Hurr durr

Kerrah

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Bored I guess o.o
Open spar
Hazama in sig
Customs allowed and shiz
Terrain is a plain field init
I'm probably missing some rules, so add in anything

Post your bio and make the first move
 

Gutsy

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(Mid Range)

Jiraiya:

Jiraiya: "Hello so your Hazama.... let's see what you got.."

- As Jiraiya enters the battlefield in Mid range from you, he immediately thrusts his hands towards you several times, releasing his fire chakra, sending out several exploding flames shots straight towards you, they will hit the surroundings around you, while they seem to come straight at you, but will simply strike the ground causing the ground to partially crack and earth and fire exploding around you. Though the shots are not sent at you, some of the unpredictable shots will come straight at your body, though a reason that you will have to defend against the fire exploding flames coming at your body. And the shots hitting the ground will cause a tremor all around you while also rising up dust from the ground, prevent if not damaging your eyes -

(Katon: Bakuhatsu Enhogan) – Fire Release: Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

- I immediately summon up my water release, while summoning water beneath you which only starts gushing a few moments after the fire was released thus only giving you a limited amount of time for you to deal with them independently. Furthermore, the water will come in as a surprise attack, given your focus should be on the incoming fire jutsu. This will result in the water will surround you and drown you, if you do not escape rapidly enough -

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

- I then know that your move in any case, will cost you valuable time, I begin making a delayed tehcnique, allowing it to take place shortly after you have dealt with my previous combination. I begin releasing my wind chakra into the air, gathering a powerful tornado, while watching your counter. Eventually, the tornado will form and comes down on you with such potency that you will find it hard to defend against. Furthermore, it will be incredible difficult to counter, as you would be looking at me and I would need no hand seals for the tornado to come down. This means you can't know the tornado is coming down until you see it yourself since no motion i perform will give that detail away. Furthermore if youd decide to go into the air, the tornado will be even stronger, since you are helplessly hanging around, unable to move as freely as you would like to -

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
 
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