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<p>[QUOTE="House, post: 13000579, member: 46447"]</p><p><span style="font-size: 12px">All these customs were given to me before Feb 24 2012.</span></p><p></p><p></p><p>Faust's jutsus</p><p></p><p><strong>[Genjutsu: Kagami Shittsui] <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Illusion Technique: Mirror Fall <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /></strong></p><p>[spoiler]Rank: S</p><p>Type: Supplementary</p><p>Range: Short/Medium</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: After the user forms the required hand seals, the user will suddenly disappear in a cloud of smoke. The smoke quickly disperses and in the user's place is now a mirror. In the reflection it shows the target, completely mimicked like a real mirror, however only after a second the reflection stops mimicking the target and instead has an evil grin. The reflection reaches out of the mirror and pushes the target backwards. The target will see just an endless pit of black going on and on forever, except for a tiny white light at the very bottom. This light is just to add to the realism of the genjutsu. The target will feel as if they are keep falling and falling, the light still there, though there back should be towards the light. If they look up they should see the reflection getting farther and farther away, waving with the same evil grin. In actuality the target will have only fallen backwards onto the ground, laying there.</p><p>The length of this jutsu is indefinite until canceled or another way ended.</p><p>Also this can be used on up to three people at once.</p><p>The user cannot use chakra based attacks while it's active.</p><p>~Usable once per battle.</p><p>~Faust can only teach this.[/spoiler]</p><p></p><p><strong>[Ryuuki Fenikkusu no Jutsu] <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Rising Phoenix Technique <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /></strong></p><p>[spoiler]Range: Short/long</p><p>Rank: A</p><p>Type: Attack/Supplementary</p><p>Chakra Cost: 30</p><p>Damage: 60</p><p>Description: The user does the necessary hand seals; draws chakra from their mouth into their chest and then immediately exhales it. They then blow a stream of fire which erupts into a large soaring phoenix of flames. The mythical bird will then swoop up and into the foe at high speed. Not only can it cause very hot burns but can give a powerful hit upon contact as well. To better manage the flames the ninja will bring their hand to their mouth to control it. After it is done, because of the impact, the phoenix explodes into a bunch of blazing ashes all over ground, but the user can explode it whenever it's needed.</p><p>~Usable twice per battle.</p><p>~Faust can only teach this.[/spoiler]</p><p></p><p><strong>[Nenshou Haigara Ryuuki Fenikkussu no Jutsu] <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Burning Ashes Rising</strong></p><p>[spoiler]Phoenix Technique <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /></p><p>Range: Short/long</p><p>Rank: Forbidden</p><p>Type: Attack</p><p>Chakra Cost: 50 [+30, when the user takes the second deep breath]</p><p>Damage: 90 [+20, when the user takes the second deep breath]</p><p>Description: This technique can only be used after using <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Rising Phoenix Technique <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> in which it utilizes the blazing ashes left over from the jutsu. The ninja does the necessary hand seals; draws chakra from their mouth into their chest and then immediately exhales it. They then blast a streaming jet of fire into the centre of all the ashes, which then spreads out into all the blazing flames and they all ignite and burst up in a giant circular wall of fire, spinning violently the blazing glare consolidates into a rapid moving giant sphere. Once the sphere is made, it then burst out and two phoenix like wings of fire blast outwards to the sides. Finally, with another deep breath through the nostrils, the fire out put will be increase and the blazing fire will rise back up into an even larger and stronger phoenix then before and the technique is basically repeated but with greater power. To better manage the flames the ninja will bring their hand to their mouth to control it. After it is done, because of the impact, the phoenix explodes into a bunch of blazing ashes all over ground that can burn the surroundings.</p><p>~Usable once per battle.</p><p>~Only one other technique that turn, can be used before this technique. After this technique none can be used until next turn.</p><p>~No fire element for the next turn.</p><p>~No Taijutsu for next turn</p><p>~Faust can only teach this.[/spoiler]</p><p></p><p><strong>(Fuuton: Kaze Kyodan)-Wind Style: Wind Missles</strong></p><p>[spoiler]Type: Attack</p><p>Rank: S</p><p>Range: Medium/Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: This jutsu sends highly long ranged, fast-paced wind missiles at the target. The user will send out five bursts of wind highly concentrated to a point. These are extremely sharp, fast paced, piercing blasts capable of piecing various defences, including thick stone or wood [ up to A rank ] and even if they are dodged or blocked the shock wave they create will throw a weak [ Chuunin and below ] opponent off balance. They are extremely hard to avoid because of their speed, although the speed is about one tenth of the First Gate.</p><p>*Note: Usable twice per battle.</p><p>*Note: Up to five missiles may be created per use. The missiles travel only in a straight line.</p><p>*Note: Due to the large amount of chakra required for this technique, it cannot be used if any clones of the user are present. Furthermore, the user can also definitely not use clone techniques or Genjutsu for the next two turns.</p><p>*Note: If the wind is blocked, there might be cases that the opponent is thrown off balance cause of the great wind blast, if they are Chuunin and below.</p><p>*Note: Faust can only teach this.[/spoiler]</p><p></p><p><strong>(Doton: Kyokan Mukade)-Earth style: Giant Centipede</strong></p><p>[spoiler]Type: Attack</p><p>Rank: A</p><p>Range: Short/Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: After preforming the required hand seals the user will pick a spot anywhere on the ground and focus chakra on it. A huge centipede made from rock will emerge from that spot and lunge at a target with its jaws open. If the target is not quick enough, the centipede will capture in its jaws and a slam it back into the ground. Once the centipede hits the ground it will crumble.</p><p>*Note: Can only be used 3 times per battle.</p><p>*Note: Faust can only teach this.[/spoiler]</p><p><strong>(Doton: Koudo Ame)-Earth Style: Earth Rain</strong></p><p>[spoiler]Type: Attack</p><p>Rank: S</p><p>Range: Medium/Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: After the necessary hand seals, the user will infuse a large amount of earth with chakra then uplift it, raising it into the sky. Then form the material into a large amount of earth spikes. These will be sent crashing down upon the target covering a large area, cutting and piercing the target with large sharpened rocks. These projectiles are infused with chakra adding to their strength and lethality, making them hard as steel.</p><p>*Note: Can only be used two times in battle.</p><p>*Note: The user can't perform Earth Style next turn after using this jutsu.</p><p>*Note: Takes ten seconds to prepare the attack.</p><p>*Note: Faust can only teach this.[/spoiler]</p><p><strong>(Doton: Douyou)-Earth Style: Shaking</strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: Using this technique, the user sends earth chakra into the ground to cause the ground to shake. The enemy will lose balance and fall if their on the ground. The spot of the ground to affect can be controlled. This can be used as a distraction either.</p><p>*Note: Faust can only teach this.[/spoiler]</p><p><strong>[Fuuton: Za Hyoujin Kaze] <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Wind Style: The Sharp Wind <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /></strong></p><p>[spoiler]Rank: S</p><p>Type: Attack</p><p>Range: Short/Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user will gather wind into their hand and condense it with chakra. creating long and thin projectiles in their hand. Then the user can aim these projectiles, launching them at a target. The projectiles do not deal a very much damage, though they are made for precision instead. for if aimed at a very vital, or severe pressure point, the user can cause their target to be unable to battle. Though this is quite hard to do and requires a great amount of focus and accuracy. They are really sharp and fast and could pierce through steel.</p><p>~Usable only one times per battle.</p><p>~Their as fast as Rock Lee without weights</p><p>~Five projectiles are made from the users fingers.</p><p>~No wind techniques the next turn.</p><p>~Faust can only teach this.[/spoiler]</p><p><strong>(Fuuton: Kito Kaze)-Wind Style: Returning Wind</strong></p><p>[spoiler]Type: Defense</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user blasts out a big sphere of wind from his/her mouth sending back every up to A-rank fire jutsu. It can be combined with some fires moves creating a combo.</p><p>*Note: Fire has the same damage + 30 wind damage. (If the combo is made)</p><p>*Note: The user can't use wind style next turn.</p><p>*Note: Can only be used 2 times per battle.</p><p>*Note: Faust can only teach this.[/spoiler]</p><p></p><p>Serpent's jutsus</p><p></p><p>(Ko Kabe-Tama) Great Wall-Bullets:</p><p></p><p>Type: Attack/Defense </p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage points: 80</p><p>Description: A large 25ft wall raises from the ground in front of the user, this wall is extremely dense and is able to block A-Rank attacks. The wall then brakes apart and shoots hundreds of little bullets at the opponent.</p><p>Notes:</p><p>-Can only be used twice per battle.</p><p>-This Jutsu can only be taught by ~Frederick~</p><p>Axle's custom</p><p></p><p>(Ushiro Honoo) Back Flame</p><p></p><p>Rank: S-rank</p><p>Type: Defensive</p><p>Chakra Cost: 40</p><p>Damage Points : N/A</p><p>Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu</p><p>Note: can only be taught by Axle</p><p>Note: it only has 3 shots</p><p>Note: except Forbidden</p><p></p><p>Crow's jutsus</p><p></p><p><strong>(Fuuton: Uyoku Enzeru) - Wind Style: Take Flight</strong></p><p>[spoiler]Rank: A</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage: 60</p><p>Description: the user gathers a lot of wind chakra into his back creating 2 large wings and 2 small wings made out of wind , the 2 large wind wings can be used to fly or to guard the user against incoming attacks, and the 2 small wings are made to increase the speed of the user while he's flying in the air, when the user activates this technique , he's pushed into the air upwards from the thrust of the wind that comes out of his back.</p><p>~ 4 times per battle.</p><p>~ as long as this technique is active the user cannot use any fire based techniques</p><p>~ Can Only be taught by ~Crow~[/spoiler]</p><p></p><p></p><p>Mig's jutsu</p><p></p><p><strong>(Doton: Koumaru No Ishi) Earth Release: Balls Of Stones</strong></p><p>[spoiler]Type: Offensive</p><p>Rank: S</p><p>Range: All</p><p>Chakra Cost: 40 (+20 more for each 2 additional balls)</p><p>Damage: 80</p><p>Describtion: The user makes 4 hand signs and than he focuses his chakra into his hands and he launches 1 ball of stones from each hand at his opponent whose speed can be increased by Wind Techniques of B-rank and lower. This technique can be used with Hurricane Fist which destroys balls and makes small stones which will fly at high speed at opponent with same strength.</p><p></p><p>Note: Can only be used 3 times in battle.</p><p>Note: User can´t use any Water Technique in next 4 turns.</p><p>Note: Can only be taught by Migualon J.J.[/spoiler]</p><p></p><p>Toku's jutsu</p><p></p><p>(Doton- Iwa Supea Hitoame) Earth release- Rock Spear Shower</p><p></p><p>Type: Attack</p><p>Rank: A-rank</p><p>Range: Short-Long</p><p>Chakra cost: 30</p><p>Attack points: 60</p><p>Description: the user will perform three hand seals and the earth in front of him will explode w/ rock spears being released towards his opponent. The spears are about a meter long that shoot out at an angle and come in towards the opponent diagonally from the sky.</p><p>*Note: can only be used by Toku.</p><p>*Note: can only be used 3x per battle.</p><p></p><p>(Katon: Zukokku)-Fire Release: Smart Work</p><p>Rank:S-rank</p><p>Type: Attack</p><p>Range: Mid-long range</p><p>Chakra cost: 40</p><p>Damage points: 60</p><p>Description:The user fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.</p><p>Note:Can use 3 times per battle</p><p>Note:No fire techniques above A-rank for the next 2 turns</p><p>[/QUOTE]</p>
[QUOTE="House, post: 13000579, member: 46447"] [SIZE=3]All these customs were given to me before Feb 24 2012.[/SIZE] Faust's jutsus [B][Genjutsu: Kagami Shittsui] ♦ Illusion Technique: Mirror Fall ♦[/B] [spoiler]Rank: S Type: Supplementary Range: Short/Medium Chakra: 40 Damage: N/A Description: After the user forms the required hand seals, the user will suddenly disappear in a cloud of smoke. The smoke quickly disperses and in the user's place is now a mirror. In the reflection it shows the target, completely mimicked like a real mirror, however only after a second the reflection stops mimicking the target and instead has an evil grin. The reflection reaches out of the mirror and pushes the target backwards. The target will see just an endless pit of black going on and on forever, except for a tiny white light at the very bottom. This light is just to add to the realism of the genjutsu. The target will feel as if they are keep falling and falling, the light still there, though there back should be towards the light. If they look up they should see the reflection getting farther and farther away, waving with the same evil grin. In actuality the target will have only fallen backwards onto the ground, laying there. The length of this jutsu is indefinite until canceled or another way ended. Also this can be used on up to three people at once. The user cannot use chakra based attacks while it's active. ~Usable once per battle. ~Faust can only teach this.[/spoiler] [B][Ryuuki Fenikkusu no Jutsu] ♦ Rising Phoenix Technique ♦[/B] [spoiler]Range: Short/long Rank: A Type: Attack/Supplementary Chakra Cost: 30 Damage: 60 Description: The user does the necessary hand seals; draws chakra from their mouth into their chest and then immediately exhales it. They then blow a stream of fire which erupts into a large soaring phoenix of flames. The mythical bird will then swoop up and into the foe at high speed. Not only can it cause very hot burns but can give a powerful hit upon contact as well. To better manage the flames the ninja will bring their hand to their mouth to control it. After it is done, because of the impact, the phoenix explodes into a bunch of blazing ashes all over ground, but the user can explode it whenever it's needed. ~Usable twice per battle. ~Faust can only teach this.[/spoiler] [B][Nenshou Haigara Ryuuki Fenikkussu no Jutsu] ♦ Burning Ashes Rising[/B] [spoiler]Phoenix Technique ♦ Range: Short/long Rank: Forbidden Type: Attack Chakra Cost: 50 [+30, when the user takes the second deep breath] Damage: 90 [+20, when the user takes the second deep breath] Description: This technique can only be used after using ♦ Rising Phoenix Technique ♦ in which it utilizes the blazing ashes left over from the jutsu. The ninja does the necessary hand seals; draws chakra from their mouth into their chest and then immediately exhales it. They then blast a streaming jet of fire into the centre of all the ashes, which then spreads out into all the blazing flames and they all ignite and burst up in a giant circular wall of fire, spinning violently the blazing glare consolidates into a rapid moving giant sphere. Once the sphere is made, it then burst out and two phoenix like wings of fire blast outwards to the sides. Finally, with another deep breath through the nostrils, the fire out put will be increase and the blazing fire will rise back up into an even larger and stronger phoenix then before and the technique is basically repeated but with greater power. To better manage the flames the ninja will bring their hand to their mouth to control it. After it is done, because of the impact, the phoenix explodes into a bunch of blazing ashes all over ground that can burn the surroundings. ~Usable once per battle. ~Only one other technique that turn, can be used before this technique. After this technique none can be used until next turn. ~No fire element for the next turn. ~No Taijutsu for next turn ~Faust can only teach this.[/spoiler] [B](Fuuton: Kaze Kyodan)-Wind Style: Wind Missles[/B] [spoiler]Type: Attack Rank: S Range: Medium/Long Chakra Cost: 40 Damage Points: 80 Description: This jutsu sends highly long ranged, fast-paced wind missiles at the target. The user will send out five bursts of wind highly concentrated to a point. These are extremely sharp, fast paced, piercing blasts capable of piecing various defences, including thick stone or wood [ up to A rank ] and even if they are dodged or blocked the shock wave they create will throw a weak [ Chuunin and below ] opponent off balance. They are extremely hard to avoid because of their speed, although the speed is about one tenth of the First Gate. *Note: Usable twice per battle. *Note: Up to five missiles may be created per use. The missiles travel only in a straight line. *Note: Due to the large amount of chakra required for this technique, it cannot be used if any clones of the user are present. Furthermore, the user can also definitely not use clone techniques or Genjutsu for the next two turns. *Note: If the wind is blocked, there might be cases that the opponent is thrown off balance cause of the great wind blast, if they are Chuunin and below. *Note: Faust can only teach this.[/spoiler] [B](Doton: Kyokan Mukade)-Earth style: Giant Centipede[/B] [spoiler]Type: Attack Rank: A Range: Short/Long Chakra Cost: 30 Damage Points: 60 Description: After preforming the required hand seals the user will pick a spot anywhere on the ground and focus chakra on it. A huge centipede made from rock will emerge from that spot and lunge at a target with its jaws open. If the target is not quick enough, the centipede will capture in its jaws and a slam it back into the ground. Once the centipede hits the ground it will crumble. *Note: Can only be used 3 times per battle. *Note: Faust can only teach this.[/spoiler] [B](Doton: Koudo Ame)-Earth Style: Earth Rain[/B] [spoiler]Type: Attack Rank: S Range: Medium/Long Chakra Cost: 40 Damage Points: 80 Description: After the necessary hand seals, the user will infuse a large amount of earth with chakra then uplift it, raising it into the sky. Then form the material into a large amount of earth spikes. These will be sent crashing down upon the target covering a large area, cutting and piercing the target with large sharpened rocks. These projectiles are infused with chakra adding to their strength and lethality, making them hard as steel. *Note: Can only be used two times in battle. *Note: The user can't perform Earth Style next turn after using this jutsu. *Note: Takes ten seconds to prepare the attack. *Note: Faust can only teach this.[/spoiler] [B](Doton: Douyou)-Earth Style: Shaking[/B] [spoiler]Type: Supplementary Rank: A Range: Short-Long Chakra Cost: 30 Damage Points: N/A Description: Using this technique, the user sends earth chakra into the ground to cause the ground to shake. The enemy will lose balance and fall if their on the ground. The spot of the ground to affect can be controlled. This can be used as a distraction either. *Note: Faust can only teach this.[/spoiler] [B][Fuuton: Za Hyoujin Kaze] ♦ Wind Style: The Sharp Wind ♦[/B] [spoiler]Rank: S Type: Attack Range: Short/Long Chakra: 40 Damage: 80 Description: The user will gather wind into their hand and condense it with chakra. creating long and thin projectiles in their hand. Then the user can aim these projectiles, launching them at a target. The projectiles do not deal a very much damage, though they are made for precision instead. for if aimed at a very vital, or severe pressure point, the user can cause their target to be unable to battle. Though this is quite hard to do and requires a great amount of focus and accuracy. They are really sharp and fast and could pierce through steel. ~Usable only one times per battle. ~Their as fast as Rock Lee without weights ~Five projectiles are made from the users fingers. ~No wind techniques the next turn. ~Faust can only teach this.[/spoiler] [B](Fuuton: Kito Kaze)-Wind Style: Returning Wind[/B] [spoiler]Type: Defense Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: The user blasts out a big sphere of wind from his/her mouth sending back every up to A-rank fire jutsu. It can be combined with some fires moves creating a combo. *Note: Fire has the same damage + 30 wind damage. (If the combo is made) *Note: The user can't use wind style next turn. *Note: Can only be used 2 times per battle. *Note: Faust can only teach this.[/spoiler] Serpent's jutsus (Ko Kabe-Tama) Great Wall-Bullets: Type: Attack/Defense Rank: S Range: Short-Long Chakra Cost: 40 Damage points: 80 Description: A large 25ft wall raises from the ground in front of the user, this wall is extremely dense and is able to block A-Rank attacks. The wall then brakes apart and shoots hundreds of little bullets at the opponent. Notes: -Can only be used twice per battle. -This Jutsu can only be taught by ~Frederick~ Axle's custom (Ushiro Honoo) Back Flame Rank: S-rank Type: Defensive Chakra Cost: 40 Damage Points : N/A Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu Note: can only be taught by Axle Note: it only has 3 shots Note: except Forbidden Crow's jutsus [B](Fuuton: Uyoku Enzeru) - Wind Style: Take Flight[/B] [spoiler]Rank: A Type: Supplementary Range: Short Chakra Cost: 30 Damage: 60 Description: the user gathers a lot of wind chakra into his back creating 2 large wings and 2 small wings made out of wind , the 2 large wind wings can be used to fly or to guard the user against incoming attacks, and the 2 small wings are made to increase the speed of the user while he's flying in the air, when the user activates this technique , he's pushed into the air upwards from the thrust of the wind that comes out of his back. ~ 4 times per battle. ~ as long as this technique is active the user cannot use any fire based techniques ~ Can Only be taught by ~Crow~[/spoiler] Mig's jutsu [B](Doton: Koumaru No Ishi) Earth Release: Balls Of Stones[/B] [spoiler]Type: Offensive Rank: S Range: All Chakra Cost: 40 (+20 more for each 2 additional balls) Damage: 80 Describtion: The user makes 4 hand signs and than he focuses his chakra into his hands and he launches 1 ball of stones from each hand at his opponent whose speed can be increased by Wind Techniques of B-rank and lower. This technique can be used with Hurricane Fist which destroys balls and makes small stones which will fly at high speed at opponent with same strength. Note: Can only be used 3 times in battle. Note: User can´t use any Water Technique in next 4 turns. Note: Can only be taught by Migualon J.J.[/spoiler] Toku's jutsu (Doton- Iwa Supea Hitoame) Earth release- Rock Spear Shower Type: Attack Rank: A-rank Range: Short-Long Chakra cost: 30 Attack points: 60 Description: the user will perform three hand seals and the earth in front of him will explode w/ rock spears being released towards his opponent. The spears are about a meter long that shoot out at an angle and come in towards the opponent diagonally from the sky. *Note: can only be used by Toku. *Note: can only be used 3x per battle. (Katon: Zukokku)-Fire Release: Smart Work Rank:S-rank Type: Attack Range: Mid-long range Chakra cost: 40 Damage points: 60 Description:The user fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant. Note:Can use 3 times per battle Note:No fire techniques above A-rank for the next 2 turns [/QUOTE]
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