I don't do this often enough!

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Shinta

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This is an open, official battle because I can.

Rei's R&R
Terrain: Open field, no water source in sight.
Killing, Stealing, CJ, CE, CW, Substitutions, Kai: Allowed.
Start at Long Range.

Yahiko in my sig, is the update for a better reference of my abilities.

Post your bio and make the first move if you wish, if not I'll make the first move after you post.

Also, Katana on my left hip.
 
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-Avenger-

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Just a little heads up...since my bio is not updated for long time.
I have mastered basic 5, lava and kenjutsu, nin-A, gen-c, CW, summons etc.
__________

I have my dual swords strapped to my back.

*sees my opponent at long range*:mugi:


*I stomp my foot on the ground whilst i focus my fire chakra to create an underground tunnel to form between you and me, then I breathe out fire into the tunnel causing the fire to turn into lava as it travels. Then with a single hand seal I cause the lava to erupt from the ground underneath you, engulfing you in lava. Then I quickly follow it up by creating a large boar shaped earthen lid high into the air and then drop it onto you trapping you under it. Then I focus my chakra into the air forming rain clouds causing it to rain which cover the entire battle field.*

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 
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Shinta

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Just a little heads up...since my bio is not updated for long time.
I have mastered basic 5, lava and kenjutsu, nin-A, gen-c, CW, summons etc.
__________

I have my dual swords strapped to my back.

*sees my opponent at long range*:mugi:


*I stomp my foot on the ground whilst i focus my fire chakra to create an underground tunnel to form between you and me, then I breathe out fire into the tunnel causing the fire to turn into lava as it travels. Then with a single hand seal I cause the lava to erupt from the ground underneath you, engulfing you in lava. Then I quickly follow it up by creating a large boar shaped earthen lid high into the air and then drop it onto you trapping you under it. Then I focus my chakra into the air forming rain clouds causing it to rain which cover the entire battle field.*

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Good to hear you have some lava training, I'd like to be on the receiving end of it for once ^^

So ame umbrella on my back (See the bio linked in the first post) and a katana on my left hip.




*Yahiko smirks as he sees Dodai breathe fire into the ground as he sees the humour in a fire jutsu being used against an Uchiha. Seeing the ground below him get hot from the fire Yahiko then punches his left arm back, releasing a hurricane of wind that pushes him forward into mid-range but slightly to the right of his previous position so that he lands away from the magma tunnel below. Before his feet can even touch the ground Yahiko draws his sword with his right hand, channelling his wind chakra through it at the same time to release a horizontal arc of cutting wind that is aimed at slicing through Dodai's torso before he can complete his second jutsu. Finishing things off Yahiko decides to activate the gift given to him through his lineage, his two tomoe Sharingan.*

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
 

-Avenger-

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Good to hear you have some lava training, I'd like to be on the receiving end of it for once ^^

So ame umbrella on my back (See the bio linked in the first post) and a katana on my left hip.




*Yahiko smirks as he sees Dodai breathe fire into the ground as he sees the humour in a fire jutsu being used against an Uchiha. Seeing the ground below him get hot from the fire Yahiko then punches his left arm back, releasing a hurricane of wind that pushes him forward into mid-range but slightly to the right of his previous position so that he lands away from the magma tunnel below. Before his feet can even touch the ground Yahiko draws his sword with his right hand, channelling his wind chakra through it at the same time to release a horizontal arc of cutting wind that is aimed at slicing through Dodai's torso before he can complete his second jutsu. Finishing things off Yahiko decides to activate the gift given to him through his lineage, his two tomoe Sharingan.*

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
As Dodai sees you propel yourself forward, he materializes a large pool of water pretty much underneath you at mid range, using it to throw your body into the air and thus preventing you from drawing your sword. The pool then releases a barrage of water bullets, before they turn into a water dragon which then tears through your body and then smash you back down to earth, whilst Dodai runs few paces towards his right in a circular fashion keeping a constant view of you.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.

Then as you are falling down, Dodai creates a flow of gushing water around you and trap you in a sphere of water.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

As you are coming crashing down imprisoned in the water sphere, I quickly follow it up by focusing my chakra into the earth and create a few rock pillars that will protrude from the ground to skew through your body

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
 

Shinta

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As Dodai sees you propel yourself forward, he materializes a large pool of water pretty much underneath you at mid range, using it to throw your body into the air and thus preventing you from drawing your sword. The pool then releases a barrage of water bullets, before they turn into a water dragon which then tears through your body and then smash you back down to earth, whilst Dodai runs few paces towards his right in a circular fashion keeping a constant view of you.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.

Then as you are falling down, Dodai creates a flow of gushing water around you and trap you in a sphere of water.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

As you are coming crashing down imprisoned in the water sphere, I quickly follow it up by focusing my chakra into the earth and create a few rock pillars that will protrude from the ground to skew through your body

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
*As Yahiko lands in mid range from Dodai, Yahiko notices water materialising under him. Reacting quickly he floods his body with earth chakra, using it to form a protective layer of stone all over his body. While Yahiko still gets pushed up into the air, he receives no damage from the water dragon. Maybe it is time to pick up the pace? Yahiko thought to himself as he reached for his sword with his right hand near the peak of his flight when suddenly a mass of water rushes up under him. Drawing the sword slightly Yahiko channels his wind chakra through it to release a vortex of wind to push away the water attempting to surround him. This is not a good position to be in. Yahiko realised as it became evident that all his movements had been nothing but defence. Yahiko then releases from his mouth a mass of earth that quickly solidifies into a large, stone golem. Landing on the golems shoulders, the golem crushed the earth spikes originally intended for Yahiko as he throws three wind infused kunais with explosive tags at Dodai, aimed to pierce his shoulder joints with the third kunai aimed at landing on the ground in front of him, detonating on impact.

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.
 

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*As Yahiko lands in mid range from Dodai, Yahiko notices water materialising under him. Reacting quickly he floods his body with earth chakra, using it to form a protective layer of stone all over his body. While Yahiko still gets pushed up into the air, he receives no damage from the water dragon. Maybe it is time to pick up the pace? Yahiko thought to himself as he reached for his sword with his right hand near the peak of his flight when suddenly a mass of water rushes up under him. Drawing the sword slightly Yahiko channels his wind chakra through it to release a vortex of wind to push away the water attempting to surround him. This is not a good position to be in. Yahiko realised as it became evident that all his movements had been nothing but defence. Yahiko then releases from his mouth a mass of earth that quickly solidifies into a large, stone golem. Landing on the golems shoulders, the golem crushed the earth spikes originally intended for Yahiko as he throws three wind infused kunais with explosive tags at Dodai, aimed to pierce his shoulder joints with the third kunai aimed at landing on the ground in front of him, detonating on impact.

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.

Dodai sees Yahiko throwing 3 kunais attached with explosive tags toward him, He quickly draws his one sword channeling wind chakra into the blade and releases a gust of wind towards the kunai, stopping it midway between us and the tags explode on contact. Due to the explosion, Dodai paces further towards his right to keep a view of Yahiko.


(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

Dodai then channels his earth chakra, and lowers the ground creating a giant hole underneath the golem, causing it to fall down along with Yahiko who is standing on golem's shoulder.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Dodai then sends an electrical essences into to the clouds, allowing him to shoot lightning strikes on both Yahiko and the golem as they are falling down.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
 

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Dodai sees Yahiko throwing 3 kunais attached with explosive tags toward him, He quickly draws his one sword channeling wind chakra into the blade and releases a gust of wind towards the kunai, stopping it midway between us and the tags explode on contact. Due to the explosion, Dodai paces further towards his right to keep a view of Yahiko.


(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

Dodai then channels his earth chakra, and lowers the ground creating a giant hole underneath the golem, causing it to fall down along with Yahiko who is standing on golem's shoulder.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Dodai then sends an electrical essences into to the clouds, allowing him to shoot lightning strikes on both Yahiko and the golem as they are falling down.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
*Seeing you draw your sword Yahiko instruct the Golem to swing his arm at you to knock away the wind blast while at the same time Yahiko activates his 2T sharingan. Now we get to business. Yahiko is then lowered onto the ground by the stone golems free arm, moments before the ground collapses under them. Yahiko times this perfectly due to him being able to see chakra directed into the ground under them, reacting in the safest possible manner which was to stand in a safe manner away from the chakra infused ground. As the golem falls down into the ground, Yahiko sees Dodai send chakra up to the sky, using its observation abilities Yahiko's sharingan shows him the tiny vibrations associated with the lightning element. A truly amazing sight for Yahiko to behold having not held his second tomoe for very long, the distinction between the energy based lightning and the manipulation baed earth chakra was something very new for Yahiko to be capable of distinguishing, however this was not the tie to be bemused by his growing powers. With no much time left to react Yahiko grabs his sword with his right hand again and unleashes a protective vortex of wind around himself. Yahiko then quickly performs the Boar → Tiger hand seals, sending his chakra out in front of him to great a massive swamp that covers mid-range in all directions from where Dodai is standing. Yahiko then finished with a lightning infused kunai aimed at Dodai's right shoulder.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.


(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

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*Seeing you draw your sword Yahiko instruct the Golem to swing his arm at you to knock away the wind blast while at the same time Yahiko activates his 2T sharingan. Now we get to business. Yahiko is then lowered onto the ground by the stone golems free arm, moments before the ground collapses under them. Yahiko times this perfectly due to him being able to see chakra directed into the ground under them, reacting in the safest possible manner which was to stand in a safe manner away from the chakra infused ground. As the golem falls down into the ground, Yahiko sees Dodai send chakra up to the sky, using its observation abilities Yahiko's sharingan shows him the tiny vibrations associated with the lightning element. A truly amazing sight for Yahiko to behold having not held his second tomoe for very long, the distinction between the energy based lightning and the manipulation baed earth chakra was something very new for Yahiko to be capable of distinguishing, however this was not the tie to be bemused by his growing powers. With no much time left to react Yahiko grabs his sword with his right hand again and unleashes a protective vortex of wind around himself. Yahiko then quickly performs the Boar → Tiger hand seals, sending his chakra out in front of him to great a massive swamp that covers mid-range in all directions from where Dodai is standing. Yahiko then finished with a lightning infused kunai aimed at Dodai's right shoulder.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.


(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Dodai notices Yahiko reach out for his sword, He then quickly channels his chakra into the ground, and as the Whirlwind starts forming around Yahiko, Dodai creates few stone spikes to protrude out of the ground underneath him, which then skews through his body preventing him from performing the said earth jutsu.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
Dodai throws 3 kunais attached with explosive tags towards Yahiko, then quickly follows it up by focusing his chakra into the sky and causes a shower of magma to rain down on yahiko from above.

(Yoton: Maguma Hitoare no Jutsu) - Lava Release: Magma Shower
Rank: S
Type: Attack
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: Causes a great shower of magma that can be almost inescapable by the opponent but is also hazardous to the user since the lava could strike him/her as well.
Then he creates 3 shadow clones, C1 and C2 on either sides of Dodai and C3 in the front. C3 then throws 3 more kunais attached with explosive tags towards Yahiko.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 
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Dodai notices Yahiko reach out for his sword, He then quickly channels his chakra into the ground, and as the Whirlwind starts forming around Yahiko, Dodai creates few stone spikes to protrude out of the ground underneath him, which then skews through his body preventing him from performing the said earth jutsu.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
Dodai throws 3 kunais attached with explosive tags towards Yahiko, then quickly follows it up by focusing his chakra into the sky and causes a shower of magma to rain down on yahiko from above.

(Yoton: Maguma Hitoare no Jutsu) - Lava Release: Magma Shower
Rank: S
Type: Attack
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: Causes a great shower of magma that can be almost inescapable by the opponent but is also hazardous to the user since the lava could strike him/her as well.
Then he creates 3 shadow clones, C1 and C2 on either sides of Dodai and C3 in the front. C3 then throws 3 more kunais attached with explosive tags towards Yahiko.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
I'm going to take it that you didn't zap me with the lightning as me drawing my sword was to defend against it by using Peacock whirlwind, thus my golem is still around... in a hole but still around.




*Yahiko continues to draw his sword as he notices Dodai stopped sending raiton chakra into the clouds but has instead channelled a mass of chakra through the ground under him. Keeping his eye on the ground he sees several points erupt from the ground where he reacts by releasing a current all around his body, negating the chakra with in the earth to stop them protruding any further. Yahiko notes that you have thrown three kunais with tags on them, Yahiko simply throws a single explosive tagged kunai, infused with raiton chakra, timed to explode with enough time to keep himself out of the blast radius. Being infused with raiton chakra the kunai flies quicker than the three Dodai through, allowing Yahiko time to detonate them all without incident. Still brimming with lightning chakra, Yahiko forms a swirling vortex of lightning around himself as the rain of lava fall to the ground around him, thus protecting him from the deadly fall as small spots of the ground melt around him. Finishing up Yahiko gathers up an immense amount of his fire chakra, channeling the pride of his Uchiha lineage, and expels a massive stream of flames stronger than any inferno Yahiko has ever witnessed before, easily decimating the kunais thrown at him and the clones surrounding Dodai and still with enough power to brutally burn the original Dodai! As all this is happening, the stone golem has begun it's steady climb out of the pit Dodai made for it not long ago.*


(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.
 
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I'm going to take it that you didn't zap me with the lightning as me drawing my sword was to defend against it by using Peacock whirlwind, thus my golem is still around... in a hole but still around.




*Yahiko continues to draw his sword as he notices Dodai stopped sending raiton chakra into the clouds but has instead channelled a mass of chakra through the ground under him. Keeping his eye on the ground he sees several points erupt from the ground where he reacts by releasing a current all around his body, negating the chakra with in the earth to stop them protruding any further. Yahiko notes that you have thrown three kunais with tags on them, Yahiko simply throws a single explosive tagged kunai, infused with raiton chakra, timed to explode with enough time to keep himself out of the blast radius. Being infused with raiton chakra the kunai flies quicker than the three Dodai through, allowing Yahiko time to detonate them all without incident. Still brimming with lightning chakra, Yahiko forms a swirling vortex of lightning around himself as the rain of lava fall to the ground around him, thus protecting him from the deadly fall as small spots of the ground melt around him. Finishing up Yahiko gathers up an immense amount of his fire chakra, channeling the pride of his Uchiha lineage, and expels a massive stream of flames stronger than any inferno Yahiko has ever witnessed before, easily decimating the kunais thrown at him and the clones surrounding Dodai and still with enough power to brutally burn the original Dodai! As all this is happening, the stone golem has begun it's steady climb out of the pit Dodai made for it not long ago.*


(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.
Well from my understanding, whatever lightning essence(probably a weak one) was sent before i performed the stone spike would still strike over either the golem or you not sure...as i didn't say i stopped you from performing the whirlwind rather created the spikes while the whirlwind was forming...so...oh what the hell lets go with that the golem somehow survived. xd



As soon as the kunais are thrown, the clone C3 notices Yahiko releases a massive stream of fire release towards them, he quickly performs the Ram hand seal and then spits out a massive amount of water that covers large area in front of him, with large waves that extinguishes the massive stream of fire completely.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

Then as the C3 is busy with his jutsu...C2 reacts at the same moment and focus his lightning chakra and creates Chidori in his right palm, and then jumps up into mid-air, then he makes the chidori spread out from his palm into multiple lighting bolts that will cover a circular area around, causing the bolts of lightning to hit Yahiko and the golem which has miraculously survived and has started to climb of the hole, which then crumbles.

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type:Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.

Taking advantage of this chaos...C1 jumps into mid air and without any hesitation performs a single hand seal, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertically and horizontally towards Yahiko, burning him to crisps. o.o

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
 

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Well from my understanding, whatever lightning essence(probably a weak one) was sent before i performed the stone spike would still strike over either the golem or you not sure...as i didn't say i stopped you from performing the whirlwind rather created the spikes while the whirlwind was forming...so...oh what the hell lets go with that the golem somehow survived. xd



As soon as the kunais are thrown, the clone C3 notices Yahiko releases a massive stream of fire release towards them, he quickly performs the Ram hand seal and then spits out a massive amount of water that covers large area in front of him, with large waves that extinguishes the massive stream of fire completely.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

Then as the C3 is busy with his jutsu...C2 reacts at the same moment and focus his lightning chakra and creates Chidori in his right palm, and then jumps up into mid-air, then he makes the chidori spread out from his palm into multiple lighting bolts that will cover a circular area around, causing the bolts of lightning to hit Yahiko and the golem which has miraculously survived and has started to climb of the hole, which then crumbles.

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type:Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.

Taking advantage of this chaos...C1 jumps into mid air and without any hesitation performs a single hand seal, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertically and horizontally towards Yahiko, burning him to crisps. o.o

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
Well, the way you worded your use of the spikes it looks as though you cancel you lightning strike by changing chakra nature mid-jutsu. Hence my golem is still in one piece... not for long I think as I have yet to read the rest of you move... On to my reply!




*While still releasing the fire stream, Yahiko notices as large waves of water come crashing down and creating a massive wall of steam in between him and the Dodai group. Man I hate clones. Yahiko mumbles to himself as he now sees four chakra signatures through the mist, one of which jumped up into the air, holding a ball of lightning in it's hand. Anticipating the lightning to strike out towards him Yahiko sheaths his sword as he punches his left hand forwards, releasing a small hurricane that pushes him back along the ground to Long-range and out of the lightnings reach. Now what?! Yahiko thinks as he see's a massive wall of flame heading straight towards him, panicking slightly he suddenly remembers a jutsu taught to him by an old friend. That's perfect! Yahiko exclaims as he begins to create a large wall of wind in front of him, he cool breeze caused by it blows his hair and clothes back, making Yahiko look awesome as he stands there, waiting for the perfect moment to strike. Just as the fire strikes the wall, Yahiko reverses the direction the wind is pushing, absorbing the massive amount of fire and turning it back on Dodai with the same strength it originally had (S-rank). With a smirk on his face Yahiko performs the Boar → Tiger hand seals as he uses his earth chakra to change the terrain under you into a deep, sticky swamp that extends out to mid-range from Dodai in all direction. That should do for the moment. Yahiko thought with a slight grin, knowing anything could still happen even at this range.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

Fuuton: Uindo Riba-su (Wind style: Wind Reverse Wall)
Rank: S-Rank
Range: Short (front of user)
Chakra: 40
Damage: 80
Description: The user creates a wall out of wind that is blowing backwards. Any fire jutsu that hits this wall will be strengthened and sent back at the opponent because when the fire jutsu hits the wall, the user will then reverse the polarity at which the wind is blowing, causing the wind to blow forward, making the fire jutsu change directions.
*can only be taught or used by Kiritsugu*

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

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Well, the way you worded your use of the spikes it looks as though you cancel you lightning strike by changing chakra nature mid-jutsu. Hence my golem is still in one piece... not for long I think as I have yet to read the rest of you move... On to my reply!




*While still releasing the fire stream, Yahiko notices as large waves of water come crashing down and creating a massive wall of steam in between him and the Dodai group. Man I hate clones. Yahiko mumbles to himself as he now sees four chakra signatures through the mist, one of which jumped up into the air, holding a ball of lightning in it's hand. Anticipating the lightning to strike out towards him Yahiko sheaths his sword as he punches his left hand forwards, releasing a small hurricane that pushes him back along the ground to Long-range and out of the lightnings reach. Now what?! Yahiko thinks as he see's a massive wall of flame heading straight towards him, panicking slightly he suddenly remembers a jutsu taught to him by an old friend. That's perfect! Yahiko exclaims as he begins to create a large wall of wind in front of him, he cool breeze caused by it blows his hair and clothes back, making Yahiko look awesome as he stands there, waiting for the perfect moment to strike. Just as the fire strikes the wall, Yahiko reverses the direction the wind is pushing, absorbing the massive amount of fire and turning it back on Dodai with the same strength it originally had (S-rank). With a smirk on his face Yahiko performs the Boar → Tiger hand seals as he uses his earth chakra to change the terrain under you into a deep, sticky swamp that extends out to mid-range from Dodai in all direction. That should do for the moment. Yahiko thought with a slight grin, knowing anything could still happen even at this range.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

Fuuton: Uindo Riba-su (Wind style: Wind Reverse Wall)
Rank: S-Rank
Range: Short (front of user)
Chakra: 40
Damage: 80
Description: The user creates a wall out of wind that is blowing backwards. Any fire jutsu that hits this wall will be strengthened and sent back at the opponent because when the fire jutsu hits the wall, the user will then reverse the polarity at which the wind is blowing, causing the wind to blow forward, making the fire jutsu change directions.
*can only be taught or used by Kiritsugu*

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
o_O'
___________

As the massive fire jutsu obscures the vision of Dodai and the clones, Dodai focuses his chakra into the clouds whilst performing a series of hand seals and as both clones (C1 and C2) descend back to ground, he then causes it rain over the entire battlefield closely linked to the original Dodai's senses. He then senses change in Yahiko's position due to obstruction in the rain and informs the clones about it.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

As its rains, Dodai is able to deduce that Yahiko is now at long due to his use of some jutsu that is obstructing the rain again. Dodai and the clones were surprised to see that the fire jutsu is somehow being repelled back towards them. On Dodai's instruction, C1 as he lands on the ground, kneads chakra inside his body and converts it into water, and then expels from his mouth in form of a large dense torrent which travels towards the wall of flames, and extinguishes the fire mid away.

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

Simultaneously, C3 focuses his chakra, and converts the terrain from mid range to entire long range into a fiery terrain of lava.

(Yoton: Yurasu no Kazangan) - Lava Release: Rock to Lava
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A jutsu that helps bring out more substance for magma jutsu, can also add a certain twist to the battlefield by changing a rocky terrain to a fiery terrain of lava.
 
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Shinta

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o_O'
___________

As the massive fire jutsu obscures the vision of Dodai and the clones, Dodai focuses his chakra into the clouds whilst performing a series of hand seals and as both clones (C1 and C2) descend back to ground, he then causes it rain over the entire battlefield closely linked to the original Dodai's senses. He then senses change in Yahiko's position due to obstruction in the rain and informs the clones about it.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

As its rains, Dodai is able to deduce that Yahiko is now at long due to his use of some jutsu that is obstructing the rain again. Dodai and the clones were surprised to see that the fire jutsu is somehow being repelled back towards them. On Dodai's instruction, C1 as he lands on the ground, kneads chakra inside his body and converts it into water, and then expels from his mouth in form of a large dense torrent which travels towards the wall of flames, and extinguishes the fire mid away.

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

Simultaneously, C3 focuses his chakra, and converts the terrain from mid range to entire long range into a fiery terrain of lava.

(Yoton: Yurasu no Kazangan) - Lava Release: Rock to Lava
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A jutsu that helps bring out more substance for magma jutsu, can also add a certain twist to the battlefield by changing a rocky terrain to a fiery terrain of lava.
*Yahiko soon notices the rain falling over the battle field, reminding him so much of his home in Amegakure. Snapping himself out of his slight day-dream, Yahiko realises that the ground below him is filled with chakra, slowly melting it from deep under the ground. Realising that if he goes ahead with his Earth jutsu, it would mean a very slow death at the hands of whatever the source of this heat is, quickly performing five hand seals as he bites his lip to draw out a trickle of blood. After slamming his hands onto the ground, which is now starting to turn into very hot, summoning a very large Kingfisher under him. The two take flight while exchanging some pleasantries followed by Yahiko updating the bird, called Augustine, on the situation at hand. At the point of lift-off, the ground under Dodai has become lava. Augustine and Yahiko then fly into the air, maintaining mid-range from the ground as they fly to mid-range of Dodai. Once reaching Mid-range of Dodai, Augustine releases a fireball from his beak that he aims at the ground in front of Dodai, causing it to erupt into a massive inferno of fire that surrounds Dodai, dealing great damage. At the same time Yahiko performs a few hand seals to inject his chakra into the falling, making the chakra sensing rain useless for the two shinobi, an sly grin appears in the corner of Yahiko's mouth as he realises that he has taken Dodai's sensing ability away from him.*

(Kawasemi Kuchiyose: Augustine Shōnetsu no tori) Kingfisher Summoning: Augustine the Fiery Bird
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: After making a blood sacrifice and performing a sequence of five hand seals, the user will place the hand on the ground or facing the ground below them and release there chakra to create the summoning seal. This will summon Augustine the largest of the Kingfishers and he can be considered as the boss of all the other Kingfishers. Augustine has a large crest and finely spotted white on black upper-parts with a chestnut breast band and otherwise white underparts with dark flank barring. He is large enough to carry four people on his back being about two times larger than Sasuke's Hawk summon and has a the ability to speak with his summoner. Augustine has the ability to perform all Fire jutsu without hand seals by releasing them from his mouth or using his wings where the jutsu may state using an arm swing (all within reason as its clear that he will not be able to use ALL fire techniques). Twice per battle Augustine can coat his beak with fire chakra and dive at a target inflicting them with damage equivalent to that of an S-rank fire jutsu.
Notes:
- Must have signed the Kingfisher Contract,
- His Flame Diving attack can only be used twice per battle with three turns in between each use and S-ranked,
- Can be summoned once per battle
- Remains on the field for up to four turns per summon,
- The only exceptions to the fire jutsus usable by Augustine are the Flame Rasengan and ones that require ninja tools or scrolls to perform.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 
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-Avenger-

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*Yahiko soon notices the rain falling over the battle field, reminding him so much of his home in Amegakure. Snapping himself out of his slight day-dream, Yahiko realises that the ground below him is filled with chakra, slowly melting it from deep under the ground. Realising that if he goes ahead with his Earth jutsu, it would mean a very slow death at the hands of whatever the source of this heat is, quickly performing five hand seals as he bites his lip to draw out a trickle of blood. After slamming his hands onto the ground, which is now starting to turn into very hot, summoning a very large Kingfisher under him. The two take flight while exchanging some pleasantries followed by Yahiko updating the bird, called Augustine, on the situation at hand. At the point of lift-off, the ground under Dodai has become lava. Augustine and Yahiko then fly into the air, maintaining mid-range from the ground as they fly to mid-range of Dodai. Once reaching Mid-range of Dodai, Augustine releases a fireball from his beak that he aims at the ground in front of Dodai, causing it to erupt into a massive inferno of fire that surrounds Dodai, dealing great damage. At the same time Yahiko performs a few hand seals to inject his chakra into the falling, making the chakra sensing rain useless for the two shinobi, an sly grin appears in the corner of Yahiko's mouth as he realises that he has taken Dodai's sensing ability away from him.*

(Kawasemi Kuchiyose: Augustine Shōnetsu no tori) Kingfisher Summoning: Augustine the Fiery Bird
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: After making a blood sacrifice and performing a sequence of five hand seals, the user will place the hand on the ground or facing the ground below them and release there chakra to create the summoning seal. This will summon Augustine the largest of the Kingfishers and he can be considered as the boss of all the other Kingfishers. Augustine has a large crest and finely spotted white on black upper-parts with a chestnut breast band and otherwise white underparts with dark flank barring. He is large enough to carry four people on his back being about two times larger than Sasuke's Hawk summon and has a the ability to speak with his summoner. Augustine has the ability to perform all Fire jutsu without hand seals by releasing them from his mouth or using his wings where the jutsu may state using an arm swing (all within reason as its clear that he will not be able to use ALL fire techniques). Twice per battle Augustine can coat his beak with fire chakra and dive at a target inflicting them with damage equivalent to that of an S-rank fire jutsu.
Notes:
- Must have signed the Kingfisher Contract,
- His Flame Diving attack can only be used twice per battle with three turns in between each use and S-ranked,
- Can be summoned once per battle
- Remains on the field for up to four turns per summon,
- The only exceptions to the fire jutsus usable by Augustine are the Flame Rasengan and ones that require ninja tools or scrolls to perform.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

As the fire is being extinguished at mid range and the terrain being converted into lava at long range... Dodai again senses obstruction in the rain by Yahiko's chakra, and informs the clones to get ready for whats gonna come next. Then somewhere at mid range for a moment, they all see some sort of shadowed figure approaching towards them in the sky. Dodai then senses something incoming toward them and informs C3 to care of it. As the Fireball is released towards them confirming Yahiko's position at mid range, C3 quickly release a tornado of water from his hand in front of him, creating a strong defensive barrier where the fireball technique clashes against it and disperses.

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.

As Yahiko's position along with his summon has been confirmed to be mid range and C3 creates the water typhoon, C1 performs a series of 5 hand seals and releases multiple narrow currents of wind that form a large net of sorts. The winds generated from this technique are extremely sharp, powerful enough to slice through the summon. In conjunction to this C2 focuses his chakra and causes a great shower of magma to rain down on Yahiko and his summon (directed from right to left of Dodai).

(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.
(Yoton: Maguma Hitoare no Jutsu) - Lava Release: Magma Shower
Rank: S
Type: Attack
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: Causes a great shower of magma that can be almost inescapable by the opponent but is also hazardous to the user since the lava could strike him/her as well.
 
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