I'm Loving it

21 Savage

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You know the rules. Anyone is allowed be it MU or SCORPS, preferably a CC member, a GYOJIN to be precise
Arch Bishop in sig. Post bio and begin.
 
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Nathan

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Fine. I'll take this. Gyojin in sig. Just be aware, I am considered a Gyojin master.

I went ahead and found your bio for you:

John walks up to the field to see this young man standing strong. John stops at mid-range from the boy.

Looks like you want a battle. Fine, I'll begin then.

John begins by gathering up some water molecules in his left hand from that he then thrusts his palm forward releasing a shockwave through the air towards the mans torso. The shockwave should connect with the man's torso not too long after it was released, causing the boy some pain, he'll have loss of breath for a short while.

Finally John sends his water chakra up high into the atmosphere to collect a huge amount of water that will arrive shortly.

My name is John, John Reese.

(Gyojin Karate: Jodan Bakusho) - Fishman Karate: Exploding Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 25
Damage Points: 50
Description: The user will thrust one palm forward, aiming at a desired body part belonging to the enemy, causing him to be blown back by using the water molecules in the air to release a shock wave. Due to the water molecules being very little in size, only doujutsu is capable of actually seeing the shock wave being created. A regular ninja will think its a simple palm thrust. Once the shock wave connects, it will be difficult for the enemy to breathe normally for one turn, due to the impact. This palm trust is powerful enough propel large summon up to long range.

Suiton: gisugisu mizu kaishuu (Suiton: atmosphere water collection)
Rank: B
Type: supplymentary
Range: Short-long
Chakra Cost: 20
Damage Points:N/A
Description:the user collects water from the atmosphere (it takes 3 turns to collect the water)
 
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21 Savage

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Oh its you. We begin at mid range on a plain grassy field with no water source in sight.


Bolin notices an older man walked into the field, he was astonished because he knew whom he was, the man whom Bolin ran away from but now fate caught up with him. As the man started the battle, Bolin was ready but yet still terrified at his sight.
The man performed an attack but Bolin never could tell what kind of attack it was but in a sec, he felt an alien chakra in his system, he couldn't breathe well, he gasped for breath as he slowly falls to the ground expecting the technique to wear off. He thought in him self "He's really as strong as the Legend portrays him, Alas! He dies by my hands ...."
He thought for a minute what foul play had been played.
"Is this the end? Is this how i die by without cause? Curse you Priest you should have warned me ..."
 

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You make it sound like it's a bad thing. That's fine, I need no water anyway.

--------------------

Watching the boy as he collapses to the ground. John thought that was way to easy.

You'll be fine, I'll go easy on you. You should have your breath back so dodge this.

John gathers up some chakra he mixes it with his saliva creating a sticky like chakra, almost like honey actually he then proceeds to spit it out from his mouth and the honey like mixture goes towards the boy. If hit the boy will just be unable to move it until it is broken.

So, what's your name, kid?

(Kyoujin Hachimitsu) - Stiff Honey
Rank: B
Type: Supplementary
Range: Mid-Long
Chakra Cost: 20
Damage Points:N/A
Description: This jutsu is when the user spits out a gooey and sticky thing. It is honey. When it is spit out, the opponent can't move.

1/3 turns until the atmosphere water collection is complete.
 

21 Savage

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Slowly yet gradually, Bolin starts retrieving his breath, in one go he could breathe.
"What did you do to me, i thought that was the end ..."
Immediately, he sees the man trying to spit out something, in quick succession, he weaves 2hs and as the man spits out the honey, Bolin releases a torrent of water that also washes away the honey. Continuing, he places the man in an illusion where he sees Bolin's clone running towards hhm, as it gets into short range, it disperses into a bunch of cherry blossoms blocking his view of bolin.
He quickly makes 2hs before slamming his hands on the ground making the earth below John spiral itself inwards crushing his bones while he was in the illusion. The last tech was done immediately the illusion was successful making escape almost impossible.
"I'm Bolin, your worst nightmare"


(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/DefenceRange: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
( Genjutsu: Kasumi no Jutsu ) - Illusion Technique: Mist Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: N/A
Description: The user creates an illusionary clone that charges towards the enemy, jumps, then explodes in a cloud of cherry blossom petals which results in confusing the opponent and obscuring their vision, leaving them open for attack.
(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
 

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Waiting to see what the man does due to the honey, John sees the man stand up and release a torrent of water towards John, the honey is removed from the boy, the water and the honey cancel one another out. John is unimpressed by the man, suddenly a clone is seen running towards John. It didn't seem like a shadow clone since there was no puff of smoke. But without being too careful, John gathers up some wind chakra in his feet and uses it to propel forward towards the clone as soon as he reaches the clone he merely holds out his hand and punches the clone, to his surprise his punch phase right though the clone, so John knows exactly what the technique is now, it's a genjutsu so John quickly grabs out a kunai and cuts his little finger on his left hand causing the clone to phase in and out till it is completely gone. John keeps the chakra in his feet and continues towards the boy standing there looking proud of himself.

My worst nightmare? You don't know anything do you, kid?

Reaching the kid, John gathers up some red sand chakra in his right hand, then he proceeds to land a punch on the boys face, left side of the boys face. The force behind the punch and the chakra infused punched, hurts. The red sand is released, doing minor burning damage to the boys face as well as some internal damage. The boy is push backwards about three meters.

I just hate cocky kids. You will find the true meaning of nightmare in a few more moments, unless you are done right now, well then that is just a shame.

Kyu Doragon Jutsu: Teisei Orijin Tsuppari! | Nine Arts Dragon: Whisper Origin Thrust! x 2
Type: Supplementary
Rank: C-rank
Range: Short
Chakra: 15
Damage: N/A
Description: Using this technique the user can passively create bursts of wind at any time, any specific point on the users body. This technique is mainly used to physically evade most techniques with the help of the wind chakra. Also by the choice of the user, they can send their wind chakra to their feet to have the ability to propel their self to any point they want, forwards, backwards, left, or right if the user chooses, that being said, if they want to change another direction they would have to re-use this technique again.
Notes:
- Must be a practitioner of Kyu Doragon Jutsu | Nine Arts Dragon

(Niiro Suna: Sabaku no Hōtō) Red Sand Release: Desert Sparda
Type: Supplementary/Offensive/Defensive
Rank: B
Range: Short/Mid
Chakra cost: 20
Damage points: 40
Description: The user releases Red Sand as he punches, kicks or uses basic taijutsu motions which allows for blasts of Red Sand to be incorporated into free-form taijutsu and Taijutsu use that does not incorporate chakra usage. The user can also perform arm motions such as waving of the arms in an arc like motion or kicking of the legs in swift motions to release crescent arc-like blasts, waves or torrents of Red Sand allowing the user to attack the opponent from a moderate distance such as Mid Range. The blasts and arcs hold enough force behind them to knock the opponent back as well as possibly bruise the internal organs but it's real damages comes in due to the heat and properties of the Red Sand. This justsu is more of a way to create openings in the opponent's stance or exploit openings or weak points in the opponent's stance. The Red Sand follows the strengths and weaknesses found in the element itself.
Notes:
-Cannot use any other Red Sand jutsu the turn this is used
-The user can only create four blasts, arcs or waves with each use, with the total power divided between them.

2/3 turns until the atmosphere water collection is complete.
 
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21 Savage

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Bolin's gaze was fixed on the guy all time long from when he broke out of the genjutsu, he sees him propelling himself towards Bolin's location to engage him in short ranged fight which Bolin was not a fan of. An idea struck him as he gave a deadly smirk. The man approached Bolin swiftly with expertise but unknown to him, Bolin had started gathering fuuton chakra into his dominant right hand ready to materialize out a demon like claw. As the man got close enough for a punch, Bolin ducks and at the same time throwing his hands upwards a claw like gust of wind materializes out tearing John's puny body to an unequal half due to the exerted force and pressure mixed with the element of surprise. His body halves dives into the sunshine before landing gracefully on the ground, dead.
"I told you i was your worst nightmare but you chose not to believe"


(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
 

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Speeding towards the boy. Getting closer and closer to the boy, John notices at the right hand of the boy forming a large claw of some sort so with that, John sends his earth chakra into the ground right below the himself. Creating a strong flat pillar of earth that pushes the him up into the air and over the boy. Avoiding the claw completely, and landing back on the ground short range behind the boy.

"Am I supposed to be scared of that pathetic attempt?"

"It's time to end this, don't you think?"

After waiting the three turns, John looks up to see the huge amount of water hovering high up in the air. So with that he sends the water to where the sun is and creates a massive and thick disk of ice cold water beneath the sun. Doing this creates a sort of magnifying glass which creates a huge beam that descends directly towards the boy. This beam is so powerful and so accuracy one could say it is a one hit knock out. The beam hits, and the ice cold disk breaks releasing a dangerous amount of large ice shards towards the boy. Even with the beam being as strong as it is, the ice shards just finish him off.

"There are some techniques that are out there. That you would have seen to believe, and you been given one of them, you fought well. Just not well enough, I'm sorry. But that ego of yours needed to be set straight."

(Kyousei Doton No Jutsu) – Greater Earth Style Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Descripton: Creates strong pillars, tools and shields made out of earth.

Suiton: taiyou bakufuu (suiton: salor blast)
Rank: s
Type: supplymentary
Range: Short-long
Chakra Cost: 70
Damage Points: 100
Description: after usin the suiton: atmosphere water collection (waitin for 3 turns) the user creates a hugh, really thick water disk high above the clouds and it is frozen (bcoz its realy cold). The disk magnifies the suns rays to blast a beam that hits the opponent wit pin point accuracy, after the blast the disk brakes and ice shards falls on the opponent. It?s a one hit K.O (exceptions are time/space jutsu)
Note: can only use once per battle
 

21 Savage

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Bolin thought he had ended the man as he simply hovered above him landing slightly behind him, Bolin leaps back a bit while facing the man (still in short range).
" You should give up, everything you do leads up to me. All your attacks, i'm the man who invented it ... I've got the power of your mind, i'm da boss, a god, your future is my design"
Not long now, Bolin notices a huge water collection above the man, it was his technique, assuming his sumo-like stance he stays alert. He sees the formation of the water forming a large disk below the sun ice cold, he knew the man's attack would be from there.
"Stop being predictable, you're a ninja for crying out loud .... Have you heard about the element of surprise"
Bolin held his paws facing the location and by the moment he notices the beam, he focuses chakra into his paws and with that he instantenously absorbs the force of the beam completely and with ease erasing its existence. Instantly he releases the absorbed force (80 damage = F rank and speed) in form of a blast of focused air pressure (he would be unable to see this) aimed at the man in close range leaving him unable to defend due to the close proximity.
The ice breaks just above him and the presence of the shards above him, he once again focuses chakra into his paws releasing a repelling force that repels all the shards away from sight but Bolin had extra plans for its disapperance.
"Can you see why everything you do leads up to me?"
Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru)
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Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously used to absorb A-rank, 80 damage if used to absorbed s-rank force)
Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard, striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that aborbed it. While the paw instantenously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it for a while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he can release the absorbed force immediately.
*The user can simultaneously perform a Paw Paw technique to add damage*
*Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from upto S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb upto A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.
*Can only be used once every 2 turns for normal members why Legends can use this with no turn rest except when their paw receives damage*
*Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use*
*Bartholomew legends can use it 5 times per battle, regardless of what rank is used on*
 

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Sorry for the double post,this was required.
Paw Arts: Repel (Nykyujutsu: Oshi)
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Rank: B
type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: 20
Damage: 40
Description:A simple yet effective technique to use as both an attack as well as a defense. The user will repel a solid object or technique using one or both of his paws. He repels the targeted object or technique to another location, away from the battle field. This can be done to avoid techniques or attacks or to remove hindering objects from the battle field. However, its main ability comes with the ability to call forth that object once again to a different location on the field. This can be useful to attack an unsuspecting enemy or to provide a fast defense. The object will appear in any location of the field. The main thing to consider is, however, the lack of momentum the object will carry once it appears. In this case, to be used as an attack, gravity and other forces might be necessary to exploit to give maximum effect. Techniques that are not physical or tangible in nature like fire, lightning or wind will not be able to be called forth as once they are replled and sent away, they lose their shape and disperse wherever the user might have sent them. Fire and Lightning will also damage the user upon making contact with the paws making the paws unusable for 2 turns. The size of the target is relevant and proportional to the rank within the clan being that the maximum size it can affect is up to 10 times the users mass.
Note: Calling forth the object counts as a move and the user needs to spend additional chakra
Note: Can affect techniques of one rank higher if they are tangible and physical in nature (Earth, Water, etc)
Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object
Note: Object can be called forth inbetween 5 turns after the technique was used"
Note: This technique can't be used to repel enemy ninja to desired locations, however summoning and clones can be affected as such.
 

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I don't agree with your move at all. The solar blast technique cannot be countered/absorbed or dodged by any means technique. Only space and time techniques, which you don't have. So you would get hit and well die. But meh, I'll reply.

----

Watching as the beam destroys the boy. Out of utter shock the boy counters a uncountable move. The boy did such by taking a weird stance, so to be ready for completely anything. John performs one hand seal and flows his fire chakra all throughout his body and just waits. As the boy changes his stance to face John. John waits something hits John and hits hard but before the technique could do complete damage he disappears into a cloud of fire. John reappears mid-range from the boy.

"That ego is sickening."

John next performs one handseal he releases from his mouth some water to his right. The technique needs some time to prepare until it is ready.

"If I don't kill you before this technique is ready. It will kill you, no counter, no avoiding it. It will kill you, and when I do. I am going to medical shut your mouth close cause if you do manage to come back, you won't be able to talk, no one needs to hear that egotistical voice of yours."

Finally John channels sound chakra in his ears and in his lungs, so he'll be able to hear a technique that the boy used previously. Using this technique, it'll give John a heads up.

"..."

Being second in command only to the clan head. John shares basic abilities related to their genetic traits, such as: incredible physical abilities (x2 strength and 1.5 times faster then a regular human).
- So yes, I can tank more damage then a normal human being.

(Katon: Kaji Kawari) - Fire Substitute
Type: Supplementary
Rank: C
Chakra Cost: 10
Damage Points: N/A
Description: This jutsu uses the Ox handseal. When your opponent attacks you, you disappear in a cloud of fire. When you poof away, your opponent gets burnt while they are in that cloud of fire that you created

John can perform B-Rank and below water techniques without the use of hand seals. The remaining A-ranks and above water techniques, John is able to perform those with only a single hand seal and with great speed.
suiton: kibaku bisai mizu bomu (water style: explodin mirco water bomb)
Rank: S
Type: Attack
Range: Short-long
Chakra Cost: 65
Damage Points: 130
Description: after performin the neccessary hand seals, the user will spit out chakra infused water. the user will create a huge pillar of water and once it reached its maxmium height, the pillar will explode into a fine cloud of microscopic water bombs.
These tiny bombs will be controlled by user's chakra as they move towards their target. The target will then unknowingly breathe in the cloud. These tiny bombs will then travel throughout the body and detonate, causing microscopic explosions.
This in turn causes the body to disintegrate on a cellular level.
*have to wait 3 turns for the pillar to reach its max height.*
*can only be used once and now S rank jutsu for the next turn*

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns
 

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Meh, i hate this buh i'll continue too. Whats your gyojin tracking speed?
...........
Bolin seeing the man disappear and re appear in mid range.
"you've got a lot of tricks up your sleeves"
Bolin sees the man spit a globule of water beside him as it drastically increases in height.
"wat dafuq is that, i better stop it"
Weaving the tiger hs, he spits a thin pressurized stream of water from his mouth concentrated on the pillar successfully hindering its formation further.(by this time you would be doing the sound tech). Proceeding, Bolin weaves the ram handseal creating rings of fire around the man (desired locations in jutsu description) instantly rushing in to burn the man to ashes.


(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
( Katon Enjin ) - Fire rings
Type : Offensive
Rank: B-Rank
Range: Short- Long
Chakra : 20
Damage : 40
Description:The user starts by waving the ram handseal then the user channels his katon chakra from his body to the air around thetarget then the user uses the katon chakra to form a body offire that is shape manipulated into 5 circles of fire(1 abovethe target, 1 in front of the target, 1 behind the target, 1 to the target, 1 in front of the target, 1 behind the target, 1 to
the target's right and the last to the target's left) that later rush in to burn the target in the middle at the user'scommand.
Note
- The circle does not have any space, it is filled with fire.
- Can only be taught by shonnen.
- Can only be done thrice in a battle.
- The jutsu lasts for one round.
 

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As the water pillar is created the boy destroys it as soon as it is built. John didn't worry about protecting it. There is always other ways do kill someone. But pretty much after the pillar of water is destroyed a ring of what looks like to be fire is made in front of John he also sees out of his peripherals that there are two more on both his right and left side. So to counter that he gathers up some water in his mouth and then releases it like a waterfall, and using manipulation he creates a hurricane that protects him from all angles. Dowsing the flames down to nothing, while in the hurricane John looks up to see a ring of fire above also getting dowsed by the water. The water hurricane ends and John looks fine with next to no damage down to him.

"Not bad. Remember I can hear a lot of things now."

John then finishes of his move by performing a single seal and releases chakra from his mouth in the shape of tiny thin nails that will pierce the boy if not countered.

Suiton: Mizurappa Shippuu | Water Release: Violent Water Wave Hurricane
Type: Attack
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: Water gushes out from the mouth like a waterfall and is manipulated to form a small water hurricane that surrounds the user, washing away the enemy at close quarters.
Note: Can only be taught by Kārin.

(Hitei Mushou) - Flying Nail Mist Pierce
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After forming the needed hand seal, the user will emit a flying mist of small nails from their mouth. These small nails can travel towards the opponent at quite a distance.
 

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As the man starts evading the fire rings with his suiton tech, Bolin quickly weaves 3hs and on the last he places the man in a layered genjutsu where the second consisted of the environment turning to a forest with trees and a lot of leaves and the first layer consisted of the original battlefield but now a puddle of water was between us seeming to you as the water from your water pillar, As soon as this was successful, pillars of earth would erupt from all four sides to break John's knee and ankle with ease.
Bolin finishes by sending wind chakra into the clouds which darken them before sending down an F-5 tornado on him(John) with slicing wind destroying him like a rag doll i.e into pieces.
"I'd love you to meet my friend, he's Castiel the brave sooon"


(Magen: Nijū Kokoni Arazu no Jutsu) Demonic Illusion: Double False Surroundings Technique
Type: Supplmentary
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description:
The user will do a sequence of 3 handseals, putting his opponents under a double layered Genjutsu. The user is able to create false surroundings to fool his targets, much like the simpler version of the technique. However, the illusion is in fact layered. If the opponent manages to release the first one, he will then feel the effects of the second illusion. If, for example, the first illusion is that of a desert and the second that of a forest, upon releasing the first one, the opponent will see the desert fade away while the forest appears around him, making him think he dispelled the illusion while in essence he is still caught in one. Each illusion is equivalent to C-Rank and both are casted at the same time. While normal releases will release only one illusion at a time, a strong enough pain or an external source of chakra can dispel both at the same time.
( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.
(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
 

Nathan

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As Johns water technique creased. He noticed something quite odd, there was a puddle made out of the technique. The reason he found that odd was because the technique he used was not meant to leave a puddle of water or any left over water. His water technique was just strong enough to cancel out the previous fire technique that the boy used, and there was no other water present. Also due to his enhanced hearing thanks to the sound technique he used a while ago. He could hear everything, the puddle of water didn't make the usually splashing sound water makes. So John deducts he is actually in a genjutsu of some sort. So to begin by releasing himself from it. He gathers up wind chakra in every pore in his body from that he releases it in the form of many surges at once. These surges push out the foreign chakra from his body thus completely releasing him from the genjutsu. His technique continues to move him closer to the boy once within the correct range the boy will begin to see afterimages of John due to the surging chakra released, John sends some more wind chakra but this time to his left elbow allowing to perform a much more powerful uppercut to the boys jaw, sending him back a fair few meters (x2 strength as well)

Not a bad move. But got to try harder. Hopefully that didn't hurt...too much.

The chakrs stops surging through Johns body and stands still watching the boy as he falls towards the ground. While that is happening, John grabs out a massive amount of kunai from his back pocket and then throws them all at the boy. He uses his chakra to help him throw them all at once by releasing his chakra outwards and around said kunai so he doesn't have to handle them all at once. He watches to see how the boy will counter, or if at all. Maybe the punch was enough.

Hmm, interesting.

Kyu Doragon Jutsu: Burakku Orijin Arashi | Nine Arts Dragon: Black Origin Tempest
Type: Offensive
Rank: A-rank
Range: Short
Chakra: 30
Damage: 60
Description: The user concentrates his wind chakra and focuses the chakra into every point of their body. The user can then cause the wind chakra to surge outwards suddenly, to propel the user towards the opponent. However, unlike other jutsu of the style, the wind surges multiple times. With each propulsion by the wind, the user accelerates. These accelerations, and the constant propulsions cause the opponent to see afterimages of the user appearing behind him. These can be mistaken for shadow clones, and makes it difficult to find the user's actual positioning. The user when he reaches the opponent, will then deliver a powerful uppercut at the opponent. As the uppercut happens, the user causes a sudden burst of wind chakra emanating from the bottom of the user's elbow. This causes the uppercut to do much more damage than normal to the opponent.
Notes:
- Can only be used three times per-match
- Have to wait a turn before use again
- Must be a practitioner of Kyu Doragon Jutsu | Nine Arts Dragon

(Ninpo: Kakuu no mai ) - Ninja Art: Aerial Dance
Rank: D
Type: Offensive
Range: short - mid
Chakra cost: 10
Damage points: 20
Description: The user will release several barrages of kunai at their opponent.
 

21 Savage

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Seeing John break the illusion just easily, Bolin knew this man was sincerely high - skilled. Alert! The man approaches with a wind like turbo boots, weaving the ram handseals, Bolin releases a huge and large gust of wind aimed at the proceeding man, tearing him to rags instantly.
To be on the defensive, Bolin weaves 1 hs again generating 5 huge tornadoes in front him serving as a defensive barricade in case of any tech. During this, Bolin assumes the clan's trade mark sumo stance with his eyes all fixed on John maybe dead or alive.
"Time for me to finish you off completely"


(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
( Futon: Tatsumaki Heki ) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user does the Ram hand seal and generates a large wall of 5 Tall tornadoes in front of him that are sent towards the opponent. A flying summoning with a wind affinity can create this technique by simply flapping their wings to generate the wind for the technique.
 

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As John is racing towards the man. He notices something, a large amount of wind coming towards him so he halts the wind chakra from his body and starts to send water chakra all throughout his body and by performing a mere one handseal he releases a huge amount of water from around him, the water starts to form around him in a way that protects him from all angles, with no openings so as the wind technique hits. The water, and wind cancel one another out. Leaving, John completely unharmed.

As the water protection ceases. John sees the man has some large wind tornadoes protecting him from any frontal attacks.

Not bad, kid. Interesting barrier you have there.

As the tornadoes stand there, John simply throws a punch from where he is with his left hand. But really he releases a large fireball from that said punch that goes towards the tornadoes. The fire picks up the wind and continues towards the boy. The fire/wind combo is a strong one, and since it is very close range of the boy. John, wouldn't be surprised if the boy got a little burnt from the heat along. John could even feel the heat coming off it.

Tsk.

(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

Fire fist (Honoo genkotsu)
Rank: S
Type: Attack/supplementary
Range: short -mid
Chakra Cost:40
Damage: 80
Description: The user will concentrate a lot of fire into his fist than by doing a punching motion he will create a huge fire ball that will go at the opponent at high speed.
*Can only be taught by mugen-sama
 
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