Hyuga vs Uchiha

Sterling Malory Archer

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No Killing
No Stealing of Any Kind
CE not allowed
CJ allowed
KG allowed
Terrain: Half forest half lake. I am standing at the edge of forest (also start of lake). You are standing mid lake. (We are mid-range).

Bio in my sig.

Hyuga Kisshin: Let's do this

-I apear at the edge of the forest with my Byakugan activated
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as i begin to release the tension.


Name: (Houmen Za Kinpaku)Release The Tension
Rank:B
Range:Short
Chakra:25
Type:Supplementary
Description:At the start of a battle the user calms his mind to make the chakra in his system flow faster through his body to release the tension from the users body.This allows the user to become faster and stronger due to the faster flow of chakra in his body.The user gains better reflexes and can also react faster to attacks.
Note:Can only be taught by SilverMoon1996
Note:Must be activated at the start of the battle.
Note::Lasts for 8 turns when activated.

 
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Wesobi

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2 tomoe sharingan is active, + my bio needs huge updates)

I start by creating one shark on the edge of the water. considering you're at the edge, it instantly pulls you in, and while you're going under water, endless amounts of sharks attack you viciously, ending up with an explosion of water as they have dragged you under.

(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.

I then start put my hands to the left of me and shoot out a wind blast that makes me go straight to the right, reaching the edge of the lake in a matter of seconds.

(Fūton: Senpuuken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.

as I land on the edge, I wait and check out what is happening.
 

Sterling Malory Archer

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-As your shark is coming towards me, I quickly begin a massive rotation destroying your shark and spewing water everywhere. When i stop my rotation i spew a hidden mist around me which spreads to mid-range. I then spew jets of flames which travel in many directions out of the mist and race at you.

(Hakke Irounaku Kaiten) – Eight Trigrams Absolute Heavenly Spin
Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.


(Katon Ninpo: Hibashiri) - Fire Style: Jet Flare
Rank: C
Type: Offense
Range: Mid
Chakra Cost: 15
Damage Points: 30
Description: This jutsu will create jets of fire that can be manipulated into several forms such as rings of fire to strike a target. Can also encircle the opponent in fire.

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.
 

Wesobi

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-As your shark is coming towards me, I quickly begin a massive rotation destroying your shark and spewing water everywhere. When i stop my rotation i spew a hidden mist around me which spreads to mid-range. I then spew jets of flames which travel in many directions out of the mist and race at you.

(Hakke Irounaku Kaiten) – Eight Trigrams Absolute Heavenly Spin
Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.


(Katon Ninpo: Hibashiri) - Fire Style: Jet Flare
Rank: C
Type: Offense
Range: Mid
Chakra Cost: 15
Damage Points: 30
Description: This jutsu will create jets of fire that can be manipulated into several forms such as rings of fire to strike a target. Can also encircle the opponent in fire.

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.

(I see you spin to destroy my shark, though I''ve already left the water by then.)
I watch you closely, and then manipulate the earth under you instantly when you stop spinning around, causing spikes to impale you from all side.

Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.

I smirk.

The instant you would react to this attack, I use the water from the lake (considering you're at the edge, the water is very close) to create a prison around you. This prison is formed rapidly due to the water next to you, disabling you from using any lightning based attack to defend from my spikes, as you would electrify yourself if you would do so. The prison surrounds you completely, and starts to take your breath away.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
 

Sterling Malory Archer

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- As your spike start protruding i jump into the air while i create a clone under me (I land on it's shoulders). As your spike protrude my clone I begin another rotation to defend myself from the bubble. Straight after my rotation i create a clone next to me as I run into the forest (Ending up in Long range from you).-

(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water.


(Hakke Irounaku Kaiten) – Eight Trigrams Absolute Heavenly Spin
Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.

(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water.
 

Pervyy

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- As your spike start protruding i jump into the air while i create a clone under me (I land on it's shoulders). As your spike protrude my clone I begin another rotation to defend myself from the bubble. Straight after my rotation i create a clone next to me as I run into the forest (Ending up in Long range from you).-

(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water.


(Hakke Irounaku Kaiten) – Eight Trigrams Absolute Heavenly Spin
Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.

(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water.
Your move kind of breaks the rules. In sense, you just jumped to avoid his spikes, which isn't allowed. Though you use a jutsu (a water clone) to land on, your method of avoiding the technique itself was jumping, which goes against the rules as you must use a jutsu to block/counter another jutsu.


Was asked for my opinion
 
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