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<p>[QUOTE="House, post: 12518164, member: 46447"]</p><p>Shigure-sama's jutsus</p><p></p><p><strong>(Raiton: Aian Itten no Yoroi) - Lightning Release: Ion Particle Armor</strong></p><p>[spoiler]Rank: Forbidden</p><p>Type: Defence</p><p>Range: -</p><p>Chakra Cost: 55 (+20 each turn active)</p><p>Damage Points: - (-40 to the user when armor is activated, -5 damage per turn, whilst active, +20 to all Lightning Jutsus, -10 from any Lightning Jutsu)</p><p>Description: The user gathers all positive electrically charged Ions in the nearby enviroment, creating an ultimate armor of Lightning that is capable of rejecting all positive and negative electrons that are coming in touch with them.The user's speed increases to Lee's 3rd Gate speed and his general competence in Lightning attacks increases.Each turn the armor is active, the ions zap the user's skin causing discomfort while he moves around.The first time the armor is activated, it slightly burns the surface of the skin.</p><p>- Once the armor is deactivated, it cannot be activated for the rest of the battle.</p><p>- May be taught only by Shigure.[/spoiler]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=237985&highlight=frost">http://narutobase.net/forums/showthread.php?t=237985&highlight=frost</a></p><p></p><p><strong>(Raiton: Shiroi Kage no Kasukudo Yoroi) - Lightning Release: White Shadow Acceleration Armor</strong></p><p>[SPOILER]Rank: Forbidden</p><p>Type: Supplementary</p><p>Range: N/A</p><p>Chakra Cost: 50 (+10 each round still in use)</p><p>Damage Points: N/A (+10 each round still in use)</p><p>Description: The user channels Lightning chakra under his epiderma, creating a small web of lightning threads. The users derma and epiderma suffers damage because of these threads, but at the same time electrocute anything that come in touch with their skin, and improves their speed to Lee's speed without weights and all his Lightning based jutsus by +10 for 5 rounds. The Lightning lightens up the skin of the user, and in contact with the Sun light/rays it creates the illusion that the user is engulfed in a white glowing armor.</p><p>*Must be taught by either Shigure or mangekyou sharingan.</p><p>*May be used once per battle.</p><p>*After the armor deactivates the user may not use any Lightning tehcniques for 2 rounds.</p><p>*Can be used under Ion Particle Armor.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>(Shi Kiba) - Death Fang</strong></p><p>[SPOILER]Rank: S</p><p>Type: Attack</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user takes out a katana(or any weapon of choice, it can be even a kunai) and charges it with lightning. He performs a high jump, holding the sword's hilt with both hands, when the user begins to fall, he performs a slashing motion, slowly and gradually releasing the lightning chakra from the sword. This causes the sword to create a sort of lightning stripe in the air, when the slash motion is finished, the user hits down with the blade of his sword against the opponent's shoulder, slicing his arm off, and paralyzing his body due to the lightning infused into it.</p><p>- If used in conjunction with Ion Particle Armor this technique works at 3rd Gate Speed.</p><p>- May be used twice per battle.</p><p>- Must be taught by Shigure.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>(Raikou Keiriku) – Lightning Execution</strong></p><p>[SPOILER]Rank: Forbidden</p><p>Type: Attack</p><p>Range: Mid-Long</p><p>Chakra Cost: 50</p><p>Damage Points: 90 (+20 to user, and 10 additional damage to the opponent the next round.)</p><p>Description: The user charges natural lightning from around him into both his palms, as he charges it, he slowly releases chakra from his hands, and two bolts of lightning get created in the user’s palms. As he fully releases the lightning chakra, the ground starts shaking and the user travels at very high speeds towards his enemy. Once reached his target, the user stabs him in a diagonal way with both bolts. If, during the attack, the lightning is watched through a microscope, there can be seen small chakra streams that spread throughout the lightning, and once hit the enemy, the streams get out of the lightning and affect him at a cellular level, and the opponent doesn’t notice in the beginning, but later on he starts feeling pains and gets muscle cramps. The small streams of chakra affect the user too, while he is holding both bolts in his palms.</p><p>- May be used once per battle.</p><p>- If the enemy is hit, the cellular damage is unavoidable.</p><p>- Can be teached only by Shigure and Kaito.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>Earth Style: Earth Eon <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> [Doton: Tsuchi Ion]</strong></p><p>[SPOILER]Rank: B</p><p>Type: Supplementary/Defence</p><p>Range: Short-Long</p><p>Chakra Cost: 20</p><p>Damage Points: - [+40 for every crushed limb]</p><p>Description: Earth Eon is an unique jutsu, developed by Reido Kira in the Lightning Temple.The user creates swarms of earth, that are able to capture enemies' limbs, making them unable to move, the maximum swarms that can be created are four, for all four limbs, once captured, the limb cannot move the following turn.The swarms can go up in the air too, reaching a height of approx. 10 m.The user can summon the swarms at his will for three rounds, and the earth can crush his enemies' limbs.</p><p>- Effects of this jutsu last 3 turns.</p><p>- May be used only by Lightning Temple members under the guidance of Reido Kira.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>(Katon: Houka Kubochi) - Fire Release: Fire Pit</strong></p><p>[SPOILER]Rank: S</p><p>Type: Supplementary</p><p>Range: Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: After a string of hand seals, the user stomps his leg on the ground, causing a small earthquake, during the earthquake the user infuses fire chakra into the the earth calling forth all igniting minerals and then sends them towards their enemies underground, once the minerals reach the enemy(approx. 20 meters), all the minerals will ignite and will burn the ground beneath the opponent, as he falls into the pit, other minerals will ignite and will burn the surface of the earth, resulting in the opponent getting severe burns.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>(Raiton:Shiroryuu)-Lightning Style:White Dragon</strong></p><p>[SPOILER]Rank:S</p><p>Range:Mid-Long</p><p>Type:Attack</p><p>Chakra Cost:40</p><p>Damage Points:80(+10 damage to the user)</p><p>Description:The user's hand starts glowing blue then a powerful beam of lightning blow out from his arm, starting from the shoulder, the lightning travels with incredible speed .As it blows out of the users' arm, it slightly electrocutes him too.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>(Suimugenru) - Drunken Infinite Loop</strong></p><p>[SPOILER]Rank: C</p><p>Type: Attack</p><p>Range: Short</p><p>Chakra Cost: 15</p><p>Damage Points: 30</p><p>Description: The user kicks the opponent in the chin, sending him upwards, then he appears behind the enemy, and does a 5 kick combo, the first two kicks go to his lower body(groin, legs) the following two go to his upper body (chest, arms, shoulders) and the final kick is towards the head, the kick is strong enough to smash the opponent in the ground.</p><p>- Must be in Drunken state in order to use.</p><p>- Must be teached by Shigure.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>(Fūinjutsu: Shīru o Kyūshū) - Sealing Technique: Absorption Seal</strong></p><p>[SPOILER]Rank: C</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra Cost: 15 (opponent loses 30 chakra per turn)</p><p>Damage Points: N/A</p><p>Description: The user places a seal with the Kanji "吸収"("absorb") on an opponent, however, unlike other seals, the user does not infuse chakra into the scroll; the seal has a circumference, where it is empty, when it comes in contact with chakra it sticks to that surface(skin) for 3 turns, and it begins absorbing chakra. After 3 turns it falls off.</p><p>- Lasts 3 turns.</p><p>- If it sticks to the skin it cant be tore off by the enemy.</p><p>- May be used twice.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>Ninja Arts: Face Palm <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> [Ninpou: Men Hirate]</strong></p><p>[SPOILER]Rank: C</p><p>Type: Attack</p><p>Range: Short</p><p>Chakra Cost: 15</p><p>Damage Points: 30</p><p>Description: After a jutsu fail, the user helps the enemy to facepalm himself.</p><p>*May be used only after a jutsu fail.*[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>(Suimugenru) - Drunken Infinite Loop</strong></p><p>[SPOILER]Rank: C</p><p>Type: Attack</p><p>Range: Short</p><p>Chakra Cost: 15</p><p>Damage Points: 30</p><p>Description: The user kicks the opponent in the chin, sending him upwards, then he appears behind the enemy, and does a 5 kick combo, the first two kicks go to his lower body(groin, legs) the following two go to his upper body (chest, arms, shoulders) and the final kick is towards the head, the kick is strong enough to smash the opponent in the ground.</p><p>- Must be in Drunken state in order to use.</p><p>- Must be teached by Shigure.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>(Suisaru) - Drunken Monkey</strong></p><p>[SPOILER]Rank: A</p><p>Type: Attack</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: This is a variation of "Crazy Monkey".Drunken Monkey which involves a lot of throat, eye and groin strikes as well as tumbling and falling techniques. It incorporates a lot of false steps to give the appearance it is defenseless and uses a lot of off-balance strikes. The practitioner waddles, takes very faltering steps and sometimes fall to the ground and lies prone while waiting the opponent to approach at which time a devastating attack is launched at the knees or groin areas of the opponent.This technique is comprised of a combo of 25 hits.</p><p>- Must have learned Crazy Monkey.</p><p>- Must be in a Drunken state.</p><p>- Must be teached by Shigure.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>(Raiton: Sairento Kaminari) - Lightning Release: Silent Lightning</strong></p><p>[SPOILER]Rank: B</p><p>Type: Supplementary</p><p>Range: Self</p><p>Chakra Cost: 20(+5 to each lightning attack)</p><p>Damage Points: N/A</p><p>Description: The user cloaks the sounds made by his lightning attacks, making them stealthy. This acts through the fact that the user concentrates a much higher amount of chakra over his lightning, that act as a thick layer, covering any sounds(as crackling) that the techniques make. This does not silence any other techniques, and if the lightning destroys something it is out loud, and not silent.</p><p>* May be used twice per battle.</p><p>* Lasts 3 turns.</p><p>* Must be taught by Shigure.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>(Doton: Tobou Kyodan) - Earth Style: Escaping Platform</strong></p><p>[SPOILER]Rank: C</p><p>Type: Supplementary</p><p>Range: N/A</p><p>Chakra Cost: 15</p><p>Damage Points: N/A</p><p>Description: The user infuses his chakra around a chunk of earth beneath his feet, then, seconds later he uses his chakra to push that chunk of earth from under his feet, which launches him in the air. Whilst in mid-air the user does a backflip and falls from the platform about 12 meters away from the initial position.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p><strong>Lightning Release: Lightning Prison <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> [Raiton: Kangokurai]</strong></p><p>[SPOILER]Rank: A</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The user concentrates a high amount of Lightning Chakra, creating a Lightning Prison that is shaped as a ball, and covers the opponent fully, and it goes in the underground too, making it impossible for the enemy to go in the earth.</p><p>-May be only used by Reido Kira.[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=425581">http://narutobase.net/forums/showthread.php?t=425581</a></p><p></p><p><strong><span style="font-size: 12px">Frost release techs</span></strong></p><p></p><p>Custom element japanese name: Shimoton (フロストリリース)</p><p>Custom element english name: Frost Release</p><p>[spoiler]The element is based on: Water Vapours+Ice/Cold Temperature</p><p>Facts that prove the element to be possible (in the manga context): </p><p>The water vapours are easy to obtain, and can usually be found anywhere in the air, since under typical atmospheric conditions, water vapours are continuously generated by evaporation and removed by condensation. But, can also be obtained by evaporating boiling water or by sublimating ice. Water vapours can also be found in (Kirigakure No Jutsu) - Hidden Mist Jutsu, which can also be a plus in proving that water vapours can be created in manga context, since mist itself contains water. Ice is also an element in Naruto, shown to be used only by Haku's clan and Yuukigakure ninjas, thus cold temperature is not hard to obtain.</p><p></p><p>Frost is the solid deposition of water vapor from saturated air. It is formed when solid surfaces are cooled to below the dew point of the adjacent air as well as below the freezing point of water. Frost crystals' size differ depending on time and water vapor available. Frost is also usually translucent in appearance. There are many types of frost, such as radiation and window frost. Frost causes economic damage when it destroys plants or hanging fruits.</p><p></p><p>If a solid surface is chilled below the dew point of the surrounding air and the surface itself is colder than freezing, frost will form on the surface. Frost consists of spicules of ice which grow out from the solid surface. The size of the crystals depends on time, temperature, and the amount of water vapor available. Based on wind direction, "Frost arrows" might form.Because cold air is denser than warm air, in calm weather cold air pools at ground level. This is known as surface temperature inversion. It explains why frost is more common and extensive in low-lying areas. Areas where frost forms due to cold air trapped against the ground or against a solid barrier such as a wall are known as "frost pockets".</p><p></p><p>Types of Frost:</p><p></p><p>Radiation Frost/Hoar Frost: </p><p></p><p>Radiation frost (also called hoar frost or hoarfrost) refers to the white ice crystals, loosely deposited on the ground or exposed objects, that form on cold clear nights when heat losses into the open skies cause objects to become colder than the surrounding air. A related effect is flood frost which occurs when air cooled by ground-level radiation losses travels downhill to form pockets of very cold air in depressions, valleys, and hollows. Hoar frost can form in these areas even when the air temperature a few feet above ground is well above freezing. Nonetheless the frost itself will be at or below the freezing temperature of water.</p><p></p><p>Hoar frost may have different names depending on where it forms. For example, air hoar is a deposit of hoar frost on objects above the surface, such as tree branches, plant stems, wires; surface hoar is formed by fernlike ice crystals directly deposited on snow, ice or already frozen surfaces; crevasse hoar consists in crystals that form in glacial crevasses where water vapour can accumulate under calm weather conditions; depth hoar refers to cup shaped, faceted crystals formed within dry snow, beneath the surface.</p><p></p><p>Surface hoar is a cause of avalanches when it forms on top of snow. Conditions that are ideal are cold clear nights, with a very light wind that is able to circulate more humidified air around the snow surface. Wind that is too abrupt will destroy the crystals. When buried by subsequent snows they may remain standing for easy identification, or become laid down, but still dangerous because of the weakness of the crystals</p><p></p><p>Advection Frost:</p><p></p><p>Advection frost (also called wind frost) refers to tiny ice spikes forming when there is a very cold wind blowing over branches of trees, poles and other surfaces. It looks like rimming the edge of flowers and leaves and usually it forms against the direction of the wind. It can occur at any hour of day and night.</p><p></p><p>Rime:</p><p></p><p>Rime is a type of frost that occurs quickly, often under conditions of heavily saturated air and windy conditions. Ships traveling through Arctic seas may accumulate rime on the rigging. Unlike hoar frost, which has a feathery appearance, rime generally has an icy solid appearance. In contrast to the formation of hoar frost, in which the water vapor condenses slowly and directly into icy feathers, Rime typically goes through a liquid phase where the surface is wet by condensation before freezing.</p><p></p><p>Flower/Plant Frosting:</p><p></p><p>Frost flowers occur when there is a freezing weather condition but the ground is not already frozen. The water contained in the plant stem expands and causes long cracks along the stem. Water, via capillary action, goes out from the cracks and freezes on contact with the air. Also the frost can literally look like a flower, even a dead flower from the previous summer. These are rare and wonderful to see as they are very delicate and last usually less than a day. Due to their fleeting nature, they are difficult to find to photograph and the locations of these Frost Flowers are elusive as terrain plays a big part in their formation as well</p><p></p><p>White Frost:</p><p></p><p>White frost forms when there is a relative humidity above 90% and a temperature below -8 �C (18 �F). The developing heat is then transferred to air by convection. White frost grows against the wind direction, since arriving windward air has a higher humidity than leeward air, but the wind must not be very strong in order not to damage the delicately built icy structures. These structures resemble a heavy coating of hoar frost with big and interlocking crystals, usually needle-shaped. This phenomenon occurs quite rarely: it is considered a kind of intermediate stage between hoar frost and rime and it is often confounded with these.</p><p></p><p>Idea behind its creation:Frosting is an unexploited element from the many derivates of the Ice Element, and also the possibility to freeze water vapours directly from the air, without requiring a bigger source of water.</p><p></p><p>It can be used by spreading water vapours in the air and chilling them really quick and very low temeperatures.</p><p></p><p>Hard rime - Wikipedia, the free encyclopedia</p><p>Frost flower - Wikipedia, the free encyclopedia</p><p>Frost line - Wikipedia, the free encyclopedia</p><p></p><p>Conditions to be able to use it: Complete Water mastery, Ice mastery(not necessary if used during Cold Temperature), good chakra control.</p><p></p><p>Is weak to: Hell Fire, Fire, Liquid Fire, Void, Sun Fire, Wind(in some cases), mostly all fire-based elements since it can melt frost.</p><p></p><p>Is neutral to: Ice.</p><p></p><p>Is strong against: Water, Wind(in some cases), Blood, Mercury, Steam and most water-based elements that can be turned to vapors.</p><p></p><p>Co-creators (if any): </p><p></p><p>Students i passed on this custom element: ? & ?</p><p></p><p></p><p>____________________</p><p>P a t e n t C e r t i f i c a t e</p><p></p><p>I, Ragnaroc of the Custom Elements Bureau, by the power invested in me by Versuvio, ZonDer, Nexus, Zise and Rei, give you the following:</p><p></p><p>Shigure, our loyal member, gave on the date August 3, 2010 a request for a Patent on his custom element (Frost);</p><p></p><p>after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving ~Shigure~ his rightfully earned patent on this element by the following;</p><p></p><p></p><p>Frost</p><p>Powered by Nexus</p><p>Copyright 2010, ~Shigure~ , NarutoBase.net[/spoiler]</p><p></p><p><strong>(Shimoton: Shimoyake) - Frost Release: Frostbite</strong></p><p>[SPOILER]Rank: A</p><p>Type: Attack(Affliction)</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: 20 per turn (3 turns)</p><p>Description: This technique requires the opponent to be wet. The user places his hand on the opponent, infusing wind chakra and quickly turning the water into frost. As the water freezes the enemies' extremeties(hands-fingers, feet-toes) begin to hurt and tend to become motionless due to the cold. Eventually, if they aren't heated properly the opponent shall be afflicted by frostbite, rendering their hands, feet and maybe even arms and legs useless.</p><p></p><p>Restrictions:</p><p>This technique may only be used once per battle.</p><p>Using "Fire Chakra" to heat one's body will not be enough to get rid of the Frost, the opponent must find a heat source.</p><p>This works in conjunction with the Hidden Mist Technique, as the water vapours slightly soak the opponent, however the damage to the user is imminent also.</p><p>The user himself may suffer of frostbite if he is soaked when performing this technique.</p><p>If the opponent does not find a heat source in three rounds after the Frostbite technique has been performed on him, he will suffer from literal frostbite, which will render his finger and/or feet useless[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=237985&highlight=frost">http://narutobase.net/forums/showthread.php?t=237985&highlight=frost</a></p><p></p><p>(Shimoton: shiryu no hoko) Frost Release: Frost Dragons Roar</p><p>Rank: S</p><p>Type: Offence</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80 </p><p>Description: The user first inhales, gathering frost chakra in his/her mouth, and then releases an enormous vortex of Frost in the direction of their opponent, creating a large, maelstrom of blistering wind which damages and causes numbing effects and slow frostbite to his foes. This technique is performed without handseals instead it involves the user putting his hands in front of his mouth in a pose resembling that of a trumpeter before releasing his frost chakra, prompting it to be expelled between his fingers. The frost produced by this version start out as a very thin line, enough to be fit between the user's fingers, before suddenly enlarging to strike the opponents. The other, simpler and seemingly faster way simply has the user gather frost and then shoot it out, with no seeming stance required, and a much wider blast of frost being produced directly from the user's mouth, albeit at a reduction of range, reaching only mid range.</p><p>Note:</p><p>-Can only be used thrice per battle</p><p>-Cannot use Frost Release techniques higher than A-rank same and next turn</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=13700&page=21">http://narutobase.net/forums/showthread.php?t=13700&page=21</a></p><p></p><p>(Shimoton: Kage no masutā) Frost Release: Master of Shadows</p><p>Rank: B</p><p>Type: Offensive</p><p>Range: Short-Long</p><p>Chakra Cost: 20</p><p>Damage Points: N/A (+20 in conjunction with wind)</p><p>Description: After using a wind style technique, the user will move one of his hands and release a blast of frost almost in an instant to follow up with his wind technique, inducting frost/freezing anything that comes incontact with the wind technique. The technique can be done in a quick succession as it's able to finish with the wind style technique the user initially released.</p><p>Note:</p><p>-Can only be used two times per battle and only in conjuction with Wind Release techniques up to A-Rank.</p><p><a href="http://narutobase.net/forums/showthread.php?t=13700&page=21&p=13435183&viewfull=1#post13435183">http://narutobase.net/forums/showthread.php?t=13700&page=21&p=13435183&viewfull=1#post13435183</a></p><p></p><p>(Shimoton: shiryu no tsume) Frost Release: Frost Dragons Claw</p><p>Rank: B</p><p>Type: Offensive </p><p>Range: Short</p><p>Chakra Cost: 20</p><p>Damage Points: 40 </p><p>Description: The user charges their feet with frost and proceeds to assault the opponent with a powerful frost-enhanced kick, with the ensuing frost granting the attack a more destructive and lethal power. This pertains to releasing blasts of frigid wind to assault the opponent. The user can't move in various directions by using the frigid wind to propel himself in various directions.</p><p>Note:</p><p>-Can only be used thrice per battle</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=13700&page=21&p=13435183&viewfull=1#post13435183">http://narutobase.net/forums/showthread.php?t=13700&page=21&p=13435183&viewfull=1#post13435183</a></p><p></p><p>(Shimoton: Tsumetai Hanketsu) - Frost Release: Cold Judgment</p><p>Type: Offensive</p><p>Rank: Forbidden Rank</p><p>Range: Short</p><p>Chakra: 50 </p><p>Damage: 90 (-20 to user)</p><p>Description: The user charges at the opponent and when he is ready to strike, the user creates massive freezing wind shrouds around his arms which are shaped like a lionhead, out of frost chakra. When the user strikes the intended area, the lion emerges out from his fist and bites into the area with its teeth, puncturing the opponent's skin and inducing cold within the body upon contact. The effect of localized frost bite is such that the technique, if used to target a vulnerable area can prove to be almost fatal.</p><p>Notes:</p><p>~Can only be used once per battle</p><p>~The jutsu will cost 20 damage towards the user hence its great chakra consumption and the effects of the jutsu causes pain on the user's arm.</p><p>~The user is limited to one handseal for the following turn because of the restrains the jutsu caused.</p><p>~No Frost techniques or techniques above S-Rank the same turn</p><p>~No Frost techniques above A rank the following turn </p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=13700&page=22&p=14233719&viewfull=1#post14233719">http://narutobase.net/forums/showthread.php?t=13700&page=22&p=14233719&viewfull=1#post14233719</a></p><p></p><p>(Shimoton: Shimoryū no Yokugeki) - Frost Release: Frost Dragon's Wing Attack</p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user rushes forward toward their opponent. While doing so, the user produces a large stream of freezing wind from each of their arms, which, when it comes in contact with the foes, causes severe frostbite and at the same time sends them flying away behind them due to the blunt force of the produced cold wind. Such frost take the rough form of a pair of Dragon's wings, thus the name of the attack.</p><p>Note: Can be used thrice per battle.</p><p>Note: Should this attack strike the opponent said opponent will lose one rank worth of speed level for three turns.</p><p><a href="http://narutobase.net/forums/showthread.php?t=13700&page=34&p=19883291&viewfull=1#post19883291">http://narutobase.net/forums/showthread.php?t=13700&page=34&p=19883291&viewfull=1#post19883291</a></p><p>(Shimoton: Shimoryū no Ken) - Frost Release: Frost Dragon's Blade</p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user forms their frost chakra into a sharp blade of cold wind similar to the wind blade technique in execution being expelled from the fingers this blade is almost invisible to the naked eye (same visibility as the Wind Blade Technique), surrounded by a shroud of the frost it was created from. The blade can be sent towards targets from a distance and acts like a normal blade would, piercing the target's body on contact. However this blade has the additional ability of causing lasting frostbite damage to the closest limb it strikes, should it strike an arm the arm will be unusable for the remainder of the battle. Same applies for legs and should it strike the torso the users speed level will drop by one rank for the remainder of the battle.</p><p>Note: Can be used thrice per battle.</p><p><a href="http://narutobase.net/forums/showthread.php?t=13700&page=34&p=19883291&viewfull=1#post19883291">http://narutobase.net/forums/showthread.php?t=13700&page=34&p=19883291&viewfull=1#post19883291</a></p><p></p><p>(Shimoton: Mujihina fuyu) - Frost Release: Remorseless Winter</p><p>Type: Offensive/Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30 (-30 every turn)</p><p>Damage: N/A</p><p>Description: This technique is a powerful frost technique, in which the user expels a "shroud"-like mist of frost from his body, after doing 3 handseals, chilling the entire area around his short range with a localized blizzard almost. Should an opponent be caught in its area of effect, the cold will progressively lower his reactions and movement speed (including handseals) with a great focus on dexterity and weapon handling. The opponent will become slower (by 10% as per the speed chart), take longer to perform handseals (a 3 handseal sequence will take as long as a 5 handseal sequence) and have his taijutsu and kenjutsu damage lowered by -10. The most effective way of dealing with the technique is by countering the frost "mist" directly or by, somehow, being immune to its effects. </p><p>Note: Can be used twice per battle and lasts two turns per activation.</p><p>Note: The user of this technique can not perform any elemental jutsu other than frost at all while this is active.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=13700&page=32&p=18586453#post18586453">http://narutobase.net/forums/showthread.php?t=13700&page=32&p=18586453#post18586453</a></p><p></p><p>(Shimoton: Bunshi gensoku) - Frost Release: Molecular Deceleration</p><p>Type: Offensive/Supplemental</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra: 50</p><p>Damage: 90 </p><p>Description: This jutsu is considered a finishing technique of the custom element. Only usable once the opponent or opponents have already been struck and afflicted with the effects of frostbite from any of the techniques in the element that afflict the opponent with frostbite. Once activated this technique will cause the frostbite present in the opponents body to violently begin to expand throughout the opponents body causing the skin, muscles nerves and general body of the opponent to begin to suffer from severe frostbite, this will culminate over a series of turns and ends with the opponents oxygen and blood supply being vaporized nearly entirely resulting in unconsciousness. The technique is performed with a single handseal followed by clapping the hands. </p><p>Note: Can be used once per battle.</p><p>Note: The frostbite effect can be considered any type of movement speed decrease or lasting debuff that is afflicted by any frost jutsu.</p><p>Note: This technique takes five total turns to culminate in it's final form, during these five turns the user may only use two jutsu per turn, additionally due to the focus required to sustain this jutsu he may not use any other forbidden ranked techniques during this time.</p><p>Note: The effects of the jutsu culminate each turn and increase in their effectiveness, on the first turn the opponent will lose 2 ranks of his speed, this will increase each turn up to the final turn when they can't move. He will also lose the ability to move large distances via his own body. I.E being able to use body flicker, and will be unable to physically run more than 5 meters per turn.</p><p>Note: The large amount of focus required for this technique will cause the user to be unable to utilize his frost element or water and wind for four turns after the technique has culminated.</p><p>Note: No jutsu above S rank in the following turn</p><p>Alright, well this technique is a finishing technique. Can be only used if the enemy has been already affected by frostbite. Once the target has been affected, this will cause that frostbite to violently burst out through their body. Takes 5 turns to totally freeze someone completely. User may not used any f-ranked techs. won't be able to run more then 5 meters per turn. </p><p></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=13700&page=32&p=18586453#post18586453">http://narutobase.net/forums/showthread.php?t=13700&page=32&p=18586453#post18586453</a></p><p></p><p>(Shimoton: Shimo shinkūjin) - Frost Release: Frost Vacuum Blade</p><p>Type: Offensive/Supplemental</p><p>Rank: D-S</p><p>Range: Short-Mid</p><p>Chakra: 10-40</p><p>Damage: 20-80</p><p>Description: This jutsu is an enhanced variant of the vacuum blade technique, utilizing frost chakra the user is able to exhale pure frost chakra from his mouth on to any physical weapon he owns. Increasing the size and the range of the weapon as well as adding considerable damage. Unlike the vacuum blade this technique can also be used on the users limbs to create extensions for use with his taijutsu also. If struck by this jutsu the opponent will lose 2 ranks of his total base speed for four turns due to frostbite. The technique works in a very similar way to Danzo's Vacuum blade technique that was used to cover a kunai in tangible wind chakra to enhance it's size and length. The main difference between this jutsu and his usage is that this jutsu allows the user to increase the length more considerably being on par with chidori spear in terms of size and extension ability. Additionally it allows the user to manipulate the shape of the enhancement also like Chidori spear causing it to be more malleable allowing spike like protrusions to spike off from the blade. But these functions will only be applicable when using the A-S ranked version. </p><p>Note: Can be used twice per battle in S rank form, four times in A rank form, and an unlimited amount of times at B rank and below.</p><p>Note: After using the S ranked version, the user is unable to use frost release above S ranked the following turn.</p><p>Note: Only A-S rank enhancement will allow the range to increase to mid ranged.</p><p></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=13700&page=32&p=18586453#post18586453">http://narutobase.net/forums/showthread.php?t=13700&page=32&p=18586453#post18586453</a></p><p>[/QUOTE]</p>
[QUOTE="House, post: 12518164, member: 46447"] Shigure-sama's jutsus [B](Raiton: Aian Itten no Yoroi) - Lightning Release: Ion Particle Armor[/B] [spoiler]Rank: Forbidden Type: Defence Range: - Chakra Cost: 55 (+20 each turn active) Damage Points: - (-40 to the user when armor is activated, -5 damage per turn, whilst active, +20 to all Lightning Jutsus, -10 from any Lightning Jutsu) Description: The user gathers all positive electrically charged Ions in the nearby enviroment, creating an ultimate armor of Lightning that is capable of rejecting all positive and negative electrons that are coming in touch with them.The user's speed increases to Lee's 3rd Gate speed and his general competence in Lightning attacks increases.Each turn the armor is active, the ions zap the user's skin causing discomfort while he moves around.The first time the armor is activated, it slightly burns the surface of the skin. - Once the armor is deactivated, it cannot be activated for the rest of the battle. - May be taught only by Shigure.[/spoiler] [url]http://narutobase.net/forums/showthread.php?t=237985&highlight=frost[/url] [B](Raiton: Shiroi Kage no Kasukudo Yoroi) - Lightning Release: White Shadow Acceleration Armor[/B] [SPOILER]Rank: Forbidden Type: Supplementary Range: N/A Chakra Cost: 50 (+10 each round still in use) Damage Points: N/A (+10 each round still in use) Description: The user channels Lightning chakra under his epiderma, creating a small web of lightning threads. The users derma and epiderma suffers damage because of these threads, but at the same time electrocute anything that come in touch with their skin, and improves their speed to Lee's speed without weights and all his Lightning based jutsus by +10 for 5 rounds. The Lightning lightens up the skin of the user, and in contact with the Sun light/rays it creates the illusion that the user is engulfed in a white glowing armor. *Must be taught by either Shigure or mangekyou sharingan. *May be used once per battle. *After the armor deactivates the user may not use any Lightning tehcniques for 2 rounds. *Can be used under Ion Particle Armor.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B](Shi Kiba) - Death Fang[/B] [SPOILER]Rank: S Type: Attack Range: Short Chakra Cost: 40 Damage Points: 80 Description: The user takes out a katana(or any weapon of choice, it can be even a kunai) and charges it with lightning. He performs a high jump, holding the sword's hilt with both hands, when the user begins to fall, he performs a slashing motion, slowly and gradually releasing the lightning chakra from the sword. This causes the sword to create a sort of lightning stripe in the air, when the slash motion is finished, the user hits down with the blade of his sword against the opponent's shoulder, slicing his arm off, and paralyzing his body due to the lightning infused into it. - If used in conjunction with Ion Particle Armor this technique works at 3rd Gate Speed. - May be used twice per battle. - Must be taught by Shigure.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B](Raikou Keiriku) – Lightning Execution[/B] [SPOILER]Rank: Forbidden Type: Attack Range: Mid-Long Chakra Cost: 50 Damage Points: 90 (+20 to user, and 10 additional damage to the opponent the next round.) Description: The user charges natural lightning from around him into both his palms, as he charges it, he slowly releases chakra from his hands, and two bolts of lightning get created in the user’s palms. As he fully releases the lightning chakra, the ground starts shaking and the user travels at very high speeds towards his enemy. Once reached his target, the user stabs him in a diagonal way with both bolts. If, during the attack, the lightning is watched through a microscope, there can be seen small chakra streams that spread throughout the lightning, and once hit the enemy, the streams get out of the lightning and affect him at a cellular level, and the opponent doesn’t notice in the beginning, but later on he starts feeling pains and gets muscle cramps. The small streams of chakra affect the user too, while he is holding both bolts in his palms. - May be used once per battle. - If the enemy is hit, the cellular damage is unavoidable. - Can be teached only by Shigure and Kaito.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B]Earth Style: Earth Eon ♦ [Doton: Tsuchi Ion][/B] [SPOILER]Rank: B Type: Supplementary/Defence Range: Short-Long Chakra Cost: 20 Damage Points: - [+40 for every crushed limb] Description: Earth Eon is an unique jutsu, developed by Reido Kira in the Lightning Temple.The user creates swarms of earth, that are able to capture enemies' limbs, making them unable to move, the maximum swarms that can be created are four, for all four limbs, once captured, the limb cannot move the following turn.The swarms can go up in the air too, reaching a height of approx. 10 m.The user can summon the swarms at his will for three rounds, and the earth can crush his enemies' limbs. - Effects of this jutsu last 3 turns. - May be used only by Lightning Temple members under the guidance of Reido Kira.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B](Katon: Houka Kubochi) - Fire Release: Fire Pit[/B] [SPOILER]Rank: S Type: Supplementary Range: Long Chakra Cost: 40 Damage Points: 80 Description: After a string of hand seals, the user stomps his leg on the ground, causing a small earthquake, during the earthquake the user infuses fire chakra into the the earth calling forth all igniting minerals and then sends them towards their enemies underground, once the minerals reach the enemy(approx. 20 meters), all the minerals will ignite and will burn the ground beneath the opponent, as he falls into the pit, other minerals will ignite and will burn the surface of the earth, resulting in the opponent getting severe burns.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B](Raiton:Shiroryuu)-Lightning Style:White Dragon[/B] [SPOILER]Rank:S Range:Mid-Long Type:Attack Chakra Cost:40 Damage Points:80(+10 damage to the user) Description:The user's hand starts glowing blue then a powerful beam of lightning blow out from his arm, starting from the shoulder, the lightning travels with incredible speed .As it blows out of the users' arm, it slightly electrocutes him too.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B](Suimugenru) - Drunken Infinite Loop[/B] [SPOILER]Rank: C Type: Attack Range: Short Chakra Cost: 15 Damage Points: 30 Description: The user kicks the opponent in the chin, sending him upwards, then he appears behind the enemy, and does a 5 kick combo, the first two kicks go to his lower body(groin, legs) the following two go to his upper body (chest, arms, shoulders) and the final kick is towards the head, the kick is strong enough to smash the opponent in the ground. - Must be in Drunken state in order to use. - Must be teached by Shigure.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B](Fūinjutsu: Shīru o Kyūshū) - Sealing Technique: Absorption Seal[/B] [SPOILER]Rank: C Type: Supplementary Range: Short Chakra Cost: 15 (opponent loses 30 chakra per turn) Damage Points: N/A Description: The user places a seal with the Kanji "吸収"("absorb") on an opponent, however, unlike other seals, the user does not infuse chakra into the scroll; the seal has a circumference, where it is empty, when it comes in contact with chakra it sticks to that surface(skin) for 3 turns, and it begins absorbing chakra. After 3 turns it falls off. - Lasts 3 turns. - If it sticks to the skin it cant be tore off by the enemy. - May be used twice.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B]Ninja Arts: Face Palm ♦ [Ninpou: Men Hirate][/B] [SPOILER]Rank: C Type: Attack Range: Short Chakra Cost: 15 Damage Points: 30 Description: After a jutsu fail, the user helps the enemy to facepalm himself. *May be used only after a jutsu fail.*[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B](Suimugenru) - Drunken Infinite Loop[/B] [SPOILER]Rank: C Type: Attack Range: Short Chakra Cost: 15 Damage Points: 30 Description: The user kicks the opponent in the chin, sending him upwards, then he appears behind the enemy, and does a 5 kick combo, the first two kicks go to his lower body(groin, legs) the following two go to his upper body (chest, arms, shoulders) and the final kick is towards the head, the kick is strong enough to smash the opponent in the ground. - Must be in Drunken state in order to use. - Must be teached by Shigure.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B](Suisaru) - Drunken Monkey[/B] [SPOILER]Rank: A Type: Attack Range: Short Chakra Cost: 30 Damage Points: 60 Description: This is a variation of "Crazy Monkey".Drunken Monkey which involves a lot of throat, eye and groin strikes as well as tumbling and falling techniques. It incorporates a lot of false steps to give the appearance it is defenseless and uses a lot of off-balance strikes. The practitioner waddles, takes very faltering steps and sometimes fall to the ground and lies prone while waiting the opponent to approach at which time a devastating attack is launched at the knees or groin areas of the opponent.This technique is comprised of a combo of 25 hits. - Must have learned Crazy Monkey. - Must be in a Drunken state. - Must be teached by Shigure.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B](Raiton: Sairento Kaminari) - Lightning Release: Silent Lightning[/B] [SPOILER]Rank: B Type: Supplementary Range: Self Chakra Cost: 20(+5 to each lightning attack) Damage Points: N/A Description: The user cloaks the sounds made by his lightning attacks, making them stealthy. This acts through the fact that the user concentrates a much higher amount of chakra over his lightning, that act as a thick layer, covering any sounds(as crackling) that the techniques make. This does not silence any other techniques, and if the lightning destroys something it is out loud, and not silent. * May be used twice per battle. * Lasts 3 turns. * Must be taught by Shigure.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B](Doton: Tobou Kyodan) - Earth Style: Escaping Platform[/B] [SPOILER]Rank: C Type: Supplementary Range: N/A Chakra Cost: 15 Damage Points: N/A Description: The user infuses his chakra around a chunk of earth beneath his feet, then, seconds later he uses his chakra to push that chunk of earth from under his feet, which launches him in the air. Whilst in mid-air the user does a backflip and falls from the platform about 12 meters away from the initial position.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B]Lightning Release: Lightning Prison ♦ [Raiton: Kangokurai][/B] [SPOILER]Rank: A Type: Supplementary Range: Short Chakra Cost: 30 Damage Points: N/A Description: The user concentrates a high amount of Lightning Chakra, creating a Lightning Prison that is shaped as a ball, and covers the opponent fully, and it goes in the underground too, making it impossible for the enemy to go in the earth. -May be only used by Reido Kira.[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=425581[/url] [B][SIZE=3]Frost release techs[/SIZE][/B] Custom element japanese name: Shimoton (フロストリリース) Custom element english name: Frost Release [spoiler]The element is based on: Water Vapours+Ice/Cold Temperature Facts that prove the element to be possible (in the manga context): The water vapours are easy to obtain, and can usually be found anywhere in the air, since under typical atmospheric conditions, water vapours are continuously generated by evaporation and removed by condensation. But, can also be obtained by evaporating boiling water or by sublimating ice. Water vapours can also be found in (Kirigakure No Jutsu) - Hidden Mist Jutsu, which can also be a plus in proving that water vapours can be created in manga context, since mist itself contains water. Ice is also an element in Naruto, shown to be used only by Haku's clan and Yuukigakure ninjas, thus cold temperature is not hard to obtain. Frost is the solid deposition of water vapor from saturated air. It is formed when solid surfaces are cooled to below the dew point of the adjacent air as well as below the freezing point of water. Frost crystals' size differ depending on time and water vapor available. Frost is also usually translucent in appearance. There are many types of frost, such as radiation and window frost. Frost causes economic damage when it destroys plants or hanging fruits. If a solid surface is chilled below the dew point of the surrounding air and the surface itself is colder than freezing, frost will form on the surface. Frost consists of spicules of ice which grow out from the solid surface. The size of the crystals depends on time, temperature, and the amount of water vapor available. Based on wind direction, "Frost arrows" might form.Because cold air is denser than warm air, in calm weather cold air pools at ground level. This is known as surface temperature inversion. It explains why frost is more common and extensive in low-lying areas. Areas where frost forms due to cold air trapped against the ground or against a solid barrier such as a wall are known as "frost pockets". Types of Frost: Radiation Frost/Hoar Frost: Radiation frost (also called hoar frost or hoarfrost) refers to the white ice crystals, loosely deposited on the ground or exposed objects, that form on cold clear nights when heat losses into the open skies cause objects to become colder than the surrounding air. A related effect is flood frost which occurs when air cooled by ground-level radiation losses travels downhill to form pockets of very cold air in depressions, valleys, and hollows. Hoar frost can form in these areas even when the air temperature a few feet above ground is well above freezing. Nonetheless the frost itself will be at or below the freezing temperature of water. Hoar frost may have different names depending on where it forms. For example, air hoar is a deposit of hoar frost on objects above the surface, such as tree branches, plant stems, wires; surface hoar is formed by fernlike ice crystals directly deposited on snow, ice or already frozen surfaces; crevasse hoar consists in crystals that form in glacial crevasses where water vapour can accumulate under calm weather conditions; depth hoar refers to cup shaped, faceted crystals formed within dry snow, beneath the surface. Surface hoar is a cause of avalanches when it forms on top of snow. Conditions that are ideal are cold clear nights, with a very light wind that is able to circulate more humidified air around the snow surface. Wind that is too abrupt will destroy the crystals. When buried by subsequent snows they may remain standing for easy identification, or become laid down, but still dangerous because of the weakness of the crystals Advection Frost: Advection frost (also called wind frost) refers to tiny ice spikes forming when there is a very cold wind blowing over branches of trees, poles and other surfaces. It looks like rimming the edge of flowers and leaves and usually it forms against the direction of the wind. It can occur at any hour of day and night. Rime: Rime is a type of frost that occurs quickly, often under conditions of heavily saturated air and windy conditions. Ships traveling through Arctic seas may accumulate rime on the rigging. Unlike hoar frost, which has a feathery appearance, rime generally has an icy solid appearance. In contrast to the formation of hoar frost, in which the water vapor condenses slowly and directly into icy feathers, Rime typically goes through a liquid phase where the surface is wet by condensation before freezing. Flower/Plant Frosting: Frost flowers occur when there is a freezing weather condition but the ground is not already frozen. The water contained in the plant stem expands and causes long cracks along the stem. Water, via capillary action, goes out from the cracks and freezes on contact with the air. Also the frost can literally look like a flower, even a dead flower from the previous summer. These are rare and wonderful to see as they are very delicate and last usually less than a day. Due to their fleeting nature, they are difficult to find to photograph and the locations of these Frost Flowers are elusive as terrain plays a big part in their formation as well White Frost: White frost forms when there is a relative humidity above 90% and a temperature below -8 �C (18 �F). The developing heat is then transferred to air by convection. White frost grows against the wind direction, since arriving windward air has a higher humidity than leeward air, but the wind must not be very strong in order not to damage the delicately built icy structures. These structures resemble a heavy coating of hoar frost with big and interlocking crystals, usually needle-shaped. This phenomenon occurs quite rarely: it is considered a kind of intermediate stage between hoar frost and rime and it is often confounded with these. Idea behind its creation:Frosting is an unexploited element from the many derivates of the Ice Element, and also the possibility to freeze water vapours directly from the air, without requiring a bigger source of water. It can be used by spreading water vapours in the air and chilling them really quick and very low temeperatures. Hard rime - Wikipedia, the free encyclopedia Frost flower - Wikipedia, the free encyclopedia Frost line - Wikipedia, the free encyclopedia Conditions to be able to use it: Complete Water mastery, Ice mastery(not necessary if used during Cold Temperature), good chakra control. Is weak to: Hell Fire, Fire, Liquid Fire, Void, Sun Fire, Wind(in some cases), mostly all fire-based elements since it can melt frost. Is neutral to: Ice. Is strong against: Water, Wind(in some cases), Blood, Mercury, Steam and most water-based elements that can be turned to vapors. Co-creators (if any): Students i passed on this custom element: ? & ? ____________________ P a t e n t C e r t i f i c a t e I, Ragnaroc of the Custom Elements Bureau, by the power invested in me by Versuvio, ZonDer, Nexus, Zise and Rei, give you the following: Shigure, our loyal member, gave on the date August 3, 2010 a request for a Patent on his custom element (Frost); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving ~Shigure~ his rightfully earned patent on this element by the following; Frost Powered by Nexus Copyright 2010, ~Shigure~ , NarutoBase.net[/spoiler] [B](Shimoton: Shimoyake) - Frost Release: Frostbite[/B] [SPOILER]Rank: A Type: Attack(Affliction) Range: Short Chakra Cost: 30 Damage Points: 20 per turn (3 turns) Description: This technique requires the opponent to be wet. The user places his hand on the opponent, infusing wind chakra and quickly turning the water into frost. As the water freezes the enemies' extremeties(hands-fingers, feet-toes) begin to hurt and tend to become motionless due to the cold. Eventually, if they aren't heated properly the opponent shall be afflicted by frostbite, rendering their hands, feet and maybe even arms and legs useless. Restrictions: This technique may only be used once per battle. Using "Fire Chakra" to heat one's body will not be enough to get rid of the Frost, the opponent must find a heat source. This works in conjunction with the Hidden Mist Technique, as the water vapours slightly soak the opponent, however the damage to the user is imminent also. The user himself may suffer of frostbite if he is soaked when performing this technique. If the opponent does not find a heat source in three rounds after the Frostbite technique has been performed on him, he will suffer from literal frostbite, which will render his finger and/or feet useless[/SPOILER] [url]http://narutobase.net/forums/showthread.php?t=237985&highlight=frost[/url] (Shimoton: shiryu no hoko) Frost Release: Frost Dragons Roar Rank: S Type: Offence Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: The user first inhales, gathering frost chakra in his/her mouth, and then releases an enormous vortex of Frost in the direction of their opponent, creating a large, maelstrom of blistering wind which damages and causes numbing effects and slow frostbite to his foes. This technique is performed without handseals instead it involves the user putting his hands in front of his mouth in a pose resembling that of a trumpeter before releasing his frost chakra, prompting it to be expelled between his fingers. The frost produced by this version start out as a very thin line, enough to be fit between the user's fingers, before suddenly enlarging to strike the opponents. The other, simpler and seemingly faster way simply has the user gather frost and then shoot it out, with no seeming stance required, and a much wider blast of frost being produced directly from the user's mouth, albeit at a reduction of range, reaching only mid range. Note: -Can only be used thrice per battle -Cannot use Frost Release techniques higher than A-rank same and next turn [url]http://narutobase.net/forums/showthread.php?t=13700&page=21[/url] (Shimoton: Kage no masutā) Frost Release: Master of Shadows Rank: B Type: Offensive Range: Short-Long Chakra Cost: 20 Damage Points: N/A (+20 in conjunction with wind) Description: After using a wind style technique, the user will move one of his hands and release a blast of frost almost in an instant to follow up with his wind technique, inducting frost/freezing anything that comes incontact with the wind technique. The technique can be done in a quick succession as it's able to finish with the wind style technique the user initially released. Note: -Can only be used two times per battle and only in conjuction with Wind Release techniques up to A-Rank. [url]http://narutobase.net/forums/showthread.php?t=13700&page=21&p=13435183&viewfull=1#post13435183[/url] (Shimoton: shiryu no tsume) Frost Release: Frost Dragons Claw Rank: B Type: Offensive Range: Short Chakra Cost: 20 Damage Points: 40 Description: The user charges their feet with frost and proceeds to assault the opponent with a powerful frost-enhanced kick, with the ensuing frost granting the attack a more destructive and lethal power. This pertains to releasing blasts of frigid wind to assault the opponent. The user can't move in various directions by using the frigid wind to propel himself in various directions. Note: -Can only be used thrice per battle [url]http://narutobase.net/forums/showthread.php?t=13700&page=21&p=13435183&viewfull=1#post13435183[/url] (Shimoton: Tsumetai Hanketsu) - Frost Release: Cold Judgment Type: Offensive Rank: Forbidden Rank Range: Short Chakra: 50 Damage: 90 (-20 to user) Description: The user charges at the opponent and when he is ready to strike, the user creates massive freezing wind shrouds around his arms which are shaped like a lionhead, out of frost chakra. When the user strikes the intended area, the lion emerges out from his fist and bites into the area with its teeth, puncturing the opponent's skin and inducing cold within the body upon contact. The effect of localized frost bite is such that the technique, if used to target a vulnerable area can prove to be almost fatal. Notes: ~Can only be used once per battle ~The jutsu will cost 20 damage towards the user hence its great chakra consumption and the effects of the jutsu causes pain on the user's arm. ~The user is limited to one handseal for the following turn because of the restrains the jutsu caused. ~No Frost techniques or techniques above S-Rank the same turn ~No Frost techniques above A rank the following turn [url]http://narutobase.net/forums/showthread.php?t=13700&page=22&p=14233719&viewfull=1#post14233719[/url] (Shimoton: Shimoryū no Yokugeki) - Frost Release: Frost Dragon's Wing Attack Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user rushes forward toward their opponent. While doing so, the user produces a large stream of freezing wind from each of their arms, which, when it comes in contact with the foes, causes severe frostbite and at the same time sends them flying away behind them due to the blunt force of the produced cold wind. Such frost take the rough form of a pair of Dragon's wings, thus the name of the attack. Note: Can be used thrice per battle. Note: Should this attack strike the opponent said opponent will lose one rank worth of speed level for three turns. [url]http://narutobase.net/forums/showthread.php?t=13700&page=34&p=19883291&viewfull=1#post19883291[/url] (Shimoton: Shimoryū no Ken) - Frost Release: Frost Dragon's Blade Type: Offensive Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: The user forms their frost chakra into a sharp blade of cold wind similar to the wind blade technique in execution being expelled from the fingers this blade is almost invisible to the naked eye (same visibility as the Wind Blade Technique), surrounded by a shroud of the frost it was created from. The blade can be sent towards targets from a distance and acts like a normal blade would, piercing the target's body on contact. However this blade has the additional ability of causing lasting frostbite damage to the closest limb it strikes, should it strike an arm the arm will be unusable for the remainder of the battle. Same applies for legs and should it strike the torso the users speed level will drop by one rank for the remainder of the battle. Note: Can be used thrice per battle. [url]http://narutobase.net/forums/showthread.php?t=13700&page=34&p=19883291&viewfull=1#post19883291[/url] (Shimoton: Mujihina fuyu) - Frost Release: Remorseless Winter Type: Offensive/Supplementary Rank: A Range: Short Chakra: 30 (-30 every turn) Damage: N/A Description: This technique is a powerful frost technique, in which the user expels a "shroud"-like mist of frost from his body, after doing 3 handseals, chilling the entire area around his short range with a localized blizzard almost. Should an opponent be caught in its area of effect, the cold will progressively lower his reactions and movement speed (including handseals) with a great focus on dexterity and weapon handling. The opponent will become slower (by 10% as per the speed chart), take longer to perform handseals (a 3 handseal sequence will take as long as a 5 handseal sequence) and have his taijutsu and kenjutsu damage lowered by -10. The most effective way of dealing with the technique is by countering the frost "mist" directly or by, somehow, being immune to its effects. Note: Can be used twice per battle and lasts two turns per activation. Note: The user of this technique can not perform any elemental jutsu other than frost at all while this is active. [url]http://narutobase.net/forums/showthread.php?t=13700&page=32&p=18586453#post18586453[/url] (Shimoton: Bunshi gensoku) - Frost Release: Molecular Deceleration Type: Offensive/Supplemental Rank: Forbidden Range: Short-Long Chakra: 50 Damage: 90 Description: This jutsu is considered a finishing technique of the custom element. Only usable once the opponent or opponents have already been struck and afflicted with the effects of frostbite from any of the techniques in the element that afflict the opponent with frostbite. Once activated this technique will cause the frostbite present in the opponents body to violently begin to expand throughout the opponents body causing the skin, muscles nerves and general body of the opponent to begin to suffer from severe frostbite, this will culminate over a series of turns and ends with the opponents oxygen and blood supply being vaporized nearly entirely resulting in unconsciousness. The technique is performed with a single handseal followed by clapping the hands. Note: Can be used once per battle. Note: The frostbite effect can be considered any type of movement speed decrease or lasting debuff that is afflicted by any frost jutsu. Note: This technique takes five total turns to culminate in it's final form, during these five turns the user may only use two jutsu per turn, additionally due to the focus required to sustain this jutsu he may not use any other forbidden ranked techniques during this time. Note: The effects of the jutsu culminate each turn and increase in their effectiveness, on the first turn the opponent will lose 2 ranks of his speed, this will increase each turn up to the final turn when they can't move. He will also lose the ability to move large distances via his own body. I.E being able to use body flicker, and will be unable to physically run more than 5 meters per turn. Note: The large amount of focus required for this technique will cause the user to be unable to utilize his frost element or water and wind for four turns after the technique has culminated. Note: No jutsu above S rank in the following turn Alright, well this technique is a finishing technique. Can be only used if the enemy has been already affected by frostbite. Once the target has been affected, this will cause that frostbite to violently burst out through their body. Takes 5 turns to totally freeze someone completely. User may not used any f-ranked techs. won't be able to run more then 5 meters per turn. [url]http://narutobase.net/forums/showthread.php?t=13700&page=32&p=18586453#post18586453[/url] (Shimoton: Shimo shinkūjin) - Frost Release: Frost Vacuum Blade Type: Offensive/Supplemental Rank: D-S Range: Short-Mid Chakra: 10-40 Damage: 20-80 Description: This jutsu is an enhanced variant of the vacuum blade technique, utilizing frost chakra the user is able to exhale pure frost chakra from his mouth on to any physical weapon he owns. Increasing the size and the range of the weapon as well as adding considerable damage. Unlike the vacuum blade this technique can also be used on the users limbs to create extensions for use with his taijutsu also. If struck by this jutsu the opponent will lose 2 ranks of his total base speed for four turns due to frostbite. The technique works in a very similar way to Danzo's Vacuum blade technique that was used to cover a kunai in tangible wind chakra to enhance it's size and length. The main difference between this jutsu and his usage is that this jutsu allows the user to increase the length more considerably being on par with chidori spear in terms of size and extension ability. Additionally it allows the user to manipulate the shape of the enhancement also like Chidori spear causing it to be more malleable allowing spike like protrusions to spike off from the blade. But these functions will only be applicable when using the A-S ranked version. Note: Can be used twice per battle in S rank form, four times in A rank form, and an unlimited amount of times at B rank and below. Note: After using the S ranked version, the user is unable to use frost release above S ranked the following turn. Note: Only A-S rank enhancement will allow the range to increase to mid ranged. [url]http://narutobase.net/forums/showthread.php?t=13700&page=32&p=18586453#post18586453[/url] [/QUOTE]
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