I'm lazy, don't expect much. [open?]

Never

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"You look like a Wise Man."

Tasuke stood on the deck of the ship as it sailed, he stood in attire whilst his sword strapped to his right side. It was a shame that his Assassinaton Target was this man, though he wouldn't be able to sneak up on him with the ability he has. Tasuke performs four hand seals and manipulates the water on the left side of the boat to rise up over the side as a massive Water Beast, the beast swipes it's claws and unleashes a torrent of water that washes away Ichibei against the opposite side of the boat.

Whilst this happened Tasuke made a single hand seal and created a Cherub out of air above his head, after forming it disappears into thing air afterwards. The Breeze of the cherub disguises itself with the ocean's and makes it's way towards Ichibei, hopefully he probably would have been busy with the Water Beast to not notice the Cherub form. It would re-materialise behind and 1 meter above Ichibei, it would then explode in an omnidirectional 5 meter wind explosion and hit the Fat man.

(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns

( Fuuton: Koisuru tenshi no soyokaze ) - Wind Release: Breeze of the beloved Cherub
Rank: A-Rank
Type: Attack
Range: Short-long
Chakra Cost: 30
Damage Points: 60
Description:
The user starts by simply weaving together 3 hand seals (Monkey - Dragon - Rat) and molding his Fuuton chakra in the air around himself. With that done the user uses his Fuuton chakra to create a 2 1/2 foot tall, translucent cherub floating a meter or so above his head. The child-like cherub wears no clothing other than what covers its bottoms, and bares wings far past the size of the being itself. The cherub's wings span 10 feet from wing to wing and let off a light, cooling breeze with every flap of the wings. Upon creation, the cherub simply disappears in thin air; literally becoming nothing but thin air which scatters into the terrain as a breeze exactly like from the flapping of the wings. Now only being able to be tracked by doujutsu users or sensors, the cherub stealthily arrives near a designated target, whether it be the opponent himself or something else such as a summoning, stone golem etc etc. As another light breeze slides across the body of the opponent, the cherub rematerializes once again. The cherub now floating a meter above the target, just like when it was first created, has the wind it is made of explode. The cherub explodes in an outwards omnidirectional explosion; swiftly delivering a blunt blow of spinning wind that mangles the target and anything in a 5m radius. If the target is small enough I.e. a small summon, human etc. The cherub can wrap its large wings around the target before exploding. The powerful spinning wind itself is able to break through even solid structures within reasoning.

• Usable 3x per battle
• No wind techniques over A-rank next turn
• Only taught by Shady doctor
 

Shady Doctor

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Seeing the man in front of me perform 4 hand seals i prepare myself for whatever was to come. As i stood there awaiting what would happen, i make sure to memorize the sense of the man's spirit, seeing as i undoubtedly would have to kill him without a chance of escape. Suddenly i heard water rushing up the boat from my right side, so i completely turned to see what it was whilst keeping my sensing locked on to the little man's spirit. When i turned i noticed a beast composed purely of water about half way over the side of the ship, making its way on to the deck. I quickly reacted with a single hand seal while manipulating wind between myself and the water beast climbing over towards me. Out of thin air (trolololol) i had created a beast of my own which near instantly intercepts the water beast as it gets on to the deck. The wind beast caught the water beast with a vicious, ripping left hook, knocking away the water torrent the beast was attempting. After knocking the torrent away, my wind beast basically got to getting in the water beast's ass. Biting him. Clawing him. Tackling him and more.

(Fuuton: Hageshii Soyokaze) - Wind Release: Tempestuous Whisk
Type: Supplementary/Offensive
Rank: A
Range: Short (Created) - Long (Reach)
Chakra: 30 (-5 per turn)
Damage: N/A
Description: The user will perform the required handseals (3) before focusing their fuuton chakra into the air at any location on the battlefield (within short range) to generate a large amount of wind, the winds will them gather into a centered body. Then, through the use of chakra control the wind will shape into a large dog-like beast composed solely of wind. Giving off a beastly form, when standing with four feet, his height was twice can be high as a normal-sized adult human. While his total body length ranges up to five meters. The beast commonly called Soyokaze has a body running through confimed wind to form its legs body and head, while being seemingly covered in round quilt partterns, which have a more aggressive wind properties to them. As its name and body structure imply, this beast excels in wind manipulation. It has the ability to with a single swipe of its claws, which can slash human flesh with ease, release a three blade pattern of its claw, roughly 1 meter in length each blade towards the target. This can be done successively if wanted, and each 3 bladed swipe has a strength of B rank. Soyokaze's other primary ability is to 'surf' through the air, using its wind abilities to do so, this is done by a certain method. The method of 'surfing' is turning its entire body into a gale of wind, which moves 25% (1/4th) faster than the user's base speed (the beast's base speed on ground is the same as the user's base). While in gale form, the beast can still manifest and solidify only selective parts of its body if wanted, with the gole of causing damage, such as rushing towards the target as a gale and then manifesting only a claw to slash at them. Lastly, the beast of wind can by will turn into a wave of slicing winds when wanted, carrying an A rank strength behind it, once used however, the beast ceases to exist completely. Because of this, this technique is commonly known as Final howl, needless to say, this can only be used 1 time each time Tempestuous Whisk is used. Freeform slashing or biting does not have rank strength, but it can slash and stab into human flesh, though not deep into the bone.
Note(s):
- Can only be used x3 per battle.
- Must wait a three turn cooldown before using again.
- Remains on the field three turns or otherwise ends when Final howl is used.
- Turning into gale form counts as 1 move, each time it's used.
- Releasing the claw blades count as 1 move each time used. And can only be used x4 per battle.
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"I'll definitely kick his ass" - The thought ran through my head as i turned towards you, only to see the cherub above you vanishing. "Hm?" - My guard was back up again. I wasn't sure where that cherub would appear but i definitely would try to avoid being harmed by it. The moment it vanished i shot my hands into my pockets to pull out three senbon; one in my right hand and two in my left. In the swift motion of pulling the senbon out, i infused all three with wind whilst flicking them into the ground to form a triangle around me. As the senbon get lodged into the ground wind shoots around me in the form of a pyramid with cutting edge designer walls. The pyramid has random kanji signs on each wall, one saying "shady", one saying "Wind", the other saying "GOAT". The pyramid stayed active while the cherub reappeared near the walls, exploding in an attempt to destroy me with the omnidirectional blast. Of course the blast was intercepted and stopped by the pyramid walls, leaving me unscathed as i glared over in your direction. I simply awaited your response to the easy defensive mechanisms as the battle between our water and wind beasts raged on at my 5 o'clock.

(Fūton: Okami Kinjitou) - Wind Style: Emperor's Pyramid
Type: Defensive/Offensive
Rank: A
Range: Short - Medium
Chakra Cost: 30
Damage Points: 60
Description: The user will their channel wind chakra around certain body points or objects whilst manipulating the wind currents in the environment to create one of the following effects;

Pyramid: Being one of the two defensive methods; The user will channel his/her wind chakra throughout three bladed objects like Kunais, shurikens, swords etc and throw them on the ground within range, forming a triangular formation. As the objects are placed on the ground, a pyramid made of cutting/shredding wind will be created that covers the user's entire vicinity, including the floor. During creation the user is able to choose whether or not the cutting/shredding effects the floor side.

Shield: Being the second defensive method; The user will shift his body in the form of a "Y" with his/her arms raised and feet placed together. Both feet and hands will act as connection points to each other, similar to the bladed objects, creating a triangular shield of cutting/shredding wind in front of the user as means of defense.

Net: The user will throw three bladed objects and manipulate the wind chakra channeled throughout them and the wind currents to create a triangular net of cutting/shredding wind that travels forward along with their respective projectiles.

▵ The user is unable to perform any other techniques if the shield method is in use.
▵ Can only use one method per turn
▵ Can be used four times per battle
▵ Must be taught by Hard
 

Never

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Seeing the man in front of me perform 4 hand seals i prepare myself for whatever was to come. As i stood there awaiting what would happen, i make sure to memorize the sense of the man's spirit, seeing as i undoubtedly would have to kill him without a chance of escape. Suddenly i heard water rushing up the boat from my right side, so i completely turned to see what it was whilst keeping my sensing locked on to the little man's spirit. When i turned i noticed a beast composed purely of water about half way over the side of the ship, making its way on to the deck. I quickly reacted with a single hand seal while manipulating wind between myself and the water beast climbing over towards me. Out of thin air (trolololol) i had created a beast of my own which near instantly intercepts the water beast as it gets on to the deck. The wind beast caught the water beast with a vicious, ripping left hook, knocking away the water torrent the beast was attempting. After knocking the torrent away, my wind beast basically got to getting in the water beast's ass. Biting him. Clawing him. Tackling him and more.

(Fuuton: Hageshii Soyokaze) - Wind Release: Tempestuous Whisk
Type: Supplementary/Offensive
Rank: A
Range: Short (Created) - Long (Reach)
Chakra: 30 (-5 per turn)
Damage: N/A
Description: The user will perform the required handseals (3) before focusing their fuuton chakra into the air at any location on the battlefield (within short range) to generate a large amount of wind, the winds will them gather into a centered body. Then, through the use of chakra control the wind will shape into a large dog-like beast composed solely of wind. Giving off a beastly form, when standing with four feet, his height was twice can be high as a normal-sized adult human. While his total body length ranges up to five meters. The beast commonly called Soyokaze has a body running through confimed wind to form its legs body and head, while being seemingly covered in round quilt partterns, which have a more aggressive wind properties to them. As its name and body structure imply, this beast excels in wind manipulation. It has the ability to with a single swipe of its claws, which can slash human flesh with ease, release a three blade pattern of its claw, roughly 1 meter in length each blade towards the target. This can be done successively if wanted, and each 3 bladed swipe has a strength of B rank. Soyokaze's other primary ability is to 'surf' through the air, using its wind abilities to do so, this is done by a certain method. The method of 'surfing' is turning its entire body into a gale of wind, which moves 25% (1/4th) faster than the user's base speed (the beast's base speed on ground is the same as the user's base). While in gale form, the beast can still manifest and solidify only selective parts of its body if wanted, with the gole of causing damage, such as rushing towards the target as a gale and then manifesting only a claw to slash at them. Lastly, the beast of wind can by will turn into a wave of slicing winds when wanted, carrying an A rank strength behind it, once used however, the beast ceases to exist completely. Because of this, this technique is commonly known as Final howl, needless to say, this can only be used 1 time each time Tempestuous Whisk is used. Freeform slashing or biting does not have rank strength, but it can slash and stab into human flesh, though not deep into the bone.
Note(s):
- Can only be used x3 per battle.
- Must wait a three turn cooldown before using again.
- Remains on the field three turns or otherwise ends when Final howl is used.
- Turning into gale form counts as 1 move, each time it's used.
- Releasing the claw blades count as 1 move each time used. And can only be used x4 per battle.
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"I'll definitely kick his ass" - The thought ran through my head as i turned towards you, only to see the cherub above you vanishing. "Hm?" - My guard was back up again. I wasn't sure where that cherub would appear but i definitely would try to avoid being harmed by it. The moment it vanished i shot my hands into my pockets to pull out three senbon; one in my right hand and two in my left. In the swift motion of pulling the senbon out, i infused all three with wind whilst flicking them into the ground to form a triangle around me. As the senbon get lodged into the ground wind shoots around me in the form of a pyramid with cutting edge designer walls. The pyramid has random kanji signs on each wall, one saying "shady", one saying "Wind", the other saying "GOAT". The pyramid stayed active while the cherub reappeared near the walls, exploding in an attempt to destroy me with the omnidirectional blast. Of course the blast was intercepted and stopped by the pyramid walls, leaving me unscathed as i glared over in your direction. I simply awaited your response to the easy defensive mechanisms as the battle between our water and wind beasts raged on at my 5 o'clock.

(Fūton: Okami Kinjitou) - Wind Style: Emperor's Pyramid
Type: Defensive/Offensive
Rank: A
Range: Short - Medium
Chakra Cost: 30
Damage Points: 60
Description: The user will their channel wind chakra around certain body points or objects whilst manipulating the wind currents in the environment to create one of the following effects;

Pyramid: Being one of the two defensive methods; The user will channel his/her wind chakra throughout three bladed objects like Kunais, shurikens, swords etc and throw them on the ground within range, forming a triangular formation. As the objects are placed on the ground, a pyramid made of cutting/shredding wind will be created that covers the user's entire vicinity, including the floor. During creation the user is able to choose whether or not the cutting/shredding effects the floor side.

Shield: Being the second defensive method; The user will shift his body in the form of a "Y" with his/her arms raised and feet placed together. Both feet and hands will act as connection points to each other, similar to the bladed objects, creating a triangular shield of cutting/shredding wind in front of the user as means of defense.

Net: The user will throw three bladed objects and manipulate the wind chakra channeled throughout them and the wind currents to create a triangular net of cutting/shredding wind that travels forward along with their respective projectiles.

▵ The user is unable to perform any other techniques if the shield method is in use.
▵ Can only use one method per turn
▵ Can be used four times per battle
▵ Must be taught by Hard


Tasuke sees the Pyramid go up, he draws in air which would usually result in drawing in the opponent. However the pyramid would probably stop him from noticing the drawing in of the Wind. The Cherub would blow the defense up and Tasuke would exhale a large and powerful bullet which shoots towards his Target.

The Beast fought vigilantly against one another, the water beast would slash and the Whisk would slash, they seemed to be equal match as they clashed. And would dissipate as such. After Tasuke exhales his bullet, he performs a hand seal and holds his hands up, releasing two fireballs that go to the left and right side, arcing around to hit the opponent - when they clash with the opponent in the middle it will erupt into flames in an X-shape on the ground, setting fire to the wood.

"Lets Make this interesting!"

( Futon: Shinkūdama ) - Wind Release: Vacuum Bullet
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description:The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.

(Katon: Blazing Hatsu) Fire Style: Blazing Hearts
Type: Offensive
Rank: A
Range: Mid-Long
Chakra: 30
Damage: 60
Description: The user will make a single hand seal and then channels his chakra into both of his hands. Once the user has done so he shall release two fireballs one from each hand which travel to the opponents left and right side in an arc fashion. When the the fireballs make contact they will explode causing damage, while at the same time it also forms an X shape under the opponent which causes fire to erupt from it hitting them multiple times.
~Can only be taught by AlbelTheWicked
~Can only be used twice
~No fire jutsus above B-rank during your next turn

 

Shady Doctor

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Ahh he was going to keep using wind, not understanding the gap between our abilities with the element at hand. Once the cherub exploded and my defense tanked it, i took note of the kid shooting out a large sphere of wind in my direction. Without putting much thought into exactly how to counterattack such a straight forward attack, i simply turned towards the sphere whilst controlling wind directly in between myself and the sphere. Suddenly a thin 15m by 15m sheet of fuuton is created that i control with sways of my left hand. The sheet is controlled to wrap around your wind sphere without damaging it, intercepting it before it could hit me. The moment the wind sheet catches the sphere it goes with its momentum towards me, but i make it arc upwards then towards you before it could hit me. This let's my sheet of wind carry your sphere back at you with an extra layer, if you will. The sheeted wind sphere plummets from above you maintaining its original A-rank strength while being supported by the S-Rank sheet that controls it. This allows it to crush you and the area around you from above while i look on with a smile on my face. Due to the sheet essential being in control of the sphere, it'll be pointless to dodge seeing as I'd simply change the direction of where the attack hits.

Hm, interesting you say?

(Fuuton: Gachi Tameni Aeolus) l Wind Release: Grace of Aeolus
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user will channel their wind chakra around them, bringing it together and manipulating it a thick sheet of wind. The sheet gives off a greenish hue and is very strong and durable yet being flexible as well. The size, strength and thickness of the sheet can vary depending on how much chakra the user inputs. It can be like a small .5m by .5m handkerchief to as big as 15m by 15m. The sheet is created short range but can travel up to Mid range when needed by the user. The sheet can be used to wrap around an object and move them, or push object out of the way. It can be used to catch large or small earth materials used by an enemy and throw them back at the opponent. Alternative roles it can play is acting like an umbrella over the user, a make shift bridge or a little fan. Overall the sheet is to act as a general battle aid with not much offensive capabilities. However it is capable of doing physical damage by smashing into the opponent or wrapping around them and squeezing. The sheet also requires constant focus and as such cannot use another jutsu while the sheet is being used.

Note: Can only be taught by Strawberry
Note: Can only be used 3 times
Note: If it is not destroyed the sheet disappears after the third turn.
Note: No S-Rank or above Wind on the turn this is destroyed/deactivated
 

Never

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Ahh he was going to keep using wind, not understanding the gap between our abilities with the element at hand. Once the cherub exploded and my defense tanked it, i took note of the kid shooting out a large sphere of wind in my direction. Without putting much thought into exactly how to counterattack such a straight forward attack, i simply turned towards the sphere whilst controlling wind directly in between myself and the sphere. Suddenly a thin 15m by 15m sheet of fuuton is created that i control with sways of my left hand. The sheet is controlled to wrap around your wind sphere without damaging it, intercepting it before it could hit me. The moment the wind sheet catches the sphere it goes with its momentum towards me, but i make it arc upwards then towards you before it could hit me. This let's my sheet of wind carry your sphere back at you with an extra layer, if you will. The sheeted wind sphere plummets from above you maintaining its original A-rank strength while being supported by the S-Rank sheet that controls it. This allows it to crush you and the area around you from above while i look on with a smile on my face. Due to the sheet essential being in control of the sphere, it'll be pointless to dodge seeing as I'd simply change the direction of where the attack hits.

Hm, interesting you say?

(Fuuton: Gachi Tameni Aeolus) l Wind Release: Grace of Aeolus
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user will channel their wind chakra around them, bringing it together and manipulating it a thick sheet of wind. The sheet gives off a greenish hue and is very strong and durable yet being flexible as well. The size, strength and thickness of the sheet can vary depending on how much chakra the user inputs. It can be like a small .5m by .5m handkerchief to as big as 15m by 15m. The sheet is created short range but can travel up to Mid range when needed by the user. The sheet can be used to wrap around an object and move them, or push object out of the way. It can be used to catch large or small earth materials used by an enemy and throw them back at the opponent. Alternative roles it can play is acting like an umbrella over the user, a make shift bridge or a little fan. Overall the sheet is to act as a general battle aid with not much offensive capabilities. However it is capable of doing physical damage by smashing into the opponent or wrapping around them and squeezing. The sheet also requires constant focus and as such cannot use another jutsu while the sheet is being used.

Note: Can only be taught by Strawberry
Note: Can only be used 3 times
Note: If it is not destroyed the sheet disappears after the third turn.
Note: No S-Rank or above Wind on the turn this is destroyed/deactivated


Tasuke saw his Wind Technique rise and come back at him from above, this wasn't good at all. He clapped his hands together and separated them to reveal a small dark sphere, a void is created which absorbs the oncoming wind. Tasuke returns Ichibei's smile when the wind is absorbed.

"Looks like I'll have to do this differently."

Tasuke takes out a Kunai channels wind into it and throws it at Ichibei whilst running towards the mast, which only takes a second as it was next to him. He begins to run up the side of it. The Kunai would have a wind spinning around it under it reached short range of Ichibei and release many lizards that scatter forward, covering a whole area to cut off his escape. Tasuke was aiming to reach the very top of the mast which would be Long Range, he kept his eye on his enemy.


(Meiton: Kyūkyoku no Kyūketsukō) Dark Release: Ultimate Inhaling Maw
Type: Defensive
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
The user, when facing an attack, will clap his hands together and separate them right after. As he separates his hands, a small dark sphere will be between them. The user maintains his hands close to sustain the small sphere while it siphons any enemy technique or enemy chakra within range towards itself. The sphere is a "void" made by activating both absorbing markings in the users hand at the same time and opposing them to each other, which creates this effect. This technique is essentially a more advanced and powerful version of Dark Release: Inhaling Maw and enables the user to absorb higher ranked techniques. However, when used, the user needs to wait one turn to use Dark Release absorption related techniques.

(Fuuton : Tokage no sanpu) - Wind Release: Lizard Scatter
Type: Offensive
Rank: A
Range: Short - Mid
Chakra Cost: 30 (-10 Each Turn Active)
Damage Points: 60
Description:
The user focuses Futon Type chakra to their sword and swing it back behind their head whilst the wind spins around the blade, they then slash downward whilst releasing the wind into multiple lizard heads that are shot out of the sword, they can be scattered around to intercept multiple targets. The user doesn't have to release the Lizard's straight away (But can if he chooses) and can instead have keep the Wind spinning around the blade so it acts like an A-Rank Tornado blade that can be used in close combat, to keep the spinning wind active the user must sacrifice 10 chakra points each turn. When the Lizard's are released later it counts as an extra jutsu.

This can also be used as a sort of projectile, channelling the wind into a thrown weapon like a Kunai (can be other weapons that are thrown/launched), they will launch it at their opponent and the wind will then spin around it. Through the user's will whenever it gets within a certain distance of their target the spinning wind will scatter into the many lizards, whether it be in a certain direction or all around. This is all one move if launched as a Kunai Projectile, though this does not last three turns like the sword and will either dissipate or scatter into lizards at the end of said turn.

- Only taught by LonelyAssassin
- The Technique is usable three times
- Can't be used twice in the same turn
- Lasts for 3 turns or until Lizards are released
 

Shady Doctor

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As i see you absorbing my combination of both of our wind jutsus, a wide smile came across my face, even wider than before. The last time i had seen or faced a user of Dark release was when i used to fight against a young and wreck less ichigo (Ciberr). The Kekke Genkai was indeed a formidable one, being one of the greatest defences to my specialty; Wind release. As you absorb the wind chakras entirely i had bitten thumb on my right hand to draw blood from it, allowing me to smear the fresh blood on to my cardinal tattoo. In that moment a small brown cardinal was summoned onto my right shoulder, looking even smaller than usual due to my large body build. I had summoned Mother Earth, one of my greatest cardinal companions.

Kuchiyose: Hahanarudaichi Summoning: Mother Earth
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Mother Earth is Father Time's wife and is equally as old. Having to have the trickery of a woman to stand up against the wisdom of her husband, she of course learned and studied Genjutsu for many many years. Thus she is able to use any genjutsu the user knows up to A rank. Mother Earth also has a telepathic connection with her summoner and any cardinal on the field. She is a brown cardinal as small as the Ma toad and sits on her summoners shoulder, channeling chakra into her feet so that she does not fall of even when the user moves at high speeds, the chakra is just to her feet and will not break the user out of a genjutsu. Mother Earth is able to trigger these genjutsus by releasing a high pitched call.

-Stays on the field for 4 turns and can only be summoned once
-Can only be taught by -Broly-

Mother earth was instantly linked to my mind telepathically, thus giving her a sense of anywhere you went seeing as while i sense you I'd simply relay the information to her in the same exact moment. Upon me Summoning my cardinal we both take notice of you throwing the wind coated kunai and running upwards on to the mast in your immediate area. All of a sudden, numerous lizard heads made of wind start to erupt from the kunai, covering a large area as they seek me out to destroy me. Both Mother Earth and i reacted in unison as we witnessed this, using our telepathic communication to quickly formulate a plan of action.

Mother earth would release a loud screech that echoed around the boat, catching you in an illusion. Suddenly you'd have the sense that Mother Earth had gained tremendous speed, speed that you yourself couldn't keep up with. She'd swoop past you numerous times, hitting you with "Steel Wing" back to back a few times. Of course, it was an illusion and you'd be completely unable to keep up with her attacks on your legs and torso. Suddenly she appeared directly behind you, with her right claw/foot gripping the back of your head. With this action your eyes would attract to the claw, forcefully making your eyes roll back, dislocating them and causing you enormous pain. The attacks in the illusion should definitely knock you off of your feet and cause enough pain to cause your run up the mast to fail, sending you crashing back down to the ground.

Simultaneously to the genjutsu, i had performed a single hand seal and waved my left arm horizontally towards your swarm of lizard heads. From my arm i had released an abundance of wind chakra which with a little shape manipulation instantly took on the form of countless small birds, hummingbirds to be exact. The birds were used to simply spread out and converge upon the lizards in order to completely stop them from progressing towards myself and Mother Earth. The second i released the birds i started running behind them keeping about a meter or so distance away from them, allowing me to close the gap in between us, and continuing towards you after our techniques canceled one another. At this point you should be falling from the mast due to Mother Earth's illusion. As you fell, I'd take my left hand to grab a stave from my back whilst jumping towards you and thrusting the tip of the stave into your torso. Due to my specialty with wielding staves (Order of The Monk cfs) i was able to manipulate wind chakra at the tip of the stave to create a makeshift spear, allowing the stave to rip through your flesh with ease, not to mention the raw strength masters of the style use.

(Genjutsu: Me dakkyuu) - Illusionary Arts: Eye dislocation
Type: Offensive
Rank: B-rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will perform two handseals (starting with boar) inducing the target in an illusion by sending their own chakra to disrupt the target's chakra system and the chakra within their brain. Right after performing the handseal, the target's senses would make them believe that the user possesses some increased speed ability and is using it to move quickly to their location, giving them few quick kicks and punches which sets them off balance. In the illusion, they won't be capable of matching their own speed with the user. They will then believe that the user has suddenly moved behind them and is pointing/touching the back of their (target's) head with their (the user's) index and middle finger as to release a projectile out of them at the back of the target's head. At that moment the target's eyes will have their eyeballs getting dislocated as if they were forcefully attracted by the user's 2 fingers, causing them to turn back 180 degrees as to stare behind themselves yet having their head facing the other side. This is all in the illusion and makes them feel great pain in the illusion causing some mental damage in reality aswell. In reality the target would be falling due to getting out of balance in the genjutsu (because of the few kicks and punches). When the genjutsu ends, the target will be capable of standing up but with some mental pain due to having had his eyes dislocated in the genjutsu. However, in reality, nothing happens to his eyes apart from being momentarily blinded while under the effects of the illusion.

Note: Usable twice per battle
Note: No genjutsu the same turn
Note: Cannot be used the following turn
Note: Must be taught by -Tsuki

Fuuton:toppyoushimonai mure|Wind Release: Crazed Flock
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30 Chakra
Damage: 60 Damage
Description: The user makes the Rat → Rabbit → Dog hand seals and pours a vast amount of Fuuton chakra into his arm and swings his arm in front of him in a wide motion. As the arm moves the chakra is released into a large amount of small birds which head to the opponent and making very small whirlwinds with each bird to cut the opponent.
Note: Can also be done with the swing of a sword/staff.
Note: Can only be used four times per battle
 

Never

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As i see you absorbing my combination of both of our wind jutsus, a wide smile came across my face, even wider than before. The last time i had seen or faced a user of Dark release was when i used to fight against a young and wreck less ichigo (Ciberr). The Kekke Genkai was indeed a formidable one, being one of the greatest defences to my specialty; Wind release. As you absorb the wind chakras entirely i had bitten thumb on my right hand to draw blood from it, allowing me to smear the fresh blood on to my cardinal tattoo. In that moment a small brown cardinal was summoned onto my right shoulder, looking even smaller than usual due to my large body build. I had summoned Mother Earth, one of my greatest cardinal companions.

Kuchiyose: Hahanarudaichi Summoning: Mother Earth
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Mother Earth is Father Time's wife and is equally as old. Having to have the trickery of a woman to stand up against the wisdom of her husband, she of course learned and studied Genjutsu for many many years. Thus she is able to use any genjutsu the user knows up to A rank. Mother Earth also has a telepathic connection with her summoner and any cardinal on the field. She is a brown cardinal as small as the Ma toad and sits on her summoners shoulder, channeling chakra into her feet so that she does not fall of even when the user moves at high speeds, the chakra is just to her feet and will not break the user out of a genjutsu. Mother Earth is able to trigger these genjutsus by releasing a high pitched call.

-Stays on the field for 4 turns and can only be summoned once
-Can only be taught by -Broly-

Mother earth was instantly linked to my mind telepathically, thus giving her a sense of anywhere you went seeing as while i sense you I'd simply relay the information to her in the same exact moment. Upon me Summoning my cardinal we both take notice of you throwing the wind coated kunai and running upwards on to the mast in your immediate area. All of a sudden, numerous lizard heads made of wind start to erupt from the kunai, covering a large area as they seek me out to destroy me. Both Mother Earth and i reacted in unison as we witnessed this, using our telepathic communication to quickly formulate a plan of action.

Mother earth would release a loud screech that echoed around the boat, catching you in an illusion. Suddenly you'd have the sense that Mother Earth had gained tremendous speed, speed that you yourself couldn't keep up with. She'd swoop past you numerous times, hitting you with "Steel Wing" back to back a few times. Of course, it was an illusion and you'd be completely unable to keep up with her attacks on your legs and torso. Suddenly she appeared directly behind you, with her right claw/foot gripping the back of your head. With this action your eyes would attract to the claw, forcefully making your eyes roll back, dislocating them and causing you enormous pain. The attacks in the illusion should definitely knock you off of your feet and cause enough pain to cause your run up the mast to fail, sending you crashing back down to the ground.

Simultaneously to the genjutsu, i had performed a single hand seal and waved my left arm horizontally towards your swarm of lizard heads. From my arm i had released an abundance of wind chakra which with a little shape manipulation instantly took on the form of countless small birds, hummingbirds to be exact. The birds were used to simply spread out and converge upon the lizards in order to completely stop them from progressing towards myself and Mother Earth. The second i released the birds i started running behind them keeping about a meter or so distance away from them, allowing me to close the gap in between us, and continuing towards you after our techniques canceled one another. At this point you should be falling from the mast due to Mother Earth's illusion. As you fell, I'd take my left hand to grab a stave from my back whilst jumping towards you and thrusting the tip of the stave into your torso. Due to my specialty with wielding staves (Order of The Monk cfs) i was able to manipulate wind chakra at the tip of the stave to create a makeshift spear, allowing the stave to rip through your flesh with ease, not to mention the raw strength masters of the style use.

(Genjutsu: Me dakkyuu) - Illusionary Arts: Eye dislocation
Type: Offensive
Rank: B-rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will perform two handseals (starting with boar) inducing the target in an illusion by sending their own chakra to disrupt the target's chakra system and the chakra within their brain. Right after performing the handseal, the target's senses would make them believe that the user possesses some increased speed ability and is using it to move quickly to their location, giving them few quick kicks and punches which sets them off balance. In the illusion, they won't be capable of matching their own speed with the user. They will then believe that the user has suddenly moved behind them and is pointing/touching the back of their (target's) head with their (the user's) index and middle finger as to release a projectile out of them at the back of the target's head. At that moment the target's eyes will have their eyeballs getting dislocated as if they were forcefully attracted by the user's 2 fingers, causing them to turn back 180 degrees as to stare behind themselves yet having their head facing the other side. This is all in the illusion and makes them feel great pain in the illusion causing some mental damage in reality aswell. In reality the target would be falling due to getting out of balance in the genjutsu (because of the few kicks and punches). When the genjutsu ends, the target will be capable of standing up but with some mental pain due to having had his eyes dislocated in the genjutsu. However, in reality, nothing happens to his eyes apart from being momentarily blinded while under the effects of the illusion.

Note: Usable twice per battle
Note: No genjutsu the same turn
Note: Cannot be used the following turn
Note: Must be taught by -Tsuki

Fuuton:toppyoushimonai mure|Wind Release: Crazed Flock
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30 Chakra
Damage: 60 Damage
Description: The user makes the Rat → Rabbit → Dog hand seals and pours a vast amount of Fuuton chakra into his arm and swings his arm in front of him in a wide motion. As the arm moves the chakra is released into a large amount of small birds which head to the opponent and making very small whirlwinds with each bird to cut the opponent.
Note: Can also be done with the swing of a sword/staff.
Note: Can only be used four times per battle


Tasuke when he watched the bird noticed it's sudden burst of speed and was hit by it, he stumbled as he ran nearly losing his footing. He was struck again and stumbled again, he couldn't keep up with it and so released unfocused lightning in an attempt to paralyse the bird as it was his only chance against it's speed. However this broke him from the Genjutsu instead and Ichibei probably wouldn't notice because of the Wind Clashing. Tasuke had noticed the bird had stopped attacking and looked to see it was sitting on Ichibei's shoulder, Tasuke was falling when he looked though he acted as though he was incapacitated seeing as though the fat man was making his move. He had a big ass weapon.

With Ichibei now very close Tasuke suddenly extends his left arm over his body and shoots a claw of wind from it to grab the stave, pulling it towards Tasuke but passed his torso instead of into it. As He did this it would pull Ichibei closer and Tasuke would thrust both his legs into the Fat man's gut sending him away; the Assassin would also use him as a platform to back flip off and land.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.
 

Shady Doctor

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As you pull my stave i let it go, but not before gaining a little momentum towards you. Once you extend your legs towards me to do your drop kick, i countered with both taijutsu and the greatest wind ability in life. Anticipating your legs when they neared my abdominal area i slightly shifted my body to the right side while moving my left leg upwards in a quick pace. With the swift motion of my leg my left elbow came downwards in the same speed, quickly intercepting your legs between my two limbs. This happened in a moments notice, putting a high amount of pressure and strain on your legs before they ever touch me, even enough to break them if your legs couldn't stand under the pressure.

Simultaneously to me motioning my body to catch your legs, a thick "shell" of wind shrouded the entirety of my close range proximity. This of course was unnoticeable other than the slight sparkle in the air currents all around us. The wind of course was something that i had taken to another level, having it intangible as it was summoned around me. Near instantly, by the time i fully caught your legs, i simply pressurized the chakra around both of your hands, crushing them in an instant. Once I've actually caught your legs, i simply spun in mid air and threw you at the mast of the ship with enormous strength.

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

Fuuton: Myōna hyōjō | Wind Release: The Zone
Type: Attack/Supplementary/Defense
Rank: S-Rank
Range: Self/Short
Chakra Cost: 40 (+10 to pressurize)
Damage Points: 80
Description: Myōna hyōjō is the sister technique of , utilizing the intangible and pressurized aspects of Fuuton. Unlike its sister technique though, Myōna hyōjō isn't used on a projectiles or techniques being used, but instead a technique used directly on the user himself or melee weapons he is holding. The user would create a thick "shell" of Fuuton Chakra around the shape of either his entire body or a melee weapon i.e. a sword, hammer, club etc. being about 5m thick and about an inch away from actually touching the user. The shell of Fuuton initially takes on the unique intangible state though it gives off a pale white glittering affect on whatever it is around, (see photo. Lel). Once the shell is created it stays active around the user for three turns before the Chakra runs dry and the shell vanishes all together. While the shell is active it isn't affected by solids such as earth techniques, water, steel, or other human bodies, though the shell reacts to energy based elements and such according to elemental strengths and weaknesses. This means the shell would be unphased by a kunai or earth technique coming in no matter the rank, but would combat against a fire, wind or lightning technique according to rank and weakness. The pressurized usage of the shell comes into play when the user wills it to, by spending an extra +10 chakra for the shell, thus pressurizing it to give it a physical aspect of aggressive cutting wind. This means the user can be performing a Taijutsu technique with the shell around his body in the intangible state, having no affect on how his Taijutsu attack is defended from when it comes to non energy defenses, but at any point the user can spend the needed chakra for the shell to pressurize and rip up anything it is in contact with. The shell becoming pressurized only lasts a brief moment before returning to non aggressive intangible wind again. This means for each attack to be pressurized the user has to spend additional chakra. Due to the wind staying present around the body, it becomes impossible for the user to use any other technique related to another element besides Fuuton. Even though the usage of elements is restricted to Fuuton, the user can still use Taijutsu, Genjutsu, Kenjutsu and Ninjutsu as long as it is raw chakra or Fuuton.

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☆ Usable twice per battle
☆ Only to be taught by Shady
☆ Lasts three turns once activated
☆ Costs a move to pressurize the Fuuton
 

Never

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As you pull my stave i let it go, but not before gaining a little momentum towards you. Once you extend your legs towards me to do your drop kick, i countered with both taijutsu and the greatest wind ability in life. Anticipating your legs when they neared my abdominal area i slightly shifted my body to the right side while moving my left leg upwards in a quick pace. With the swift motion of my leg my left elbow came downwards in the same speed, quickly intercepting your legs between my two limbs. This happened in a moments notice, putting a high amount of pressure and strain on your legs before they ever touch me, even enough to break them if your legs couldn't stand under the pressure.

Simultaneously to me motioning my body to catch your legs, a thick "shell" of wind shrouded the entirety of my close range proximity. This of course was unnoticeable other than the slight sparkle in the air currents all around us. The wind of course was something that i had taken to another level, having it intangible as it was summoned around me. Near instantly, by the time i fully caught your legs, i simply pressurized the chakra around both of your hands, crushing them in an instant. Once I've actually caught your legs, i simply spun in mid air and threw you at the mast of the ship with enormous strength.

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

Fuuton: Myōna hyōjō | Wind Release: The Zone
Type: Attack/Supplementary/Defense
Rank: S-Rank
Range: Self/Short
Chakra Cost: 40 (+10 to pressurize)
Damage Points: 80
Description: Myōna hyōjō is the sister technique of , utilizing the intangible and pressurized aspects of Fuuton. Unlike its sister technique though, Myōna hyōjō isn't used on a projectiles or techniques being used, but instead a technique used directly on the user himself or melee weapons he is holding. The user would create a thick "shell" of Fuuton Chakra around the shape of either his entire body or a melee weapon i.e. a sword, hammer, club etc. being about 5m thick and about an inch away from actually touching the user. The shell of Fuuton initially takes on the unique intangible state though it gives off a pale white glittering affect on whatever it is around, (see photo. Lel). Once the shell is created it stays active around the user for three turns before the Chakra runs dry and the shell vanishes all together. While the shell is active it isn't affected by solids such as earth techniques, water, steel, or other human bodies, though the shell reacts to energy based elements and such according to elemental strengths and weaknesses. This means the shell would be unphased by a kunai or earth technique coming in no matter the rank, but would combat against a fire, wind or lightning technique according to rank and weakness. The pressurized usage of the shell comes into play when the user wills it to, by spending an extra +10 chakra for the shell, thus pressurizing it to give it a physical aspect of aggressive cutting wind. This means the user can be performing a Taijutsu technique with the shell around his body in the intangible state, having no affect on how his Taijutsu attack is defended from when it comes to non energy defenses, but at any point the user can spend the needed chakra for the shell to pressurize and rip up anything it is in contact with. The shell becoming pressurized only lasts a brief moment before returning to non aggressive intangible wind again. This means for each attack to be pressurized the user has to spend additional chakra. Due to the wind staying present around the body, it becomes impossible for the user to use any other technique related to another element besides Fuuton. Even though the usage of elements is restricted to Fuuton, the user can still use Taijutsu, Genjutsu, Kenjutsu and Ninjutsu as long as it is raw chakra or Fuuton.

You must be registered for see images

☆ Usable twice per battle
☆ Only to be taught by Shady
☆ Lasts three turns once activated
☆ Costs a move to pressurize the Fuuton


With a sudden let go of the Staff and the movement of Ichibei's body, Tasuke stops his wind claw and instead floods Earth Chakra through his body. All around his body it grows from him, the elbow and knee clashes with rock and does no damage, the wind slashes at the armour causing considerable damage to the hand area but not to the rest of it. With the limbs of the opponent clashing with the earth he manipulates spikes to grow from them, stabbing into said limbs.

When dispelling the Wind Claw the stave would have a backwards force and would fly back into Tasuke's hand, because of the armour he would fall flat on his back with Ichibei's stave in hand.

"Crap."

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
 
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