Hunger..

Igneel

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me..shisui bio in sig;)

Rei's R&R
Yes CJ
No CE
Yes killing
No Stealing
Terrain: your choice

We start at mid-range and if you agree i will go first
 

Atrocitus

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Lol I knew you'd be my opponent xd ok just a plain field for the terrain and yeah you can go first.

Btw man I don't look into your eyes at the beginning.
 
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asad70ful

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me kakashi bio in sig
killing yes
stealing no
location river side(where naruto and sasuke fight when sasuke was going to oro)
yes cj
no ce

kakashi is the student of minato and i knw ur rules,stratergy e.t.c
what r u gonna do sensai
i got mankegou now
i will go frst if u agree
 

Igneel

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Lol I knew you'd be my opponent xd ok just a plain field for the terrain and yeah you can go first.
good guessxd
never faced some one who could use space-time.... :D

*activates my 2T sharingan and simultaneously releases a powerful feild of electric feild around me which shocks you and as soon as i releases the powerful field i quickly exhale a huge fire ball at you(since fire is my speciality it happens quickly) which comes at you quickly*

(Raiton: Hiraishin no Jintai) -Lightning Release: Human Lightning Rod

Rank: A
Type: Supplementary/Defensive
Range: Short-Mid
Chakra: 30
Damage: 60 (if opponent is within the field)
Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.
(Last 3 Turns)
(Usable only once)

(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
 

Atrocitus

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good guessxd
never faced some one who could use space-time.... :D

*activates my 2T sharingan and simultaneously releases a powerful feild of electric feild around me which shocks you and as soon as i releases the powerful field i quickly exhale a huge fire ball at you(since fire is my speciality it happens quickly) which comes at you quickly*

(Raiton: Hiraishin no Jintai) -Lightning Release: Human Lightning Rod

Rank: A
Type: Supplementary/Defensive
Range: Short-Mid
Chakra: 30
Damage: 60 (if opponent is within the field)
Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.
(Last 3 Turns)
(Usable only once)

(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.

As I see you do the handseals for the village custom (yes it requires handseals as all customs unless stated otherwise or logically those that wouldn't need hand seals need hand seals. Which was stated by Caliburn) I recognize it and punch forward at an angle sending me back (I would still get shocked from the lightning but my momentum would still carry me out):

Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.

Soon as I'm out of it (which wouldn't take long) I release a wind/water technique that extinguishes your fire:

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: ‘Wind Style: Rasengan’ and ‘Water Style: Destruction Torrent’ combo that makes a tornado of water that can be used to attack or defend. Can also be used to drown out wind and fire combos (no water source required).

I then do a few handseals and land on the ground firing multiple dragons heads of fire into the sky:

(Katon: Gouryuuka No Jutsu) - Fire Style: Great Dragon Fire
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the needed hand seals, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.
 

Igneel

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As I see you do the handseals for the village custom (yes it requires handseals as all customs unless stated otherwise or logically those that wouldn't need hand seals need hand seals. Which was stated by Caliburn) I recognize it and punch forward at an angle sending me back (I would still get shocked from the lightning but my momentum would still carry me out):

Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.

Soon as I'm out of it (which wouldn't take long) I release a wind/water technique that extinguishes your fire:

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: ‘Wind Style: Rasengan’ and ‘Water Style: Destruction Torrent’ combo that makes a tornado of water that can be used to attack or defend. Can also be used to drown out wind and fire combos (no water source required).

I then do a few handseals and land on the ground firing multiple dragons heads of fire into the sky:

(Katon: Gouryuuka No Jutsu) - Fire Style: Great Dragon Fire
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the needed hand seals, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.
I don' think it requires handseals..but since cali mentioned so..lets continue and also i don't think your fire balls would reach the sky..since its mid-range..if you are refering to the jutsu used before kirin its the Fire Style: Dragon Fireball Jutsu

lets make this fight intersting;)

*as soon as i see you launch your self with hurricane and i would have shot the fire ball and i could see you making the water typhoon vortex and just as you are about to throw it to protect from my fire i do 2 handseals and makes a swamp under you that extends all the way back to mid-range from your standing and is 10m deep so you won't have time to do your fire balls and right after making the swamp i quickly summon a huge amount of water which falls on top of you*

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
 

Atrocitus

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I don' think it requires handseals..but since cali mentioned so..lets continue and also i don't think your fire balls would reach the sky..since its mid-range..if you are refering to the jutsu used before kirin its the Fire Style: Dragon Fireball Jutsu

lets make this fight intersting;)

*as soon as i see you launch your self with hurricane and i would have shot the fire ball and i could see you making the water typhoon vortex and just as you are about to throw it to protect from my fire i do 2 handseals and makes a swamp under you that extends all the way back to mid-range from your standing and is 10m deep so you won't have time to do your fire balls and right after making the swamp i quickly summon a huge amount of water which falls on top of you*

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Doesn't matter about the fireballs. Btw you said you wanted to make the fight interesting, yet you use Yomi Numa which is pretty unoriginal and boring but whatever.

----

Well seeing the ground change while I'm in the air I immediately activate a supplementary jutsu as I summon a huge amount of water that forms into a giant bubble that covers the whole battlefield. Also because of the previous jutsu the water of the bubble is sticky meaning your stuck and suffocate on sticky liquid (;)):

Suiton: Nechinechi Senjigusuri | Water Release : Sticky Infusion
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: The user infuses all his water techniques (up to S rank) with the glue like substance from "(Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field", this does not increase the damage or rank of the technique but just gives it sticky properties. This only affects water techniques made after this technique is used and not those already made, also because it is the user's chakra it does not effect himself

-Lasts up to four turns (within the four turns the users water techniques are infused)
-Twice per battle

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. the user spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

The water bubble sits on top of your swamp meaning I don't fall in it and because I'm in my water bubble your water technique has no effect on me (or rather it just pushes me into my own water). Using the bubble as a water source I fire a huge water shark at you (if your outside it comes out of the bubble, if inside the shark attacks you inside):

(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.
 

Igneel

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dammit >_<
*with my sharingan i predict you will be using your exploding wave so as you do your single handseal i simultaneously clasps my hands and slam it on the ground and just as you are spewing water lightning pillars start to rise which emits electrocutes you as you are releasing your water(no handseals needed at all) and as soon as i make the torrent of pillars rise i quickly makes a pillar under me projecting me further back*

Raiton| Yurezuchi (Lightning Release| Quaking Thunder)

Rank: S
Type: Attack
Range:Short-Long
Chakra: 40
Damage: 80
Description: The user clasp their hands and formulates Raiton chakra on thier palms then the user will then proceed to slam their hand into the ground, cracking the upper surface and unleashing a torrent of lightning pillars through the ground that extend up into the air and towards the target. If target is standing on ground, they may loose their balance besides being possibly electrocuted.
(Usable 2 Times)

(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
 

Atrocitus

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dammit >_<
*with my sharingan i predict you will be using your exploding wave so as you do your single handseal i simultaneously clasps my hands and slam it on the ground and just as you are spewing water lightning pillars start to rise which emits electrocutes you as you are releasing your water(no handseals needed at all) and as soon as i make the torrent of pillars rise i quickly makes a pillar under me projecting me further back*

Raiton| Yurezuchi (Lightning Release| Quaking Thunder)

Rank: S
Type: Attack
Range:Short-Long
Chakra: 40
Damage: 80
Description: The user clasp their hands and formulates Raiton chakra on thier palms then the user will then proceed to slam their hand into the ground, cracking the upper surface and unleashing a torrent of lightning pillars through the ground that extend up into the air and towards the target. If target is standing on ground, they may loose their balance besides being possibly electrocuted.
(Usable 2 Times)

(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
Obviously since you can see me I can see you and so I recognize your jutsu since it's a village custom realizing the effects I formulate a plan in a split second. Since your lightning has to go through your swamp and my water (also since I'm in the air) it would be weakened (or at least it would change form as it disperses through the liquids) I detach the water from my mouth meaning it won't electrocute me and so as I detach I do one handseal expelling blades of wind:

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a single hand seal the user then inhales and takes a deep breath and exhales several blades of wind as they move their head around. This technique is capable of exposing Susanno’s bones.

Which stops any weakened lightning that manages to get through. After I expel the wind I form wind chakra under my feet so that I can stand midair and evade the water and earth below:

Futon: Furaingu Fūjin no Jutsu (Wind Release: Flying Wind God Technique)
Rank: S
Type: Supplementary
Range: Short/Long
Chakra cost: 60 (10 every turn it’s active)
Damage points: N/A
Description: By using wind chakra to create wind bubbles beneath the user’s feet, the user will mimic flight by using the air bubbles created to literally run on nothing more than air. The air bubbles are invisible to the naked eye. This technique can be used to evade some technique.
Notes:
Can only be used twice.
Lasts for 5 turns.
Can only be taught by Leeroy G. Zero

Finally I end by firing multiple dragon balls of fire around me into the sky:

(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.
 

Igneel

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*so cancel the pillar ok and as soon as i notice you sending chakra to your feet and i know this jutsu as i have battled some one who used the same against me and so simultaneously as you make the bubble,i do a single handseal and make a net right above you which falls on you as you are about to spew out the fire and traps you and i do a single handseal and ignites the net(or if you spew out fire before,you ignite it your self) and then i quickly does a series of 5 handseals right after i ignite the net and makes a dragon rise from the left side of the swamp(right to you) and the dragon comes at you with all its might and as the dragon rises i quickly throw a kunai with an explosive tag at it(the explosive tag is set to explode when i do the snake handseal) and as the dragon approaches you and if you are not dead yet i knew you would probably counter it with some short range lightning jutsu's,so as soon as you get close to counter it i do the snake handseal exploding it(only if you get close else not it comes at you)*

(Futon/Katon: Ketsugō gijutsu || Eanetto)-Binding art || Air net
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description:
For this jutsu the user makes a Ram handseal and then in the air above the opponent there starts forming a fisherman's net like structure made up of pure air once its forms it quickly falls on the opponent standing below it. This net then restricts the opponents movement and also stops him from doing any raiton jutsu since the net absorbs any lightning that leaks out. By doing another Tiger handseal the user can set the net ablaze with fire reducing the opponent to ash.
-Can be used twice per battle.
-Requires mastery of wind and fire.
-the net can be easily destroyed by B rank fire while its in the air. The trick is to notice its formation.


(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
 

Atrocitus

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*so cancel the pillar ok and as soon as i notice you sending chakra to your feet and i know this jutsu as i have battled some one who used the same against me and so simultaneously as you make the bubble,i do a single handseal and make a net right above you which falls on you as you are about to spew out the fire and traps you and i do a single handseal and ignites the net(or if you spew out fire before,you ignite it your self) and then i quickly does a series of 5 handseals right after i ignite the net and makes a dragon rise from the left side of the swamp(right to you) and the dragon comes at you with all its might and as the dragon rises i quickly throw a kunai with an explosive tag at it(the explosive tag is set to explode when i do the snake handseal) and as the dragon approaches you and if you are not dead yet i knew you would probably counter it with some short range lightning jutsu's,so as soon as you get close to counter it i do the snake handseal exploding it(only if you get close else not it comes at you)*

(Futon/Katon: Ketsugō gijutsu || Eanetto)-Binding art || Air net
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description:
For this jutsu the user makes a Ram handseal and then in the air above the opponent there starts forming a fisherman's net like structure made up of pure air once its forms it quickly falls on the opponent standing below it. This net then restricts the opponents movement and also stops him from doing any raiton jutsu since the net absorbs any lightning that leaks out. By doing another Tiger handseal the user can set the net ablaze with fire reducing the opponent to ash.
-Can be used twice per battle.
-Requires mastery of wind and fire.
-the net can be easily destroyed by B rank fire while its in the air. The trick is to notice its formation.


(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
As it says in that custom jutsu a B rank fire jutsu can easily destroy the net and since I used a b rank fire jutsu all around above me to heat up the sky I incinerate your net before it can touch me. Also because it says easily I'm guessing my fire attack goes through your net (incinerating it) and continues into the sky causing the process of thunderclouds. Thus as soon as I finish with the fireballs I instantly clear my mind while I make two clones on my sides [A & B] (since I activated Sixth Sense and the Wind Walk-like technique before I made the clones they appear with the same jutsu activated as well):

(Sempai Oshie: Roku sacchi) Elder teachings: sixth sense
Rank: S
Type: Supplementary
Range: Short
Chakra cost: (-10 per turn to keep active)
Damage points: N/A
Description: Elder teachings six senses is a skill known only to those whom achieve mastery in meditation and fighting arts. The user unlocks the six senses which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret and allows the user to be able to increase their reaction to incoming taijutsu attacks and not fear death making the user possible to react fast to the attacks.
Note: Can only be used 2 times
Note: lasts 4 turns.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninjas chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

Im pretty sure you have to make the dragon beside you and then direct it at me (well at least if you expect to get an ex tag kunai on it from your range), but whatever. So I'd hear your dragon (which would start moving when my clones are formed). Since we see your dragon with our split second reactions A (clone on my right) opens his palm towards the dragon and release bolts of lightning which decimates your dragon, while B and I touch the seal on our palm giving us an FTG kunai each:

Raiton: Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)
Type:Attack
Rank: S
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.

Minato: "Time to end this.... in a flash!"
 

Igneel

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damn >_<
*as soon as i see your fire balls break through my net and reach the sky so i quickly string up a few handseals and shoot a huge blast of wind and fire at you(giving you no time to perform chidori and make kirinxd) and then as you are dealing with fire wind blast i make a chidori in my hand and raises it and takes control of the lightning and attack you with kirin*

this was a lame counter...i know :T_T:

(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex

(Raiton: Chidori) - Lightning Release: One Thousand Birds
Rank: A
Type: Offense
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: A lightning jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like birds chirping, hence the name.
(Raiton: Kirin) - Lightning Release: Kirin
Rank: S
Type: Offense
Range: Long
Chakra Cost: 40
Damage Points: 80
Description: After using Dragon Fireball Jutsu to create thunderclouds in the sky, the user will use Chidori to take control of the lightning above. They can then make the lightning strike an opponent in the blink of an eye.
Can only be avoided with time/space techniques. Can only be used once per battle.
 

Atrocitus

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damn >_<
*as soon as i see your fire balls break through my net and reach the sky so i quickly string up a few handseals and shoot a huge blast of wind and fire at you(giving you no time to perform chidori and make kirinxd) and then as you are dealing with fire wind blast i make a chidori in my hand and raises it and takes control of the lightning and attack you with kirin*

this was a lame counter...i know :T_T:

(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex

(Raiton: Chidori) - Lightning Release: One Thousand Birds
Rank: A
Type: Offense
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: A lightning jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like birds chirping, hence the name.
(Raiton: Kirin) - Lightning Release: Kirin
Rank: S
Type: Offense
Range: Long
Chakra Cost: 40
Damage Points: 80
Description: After using Dragon Fireball Jutsu to create thunderclouds in the sky, the user will use Chidori to take control of the lightning above. They can then make the lightning strike an opponent in the blink of an eye.
Can only be avoided with time/space techniques. Can only be used once per battle.
Lol well if we went by the timeframe the clouds would still be forming by the time you try and take control of it but w/e xd. Btw sorry for the wait, been busy.

Anyway thanks to your Wind/fire technique your view of me is blocked and it's pretty obvious that your trying to keep me occupied so I don't use Kirin but you can. So A moves right behind me (so that i cover my clone) as we both assume a stance with our FTG kunai's forming two barriers (unbeknownst to you):

2X (Jikūkan Kekkai) – Space-Time Barrier
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: Minato will perform the following hand seal Ram, with the use of his space-time kunai, to form a barrier that will teleport away incoming attacks that sent at it. He is capable of diverting away an attack as large and powerful as a chakra blast from the nine-tailed demon fox. Once the technique is warped away Minato has to direct it to another location.
Note: Can only be used 4 times and can only be used by a Minato character.

One barrier absorbs your fire which I teleport a mm above your last known position (so a mm above your head) which fries you instantly (as its direction is towards the ground). A few seconds before it absorbs the fire the other barrier absorbs the Kirin (which would probably hit me while I'm dealing with the fire and as such would probably reach me before the fire (moving at the speed of lightning). Thus I instantly teleport that attack in a downwards direction on your last known position and because by then it's moving at the speed of lightning it's virtually impossible to dodge.

Because you can't see me or my clone you have no idea whats going meaning you would have no reason to not use Kirin (and if you don't use Kirin I'll just use it on you anyway xd).

So Checkmate o_o
 

Igneel

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oh fawk X_Xxd

imma gonna try and counter it...but its practically impossible

*as soon as i shot the wind fire blast at you and in the next instant i make a chidori in my hand and i notice that you don't scream and don't defend against the blast which makes me suspicious since you are minato(FTG freakxd) so i instantly subdue my chidori and make a pillar rise under me projecting me at you and while i'm in air i quickly feel some heat coming at me so i make katon chakra in my hand and shoot it at the fire extinguishing it(since the wind-fire blast also obstructs your view you don't see me as well).And as soon as i extinguished the flame i quickly make wings of fire and soar into the air and creates pirahna's made of earth swarmp upon you(i don't need ground contact to create the pirahna's*


Ushiro Honoo |Back Flame|
Rank: S-rank
Type: Defensive
Chakra Cost: 40
Damage Points : N/A
Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu
Note: can only be taught by Axle
Note: it only has 3 shots
Note: except Forbidden

(Katon: Kasai Tenshi Tsubasa )-Fire Style: Fire Angel Wings

Type: Defence
Rank: B
Range: Mid-Long
Chakra Cost: 50
Damage Points: N/A
Description: The User concentrates his/her Fire chakra in his/her shoulders.
Then, the user shapes it into two (angel) wings made out of Fire. The user can use as a fire shield against wepons like Kunai's, Shuriken's Etc. This, jutsu can also alllow the user to Fly into the air.
.Note: This, jutsu can be used once per battle.
.Note: This, jutsu lasts two turns.
.Note: The user must be Sannin rank or above

Doton: Pirania Kyobou|Earth Release: Pirahna Frenzy|
Rank:S
Type:Attack
Range:Short-Mid
Chakra:40
Damage:80
Range:Short-Mid
Description:The user concentrates his doton chakra and does a single handseal creating a infinite number of pirahna's made of earth and theses pirahna's are of the same size of the actual pirahna's and can only travel under earth and can jump a height of 1m above the ground.The swarm upon the enemies and devours them and can not be destroyed while in ground any damage to the pirahna is regenerated as long as there in ground

Note:
can only be used twice per battle
cannot use any suiton jutsu of A-rank and above for 2 turns
cannot use any doton jutsu of S-rank and above for 1 turn
pirahna lasts for a full turn
pirahna's doesn't harm the user
can only be taught by igneel
 
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