakra, the tighter the grip from the snakes. The snakes however cannot absorb endless amounts of chakra and will eventually saturate. They are also susceptible to damage from techniques and their binding power is of B-Rank physical strength. While bound, the target will face a stead drain of chakra which will make it increasingly difficult to mold chakra for techniques (1st turn, no S-Ranks or above, 2nd turn, no A-Ranks or above, 3rd turn and onwards, no B-Rank or above). Senjutsu chakra or Bijuu chakra cannot be absorbed and will immediately end the technique, making the snakes either crumble into rocks or disintegrate. The chakra drained is lost.
Note: Binding can last up to 4 turns
Note: Can only be used by Snake Summoners and requires Fuuinjutsu knowledge.
 

Inch

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Sorry i'm backed up with irl stuff

Pretty much an advanced version of Hidden Snake Hands, where there are several Snakes leaping out of your sleeves at the target(s). Useful for numerous targets at the same time or pull larger objects torwards you, or vice versa.

(Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands
Rank: B
Type:Supplementary
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes

Personally think you'll like this second one, well, atleast if you have Fuuinjutsu training. I'll let you expand on this one yourself, see what you can tell me about it in detail..
(Hebi o Kyūshū) Chakra Absorbing Snakes
Type: Offensive/Supplementary
Rank: B
Range: Short
Chakra Cost: 20 (-50 chakra per turn)
Damage points: N/A
Description: The user restrains the target with snakes that he summons from his sleeves which will wrap around the target and steadily absorbs their chakra. The more the captured target increases their chakra, the tighter the grip from the snakes. The snakes however cannot absorb endless amounts of chakra and will eventually saturate. They are also susceptible to damage from techniques and their binding power is of B-Rank physical strength. While bound, the target will face a stead drain of chakra which will make it increasingly difficult to mold chakra for techniques (1st turn, no S-Ranks or above, 2nd turn, no A-Ranks or above, 3rd turn and onwards, no B-Rank or above). Senjutsu chakra or Bijuu chakra cannot be absorbed and will immediately end the technique, making the snakes either crumble into rocks or disintegrate. The chakra drained is lost.
Note: Binding can last up to 4 turns
Note: Can only be used by Snake Summoners and requires Fuuinjutsu knowledge.
All good, meant to reply to this sooner but it must've slipped through my subscribed threads without me noticing.

Anyway, the second jutsu starts the same way that most jutsu of this variant do: releasing snakes from your sleeve. This makes it difficult to know that they're chakra draining snakes until they're actually draining chakra. Once they've bound up the target, they begin leeching chakra (50 per turn) in such a manner that the target will also be prevented from using high rank techniques. Unlike the chakra draining aspect, this jutsu restriction grows in potency with each turn that this jutsu is maintained with a rate described in the description.

While these effects are dope and strong, the technique is still rather weak with its B ranking, so really just about anything can counter it so long as the target doesn't mess up too badly.

Question: do I get the chakra this jutsu drains, or does it go to the snakes?
 

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All good, meant to reply to this sooner but it must've slipped through my subscribed threads without me noticing.

Anyway, the second jutsu starts the same way that most jutsu of this variant do: releasing snakes from your sleeve. This makes it difficult to know that they're chakra draining snakes until they're actually draining chakra. Once they've bound up the target, they begin leeching chakra (50 per turn) in such a manner that the target will also be prevented from using high rank techniques. Unlike the chakra draining aspect, this jutsu restriction grows in potency with each turn that this jutsu is maintained with a rate described in the description.

While these effects are dope and strong, the technique is still rather weak with its B ranking, so really just about anything can counter it so long as the target doesn't mess up too badly.

Question: do I get the chakra this jutsu drains, or does it go to the snakes?
The chakra drained goes to the user, given the snakes are connected through your body when you summon them through your sleeves, either that or they are transfering it to you while absoring it from the enemy.

So this a variation of Manda's Skin replacement, it was made so that all snakes can do so now. It's really versatile as now even your snake csj have the ability without needing to include it into the summon, although you can still do so. Nothing to explain really as we already went over it with Manda.

(Kyodaija Kawarimi) Snake Body Replacement
Rank: B
Type: Supplementary
Range: Short-mid
Chakra cost: 20
Damage points: N/A
Description: Snake summons have the ability to shed their skin in a manner of body replacement technique which is used for the replacement technique while the snake hides underground. During the battle with gamabunta and katsuyu, Manda used this technique to evade from toad oil flame bomb; the skin was deceiving however it had a transparent opacity, which in between attack wasn't noticeable.
Note: can only be used by Snake summons

This is better used during spying missions or simply NW activities, I don't recommend it being used in battle. Mainly because it counts to your clone limit usage per battle, and you don't want that when it can only use Snake nin and regular Taijutsu up to B rank. Not to mention it cannot go farther then short range of you. It's otherwise useful to deceive peers into thinking it's the real you in missions or what not.

(Hebi Kage Bushin) Snake Clone Technique
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage points: N/A
Description: A jutsu develop for spying and gathering information which involves the user summoning a small snake from his sleeve. The user will then have the snake transform into a pure reflection of themselves. The user is able to know exactly what the clone is doing. The clone is only able to use basic snake ninjutsu and taijutsu up to B rank. The clone is linked to the user and is controlled at a distance through mental commands, unlike normal clones which can act independent from the user.
Note: Counts towards the users clone limit.
Note: Only one can be made at a time.
 
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