[KG] How to become a Carpenter.

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awaits the arrival of his teacher.
 

Jokey

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RP or analysis?
 

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Since you're a sensei and I'm pretty sure you have a good knowledge of practically everything we will go with the three way jutsu training. I will post three techniques each time and want you to tell me how you would use it and counter against it. Everytime I teach you 9 technique's, I'd like you to come up with a move you see yourself using during a battle. You can always add technique's, or not, as long as you come up with an awesome battle move using learned technique's along with something you see yourself using along with like water, fire, genjutsu or w/e you'd like.

Questions?
 
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Since you're a sensei and I'm pretty sure you have a good knowledge of practically everything we will go with the three way jutsu training. I will post three techniques each time and want you to tell me how you would use it and counter against it. Everytime I teach you 9 technique's, I'd like you to come up with a move you see yourself using during a battle. You can always add technique's, or not, as long as you come up with an awesome battle move using learned technique's along with something you see yourself using along with like water, fire, genjutsu or w/e you'd like.

Questions?

Pretty crystal clear, no questions.
 

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Alright now I'm sure you have a good knowledge of wood but tell me what the difference is between Yamato and Hashirama's wood usage.

As far as I'm aware, no one can compete with Hashirama's wood usage, being the best at it by creating it faster and larger than anyone else. The one that is remotely close to him would be Madara Uchiha as he has access to some of the Hashirama exclusive techniques, where as Yamato has a lesser extent. From what I've been told, Hashirama can create Pollen-based wood techniques whereas Yamato can't. And the most important difference, is that Yamato can't gain access to Wood Sage Mode. Manga wise, the difference between the two where that Yamato's wood usage was more close knit in the sense that it was small scaled, popularly used for pillars and spikes wheres Hashirama's use was more extreme, creating forests and things like the Guardian.
 

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As far as I'm aware, no one can compete with Hashirama's wood usage, being the best at it by creating it faster and larger than anyone else. The one that is remotely close to him would be Madara Uchiha as he has access to some of the Hashirama exclusive techniques, where as Yamato has a lesser extent. From what I've been told, Hashirama can create Pollen-based wood techniques whereas Yamato can't. And the most important difference, is that Yamato can't gain access to Wood Sage Mode. Manga wise, the difference between the two where that Yamato's wood usage was more close knit in the sense that it was small scaled, popularly used for pillars and spikes wheres Hashirama's use was more extreme, creating forests and things like the Guardian.

Exactly. Keep in mind that Yamato can utilize wood airborne, through mere water (keep water amount logic in mind) and from every part of his body.

Now let us start with the first three D-ranked technique's!

(Mokuton: Moku no Goku Rendan) - Wood Release: Wood Pole Combo
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user creates a thin pole of wood from either the ground or himself. The pole itself can be used as a hand to hand weapon to strike opponents or as a support tool.

(Mokuton: Moku Hasshi no Jutsu) - Wood Release: Wood Projectiles Technique
Rank: D
Type: Offensive
Range: Short - Long
Chakra cost: 10
Damage points: 20
Description: Focusing chakra into his hands or the ground, the user will make 3 to 4 small (kunai sized) projectiles of wood and propel them against the enemy.

(Mokuton: Mokujin) - Wood Style: Wooden Man
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A(+5 for any hits landed by the dummy)
Description: The user creates a training wooden dummy to help him train or to fight against an opponent.
 

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Exactly. Keep in mind that Yamato can utilize wood airborne, through mere water (keep water amount logic in mind) and from every part of his body.

Now let us start with the first three D-ranked technique's!

(Mokuton: Moku no Goku Rendan) - Wood Release: Wood Pole Combo
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user creates a thin pole of wood from either the ground or himself. The pole itself can be used as a hand to hand weapon to strike opponents or as a support tool.

(Mokuton: Moku Hasshi no Jutsu) - Wood Release: Wood Projectiles Technique
Rank: D
Type: Offensive
Range: Short - Long
Chakra cost: 10
Damage points: 20
Description: Focusing chakra into his hands or the ground, the user will make 3 to 4 small (kunai sized) projectiles of wood and propel them against the enemy.

(Mokuton: Mokujin) - Wood Style: Wooden Man
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A(+5 for any hits landed by the dummy)
Description: The user creates a training wooden dummy to help him train or to fight against an opponent.

He can use it airborne even if the technique specifies contact with the ground? And I had a question in regards to using water as a source. (Going off of the Wood Description Guide, any wood user can use it as a source) But, will the water source be used up when the wood grows? Btw, the countering aspect of this training lesson may get repetitive because of my use of Water Only, atm.

__


(Mokuton: Moku no Goku Rendan) - Wood Release: Wood Pole Combo - A neat technique, simple but effective. There is a multitude of ways of using this technique. I would mainly use it as an extension of my body when I dealing tai-jutsu based attacks. Doing a simple palm thrust and before contact, growing the pole from it to deal more blunt damage and distance myself from the target. When they are blocking my taijutsu swing I could use a portion of my striking limb to grow the pole out of to strike and catch them off guard. I could also grow it from below my foot to raise myself in case there is danger beneath me. (Is the limit length of the pole 5m? That would equate to 16ft, a bit long) I would also use it by growing it at an angle when someone is getting close to me. Ways I would counter this technique would by by hydrifying at the last moment and allowing it to pass by, to then strike.

(Mokuton: Moku Hasshi no Jutsu) - Wood Release: Wood Projectiles Technique - I love that there is no restriction as to what type of projectile that could be made, so you are given the freedom of choosing. If you specialize in using a bow, you can create arrows. If you use a cross bow, bolts, if you use something else, you can create it to suit your needs. My question is whether or not they can be propelled directly towards a target from the ground, or only be allowed to grow out of the ground? And if so, can I grow them from a distance? Im a huge fan of using shuriken and kunai, so I'd make 3 shuriken and a single kunai, the kunai would carry a smoke or poison bomb whilst the shuriken circled around. depending on the situation I could use the shuriken as a source of wood for another attack. I would defend this technique by raising a wall of water or multiple water projectiles of higher rank to deflect them. I assume these projectiles stay on the field until destroyed? Unlike other elementally created weapons or structures, this is wood and it naturally keeps its form as it is "grown" in that shape, unless destroyed?

Note: If there is a earthen structure with no chakra, raining down can that be used as a source to grow wood out of? Or do I have to be in contact with it? You said Yamato can use wood airborne so this seems like a similar concept, except the ground is airborne and not me. Same question if I released water or earth techniques that are not in contact with the ground. Can I still use them as a source?

(Mokuton: Mokujin) - Wood Style: Wooden Man - Fairly basic technique, I would use this dummy to distract the opponent. The cool thing is that its not a clone, so it wouldn't divide my chakra. The dummy seems to have a limit travel distance of up to mid-range from the target. My only concern is whether or not I can perform other technique while the wooden dummy is out doing its own things? I would use this dummy in taijutsu as well, growing it out of my body to blow an attack as I leap back and do a surprise attack. I would defend against it like any ordinary taijutsu attack, and perhaps increase the cutting capacity on my sword to cut it down. Just have to be careful when I do it. I had a question Harshirama oriented. If this was used after Wood Sage Mode was activated, would the Training Dummy receive the +25 damage boost to wood? And would that make each of their strikes 30 damage in total?
 

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He can use it airborne even if the technique specifies contact with the ground? And I had a question in regards to using water as a source. (Going off of the Wood Description Guide, any wood user can use it as a source) But, will the water source be used up when the wood grows? Btw, the countering aspect of this training lesson may get repetitive because of my use of Water Only, atm.

__


(Mokuton: Moku no Goku Rendan) - Wood Release: Wood Pole Combo - A neat technique, simple but effective. There is a multitude of ways of using this technique. I would mainly use it as an extension of my body when I dealing tai-jutsu based attacks. Doing a simple palm thrust and before contact, growing the pole from it to deal more blunt damage and distance myself from the target. When they are blocking my taijutsu swing I could use a portion of my striking limb to grow the pole out of to strike and catch them off guard. I could also grow it from below my foot to raise myself in case there is danger beneath me. (Is the limit length of the pole 5m? That would equate to 16ft, a bit long) I would also use it by growing it at an angle when someone is getting close to me. Ways I would counter this technique would by by hydrifying at the last moment and allowing it to pass by, to then strike.

(Mokuton: Moku Hasshi no Jutsu) - Wood Release: Wood Projectiles Technique - I love that there is no restriction as to what type of projectile that could be made, so you are given the freedom of choosing. If you specialize in using a bow, you can create arrows. If you use a cross bow, bolts, if you use something else, you can create it to suit your needs. My question is whether or not they can be propelled directly towards a target from the ground, or only be allowed to grow out of the ground? And if so, can I grow them from a distance? Im a huge fan of using shuriken and kunai, so I'd make 3 shuriken and a single kunai, the kunai would carry a smoke or poison bomb whilst the shuriken circled around. depending on the situation I could use the shuriken as a source of wood for another attack. I would defend this technique by raising a wall of water or multiple water projectiles of higher rank to deflect them. I assume these projectiles stay on the field until destroyed? Unlike other elementally created weapons or structures, this is wood and it naturally keeps its form as it is "grown" in that shape, unless destroyed?

Note: If there is a earthen structure with no chakra, raining down can that be used as a source to grow wood out of? Or do I have to be in contact with it? You said Yamato can use wood airborne so this seems like a similar concept, except the ground is airborne and not me. Same question if I released water or earth techniques that are not in contact with the ground. Can I still use them as a source?

(Mokuton: Mokujin) - Wood Style: Wooden Man - Fairly basic technique, I would use this dummy to distract the opponent. The cool thing is that its not a clone, so it wouldn't divide my chakra. The dummy seems to have a limit travel distance of up to mid-range from the target. My only concern is whether or not I can perform other technique while the wooden dummy is out doing its own things? I would use this dummy in taijutsu as well, growing it out of my body to blow an attack as I leap back and do a surprise attack. I would defend against it like any ordinary taijutsu attack, and perhaps increase the cutting capacity on my sword to cut it down. Just have to be careful when I do it. I had a question Harshirama oriented. If this was used after Wood Sage Mode was activated, would the Training Dummy receive the +25 damage boost to wood? And would that make each of their strikes 30 damage in total?

Seems like we've had a little misunderstanding, which is completely my fault but with airborne I meant wooden technique's used directly from the body, so using them with your body as the source. Yamato is completely filled with Hashirama's DNA, hence the ability able to do so. And regarding the water part, not a problem at all. We have only seen Yamato perform wooden technique's from the ocean (Three tails arc) so I cannot give you a clear answer on that question since well, it was a damn ocean BUT I can always provide you some advice, which is that you cannot perform an A ranked wood technique from a C ranked pre-existing water source. Just try to be as realistic as possible and if you still have doubts then ask in the sensei HQ since it's a pretty good question which I have never thought about myself. And unless it's specifically written on the technique that you need earth contact then your free to use them from whatever body part you'd like, just keep logic in mind at all times. We're ninja's, so hennything is possible but still, people deem to click that quote button quickly these days.

Wooden Pole: Jupe, 5 meters.

Wooden projectiles: A kunai erupting from below your enemy his feet even if they're standing 40 meters away from you seems pretty OP for a D-ranked technique, so I'd say no. The jutsu specifically says that you need to propel them, so you either create them from the ground you're standing on or create them by using your body as the main source. And yes, they remain unless they're destroyed. And no, I don't think that's possible. Yamato used wood airborne, with his body as the source but he also used it directly from the ocean quite successfully but he still needed contact with the water, so he only needed to mix up earth along with it to utilize it.

Wooden dummy: Tricky question. I'd say it would continue doing whatever you made the dummy do as long as you continue using wood only. And jupe, +25 damage each hit.
 

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Seems like we've had a little misunderstanding, which is completely my fault but with airborne I meant wooden technique's used directly from the body, so using them with your body as the source. Yamato is completely filled with Hashirama's DNA, hence the ability able to do so. And regarding the water part, not a problem at all. We have only seen Yamato perform wooden technique's from the ocean (Three tails arc) so I cannot give you a clear answer on that question since well, it was a damn ocean BUT I can always provide you some advice, which is that you cannot perform an A ranked wood technique from a C ranked pre-existing water source. Just try to be as realistic as possible and if you still have doubts then ask in the sensei HQ since it's a pretty good question which I have never thought about myself. And unless it's specifically written on the technique that you need earth contact then your free to use them from whatever body part you'd like, just keep logic in mind at all times. We're ninja's, so hennything is possible but still, people deem to click that quote button quickly these days.

Wooden Pole: Jupe, 5 meters.

Wooden projectiles: A kunai erupting from below your enemy his feet even if they're standing 40 meters away from you seems pretty OP for a D-ranked technique, so I'd say no. The jutsu specifically says that you need to propel them, so you either create them from the ground you're standing on or create them by using your body as the main source. And yes, they remain unless they're destroyed. And no, I don't think that's possible. Yamato used wood airborne, with his body as the source but he also used it directly from the ocean quite successfully but he still needed contact with the water, so he only needed to mix up earth along with it to utilize it.

Wooden dummy: Tricky question. I'd say it would continue doing whatever you made the dummy do as long as you continue using wood only. And jupe, +25 damage each hit.

Oh okay, so to manipulate to cause wood techniques to grow I always have to be in contact in some shape or form? Meaning, I cant release a water projectile and grow wood out of it? Perhaps this can be done through customs, but canon it seems like its not possible. As for wooden projectiles, Im hoping that I am able to use them as a source for other techniques within reason? Like manipulating a wooden shuriken to protrude mini senbon spikes after being thrown? (If I have such a tech) As for the wooden projectile technique, propel means; "drive, push, or cause to move in a particular direction, typically forward." I was hoping the last description of the word would mean we could already propel them from the ground itself otherwise there would almost be no reason to raise them from the ground aside from very situation instances.

No other questions, thanks for answer most of them. As for the Rank of Water techniques being used as sources, that may lean more towards volume of water instead of rank, since there are C ranks that can cause a vast source, as opposed to higher ranks that may smaller sources, if you know what I mean.
 

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Oh okay, so to manipulate to cause wood techniques to grow I always have to be in contact in some shape or form? Meaning, I cant release a water projectile and grow wood out of it? Perhaps this can be done through customs, but canon it seems like its not possible. As for wooden projectiles, Im hoping that I am able to use them as a source for other techniques within reason? Like manipulating a wooden shuriken to protrude mini senbon spikes after being thrown? (If I have such a tech) As for the wooden projectile technique, propel means; "drive, push, or cause to move in a particular direction, typically forward." I was hoping the last description of the word would mean we could already propel them from the ground itself otherwise there would almost be no reason to raise them from the ground aside from very situation instances.

No other questions, thanks for answer most of them. As for the Rank of Water techniques being used as sources, that may lean more towards volume of water instead of rank, since there are C ranks that can cause a vast source, as opposed to higher ranks that may smaller sources, if you know what I mean.

Exactly, like the B-ranked water colliding technique that provides quite a large water source so you'd automatically be able to produce more wooden technique's or simply stronger (even S-ranked ones) from the source if deemed reasonable.

(Mokuton: Moku Henge) - Wood Style: Wood Transformation
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10 (-5 per turn to keep active)
Damage Points: N/A
Description: By focusing chakra and performing the Bird → Dog → Snake hand seals, the user makes wood pillars sprout from the ground and cover his whole body, while using chakra to cover it with precision to produce the desired effect. By covering the wood with his chakra the user is able to transform it into another shape or form with increased detail, by using his wood chakra. This is used to create an effect similar to the transformation technique but to a higher degree of detail and realism.

(Mokuton No Jutsu) - Wood Style Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short-Mid
Chakra: 10
Damage: 20
Description: Creates small wood pillars or trees to trap, defend, or fight with. These can be created from the users own body or from the ground.

( Mokuton: Mokuchū Noboru ) - Wood Release: Wood Pillar Climb
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 30
Description: The user manipulates their wood natured chakra to create a pillar of wood rise up beneath the opponent lifting them into the air.

( Mokuton: Mokuchū Sora Kikku ) - Wood Release: Wood Sky Kick
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will attack the opponent multiple times with several punches and kicks before turning their left arm into wood that extends out into a small pillar and pointing towards the ground and then lifting them towards the opponent where they finish them with a kick to the chin lifting them into the air.

This time 4 since they're the last D-ranked ones.
 
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Exactly, like the B-ranked water colliding technique that provides quite a large water source so you'd automatically be able to produce more wooden technique's or simply stronger (even S-ranked ones) from the source if deemed reasonable.

(Mokuton: Moku Henge) - Wood Style: Wood Transformation
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10 (-5 per turn to keep active)
Damage Points: N/A
Description: By focusing chakra and performing the Bird → Dog → Snake hand seals, the user makes wood pillars sprout from the ground and cover his whole body, while using chakra to cover it with precision to produce the desired effect. By covering the wood with his chakra the user is able to transform it into another shape or form with increased detail, by using his wood chakra. This is used to create an effect similar to the transformation technique but to a higher degree of detail and realism.

(Mokuton No Jutsu) - Wood Style Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short-Mid
Chakra: 10
Damage: 20
Description: Creates small wood pillars or trees to trap, defend, or fight with. These can be created from the users own body or from the ground.

( Mokuton: Mokuchū Noboru ) - Wood Release: Wood Pillar Climb
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 30
Description: The user manipulates their wood natured chakra to create a pillar of wood rise up beneath the opponent lifting them into the air.

( Mokuton: Mokuchū Sora Kikku ) - Wood Release: Wood Sky Kick
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will attack the opponent multiple times with several punches and kicks before turning their left arm into wood that extends out into a small pillar and pointing towards the ground and then lifting them towards the opponent where they finish them with a kick to the chin lifting them into the air.

This time 4 since they're the last D-ranked ones.

Understood!

(Mokuton: Moku Henge) - Wood Style: Wood Transformation - In the Anime Yamato was shown able to mimic the voice of Sasori, idk if the case would also apply here. And also, Im guessing this technique is different than the other transformation technique in the sense that I cant turn into objects? as I feel like the compressing wood into such a size would squeeze my body into a pulp? It would always have to be a transformation around the size of my original body, or perhaps a slight bigger so long as short range is utilized? (Could I mimic the size of a humanoid within reason, staying within the parameters of 5m rangeish?) I see myself using this transformation technique on a clone, and then forming them into a large projectile to use later. Or perhaps use it on myself for an added layer of defense, even if it is minuscule, its D Rank defense. There is no clear way I could defend from this technique in a traditional sense, its just a matter of attacking the person that transformed.

(Mokuton No Jutsu) - Wood Style Technique
- It is a shame this technique doesn't allow us to grow out of water. It is still useful though. Would the limit of a growing tree be up to mid range in height, so 15m tall trees? As for thickness, they can be as thick as I want them to be? (Mid range diameter to raise a gigantic tree within the scope of the technique's range?) I would use this on the NW to set up a nice terrain, or simply begin an attack by growing a tree with spread out branches as a way to create several platforms for me to jump on. I would defend against this technique by cutting the base of the tree that grows or the pillars, causing them to fall down.

( Mokuton: Mokuchū Noboru ) - Wood Release: Wood Pillar Climb - A very similar technique to the water pillar thrust, however this one produces damage and its quite understandable. I would use it at an angle to strike the back and cause back damage, potentially inducing paralysis but perhaps unlikely, I am unsure of the full potential damage wise of this technique. Unlike the water variant, this one seems a lot slower since it has to throw out of the wood and although it can be fast, it wouldnt be as fast as I can hope. It is limited to being used against the target, so it has limited usages overall. I'd rely more on the previous technique more than anything. I would defend by attempting to defend the bottom of my soles or the place they are striking, or simply attempting to move away from the rising structure. Potentially using it as a stepping stone to be propelled if I have the right defense, like a water armor.

( Mokuton: Mokuchū Sora Kikku ) - Wood Release: Wood Sky Kick - A straight forward technique with not much lee way. At least it allows you to pick and choose your kicks and punches. If you are wearing any armor, this can be made more lethal. Aside from that, its a matter of doing what the technique says and I'd counter it by deflecting the combination in the beginning stages by using the defensive crane technique or interception method.
 

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Understood!

(Mokuton: Moku Henge) - Wood Style: Wood Transformation - In the Anime Yamato was shown able to mimic the voice of Sasori, idk if the case would also apply here. And also, Im guessing this technique is different than the other transformation technique in the sense that I cant turn into objects? as I feel like the compressing wood into such a size would squeeze my body into a pulp? It would always have to be a transformation around the size of my original body, or perhaps a slight bigger so long as short range is utilized? (Could I mimic the size of a humanoid within reason, staying within the parameters of 5m rangeish?) I see myself using this transformation technique on a clone, and then forming them into a large projectile to use later. Or perhaps use it on myself for an added layer of defense, even if it is minuscule, its D Rank defense. There is no clear way I could defend from this technique in a traditional sense, its just a matter of attacking the person that transformed.

(Mokuton No Jutsu) - Wood Style Technique
- It is a shame this technique doesn't allow us to grow out of water. It is still useful though. Would the limit of a growing tree be up to mid range in height, so 15m tall trees? As for thickness, they can be as thick as I want them to be? (Mid range diameter to raise a gigantic tree within the scope of the technique's range?) I would use this on the NW to set up a nice terrain, or simply begin an attack by growing a tree with spread out branches as a way to create several platforms for me to jump on. I would defend against this technique by cutting the base of the tree that grows or the pillars, causing them to fall down.

( Mokuton: Mokuchū Noboru ) - Wood Release: Wood Pillar Climb - A very similar technique to the water pillar thrust, however this one produces damage and its quite understandable. I would use it at an angle to strike the back and cause back damage, potentially inducing paralysis but perhaps unlikely, I am unsure of the full potential damage wise of this technique. Unlike the water variant, this one seems a lot slower since it has to throw out of the wood and although it can be fast, it wouldnt be as fast as I can hope. It is limited to being used against the target, so it has limited usages overall. I'd rely more on the previous technique more than anything. I would defend by attempting to defend the bottom of my soles or the place they are striking, or simply attempting to move away from the rising structure. Potentially using it as a stepping stone to be propelled if I have the right defense, like a water armor.

( Mokuton: Mokuchū Sora Kikku ) - Wood Release: Wood Sky Kick - A straight forward technique with not much lee way. At least it allows you to pick and choose your kicks and punches. If you are wearing any armor, this can be made more lethal. Aside from that, its a matter of doing what the technique says and I'd counter it by deflecting the combination in the beginning stages by using the defensive crane technique or interception method.

Wood transformation: I think that the voice thing was the ninjutsu technique, not sure though. And you are correct there, you are only able to coat your body but if you get rid of the wood that was coating you and use it to attack your opponent with then that's fine too. Just keep in mind that it's not a large amount of wood, so maybe D-ranked wood technique's and maybe a few C-ranked ones if deemed reasonable. The humanoid part I'm not sure about since you'll have to move your body freely within the transformation, so if the humanoid is bigger than your own body than it would be hard to control it, but you can always come up with a creative way to fix that problem of course as long as you don't break the 5 meter range thingy.

Wood style: ''Creates small wood pillars or trees to trap, defend, or fight with.'' I'd try to stay safe with this one and not overestimate it. The short-mid range part revolves solely on the fact that you can use it from short to mid range away from your enemy, so not the size of the things you perform. So if you're having a fight with your opponent standing mid ranged away from you, then you'll be able to let a small pillar or tree emit from below your opponent for example. It would be kind of... strange (to me) if you'd be able to perform a 15m long thick tree that is 15m thick also with a mere D-ranked technique.

Wood pillar climb: I would use this technique to take your opponent off balance so that you can plan an awesome attack to finish him/her off.

Any more questions?
 

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Wood transformation: I think that the voice thing was the ninjutsu technique, not sure though. And you are correct there, you are only able to coat your body but if you get rid of the wood that was coating you and use it to attack your opponent with then that's fine too. Just keep in mind that it's not a large amount of wood, so maybe D-ranked wood technique's and maybe a few C-ranked ones if deemed reasonable. The humanoid part I'm not sure about since you'll have to move your body freely within the transformation, so if the humanoid is bigger than your own body than it would be hard to control it, but you can always come up with a creative way to fix that problem of course as long as you don't break the 5 meter range thingy.

Wood style: ''Creates small wood pillars or trees to trap, defend, or fight with.'' I'd try to stay safe with this one and not overestimate it. The short-mid range part revolves solely on the fact that you can use it from short to mid range away from your enemy, so not the size of the things you perform. So if you're having a fight with your opponent standing mid ranged away from you, then you'll be able to let a small pillar or tree emit from below your opponent for example. It would be kind of... strange (to me) if you'd be able to perform a 15m long thick tree that is 15m thick also with a mere D-ranked technique.

Wood pillar climb: I would use this technique to take your opponent off balance so that you can plan an awesome attack to finish him/her off.

Any more questions?

I was day-dreaming with the regular wood style technique, I just want to be certain. I haven't learned or planned on using another element besides water so I am trying to learn and squeeze as much as possible out of every technique for unique applications. No more questions on my end.
 

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I was day-dreaming with the regular wood style technique, I just want to be certain. I haven't learned or planned on using another element besides water so I am trying to learn and squeeze as much as possible out of every technique for unique applications. No more questions on my end.

No problem at all man. We're here to learn from each other after all. ^_^

( Mokuton: Sanoru Moku Tate ) - Wood release: Threefolds Wood Shield
Rank: C
Type: Supplementary, Defence
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user forms a shield of wood, which consists of three round parts out of his hand. The shield is very durable and can be removed and reconditioned any time the user wants to.

(Mokuton: Mokujin soujutsu) - Wood Style: Wooden Men Manipulation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: The user creates a Wooden Men (similar to the (Mokuton: Mokujin) - Wood Style: Wooden Man technique) that mimics his opponents moves. While it can be created from existing wood, earth or water, its major ability is that if used with Wood Men Coffin it can drain way Chakra from the enemy.

(Mokuton: Shichuuka no Jutsu) - Wood Release: Four-Pillar House Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Pioints: N/A
Description: After doing the Snake → Rat → Ox → Ram → Snake hand seals and focusing chakra into the ground, the user creates a wooden home that can serve as a place to stay or as a defense.

You know the drill.
 

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( Mokuton: Sanoru Moku Tate ) - Wood release: Threefolds Wood Shield - A common shield of wood, that I assume can stay in its form without having to focus on it any longer due to its description of reconditioning it. I would use this to fend off basic projectiles in case they use some form of explosive and such. Then use the shield as a source to propel wooden weaponry. I'd defend but attack where the user isn't guarded by the shield.

(Mokuton: Mokujin soujutsu) - Wood Style: Wooden Men Manipulation - I checked the draining aspect of this technique if used with the wood men coffin techique and that also doesnt mention and specifics of points of drainage, so I guess its null until they fix that, but we need to point it out first. Neat that it can be created from wood, earth or water. (Yay.) I'd use this if the target was running towards me, so the wooden man would interact with them. I would defend against this by removing the surface they are traveling on, so they couldn't mimic me anymore.

(Mokuton: Shichuuka no Jutsu) - Wood Release: Four-Pillar House Technique - A technique that shouldn't really be used in battle, but can technnically be. This is more for a NW application. No real way to "defend" from it, aside from destroying the foundation of the home or the house directly. I'd summon water from above and shape manipulate it to enter through the openings on the windows if there are any, and attack the people inside.
 

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Alright next three. I'm on my phone so I have a hard time c/p'ing the next three technique's. And as you reply with explaining the technique's I'd like you to throw me a nice move you'd see yourself using during a batle with a wood technique you've learned thus far.
 
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Alright next three. I'm on my phone so I have a hard time c/p'ing the next three technique's. And as you reply with explaining the technique's I'd like you to throw me a nice move you'd see yourself using during a batle with a wood technique you've learned thus far.

(Mokuton: Shichūrō no Jutsu) - Wood Style: Four Pillars Prison
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: The user after performing the required hand seals Ram → Ox → Boar → Snakeconverts chakra into timber under the ground and makes it grow rapidly, while forming it into a wooden prison. The size of the prison is based on the user's imagination. From an insect cage to a great prison, one can make it into whatever they want by regulating the amount of chakra used. The timber itself is treated with a chakra coating, making its destruction extremely difficult. During war, it has the great ability to detain prisoners, but it can also be used as a disciplinary measure for quarrelling subordinates.

(Mokuton: Moku Hinoki) - Wood Style: Wood of the Japanese Cypress
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: User creates a wooden pillar that surges at the enemy from below, sending the opponent into the air. As the opponent is airborne, the user creates a second pillar from his arm and slams the enemy from above with it, sending him crushing into the ground pillar.

(Mokuton: Moku no Sutokuu Jutsu) - Wood Release: Wood Stocks Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user will create a set of wooden stocks that will then entrap the target binding their movement.

(Mokuton: Shichūrō no Jutsu) - Wood Style: Four Pillars Prison - A simple prisoning technique that has the potential of being created as large as 15mx15x15 meters due to the range limit of the technique. It can be made smaller than that. Similar to the house technique, I would destroy it by tampering with its foundation. A way to use this in battle would be in a defensive fashion or around a target that has clones.

(Mokuton: Moku Hinoki) - Wood Style: Wood of the Japanese Cypress - Im not a fan of techniques that mesh together elemental usage and force you to use taijutsu combinations, it is too game-oriented and hard to implement in actual battle. It is very restricting in how I would use it in battle since it tells me what to do. The technique doesnt seem to produce damage when I am being launched so I would defend by changing my airborne position as the pillar from the user is coming towards me.

(Mokuton: Moku no Sutokuu Jutsu) - Wood Release: Wood Stocks Technique - Unlike the anime one, this one doesnt suppress chakra so they can easily defend by using a body technique that produces lightning since it is a low ranking wood technique. I would only use this technique if I knew my target was either passed out or unable to use lightning chakra. The range is limited so its actual use is super limited as well. I personally would counter this by hydrifing my body and phasing away from it.




Battle Combination:

Tenzo stood in an upright positioning, with his arms to the side of his body as he looked directly at the man he had been trailing. A cold and collected expression was concealed underneath his Anbu mask, which had a small opening to perform mouth-based techniques and an opening on the eyes to see through. As the man pointed his blade towards him, Tenzo squinted his eyes to have a more detailed view as he noticed red eyes with tomoe appear. "A member of the Uchiha?" he asked himself. With his voice concealed by the mask, he spoke out in response to the man pointing his blade at him.

I need to know what your business here is. Having already pointed your blade at me, I can already imagine what's happening. I can't let you go any further.

In response to the man's aggressive nature, Tenzo reached behind his back with right hand and firmly grasped his Mist's Excecutioner blade whilst placing a seal on it, that effectively binding it to his person, as well as bestowing it with special abilities, using it as a medium to release techniques from.

( Fuuinjutsu: Hecate's Nekutai ) - Sealing Arts: Hecate's Binding
Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15 ( -5 each turn )
Damage points: N/A
Description: The user forms a Fuuinjutsu that is simple in nature yet advanced in it's applications. Channeling chakra, the user creates a seal that is applied to a weapon of the user's choice. The purpose of this seal is to extend the user's chakra manipulation through an instrument of his choosing. This allows the user to release Jutsu from this instrument or item of choice as long as it's in the form of a streamed jutsu, like Great Majestic Annihilation or a projectile like Water Bullet. A one time use seal, this can be applied either in battle or pre applied before battle by placing in the user's bio. After applied, lasts until the user cancels it. In order for this to work, the weapon has to be in contact with the user's body or said jutsu will be released from their original point of release.
Note: Can only be used on weapons the user owns.
Note: This seal also binds the weapon to the user, meaning it can't be lost unless the user himself throws it away.

Za Kiri's Keiri Katana ⋩ The Mist's Executioner
Type: Custom Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: ZKKK is a blade crafted out of a very rare and indestructible white alloy, however that does not mean it can defend against anything/everything. The sword itself is eight inches wide, consisting of a single sided sharp edge however the dull side of the blade contains two small curved teeth that stick out two inches. The teeth are evenly spaced apart between a hollow opening the blade has near the lower end, the opening is large enough to fit a human head/neck, designed mostly for decapitations with it's inner sharp edges. The sword's blade is five feet in length, having the one foot handle covered in a layer of rubber which is laced by a bandage to disguise it, this would prevent the conduction of electricity. The end of the handle consists of a small rectangle ring big enough to fit two fingers comfortably. A small chain of six inches in length is attached to the rectangular ring, something that could be used to handle the blade in various acrobatic ways by spinning it. At the end of the chain there is a small crest with the symbol of Water, displaying it's origins. The blade's decapitating core/opening can be fueled with chakra and use the sword itself as a water-natured catalyst in order to fill it with a syrup-like substance that could be manipulated to perform special water related abilities;

Syrup/Liquid/Mist Core - The user is able to shape manipulate the source and extend it to create various constructs, up to the user's imagination and within reason, most in the theme of limbs or whips of water that can extend up to mid range and are no thicker than a human's arm. The constructs can be condensed enough to bind targets or even release as projectiles. up to two whips of Syrup/Liquid/Mist-based water that could be used to deal lashing/blunt/piercing damage or bind a target(s) causing them to be trapped within the technique. With the usage of a single hand seal the user can cause the syrup/liquid/mist to expand upon a captured target(s) in order to bind them in place, this ability is B-Rank in strength/cost. Four times per battle an A-Ranked variation can be used, allowing the maximum size to double.

Elastic String - By focusing chakra through the Water crest, the user can materialize a string of elastic water syrup. The string is long enough to reach up to a long distance and can be used to further enhance the manipulation of the blade in combat or bind a target. The string can be further manipulated to create miniature spikes and similar things to increase it's lethality. This ability is classified as B rank in strength/cost. Four times per battle an A-Ranked variation can be used, allowing the maximum size to double.

Inner Mist - By feeding -5 chakra per turn, the sword is able to produce a mist of water vapor in a short range radius around the user, the vapor would escape from the core of the blade. Just like the Hidden Mist technique, this mist can vary in terms of thickness, being able to manipulate it at will with the influx of chakra released, although it will always remain at -5 no matter how thick or thin the mist is. The mist produced by the blade can be treated the same as the Hidden in the Mist technique and be used as a source for possible attacks. Not only can the sword produce a mist but it can also passively turn itself into mist. This ability is passive and is used in order to avoid certain tangible situations or to retrieve the sword from a distance, using mental commands and chakra manipulation to control the sword in it's mist form back to or away from the wielder. The sword can either turn fully or partially into a mist. If standing within a large enough source or the user has the ability to use water techniques without a source, the mist's range can be increased up to mid.

Mist Manipulation - The mist lingering around the user or the sword itself can be manipulated to form anything within reason that can be imagined by the user, excluding projectile based objects. The manipulated forms can extend up to mid range and are B rank in strength/cost. If fully compressed/manipulated the mist rivals that of a large size bear. Four times per battle an A-Ranked variation can be used, allowing the maximum size to double.

⋩ While sustained, the user can only mold Water based techniques along with the Ninja Basics (Nin/Gen/Tai/Ken/Fūin)
⋩ All abilities count as the user's techniques per turn, excluding the sword's mist form manipulation.
⋩ All abilities can be active at the same time

Tenzo proceeded to reach into his pouch with his opposite hand, grabbing a hold of a; Poison Bomb disguised as a regular smoke bomb, two crystalline tags, and flash bomb. Whilst doing so, he utilized his hand as a source of wood to grow two shuriken and kunai. The projectiles were grown in a way that would tie themselves into the aforementioned tools. With a swing of his hand across from him, Tenzo released all projectiles. One of the shuriken would come circling from the left side, widening enough to come directly from the target's right-hand side, aiming to pierce into their rib cage. The crystalline tag was already burning, accurately timed to detonate in their 0.5m range. Meanwhile the other shuriken circled from the opposite side and was attached to the other crystalline tag, aiming to do the same exact thing as well. The kunai that was carrying the poison was thrown directly into the sky, aiming to come raining down from above, detonating the poison 5m above them, having the poison gas rain down. And lastly, the flash bang tied kunai was aimed directly towards the individual, burning with its tag and exploding mid-way between the two shinobi as the projectile continued in order to try and pierce the man in the abdominal area. The split second his hand was swiped across from him to release all projectiles, Tenzo began running towards his left in a circular formation, maintaining a mid-range distance from the target whilst prep'ing himself to close his eyes before the detonation of the flash as to not blind himself, staying cautious to his surroundings.

(Mokuton: Moku Hasshi no Jutsu) - Wood Release: Wood Projectiles Technique
Rank: D
Type: Offensive
Range: Short - Long
Chakra cost: 10
Damage points: 20
Description: Focusing chakra into his hands or the ground, the user will make 3 to 4 small (kunai sized) projectiles of wood and propel them against the enemy.

(Fūinjutsu: Kirigakure Kurisutaru Sagefuda) - Sealing Arts: Hidden Crystalline Mist Tag Reference
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: (-10)
Damage: N/A
Description: A paper tag with the symbol for "Crystalline Mist" (晶霧). The tag is sealed with the user's chakra-infused mist which also contains crystalline particles mixed inside. The tag replaces the need for explosive notes and instead, releases mist instead of the ordinary smoke of an explosion. The crystalline water particles inside produce superficial piercing/shredding damage similar to shattering glass. The damage is equal to that of any ordinary explosive tag, barring the burning qualities in exchange for the shredding. These tags can be used in other Ninja Techniques that utilize explosive tags, as it replaces them, if the user wishes. After the explosion settles, the crystalline particles turn back into droplets of water as the mist spreads throughout a mid-range radius.

⋩ Must be posted as a reference when used.
⋩ Mist stays present in the field for four turns
⋩ Technique does not count towards Jutsu Count.
⋩ Technique must be placed in the user's biography(s).
 

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(Mokuton: Shichūrō no Jutsu) - Wood Style: Four Pillars Prison - A simple prisoning technique that has the potential of being created as large as 15mx15x15 meters due to the range limit of the technique. It can be made smaller than that. Similar to the house technique, I would destroy it by tampering with its foundation. A way to use this in battle would be in a defensive fashion or around a target that has clones.

(Mokuton: Moku Hinoki) - Wood Style: Wood of the Japanese Cypress - Im not a fan of techniques that mesh together elemental usage and force you to use taijutsu combinations, it is too game-oriented and hard to implement in actual battle. It is very restricting in how I would use it in battle since it tells me what to do. The technique doesnt seem to produce damage when I am being launched so I would defend by changing my airborne position as the pillar from the user is coming towards me.

(Mokuton: Moku no Sutokuu Jutsu) - Wood Release: Wood Stocks Technique - Unlike the anime one, this one doesnt suppress chakra so they can easily defend by using a body technique that produces lightning since it is a low ranking wood technique. I would only use this technique if I knew my target was either passed out or unable to use lightning chakra. The range is limited so its actual use is super limited as well. I personally would counter this by hydrifing my body and phasing away from it.




Battle Combination:


Very interesting move Moofs. Throwing projectiles left right 'nd center @_@

(Mokuton: Moku Ibara Ringu no Jutsu) - Wood Release: Wood Spike Ring Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user creates a semi-circle of wood around a captured target, and then form spikes within the ring, pointing at the said target, preventing them from making any sudden movements.

(Mokuton: Yarijurin no Jutsu) - Wood Release: Spear Forest Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create two tendrils of wood release from their arms in a pushing motion that spins around each other into the target

(Mokuton: Narande jurin no jutsu) - Wood Release: Lined Forest Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user punches up into the air infront of them to cause two intertwining tendrils to errupt from the ground smashing the target sending them flying a few feet.

Any questions? Throw.
 
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