I challenge Luiz

Scorps

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We start at mid range on this battlefield:

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Tenho a certeza que reconheces o sitio...

River on my left, your right, just short range from both of us

I'll be using my Ao Bio on sig

Post your bio along with your move.


*stands in the field, while juggling 2 pairs of woman's knickers with a dark look on his face*


 

Luiz

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*music is heard in the background*



Luiz Kaguya appears in a rather weird manner, latching himself onto the legs of a large green parrot with a black umbrella and a coconut hat.

Hey there!

Luiz lands mid-range from you, and the parrot shrinks out of the blue, standing on Luiz's shoulder, greeting you with his hat.

Hey, tudo bem?

Don't be so friendly with him!

Perdão.

Well then...

I rock my hand, and 5 large parrot feathers appear, from the size of small daggers.

Let's dance.

(Oumu no Jutsu: Hane Shuriken) Parrot Style: Throwing Feathers
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This techniques stands as the parrots ability to shoot their wing's feathers towards their opponents, as sharp thrown projectiles. Depending on the size, chakra reservations and overall characteristic of the feathers, this technique can have lesser or greater damage. A Parrot summoner can create feathers on their hands and then throw them, as if they are kunais, for they acquire steel-like properties during the duration of the throw, or charge them with chakra for greater effects. The smaller parrots have feathers that pack the same damage as shaving razors. Normal parrots and human summoners have feathers from the size of small daggers, and pack the same damage. The larger feathers would have a size and damage ability equivalent to Zabuza's sword.

Meanwhile, Zé, the green parrot, flies to the left, high in the air, and I run to the right, both of us encircling you. I keep the same distance, Zé does the same, yet he assumes a position right above you.


This is Zé Carioca, btw:

(Oumu Kuchiyose no Jutsu: Zé Carioca ) Parrot Summoning Technique: Zé Carioca
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Zé Carioca is a large green macaw, with a dark umbrella, a brown suit and a coconut hat. He is very polite and joyful, and but very charming with the ladies. He is the son of Parrot boss and thus is holds great political power amongst the parrots of Altorio. He has the ability to enlarge his body and feathers, enabling him to transport up to 2 people on his back, for the cost of 15 chakra. While he is in play, he or his summoner can preform 1 handseal and enlarge any thrown feathers from normal feathers to about 1 meter in height. He has Fire Chakra.
Zé Carioca is Luiz's personal summon. He travelled from Altorio and is able to remain in play without cost for the whole battle. He is of the same rank as Luiz and has the same chakra reservations.
*Lasts 4 turns for any summoner apart from Luiz, and can only be used once per battle*
 

Scorps

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*music is heard in the background*



Luiz Kaguya appears in a rather weird manner, latching himself onto the legs of a large green parrot with a black umbrella and a coconut hat.

Hey there!

Luiz lands mid-range from you, and the parrot shrinks out of the blue, standing on Luiz's shoulder, greeting you with his hat.

Hey, tudo bem?

Don't be so friendly with him!

Perdão.

Well then...

I rock my hand, and 5 large parrot feathers appear, from the size of small daggers.

Let's dance.

(Oumu no Jutsu: Hane Shuriken) Parrot Style: Throwing Feathers
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This techniques stands as the parrots ability to shoot their wing's feathers towards their opponents, as sharp thrown projectiles. Depending on the size, chakra reservations and overall characteristic of the feathers, this technique can have lesser or greater damage. A Parrot summoner can create feathers on their hands and then throw them, as if they are kunais, for they acquire steel-like properties during the duration of the throw, or charge them with chakra for greater effects. The smaller parrots have feathers that pack the same damage as shaving razors. Normal parrots and human summoners have feathers from the size of small daggers, and pack the same damage. The larger feathers would have a size and damage ability equivalent to Zabuza's sword.

Meanwhile, Zé, the green parrot, flies to the left, high in the air, and I run to the right, both of us encircling you. I keep the same distance, Zé does the same, yet he assumes a position right above you.


This is Zé Carioca, btw:

(Oumu Kuchiyose no Jutsu: Zé Carioca ) Parrot Summoning Technique: Zé Carioca
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Zé Carioca is a large green macaw, with a dark umbrella, a brown suit and a coconut hat. He is very polite and joyful, and but very charming with the ladies. He is the son of Parrot boss and thus is holds great political power amongst the parrots of Altorio. He has the ability to enlarge his body and feathers, enabling him to transport up to 2 people on his back, for the cost of 15 chakra. While he is in play, he or his summoner can preform 1 handseal and enlarge any thrown feathers from normal feathers to about 1 meter in height. He has Fire Chakra.
Zé Carioca is Luiz's personal summon. He travelled from Altorio and is able to remain in play without cost for the whole battle. He is of the same rank as Luiz and has the same chakra reservations.
*Lasts 4 turns for any summoner apart from Luiz, and can only be used once per battle*
"Hey zé! Ja vi que só andas com más companhias..."

*I activate my Byakugan =O_O (i only have one :shy:). As you throw your feathers, a small cube of pure blue chakra appears in front of me just enough to protect me from the feathers. The remaining chakra from the cube is dispersed into small kunai like projectiles (about 10) that are shot towards both you and zé (half at each) (they would now be between D and C-rank chakra projectiles after the blast)*

Kougu no Pangu | Tools of the Creator
Type: Offensive/Defensive/Supplementary
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description:
Using basic chakra shape manipulation, the user is capable of making small, simple and "solid" chakra constructs like cubes, spheres, kunais, pillars, etc. These are manifested and visible in a light blue color, although remaining quite transparent. These chakra constructs are weaker than Elemental Jutsu that require advanced Shape and Nature Manipulation but are as strong as normal, unfocused Elemental Jutsus.

Note: Can only be taught by Scorps or Zenryoku
Note2: Constructs are created within short range of the user
Note3: Can only be used once per turn, up to 4 times.

*As soon as "kunais" are shot, you'd be both trying to incircle me so i create 2 clones, Left and Right who glue their eyes on you both as you defend against the "kunais"*

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

*Left makes a mist cover the field, mid range around me, thick enough so that you can't see a thing if you are caught in it. However me, with the Byakugan, can see you clearly, as can my clones*

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.

*Right takes the knickers and straps them to a kunai and throws them your way shouting high aloud:*

Your sister forgot those yesterday!
 

Luiz

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"Hey zé! Ja vi que só andas com más companhias..."

*I activate my Byakugan =O_O (i only have one :shy:). As you throw your feathers, a small cube of pure blue chakra appears in front of me just enough to protect me from the feathers. The remaining chakra from the cube is dispersed into small kunai like projectiles (about 10) that are shot towards both you and zé (half at each) (they would now be between D and C-rank chakra projectiles after the blast)*

Kougu no Pangu | Tools of the Creator
Type: Offensive/Defensive/Supplementary
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description:
Using basic chakra shape manipulation, the user is capable of making small, simple and "solid" chakra constructs like cubes, spheres, kunais, pillars, etc. These are manifested and visible in a light blue color, although remaining quite transparent. These chakra constructs are weaker than Elemental Jutsu that require advanced Shape and Nature Manipulation but are as strong as normal, unfocused Elemental Jutsus.

Note: Can only be taught by Scorps or Zenryoku
Note2: Constructs are created within short range of the user
Note3: Can only be used once per turn, up to 4 times.

*As soon as "kunais" are shot, you'd be both trying to incircle me so i create 2 clones, Left and Right who glue their eyes on you both as you defend against the "kunais"*

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

*Left makes a mist cover the field, mid range around me, thick enough so that you can't see a thing if you are caught in it. However me, with the Byakugan, can see you clearly, as can my clones*

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.

*Right takes the knickers and straps them to a kunai and throws them your way shouting high aloud:*

Your sister forgot those yesterday!
As the feathers are about to collide with the shields, both me and Zé do one handseal. Zé's handseal makes the feathers grow to 1 meter is size. My handseal makes them multiply 20 times.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank:A
Type:Attack
Range:Short-Mid
Chakra Cost:N/A
Damage Points:N/A
Description: Projectile Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown projectile.

The shields that were made to protect just enough from the 5 feathers I throw, are not only overpowered by the significantly more powerful feathers, but also fail to stop the copies of the feathers, for they wouldn't be in the same trajectory.

And I quickly use:

Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.

Blowing away the 10 chakra kunais you threw to me and Zé.
 

Scorps

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As the feathers are about to collide with the shields, both me and Zé do one handseal. Zé's handseal makes the feathers grow to 1 meter is size. My handseal makes them multiply 20 times.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank:A
Type:Attack
Range:Short-Mid
Chakra Cost:N/A
Damage Points:N/A
Description: Projectile Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown projectile.

The shields that were made to protect just enough from the 5 feathers I throw, are not only overpowered by the significantly more powerful feathers, but also fail to stop the copies of the feathers, for they wouldn't be in the same trajectory.

And I quickly use:

Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.

Blowing away the 10 chakra kunais you threw to me and Zé.
*As i see the number and size of the feathers increase drastically and start breaking through the chakra shield, using my Earth specialty (allowing me more speed for earth jutsu) and by pure instinct, i make my skin gain a steel like quality and the feathers, weakened by the previous cube of chakra collide with me but do no damage, as the technique is then quickly released. (This technique enabled Kakuzuu to withstand explosion kunais without any damage so the weakened feathers and the others won't damage me and even if they are now 1m long, they would still be unable to pierce through this armor. Also, the split second the last feather hits, the armor is released. As you shot the wind not at me, it wouldn't be needing defense i guess)*

Hope my reasoning is sound lol

(Doton: Domu) – Earth Release: Iron Skin Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing a single hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

*I continue with my previous move but in a different order this time as i make the mist before i make the clones. The mist extends mid range around me, and the clones stand each other on each of my sides with their byakugans activated, named Left and Right*

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.


(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


*As my clones materialize they each throw a kunai with an explosive tag, one for you one for zé (i reckon that you are now each on my left and right if my time frame is accurate, as defending from the previous jutsu would give you time to disperse around me)*
 
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Luiz

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*As i see the number and size of the feathers increase drastically and start breaking through the chakra shield, using my Earth specialty (allowing me more speed for earth jutsu) and by pure instinct, i make my skin gain a steel like quality and the feathers, weakened by the previous cube of chakra collide with me but do no damage, as the technique is then quickly released. (This technique enabled Kakuzuu to withstand explosion kunais without any damage so the weakened feathers and the others won't damage me and even if they are now 1m long, they would still be unable to pierce through this armor. Also, the split second the last feather hits, the armor is released. As you shot the wind not at me, it wouldn't be needing defense i guess)*

Hope my reasoning is sound lol

(Doton: Domu) – Earth Release: Iron Skin Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing a single hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

*I continue with my previous move but in a different order this time as i make the mist before i make the clones. The mist extends mid range around me, and the clones stand each other on each of my sides with their byakugans activated, named Left and Right*

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.


(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


*As my clones materialize they each throw a kunai with an explosive tag, one for you one for zé (i reckon that you are now each on my left and right if my time frame is accurate, as defending from the previous jutsu would give you time to disperse around me)*
Seing as you willingly take the feathers, Luiz says:

Boom

And as he does, all the 1 meter long feathers explode, each significantly more powerful than a tagged kunais, at Zé's command. Seing as a normal feather ould be about 20/25 cms, and corresponds to 1 Paper Bomb, 1 meter long feathers are about 5/4 times bigger, and thus explode with about 5/4 tags each, condensed in one explosion. Of course 100 of those exploding at the same time would be kind of a bigger punch...

Oumu Jutsu: Hare Bakudan) Parrot Style: Explosive Feathers
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: After throwing the feathers, the user can make them explode with one handseal, which can be done with one hand only, the size of the explosion being proportional to the size of the feathers. A normal sized feathers, such as those thrown by normal sized parrots or human summoners are of the same power as a paper bomb.

As Zé does that, Luiz rempves all your footing, by sinking the earth into a giant hole around you, comming all the way to my feet, allowing me to stand at the edge of a 20 meters deep trench, where all the pieces of your body fall:

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tallcreating a small cliff or they can create trenches that can be as deep as 2meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Eh cara. Espero não te ter despedaçado o coração..

And he mourns your loss by tilting his hat.
 

Scorps

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Seing as you willingly take the feathers, Luiz says:

Boom

And as he does, all the 1 meter long feathers explode, each significantly more powerful than a tagged kunais, at Zé's command. Seing as a normal feather ould be about 20/25 cms, and corresponds to 1 Paper Bomb, 1 meter long feathers are about 5/4 times bigger, and thus explode with about 5/4 tags each, condensed in one explosion. Of course 100 of those exploding at the same time would be kind of a bigger punch...

Oumu Jutsu: Hare Bakudan) Parrot Style: Explosive Feathers
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: After throwing the feathers, the user can make them explode with one handseal, which can be done with one hand only, the size of the explosion being proportional to the size of the feathers. A normal sized feathers, such as those thrown by normal sized parrots or human summoners are of the same power as a paper bomb.

As Zé does that, Luiz rempves all your footing, by sinking the earth into a giant hole around you, comming all the way to my feet, allowing me to stand at the edge of a 20 meters deep trench, where all the pieces of your body fall:

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tallcreating a small cliff or they can create trenches that can be as deep as 2meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Eh cara. Espero não te ter despedaçado o coração..

And he mourns your loss by tilting his hat.
Dang it! I never liked the idea to have to use this...And never had to until this very moment...

(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

*I replace myself for the pair of knickers that i was holding before...*

And there goes my one an only escape...The one substitution allowed per battle and you already made me do it... :|

*I appear long range from you and do a couple of hand seals, making a wolf appear from the water behind you (you encircled me to your right, meaning you would have been facing me, and with your back to the water, making it harder to see and notice this jutsu)*

Suiton: Kyousei Ookami | Water Release: Great Wolf
Rank: A
Type: Offense/Defence
Range: Short-Long
Chakra Cost: 30
Damage Point: 60
Description: The user summons one big amount of water at each hand. He then uses shape manipulation and heavy chakra’s to change the water’s shape into two wolfs. The user can then command the wolves to charge at the enemy, or to protect him from Fire Attacks. This attack is even more devastating in combination with a lightning based attack.
Note: Can only be taught by Wesobi.
Note: Can only be used 2 times per battle.
Note: The user can’t use any Water-based Jutsu the next turn or during the same turn.
Note: Requires a water source.

*I then quickly do a set of hand seals and an obelisk rises from the ground at my left, that after its infused with wind chakra, makes it float gently above ground*

Doton/Fuuton: Semai Meimei Oberisuku | Earth/Wind Release: Small Divine Obelisk
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long (on throwing)
Chakra: 30 (-10 each turn)
Damage: 60
Description:
User does 3 hand seals (Dog+Ox+Bird) and 1 Rock Obelisk breaks from the ground within short range of the user. This obelisk is about 4 meters high and 2 meters wide. This Obelisk is then infused with wind chakra which makes it rise from the ground and hover above ground between short to mid range around the user. The user can direct the obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire. When the Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. The Obelisk can also be used to attack the enemy, by throwing it against the enemy.

Note: can only be used 3 times
Note2: stays active maximum of 3 turns
Note3: can only be taught by Scorps
 

Luiz

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Dang it! I never liked the idea to have to use this...And never had to until this very moment...

(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

*I replace myself for the pair of knickers that i was holding before...*

And there goes my one an only escape...The one substitution allowed per battle and you already made me do it... :|

*I appear long range from you and do a couple of hand seals, making a wolf appear from the water behind you (you encircled me to your right, meaning you would have been facing me, and with your back to the water, making it harder to see and notice this jutsu)*

Suiton: Kyousei Ookami | Water Release: Great Wolf
Rank: A
Type: Offense/Defence
Range: Short-Long
Chakra Cost: 30
Damage Point: 60
Description: The user summons one big amount of water at each hand. He then uses shape manipulation and heavy chakra’s to change the water’s shape into two wolfs. The user can then command the wolves to charge at the enemy, or to protect him from Fire Attacks. This attack is even more devastating in combination with a lightning based attack.
Note: Can only be taught by Wesobi.
Note: Can only be used 2 times per battle.
Note: The user can’t use any Water-based Jutsu the next turn or during the same turn.
Note: Requires a water source.

*I then quickly do a set of hand seals and an obelisk rises from the ground at my left, that after its infused with wind chakra, makes it float gently above ground*

Doton/Fuuton: Semai Meimei Oberisuku | Earth/Wind Release: Small Divine Obelisk
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long (on throwing)
Chakra: 30 (-10 each turn)
Damage: 60
Description:
User does 3 hand seals (Dog+Ox+Bird) and 1 Rock Obelisk breaks from the ground within short range of the user. This obelisk is about 4 meters high and 2 meters wide. This Obelisk is then infused with wind chakra which makes it rise from the ground and hover above ground between short to mid range around the user. The user can direct the obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire. When the Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. The Obelisk can also be used to attack the enemy, by throwing it against the enemy.

Note: can only be used 3 times
Note2: stays active maximum of 3 turns
Note3: can only be taught by Scorps
Lol, it's actually impossible for you to use that technique... The feathers are touching your very skin, which means a big part of the feathers explode point-blank. Though it seems like it, Substitution Technique is not a Time/Space Technique. There's not time or room for you to pick up a pair of knickers, put it in your place, and run away from the explosion that is happening literally all around you. But meh...

____________________________________________________________

From what I understand of your jutsu, you need to make water come from the source and go to your hands, from where it is shot as wolfs. You weren't very explicit about this, but I assume you have to touch the water to bring it to your hands? Does that mean you're standing on top of the water? I'm just going with a yes.

As the river drains to the hole I created (Since I'm mid-range from where you were, to the right, I'm standing on water xd (I totally didn't have the terrain in mind, shame on me)), which drains me to the hole along with it. The wolfs come running towards me, yet they stop seeing me, as I fall down the hole.

But right afterwards, I shoot out of it, flying a large red Altorio parrot with a spiked mace.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon

Allowing me to dodge the wolves.
Joining me and the red parrot, Zé Carioca expands himself, and we do an aerial raid above you, the red and the green parrot dropping, respectfully:

(Oumu Jutsu: Tamago Matsuri II) Parrot Style: Egg Festival II
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 35
Description: This techniques stands as the parrots ability to lay especial eggs and let them hit their opponents, these especial eggs extremely thick and heavy like dumbbells. Depending on the size, chakra reservations and overall characteristics of the user, this technique can have lesser or greater damage. A Parrot summoner can create eggs on their hands and then throw them, as if they are projectiles. The smaller parrots will lay 7-10 eggs of about 5kg. Normal parrots and human summoners have 3-6 eggs of about 15 kg. The larger parrots, laying up to 2 of the biggest eggs, from parrots about the size of Gamabunta, would weight about about 300 kg .
*The biggest technique is a B ranked egg that has a damage of 40 points. The others are significantly smaller, a normal egg being C rank. The larger eggs cost the same as a C rank technique but cause a little bit more damage, something like 35. The smaller eggs are D ranked.

(Oumu Jutsu: Tamago Matsuri III) Parrot Style: Egg Festival III
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: 50
Description: This techniques stands as the parrots ability to lay special eggs and let them hit their opponents, these special eggs have explosive upon contact or when the user decides to detonate them. Depending on the size, chakra reservations and overall characteristics of the user, this technique can have lesser or greater damage. A Parrot summoner can create eggs on their hands and then throw them, as if they are projectiles. The smaller parrots will lay 5-8 eggs which have the explosion abilities of a paper bomb. Normal parrots and human summoners have 2-5 eggs of about 5-7 paper bombs power. The larger parrots (laying only 1) would follow the same line, the biggest eggs, from parrots about the size of Gamabunta would explode with the equivalent power of Deidara's C3 bomb.
*The biggest technique is an A ranked egg that has a damage of 60 points. The others are significantly smaller, a normal egg being B rank. The larger eggs cost the same as a B rank technique but cause a little bit more damage, something like 50. The smaller eggs are C ranked.

Thus about 5 heavy eggs and 4 explosive eggs fall on top of you and the Obelisk. The fire would damage the wind coat and the obelisk, turning it weaker to receive the heavy eggs. As the obelisk is destroyed, the chunks are thrown towards you, following the other eggs.
 

Scorps

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Lol, it's actually impossible for you to use that technique... The feathers are touching your very skin, which means a big part of the feathers explode point-blank. Though it seems like it, Substitution Technique is not a Time/Space Technique. There's not time or room for you to pick up a pair of knickers, put it in your place, and run away from the explosion that is happening literally all around you. But meh...

____________________________________________________________

From what I understand of your jutsu, you need to make water come from the source and go to your hands, from where it is shot as wolfs. You weren't very explicit about this, but I assume you have to touch the water to bring it to your hands? Does that mean you're standing on top of the water? I'm just going with a yes.

As the river drains to the hole I created (Since I'm mid-range from where you were, to the right, I'm standing on water xd (I totally didn't have the terrain in mind, shame on me)), which drains me to the hole along with it. The wolfs come running towards me, yet they stop seeing me, as I fall down the hole.

But right afterwards, I shoot out of it, flying a large red Altorio parrot with a spiked mace.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon

Allowing me to dodge the wolves.
Joining me and the red parrot, Zé Carioca expands himself, and we do an aerial raid above you, the red and the green parrot dropping, respectfully:

(Oumu Jutsu: Tamago Matsuri II) Parrot Style: Egg Festival II
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 35
Description: This techniques stands as the parrots ability to lay especial eggs and let them hit their opponents, these especial eggs extremely thick and heavy like dumbbells. Depending on the size, chakra reservations and overall characteristics of the user, this technique can have lesser or greater damage. A Parrot summoner can create eggs on their hands and then throw them, as if they are projectiles. The smaller parrots will lay 7-10 eggs of about 5kg. Normal parrots and human summoners have 3-6 eggs of about 15 kg. The larger parrots, laying up to 2 of the biggest eggs, from parrots about the size of Gamabunta, would weight about about 300 kg .
*The biggest technique is a B ranked egg that has a damage of 40 points. The others are significantly smaller, a normal egg being C rank. The larger eggs cost the same as a C rank technique but cause a little bit more damage, something like 35. The smaller eggs are D ranked.

(Oumu Jutsu: Tamago Matsuri III) Parrot Style: Egg Festival III
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: 50
Description: This techniques stands as the parrots ability to lay special eggs and let them hit their opponents, these special eggs have explosive upon contact or when the user decides to detonate them. Depending on the size, chakra reservations and overall characteristics of the user, this technique can have lesser or greater damage. A Parrot summoner can create eggs on their hands and then throw them, as if they are projectiles. The smaller parrots will lay 5-8 eggs which have the explosion abilities of a paper bomb. Normal parrots and human summoners have 2-5 eggs of about 5-7 paper bombs power. The larger parrots (laying only 1) would follow the same line, the biggest eggs, from parrots about the size of Gamabunta would explode with the equivalent power of Deidara's C3 bomb.
*The biggest technique is an A ranked egg that has a damage of 60 points. The others are significantly smaller, a normal egg being B rank. The larger eggs cost the same as a B rank technique but cause a little bit more damage, something like 50. The smaller eggs are C ranked.

Thus about 5 heavy eggs and 4 explosive eggs fall on top of you and the Obelisk. The fire would damage the wind coat and the obelisk, turning it weaker to receive the heavy eggs. As the obelisk is destroyed, the chunks are thrown towards you, following the other eggs.
I am ashamed of such a messy move...I am sorry... I didn't do a good job...but for the sake of fun and since you allowed us to continue i'll continue. Sorry about this. I'll try to be better on my next moves... :/
__________________________________
Summary on positions: when i pop up on long range, you are at the river margin with your back towards me but with your earth technique, the river gets to were you are and basically floods the hole as you said. I would be on top of the river itself.

*As soon as i see you pop up from the hole, i refrain from using my earth technique (It would be very slow to drag a giant obelisk from the river bed up towards me so it would be useless) and right after i shoot my water wolfs (i used the water beneath my feet and around me, basically the river) instead, as soon as you appear flying in my direction, i make a large amount of water fall from the sky on top of you and your red summon while you are still long range from me coming to mid range. This would make you have to defend against and would at least delay you i hope...lol*

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.

*Right after the water jutsu starts and as soon as Zé Carioca comes into Mid Range (since he would also be flying towards me from long range), I simply string 3 hand seals and put him under a genjutsu that makes him restraint, unable to fly as he would feel pressure around him and his wings and his body, making him feel as if he can't move*

Genjutsu: Akuma no Houyou | Ilussionary Arts: Demonic Hug
Type: Offensive/Defensive
Rank: A-Rank
Range: Short to Mid
Chakra: 30 (+10 next turn to keep active)
Damage: 60 (at the end of the 2 turns)
Description:
The user makes 3 simple hand seals (Boar+Serpent+Rat) and makes the enemy feel as if he's being tightly squeezed; as if pressure is being applied to every point of his body, rendering him restraint and unable to move. The pressure on the enemy's body is so great that he'll feel it hard to breathe and will begin to hyperventilate and eventually will enter a panic state as the pressure keeps building on his body. If he doesn't dispel the Genjutsu he'll faint from hyperventilation in the second turn.

Note: Can only be used twice
Note2: Has to be taught by Scorps
Note3: Can't use Genjutsu in the same turn or the next

*As he is stumbling to the ground (water) helplesly falling, I point my hand at him and impale him with a sharp lightning spear*

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

Note: The timing is a bit tight, as i have to make the water come on top of you as you are between long and mid range from me and as soon as ze comes into mid, put him under a genjutsu. The impaling is fast but the timing of the water is iffy... The jutsu is strong and fast and i think i can make it in time...Byt doing all this from the point you came out of the hole, it blocks your use of the eggs (awesome cj btw) if you think i can't, then this is the second mess up and i will leave head down on my own disgrace... lol
 

Luiz

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I am ashamed of such a messy move...I am sorry... I didn't do a good job...but for the sake of fun and since you allowed us to continue i'll continue. Sorry about this. I'll try to be better on my next moves... :/
__________________________________
Summary on positions: when i pop up on long range, you are at the river margin with your back towards me but with your earth technique, the river gets to were you are and basically floods the hole as you said. I would be on top of the river itself.

*As soon as i see you pop up from the hole, i refrain from using my earth technique (It would be very slow to drag a giant obelisk from the river bed up towards me so it would be useless) and right after i shoot my water wolfs (i used the water beneath my feet and around me, basically the river) instead, as soon as you appear flying in my direction, i make a large amount of water fall from the sky on top of you and your red summon while you are still long range from me coming to mid range. This would make you have to defend against and would at least delay you i hope...lol*

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.

*Right after the water jutsu starts and as soon as Zé Carioca comes into Mid Range (since he would also be flying towards me from long range), I simply string 3 hand seals and put him under a genjutsu that makes him restraint, unable to fly as he would feel pressure around him and his wings and his body, making him feel as if he can't move*

Genjutsu: Akuma no Houyou | Ilussionary Arts: Demonic Hug
Type: Offensive/Defensive
Rank: A-Rank
Range: Short to Mid
Chakra: 30 (+10 next turn to keep active)
Damage: 60 (at the end of the 2 turns)
Description:
The user makes 3 simple hand seals (Boar+Serpent+Rat) and makes the enemy feel as if he's being tightly squeezed; as if pressure is being applied to every point of his body, rendering him restraint and unable to move. The pressure on the enemy's body is so great that he'll feel it hard to breathe and will begin to hyperventilate and eventually will enter a panic state as the pressure keeps building on his body. If he doesn't dispel the Genjutsu he'll faint from hyperventilation in the second turn.

Note: Can only be used twice
Note2: Has to be taught by Scorps
Note3: Can't use Genjutsu in the same turn or the next

*As he is stumbling to the ground (water) helplesly falling, I point my hand at him and impale him with a sharp lightning spear*

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

Note: The timing is a bit tight, as i have to make the water come on top of you as you are between long and mid range from me and as soon as ze comes into mid, put him under a genjutsu. The impaling is fast but the timing of the water is iffy... The jutsu is strong and fast and i think i can make it in time...Byt doing all this from the point you came out of the hole, it blocks your use of the eggs (awesome cj btw) if you think i can't, then this is the second mess up and i will leave head down on my own disgrace... lol
As the water crashes down, I materialize my own set of water. The shock wave is created in front and above of me, and it is shot at an angle towards my back. I do not expect the water to overpower yours on it's own, yet I'm making it so that it deflects a huge portion of it, while the speed and trajectory of my parrots enables me to get out through that opening.

(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.

With that, my parrots continue flying towards you. As Zé is hit by the genjutsu, I quickly jump towards him, given that him and my red parrot were flying close by. Once riding him, I personally release him from the genjutsu, by inserting my chakra on his chakra pathway. Since the genjutsu doesn't make one see anything out of the ordinary, retrieving the damage from the fear of being unable to breathe instead, there isn't much of a shock once I release him, and he resumes his flight as if nothing happened, thanking me cheerfully.

Thus when you go to pierce him with the chidori, he changes direction, leaving you with 10 one meter long feathers that aim to crush and pin you to the floor, outmaneuvering the chidori as he goes.

(Oumu no Jutsu: Hane Shuriken) Parrot Style: Throwing Feathers
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This techniques stands as the parrots ability to shoot their wing's feathers towards their opponents, as sharp thrown projectiles. Depending on the size, chakra reservations and overall characteristic of the feathers, this technique can have lesser or greater damage. A Parrot summoner can create feathers on their hands and then throw them, as if they are kunais, for they acquire steel-like properties during the duration of the throw, or charge them with chakra for greater effects. The smaller parrots have feathers that pack the same damage as shaving razors. Normal parrots and human summoners have feathers from the size of small daggers, and pack the same damage. The larger feathers would have a size and damage ability equivalent to Zabuza's sword.

While the red parrot drops 4 large explosive eggs on top of the feathers, and joins me and Zé.

(Oumu Jutsu: Tamago Matsuri III) Parrot Style: Egg Festival III
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: 50
Description: This techniques stands as the parrots ability to lay special eggs and let them hit their opponents, these special eggs have explosive upon contact or when the user decides to detonate them. Depending on the size, chakra reservations and overall characteristics of the user, this technique can have lesser or greater damage. A Parrot summoner can create eggs on their hands and then throw them, as if they are projectiles. The smaller parrots will lay 5-8 eggs which have the explosion abilities of a paper bomb. Normal parrots and human summoners have 2-5 eggs of about 5-7 paper bombs power. The larger parrots (laying only 1) would follow the same line, the biggest eggs, from parrots about the size of Gamabunta would explode with the equivalent power of Deidara's C3 bomb.
*The biggest technique is an A ranked egg that has a damage of 60 points. The others are significantly smaller, a normal egg being B rank. The larger eggs cost the same as a B rank technique but cause a little bit more damage, something like 50. The smaller eggs are C ranked.
 

Scorps

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As the water crashes down, I materialize my own set of water. The shock wave is created in front and above of me, and it is shot at an angle towards my back. I do not expect the water to overpower yours on it's own, yet I'm making it so that it deflects a huge portion of it, while the speed and trajectory of my parrots enables me to get out through that opening.

(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.

With that, my parrots continue flying towards you. As Zé is hit by the genjutsu, I quickly jump towards him, given that him and my red parrot were flying close by. Once riding him, I personally release him from the genjutsu, by inserting my chakra on his chakra pathway. Since the genjutsu doesn't make one see anything out of the ordinary, retrieving the damage from the fear of being unable to breathe instead, there isn't much of a shock once I release him, and he resumes his flight as if nothing happened, thanking me cheerfully.

Thus when you go to pierce him with the chidori, he changes direction, leaving you with 10 one meter long feathers that aim to crush and pin you to the floor, outmaneuvering the chidori as he goes.

(Oumu no Jutsu: Hane Shuriken) Parrot Style: Throwing Feathers
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This techniques stands as the parrots ability to shoot their wing's feathers towards their opponents, as sharp thrown projectiles. Depending on the size, chakra reservations and overall characteristic of the feathers, this technique can have lesser or greater damage. A Parrot summoner can create feathers on their hands and then throw them, as if they are kunais, for they acquire steel-like properties during the duration of the throw, or charge them with chakra for greater effects. The smaller parrots have feathers that pack the same damage as shaving razors. Normal parrots and human summoners have feathers from the size of small daggers, and pack the same damage. The larger feathers would have a size and damage ability equivalent to Zabuza's sword.

While the red parrot drops 4 large explosive eggs on top of the feathers, and joins me and Zé.

(Oumu Jutsu: Tamago Matsuri III) Parrot Style: Egg Festival III
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: 50
Description: This techniques stands as the parrots ability to lay special eggs and let them hit their opponents, these special eggs have explosive upon contact or when the user decides to detonate them. Depending on the size, chakra reservations and overall characteristics of the user, this technique can have lesser or greater damage. A Parrot summoner can create eggs on their hands and then throw them, as if they are projectiles. The smaller parrots will lay 5-8 eggs which have the explosion abilities of a paper bomb. Normal parrots and human summoners have 2-5 eggs of about 5-7 paper bombs power. The larger parrots (laying only 1) would follow the same line, the biggest eggs, from parrots about the size of Gamabunta would explode with the equivalent power of Deidara's C3 bomb.
*The biggest technique is an A ranked egg that has a damage of 60 points. The others are significantly smaller, a normal egg being B rank. The larger eggs cost the same as a B rank technique but cause a little bit more damage, something like 50. The smaller eggs are C ranked.
o_O i really dislike eggs...

_________________

*As soon as Zé is caught in the Genjutsu, he would start to fall, making so that you have to jump down to him and touch him to release him from the gen, which i assume would take a couple of seconds (2 or 3 to get you to be airborne). Since by the time you'd notice him starting to fall and jumped i'd have the Lightning already charged in my hand, instead of aiming only at him i aim at you also and make so that the spear divides into two spears, one aimed at you in mid flight and one aimed at the red parrot (I didn't get how you blocked my lightning with the feathers as the lightning takes just a split second to form and you'd still have to get Ze out of the gen before he can shoot the feathers, at which time the lightning would already be piercing him...I'm not the best lightning user around nor the more decent fighter out there...I'm more of an earth guy rather than a lightning one so bare with my noobness^^)*

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

*From this point on, the move is completely different: Once the lightning is done (pretty fast tech so its quick) i concentrate on your other parrot and make an orb rise halfway through the water (like, the orb is still half in the water, not completly floating in the air, and the orb is quick to form since we are on water) from which several whips come out of, grabbing the red parrot and pulling him to the water. If this is enough to make him puff i don't know, but it would still be enough to wet him and make him crash down into the water*

(Suiton: Suiryuuben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

*The moment the wips emerge and grab the parrot, a thick mist raises from the water around me (up to mid range) and you, blocking your vision and your parrots vision of me. This means that you can't actually pinpoint my location to attack. Both the feathers and the eggs were used in the condition that neither of your summons would be countered and since i countered both (one with the lightning and another with the whip) its safe to say that you won't throw neither the feathers nor the Eggs. As soon as the mist happens, i jump back and to the Left (nearer to land) within the fog and still mid range from you, keeping my eyes on you three if you are still live and kicking by this point (which i hope you are not lol)*

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.

E Eu aqui a pensar que ias a sambar daqui para fora...o que até seria uma visão interessante noutras "contas"... :lili:
 
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