[Ice Falls (186)] Desmond clone v Magnus clone

Pyro NB

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[Coming from here] - Clone 3 arrives

As he arrives at the landmark, being able to sense someone here, Magnus went to them. He knew he told everyone to leave and none of his warriors were here so it was time to deal with this. He would see the giant barrier but not touch it and he would see a man on the outside of the barrier. Magnus would stop mid-range from his opponent and the barrier

Magnus would take one look at his opponent, casting two genjutsu, in the same time frame, using his genjutsu specialty as well as using his yin affinity to remove the ability for you to break the illusion's via a surge.

You the illusion combo is that you are surrounded by butterflies distracting you as you're sinking into the ground. You cannot move due to this one. Within this illusion feathers drop around you which will be hard to focus on due to the feathers, you will fall to sleep as the explosive tags go off. Assuming this is a clone you'd die to the explosive tags.:

( Magen: Chō Shinka ) - Demonic Illusion: Butterfly Evolution
Rank: A
Type: Supplementary/Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes one hand seal, placing the opponent in a genjutsu. The user then tosses a large number of explosive tags at the opponent. To the opponent, it looks as if they are countless butterflies. The opponent then believes they are sinking into the ground, in reality making them immobilized; this allows the user to place one final exploding tag on their forehead before detonating all the tags simultaneously.

( Nehan Shōja no Jutsu ) - Temple of Nirvana Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one hand seal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.

Clone 8 chakra: 2925 - 5 (EMS while traveling) - 5 (EMS in this move) -15 - 15 = 2885
This includes my YY specs

EMS: Turn 3/10

Challenge to Pyro
Illusionary Arts

Another point that leads to many discussions is the fact that Clones may or may not be affected by Illusions. The truth is that they are in fact affected by illusions but since they don't have an organic, real body, they don't suffer pain or reflexive actions based on that illusion. They will experience it and see it and be affected by it in terms of their senses, but they don't take mental or otherwise physical damage nor do they experience suffering or torture, faint or otherwise fall asleep or become paralyzed as a result of the Illusion.
D2 would be minding his own business when feathers began falling from the sky looking up he saw not a single bird as they tend to not live in colder climates other than penguins mostly. He proceeded to perform the medical diagnostic skill on himself confirming his belief that he was placed into a genjutsu. Looking around he would see several butterflies coming towards him again that isn't normal for the environment he was in. Letting out a sigh and looking towards the man tossing the butterflies to him he would activate his tenseigan and let out a gravitational wave from his left hand knocking away the butterflies and slamming into the man. This wave would miss the barrier to D2's left by 3in leaving it intact.
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Chakra: 1215-40=1175

Jutsu:
Leg Weight: Dropped - x

( Doujutsu: Tenseigan ) - Eye Technique: Reincarnation Eye (Passive)
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tenseigan (転生眼, Literally meaning: Reincarnation Eye) is a powerful dōjutsu utilized by the Ōtsutsuki clan. The combination of the Byakugan and the chakra of a Ōtsutsuki clan member can evolve the Byakugan into the Tenseigan, resulting in the loss of the Byakugan's quasi-omnidirectional and distanced vision. The Tenseigan allows the user to control both attractive and repulsive forces, similar to the Rinnegan's Deva Path. The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. Additionally, it also grants the wielder the ability to use Tenseigan Chakra Mode; gaining additional increases in speed, agility, and power.
Note: Requires activation (spending move) for Otsutsuki bios but remains active indefinitely afterward if the user chooses to. After having a complete Otsutsuki bio with Tenseigan for 1 month, the user becomes able to switch between both doujutsu without spending a move. User needs to have activated Byakugan before and had it active for 1 full turn.
Note: Toneri is unable to deactivate his upon its activation, becoming his default eye state.
Note: When active, the user loses all access to Byakugan related abilities and instead gains Tenseigan effects.

( Tensei Suiryoku ) - Reincarnation Thrust
Rank: S
Type: Supplementary/Defense/Attack
Range: Short - Mid
Chakra: 40
Damage: 40 - 160(80)
Description: The user will repulse and push away anything around him up to a given range, in all directions, producing an Omni-repulsion effect. The force and the repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short-range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cooldown to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid-range. The offensive power in this size is severe, sending opponents flying backward with enough force to, if not defended properly, leave near-fatal physical damage. Although not directly fatal, the technique boasts physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal Omni-repulsive wave. Once used, it takes 2 turns to cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long-range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. It's fatal if unguarded, boasting physical damage of 160. Using this technique poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use of any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that on a large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if they logically counter.
Note: Can only be used by Tenseigan Bios.
 

Pervyy

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As Magnus placed his foe in the illusion, he noticed that his opponent didn't break the illusion, as his illusion wasn't broke, the distraction would still be there. Magnus would see the outward pushing force coming in his direction and simply make two linking portals with his EMS active. The first portal would be in front of Magnus, meaning the attack would not hit him and instead pass into the portal. The second portal would open directly behind his foe, mere inches. The pushing force would pass through the first portal and out through the second linking portal hitting the foe in the back. The clone wouldn't see the portal form in front of Magnus due to still being in the illusion's of butterlies, believing you're sinking into the ground and the falling feathers. The portal forms instantly behind you and silently. The portals close when the pushing force ends when you're hit, leaving Magnus completely unharmed:

(Doujutsu: Kaen no Kōfuku: Farsight) - Eye Technique: Enshi
Rank: Forbidden
Type: Supplementary, Defensive, Offensive
Range: Short - Long
Chakra Cost: 40 (70)
Damage points: N/A
Description: Farsight is a space/time Mangekyou Sharingan ability linked to both the users eyes. The user will focus on a single spot with his right eye, as he does that spot will glow as sparks spiral outwards tearing open a hole in space, creating a portal to the users own realm, the mirror realm. With this portal open, the user can focus to move the portal forwards of backwards, taking anything that it passes over into the mirror realm. While this spiralling energy tears open the hole in space, it's generally not harmful, but if something is caught in the portal when it's closing, it will cut into what ever is caught dealing 100 damage points to anything caught in a closing portal, as the doorway to the mirror dimension is severed. The portal forms as fast as amaterasu, the focus before the spark like energy spirals outwards. The portal can be up to 2m in diameter. Moving the portal can be done passively. The portals forming are silent. The user can make two linking portals, where he passes through the mirror realm to open up another with one use of this jutsu. He can make the two linking portals without having to pass through them.

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The mirror realm is exactly as it states, it's a mirror image of the world we all all see. Just back to front, like looking at a reflection. If the user is fighting in a village, it will look exactly the same but a reflection of it it. If it's daytime in the real world it will be day time in the mirror realm. If it's raining in the real world it will also be raining in the mirror realm. Now what makes this truly unique is how the users left eye works.

The left eye is linked to the mirror realm itself, what ever the user can see in the mirror world he can bend and fold space within. The user can focus on a single or large point to bend the laws of physics itself. He can make concrete seem like a trampoline, he can make buildings bend without breaking, the very air solid like a pain of glass, similar as to how Yin Release: Change into Heaven can change the properties of an element, this power allows the user to change the properties of space in his own realm. From making glass seem like rubber, the air dense as stone to stop someone moving, folding the space in a certain area so the ground becomes the side like a wall, a building is now the roof and what was now right is down, the user can fold and bend space as much as they like. They can't remove gravity or, just bend the world around so the effects of gravity can cause them to fall where the ground is no longer below them. The user is unable to completely change an object, he can't turn stone to fire or solid to gas (or vice versa), but can change the texture and density and state of matter of anything physical he may see, stretching a 10x10 meter area. Solid rock can become as soft as dirt to break through, or glass can become as solid as steel, or even act like a trampoline, changing the physical structure of what he sees rather than converting it to something else.

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Note: Can use these portal abilities a total of 8 times per battle with his EMS active and he can use the space warping ability of his left eye 6 times per battle.
Note: If an opponent with no means to return to the normal world is sent to the mirror realm, he cannot return unless the user brings him back, unless they have a method of travel through space/time.
Note: To perceive and have a chance to react to this technique, the targets need to have at least MS level of perceptions or be wielders of Space/Time techniques themselves.
Note: Must have EMS active
Note: Can only be used by The pervy Sage
 

Pervyy

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Same as the other fight. Calling TL. I don't know if you're too busy to reply or just don't want to, being the exact same moves in both fights.

Well, knowledge goes to the real you if that's coming to fight so you can do it again. But that's up to you.
 
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