Name: Professor Le Croix
Position: Teacher
Class: Charms
House Alliance: Slytherin
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β‘ Charms Class β‘
Class description:
Charms are a type of magic spell concerned with enchanting an object to behave in a way that isn't normal for that object. For example, the Summoning Charm brings an object to the caster. Charms is also something of a catch-all for spells that aren't Transfiguration (spells that change the inherent nature of an object). In some sense, if a spell isn't Transfiguration, it's probably a Charm.
A Charm might cause something to flash different colors. It might cause an object to levitate or even fly through the air. Charms can make a person laugh or dance or even create a bubble of breathable air around a person's head. In all of these cases, the object or the person doesn't really change, they just do something unexpected.
Some Charms can be extremely powerful. The Fidelius Charm, for example, can completely hide a person or a place in such a way that no one can find them unless they are given the location by a Secret Keeper. Memory Charms can be so strong that they completely remove a person's memory or even damage his or her mind permanently.
I will be teaching all years in the same class room at once.
List of charms:
- Alohomora Charm
- Banishing Charm
- Braking Charm
- Bubble-Head Charm
- Charm To Cure Reluctant Reversers, A
- Cheering Charm
- Colour Change Charm
- Confundus Charm
- Drought Charm
- Engorgement Charm
- Fidelius Charm
- Flame-Freezing Charm
- Freezing Charm
- Growth Charm
- Homorphus Charm
- Hover Charm
- Imperturbable Charm
- Locomotion Charms
- Memory Charm
- Muggle-Repelling Charm
- Patronus Charm
- Scouring Charm
- Severing Charm
- Shield Charm
- Silencing Charm
- Substantive Charm
- Summoning Charm
- Supersensory Charm
- Talon-Clipping Charms (dragon care)
- Tickling Charm
- Unbreakable Charm