Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Icemyster's Revised Customs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Icemyster, post: 12987986, member: 32590"]</p><p>(Hyouton:kenjitsu kitei) Ice Release: Solid Ground</p><p>Rank:A</p><p>Type:Supplementary/Defensive</p><p>Range:Short/Long</p><p>Chakra:30</p><p>Damage:0 (+15 to ground based ice jutsu used by user)</p><p>Description:</p><p>The user channels his ice chakra into the ground, freezing the moisture in the ground. (If in an arid area like a desert, this jutsu will not work). Once the moisture is frozen, the ice that is holding the earth together makes it harder for the opponent to use earth based jutsu, or jutsu that require channeling different chakra natures aside from Ice jutsu, severely slowing the jutsu speed of such jutsu. The user's own ice jutsu are empowered by the mixing of the elements, however the user is restricted by the same means, causing the user's own Fire, Lightning, Water, and Wind jutsu have problems traveling through the ground.</p><p>-Can only be used twice per battle</p><p>-Jutsu lasts three turns before the ice in the ground melts back to it's original form of normal moisture</p><p></p><p></p><p></p><p></p><p>Hyouton:Toride Yuukyou) Ice Release: Fortress of Solitude</p><p>Rank:Forbidden</p><p>Range:Short/Long</p><p>Typeffensive/Supplementary</p><p>Chakra:50</p><p>Damage:90(+10 to wind jutsu used by the user)</p><p>Description:</p><p>The user channels a large amount of Ice chakra into his hands and feet, uses the Bird Seal, releasing the chakra into four corners around the user and opponent, causing massive pillars of ice to form a fortress around the user and opponent, creating a makeshift arena around the user and opponent. The top of the fortress is like a tent, meeting at the center above the user (shaped like a pyramid.) The Air in the fortress causes pain to anyone not used to cold air, causing wind jutsu used by the user against a non ice user +10 damage due to the chilling effect. The ice used in this jutsu cannot be used to make any jutsu, without causing the entire structure to fall on top of everyone within the fortress. Ice jutsu used inside the arena are colder than usual, causing numbness to limbs that are hit with Ice Jutsu. After four turns, the jutsu falls apart, causing massive chunks of ice to fall on the user and opponent.</p><p>-Can only be used once Per battle</p><p>-The user cannot leave the fortress unless the jutsu is broken.</p><p>-The user is limited to water, Ice, and wind jutsu while the fortress is up, along with ninjutsu, taijutsu, and genjutsu, until three turns after the technique is over</p><p></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&page=55&p=7850548&highlight=icemyster#post7850548">http://narutobase.net/forums/showthread.php?t=157594&page=55&p=7850548&highlight=icemyster#post7850548</a></p><p>[/QUOTE]</p>
[QUOTE="Icemyster, post: 12987986, member: 32590"] (Hyouton:kenjitsu kitei) Ice Release: Solid Ground Rank:A Type:Supplementary/Defensive Range:Short/Long Chakra:30 Damage:0 (+15 to ground based ice jutsu used by user) Description: The user channels his ice chakra into the ground, freezing the moisture in the ground. (If in an arid area like a desert, this jutsu will not work). Once the moisture is frozen, the ice that is holding the earth together makes it harder for the opponent to use earth based jutsu, or jutsu that require channeling different chakra natures aside from Ice jutsu, severely slowing the jutsu speed of such jutsu. The user's own ice jutsu are empowered by the mixing of the elements, however the user is restricted by the same means, causing the user's own Fire, Lightning, Water, and Wind jutsu have problems traveling through the ground. -Can only be used twice per battle -Jutsu lasts three turns before the ice in the ground melts back to it's original form of normal moisture Hyouton:Toride Yuukyou) Ice Release: Fortress of Solitude Rank:Forbidden Range:Short/Long Typeffensive/Supplementary Chakra:50 Damage:90(+10 to wind jutsu used by the user) Description: The user channels a large amount of Ice chakra into his hands and feet, uses the Bird Seal, releasing the chakra into four corners around the user and opponent, causing massive pillars of ice to form a fortress around the user and opponent, creating a makeshift arena around the user and opponent. The top of the fortress is like a tent, meeting at the center above the user (shaped like a pyramid.) The Air in the fortress causes pain to anyone not used to cold air, causing wind jutsu used by the user against a non ice user +10 damage due to the chilling effect. The ice used in this jutsu cannot be used to make any jutsu, without causing the entire structure to fall on top of everyone within the fortress. Ice jutsu used inside the arena are colder than usual, causing numbness to limbs that are hit with Ice Jutsu. After four turns, the jutsu falls apart, causing massive chunks of ice to fall on the user and opponent. -Can only be used once Per battle -The user cannot leave the fortress unless the jutsu is broken. -The user is limited to water, Ice, and wind jutsu while the fortress is up, along with ninjutsu, taijutsu, and genjutsu, until three turns after the technique is over [url]http://narutobase.net/forums/showthread.php?t=157594&page=55&p=7850548&highlight=icemyster#post7850548[/url] [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Icemyster's Revised Customs
Top