House and Vex teach each other stuff

Vex

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Alright, sup.

Just make 7 handseals and point. Then induce a seizure by the stuff I stated in the jutsu. The opponent will be unable to move (voluntarily) or be able to see anything that's happening. He'll be to busy with the uncontrollable muscle spasms and the sudden exauhstion. After three minutes, the opponent will be rendered unconscious. Anymore than that, and well you can cause permanent mental damage to hilarious results.

(Genjutsu: Chinou Dansu) Illusionary Arts: Brain Dance
Type:Supplementary
Rank:S
Range:Short-Mid
Chakra:40
Damage: N/A
Description:This genjutsu is in fact extremely simple. The user will first make a string of seven handseals, and simply point at the opponent inserting chakra into them. The user then puts the opponent in a genjutsu in which light flashes repeatedly, at insanely fast speeds in no particular pattern. The lights also Cause excessive and rapid neuronal activity and abnormal rhythmic discharges of cortical neurons in the brain. At the same time the gen also makes the opponent feel exhausted (has no effect on stamina or chakra reserves). This along with the lights would cause a seizure. The opponent would be rendered unable to move, and would have uncontrollable spasms and muscle movement. After around 3 minutes of this (and the illusion not being broken), the opponent would be rendered unconsious. During the seizure, the opponent in the genjutsu would still see the lights. They would not stop until the genjutsu is broken. This illusion places enormous strain on the mind causing damage if the illuion is left un-broken.

-Restrictions-

Can only be used once
Can only be taught by PB
No genjutsu in the next turn or same turn that this jutsu is used
 

House

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Got it. I point at my clone and make him crazy.

(Suiton:Hakidasa shizuku) - Water Release: Spew Droplets
Rank: A-S
Type: Supplementary
Range: Short-Mid
Chakra cost: 30 (If A) - 35 (If S)
Damage points: N/A
Description: The user will basically blow out huge amounts of driplets infuzed with a lot of chakra into the air, thus nullifying the incoming fuuton jutsu by materializing with it's molecules, thus making the molecules heavier, thus forcing the jutsu on the ground, creating a pond.
Notes:
-If the user decides to emit S-ranked, it will only be able to nullify an A-ranked wind techs, but If the user decides to blow out an A-ranked, it will nullify a B-ranked fuuton jutsus.
-the user can decide as how much water driplets he'd like to emit, thus having an A-ranked driplets, or S-ranked driplets.
-Being able to release high qualities of chakra, the user needs to be Sannin or above
-Need to be mastered water
-Can be used twice
-Only taught by Dr. house

It's pretty straight forward. You'll create water droplets all around you in the air thus nullying any incoming fire techniques. I made it weak to fuuton because it's droptlets within the air.. it can be easily blown away.
 
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