Hotsuma Hayabusa v4 - The Spider's Advocate

Geezus

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Basic Information
| 基本情報 |

N A M E
N I C K N A M E
G E N D E R
C L A N
A G E

Hotsuma
Shinobi
Male
Hayabusa
34


W E I G H T
H E I G H T
B L O O D T Y P E
A L I G N M E N T

90.72kg
162.88cm
O
Neutral
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A P P E A R A N C E | Hotsuma is a fairly tall adult male standing at 6'1", and due to his training regimen, has a body that is in peak human condition. When Hotsuma is not in battle, he can usually be seen dressed in a white kimono that's decorated with a scene of gold dragons coiling around the sleeves, back, and sides showing his lineage to the Hayabusa as well as paying homage to the Daiyokai no Ryujin, Watatsumi Sanjin (Great Spirits of the Dragon, the Three Watatsumi Dragons). In battle, Hotsuma wears a grey bodysuit outfitted with thin metal plate covering his chest. His arms are covered in black gauntlets that hold six kunai each, which can be released by pulling a wire or used to supplement his basic taijutsu attacks. He wears black pants that are covered with metal plating on the hips similar to that of traditional ninja armor worn by Madara and Hashirama along with kneepads of a similar material. the metal plating actually function as holsters for his scrolls and other various ninja tools. Hotsuma while in battle will cover his face with a red scarf along with a mask that was specially made to cover or be worn above his eyes. When worn, the eyes of the mask are illuminated making it appear as if Hotsuma has 6 eyes reminiscent of a spider. On his back, he has a metal holster with the kanji for Shinobi (忍) which is actually a holster for his katana. His scarf is actually known as the weapon Iris.

Iris
Type: Weapon
Rank: S
Range: Short
Chakra cost: N/A
Damage: N/A
Description: Iris is a cloak said to be forged from darkness itself , it's black in colour and it fits itself to the height and desires such as color, shape, size and accessories e.g hood of the user which if used correctly allows the user to camouflage with his surroundings although ninjas of higher rank, can easily spot the user, the camouflage only masks the user's appearance, it doesn't mask chakra, sound, scent etc, when viewed up close, the cloak seems to be made of several tormented souls each trying to break free from the cloak, the true substance used to create the cloak is unknown but it is known the cloak can passively block basic ninja tools without sustaining so much as a scratch. Iris has only one special ability and that is the ability to create chakra human figures out of itself, it is rumored that it's simply the cloak releasing a soul and forcing it to do the user's bidding, these figures are black as night (Like an human with no face nor hair then covered completely in black paint), these figures also bend and move the same way the human body does i.e the joints and movements and they vary in height and body proportion(still within humanly possibilities), plus they pack quite a punch possessing with each attack counting as A rank similarly to how an earth golem's freeform attack depends on its rank e.g A rank golem freeform = A rank damage . Each chakra human figure counts as A rank Wind and costs the user 30 chakra per usage , also, each figure must be short range from Iris at all times or it'll simply vanish and if the user chooses, he might decide not to create the figure fully i.e creating upper body etc the it still counts as A rank
~ Only one chakra figure can be created at a time and it costs user 30 chakra plus it counts as a move and each figure stays for a turn before running outta chakra and vanishing.
~ Can only be taught by Lytes.
~ The Cloak's is so evil and dark that everything that comes from it is affected by its color, In real terms, the cloak literally darkens any chakra that passes through it changing its color to black, furthermore, In the NV, it has been shown that elemental chakra can exist in various colour. If this explanation doesn't work, then, The wind chakra in the figures is so concentrated that the concentrated blue chakra appears to black.
~ The cloak can withstand freeform Taijutsu and weapons such as kunais, even explosive tags, it can also withstand up to B rank jutsus, any more would damage the cloak

P E R S O N A L I T Y | In his youth, Hotsuma was a kind and gentle young man. He always loved to help and was appreciative of his elders. The major turning point in his life came after the events that led to the death of his grandfather at the hands of Ryu Hayabusa. Hotsuma became cold and distant and a shadow of his former self. He hid his pain behind a mask of calmness and stoicism to help him cope with his loss. This loss has caused him to grow more and more distant from the clan as he secretly suffered. He left the clan trying to cope with his loss and began being manipulated by a woman from the Hayabusa's rival clan, known as the Kuro clan. Hotsuma's blood boiled under his calm exterior, growing more and more resentful. Hotsuma's rage exploded when he learned that his grandfather was actually at fault for his own death by betraying the clan. Wanting revenge, Hotsuma confronted the clan's current leader Reborn, but was no match for the Sage of Yin. The battle resulted in him to losing his memories, but he maintains a serious demeanor due to the amount of time he harbored the negative feelings causing it to affect his personality. Since his redemption, he has become much more willing to work with those around him.

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B I R T H



Owatatsumi



A L L I A N C E



Rising Cloud (175)


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Chakra Information

| ランク |

R A N K | JONIN
HP: 160 | CP: 1600

土遁, Doton
火遁, Katon
雷遁, Raiton
水遁, Suiton
風遁, Fūton
漿遁, Purton
業火, Jigokuton
油, Spiders
忍, Ninja Dogs
忍術, Ninjutsu
剣術, Kenjutsu
体術, Taijutsu


COMPLETED
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幻術, Genjutsu
隼, Hayabusa
体術, NB Taijutsu
体術, Satsui no Hado
体術, Drunken Monkey Fist
体術, Black Heaven and Earth
体術, Infinite Sword Style
体術, Flow of the White Spider
封印, Fūinjutsu
禁術, Kinjutsu
医療, Medical Ninjutsu
仙人, Sage Mode


タCOMPLETED
白, In Training
COMPLETED
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O T H E R
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Specialties
Shadow Clone Specialist:
You can have Shadow Clones and variants that return up to 50% more chakra when dispersed. This also allows you to create 1 more Shadow Clone than normal.
Naturalist Summoning Specialist:
You may produce the same special skills as the animals of the contracts you've signed (e.g. Spider silk, venom, etc ).

Apex Clone Specialist:
Limited to Ninjutsu-related Specialties. You can have Shadow Clones and variants that return up to 75% more chakra when dispersed. This also allows you to utilize the Forbidden Shadow Clone jutsu without requiring Kinjutsu.
Necromancer:
You are able to summon 1 Extra Edo Tensei reanimation for a max of 2 per battle, or all 3 if Orochimaru and Kabuto OR you can use Oral Rebirth 1 additional time.
Assassination Fist CFS:
Users of this style gain +4 boost to their base speed and gain a cloak of dark nature chakra of their own color when under the style's influence.


Nature Transformation
Hotsuma has mastered all five of the basic elements and can easily convert his chakras to one of those elements when the need arises. Hotsuma has learned to combine these natures into much more powerful elements. With the combination of Lightning and Fire he could create Plasma, and while jampacking his fire chakra with raw chakra he would superheat his fire in order to create the Hellfire Release.

Taijutsu/Kenjutsu
Hotsuma is one of the very few ninjas to have such a high aptitude for hand to hand combat that he was deemed worthy to obtain the Elder Kaito's teachings and receive the Sixth Sense. He can easily dispatch numerous foes quickly, using a variety of martial arts to overwhelm them. He has mastered the Satsui no Hado, (Assassination Fist) and is labeled a Master of the style. Due to his past, he can quickly access the dark-nature chakra to improve his hand-to-hand significantly. When consumed by the desire to win and utterly destroy the opponent, his dark intent floods into his chakra making it dark and corrupting. This symbolized by the change of his chakra into a blood red hue. As a master and specialist of Hotsuma is much faster than the average master level strong fist user gaining an additional +4 to his base speed. When complete strength is needed, Hotsuma has a decent understanding of the Black Heaven and Earth fighting style. He uses it to increase/decrease the weight of himself or opponent to deal devastating blows due to the weight change. But, Hotsuma is nothing without his trusty sword. He uses the blade to preform a myriad of kenjutsu techniques, and can even summon 1000s more by using the Sentouryuu sword style which summons numerous swords to overwhelm the opponent. As a Hayabusa, he was also trained in the Hayabusa Kubudo.

A powerful jonin within the clan, Hotsuma showed great aptitude for the techniques. After the events that transpired causing him to lose the memories relating to his clan techniques, Hotsuma was left with no memory of how to properly perform Neidan, the ninjutsu that allows the Hayabusa to control their existence. He has since regained this lost ability and reclaimed his title of Jounin. This is where a Hayabusa is considered having completed their training and head toward mastering their Neidan. Their applications of the basic abilities double what they were as chunin. They can sense other Hayabusa with Taijin chunin rank and below. They are able to actively resist any spiritual technique and damage or conceal themselves from the five basic senses twice per battle for a single turn. Jounin can either use one application twice or each application once.

Ninjutsu
Hotsuma spent a great deal of time training and studying ninjutsu, it was the only thing he focused on after the death of his grandfather. He has mastered many ninjutsu and thus this is why he has earned the moniker of Shinobi. Hotsuma during his time under the control of the Black Spider Clan was made to sign the Spider Contract and has a tattoo branding him as a user on the back of his right hand. This allows him to summon the creatures via the marking. After his redemption, Hotsuma has acquired the Ninja Dog contract and after spending time with them has developed a close relationship with them. Wanting to be of more help to those he potentially wronged in the past, Hotsuma has learned medical ninjutsu and seeks to use it as a means of redemption. Hotsuma's proficiency in ninjutsu is second to none, and as a Apex Shadow Clone specialist, Hotsuma can not only create one additional clone but also receives a larger portion of his chakra back than normal shinobi. He is also capable of producing spider silk and spider venom due to his ability as a Naturalist Summoner. He has even learned how to perfectly channel natural energy and preform Sage Mode and enter the Spider Sage Mode when the need arises.

Fuinjutsu
Hotsuma is very adept at using scrolls and sealing techniques and it makes up a good portion of his fighting style using them to store and summon a myriad of ninja tools. He currently as three seal markings upon his body.
(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation x2
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.


( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80

Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.Note: Can only be activated upon the users death.Note: The placement of this seal must be stated on the user's biography

Kinjutsu
Traveling the world the world and studying ninjutsu eventually led Hotsuma to learning what has come to be known as Forbidden Techniques. With the capability to use techniques such as Edo Tensei and Oral Rebirth, Hotsuma has shown why he has earned the title of Shinobi. Hotsuma is known for his ability in Forbidden Techniques,able to summon 1 Extra Edo Tensei reanimation for a max of 2 per battle, OR can use Oral Rebirth 1 additional time.

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W
arring States Era

Scientific Tools:
( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.

Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.

( Kemuri Senkōdama ) - Smoke-Flash Bombs
Type: Tool
Rank: N/A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: User can have up to 3 max while Cyborgs have up to 6.


Shouheki Kunai - Barrier Kunai
Rank: A
Type: Supplementary
Range: Short - Long
Chakra: 30
Damage: 60 (Upon Contact with a Barrier)
Description: The Barrier Kunai is the only weapon designed and forged to be used exclusively for defensive purposes. These weapons are meant to provide the user with a quick, effective, and surprising defense against all modes of attack. Prior to throwing the blades, the user imbues them with a decent amount of chakra before throwing the blade into an object such as a tree, a wall, or even the ground. Upon impact the rear of the kunai splits into four sections and projects a barrier in the opposite direction, allowing this technique to easily block areas such as halls or paths inside forests. The barrier itself is of a light blue color and any thing, living or dead, that comes into contact with the barrier is deflected; beings that possess chakra signatures that differ even slightly from that of the user receive electrical shocks upon contact with the barrier, these shocks are meant to interfere with the nervous system of the victim in addition to inflicting physical pain. Objects such as kunai, shuriken, rocks, etc. simply bounce off the barrier and have the potential to inflict damage on the user through ricochet. In addition to the visible barrier, the kunai creates a notably weaker but invisible barrier around itself to deter the efforts of those who realize the kunai is the source. This barrier does not cause electrical shocks, it simply makes it impossible to physically grab the kunai and causes some difficulty in attempting to damage the kunai. That being said the barriers erected through the use of this tool are able to be dispersed by those with the ability to absorb chakra and may be shattered by A-ranked or higher techniques. The strength of the barrier is entirely dependent upon the amount of chakra the user pushed into the kunai beforehand and a barrier may not be erected with a single kunai, pairs or sets must be used. The shape of the barrier is dependent upon the locations of the kunai used to form it and as such is determined by the user before hand, it must be noted that it is impossible to create a spherical barrier. As with most barrier techniques, the uses stem past forming defensive barriers and may be used to stop falls, restrict the movement of an opponent, or even completely detain the opponent by enclosing within the barrier.Note: User only carries 6 of these into battle.


Senryuu | Whirling Dragon
Type: Tool
Rank: S
Range: Short-Mid
Chakra: 40 per bullet
Damage: 80 per bullet
Description: Senryuu is a firearm ninja tool that was developed with a unique firing mechanism that allows its jutsu bullets to be shot with cannon like force traveling to mid range extremely quickly. By whirling the weapon around, the firing pin is able to rotate the barrel allowing it to fire its next bullet. This whirling motion is how the weapon got its name. The weapon has six loading chambers for the user's chakra. When the weapon is fired, it draws upon additional chakra for the firing mechanism building up the force behind the blast and a ring of kanji propels the bullet forward. Due to the force of the blast, the user is only capable of firing one chakra bullet a turn, counting as a move otherwise they would risk recoil damage. The blast is so powerful it is capable of completely neutralizing up to S-rank jutsu (within reason). Although the bullets are powerful, they have no penetrative force, but can still cause significant blunt force trauma if the target were to take a direct hit. Senryuu is a unique weapon due to the fact it can utilize other bullet ninjutsu that's only possible with a firearm. Senryuu's main ability is also derived from its name. After performing the whirling motion to prepare the technique, the user can shoot their own preexisting basic elemental jutsu or surface (naturally occuring) on the field which fills that medium with the chakra from the user's chakra bullet transferring said chakra into the medium. This then causes a dragon to be created out of that medium with the same elemental properties of the jutsu or area shot and counts towards the user's move count. These dragons are equal to S-rank and will last a maximum of two turns, however they are fully sustained by the injection of chakra during the time they are used. While the dragons are in use, the user may not use any additional elemental technique that is of the same chakra nature as the dragon which would follow the strengths and weakness of the respective element.
Note:
-Only one dragon may be on the field at a time.
-Only one jutsu bullet per turn, which travels at the speed of the average Lightning jutsu, the chakra bullets can only be used to neutralize up to three S-rank techniques per battle.
-The user must wait two turns between using the dragon technique, this ability may only be used three times per battle.
-Senryuu is also capable of using other bullet ninjutsu.


Sukābarafea | Scarborough Fair
Rank: S
Type: Tool
Range: Short-Long
Chakra: 10-40
Damage: 20-80
Description: The Scarborough Fair is a set of four large caliber handguns that act as the user conduits for chakra. These handguns are based upon the Derringer a gun capable of rapid fire, simple, and rugged. These four guns have been crowned with the names Parsley, Sage, Rosemary, and Thyme. Pushing the user's hand to hand ability to its limits, when combined with the user's chakra, the guns' rate of fire and stopping power are incredible. The user will makes use of these four weapons by holding two in their hands and two connected to the back of the user's feet which are fired through the use of chakra. To stay loaded at all times, the guns passively drain up to 40 chakra (10 each) per turn. Each weapon holds up to 40 chakra magazine at which points the weapon will stop draining/accepting additional chakra. During development, Ninja Scientists recognized that some situations may require more immediate offensive output, so chakra can be actively loaded by the user by sacrificing one of their moves to fuel one or more of the handguns with chakra. This chakra can be spread among the weapons to load multiple at a time, but can only distribute up to 40 chakra between the weapons and can be done within the time frame of another technique. This allows the user to quickly stockpile the bullets damage resulting in a more powerful bullets as the need arises. Naturally, as long as the weapons are loaded with chakra they can fire chakra bullets up to S-rank depending on the amount of chakra used. It should be noted, that the user may also not expend more than 40 chakra from Scarborough Fair per turn which may be spread among the handguns as needed. These chakra bullets may be elemental or raw chakra, but this must be stated prior to the release as only a single element may be used in a turn. In the turn the user fires bullets from one of the weapons, they expend one of their moves per turn but may fire multiple simultaneously. This means the user will not be able to fire more than three of the weapons per turn. The main focus however behind these weapons lies in the fact they are held and mounted in such a way, they can be used to aid the user's melee combat. Users can supplement some taijutsu by firing the weapons in a way they act as propulsion for their movements. The propulsion increases the speed of the technique, which in turn increases the damage by half the amount of normally ranked jutsu at the expense of chakra within the weapon and thus a move allowing for more powerful strikes. For example, if the using an A-rank taijutsu, the user can supplement it by firing 10 chakra from the chosen handgun. This translates to +10 extra damage to the technique alongside additional flurries of chakra bullets which may cause collateral damage for those in close-range of the propulsion blast. This happens within the same time frame of the taijutsu when used this way, and one or more weapons may be fired if the technique permits it, each weapon fired counting as a move. There is a maximum to this however, as the user may not exceed a +40 damage threshold (S-rank) added to the taijutsu.
Note:
Bullets respect the elemental strengths and weaknesses but as mentioned the user may not expend more than 40 chakra from this weapon per turn. This can be done in single fire or semi automatic fashion. When fired semi auto, the resulting damage will be spread among the number of bullets fired as mentioned by the user during their turn.
S-rank applications cause Scarborough Fair to go into a cool down sequence, preventing usage for two turns.

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H
istory

| 歴史 |

Peaceful Beginnings
Born in Owatatsumi's Hayabusa Ninja Village, Hotsuma was born during the reign of the third Dragon Master, Jo Hayabusa. Growing up, life was peaceful as the Hayabusa had disconnected themselves from the outside world. Hotsuma lived with and was being raised by his grandfather Kobushi. As a boy he would often spend his time listening to his grandfather reiterate accounts of the past during his time as Dragon Ninja, one of the highest ranks within the clan. His tales of heroics often included epic battles between the Hayabusa and one of their neighboring rival clans. The Black Spider Clan. Kobushi's tales claimed the Black Spider clan was at war with the Hayabusa long before his time. Their battles dating even before the Hayabusa had been blessed by the Great Dragons. He'd often even tell the stories of their ancestors before the Rabbit Goddess devastated the land as the Juubi. The stories told of the jealousy of the power the Great Dragon bestowed on them. They would often do whatever they could to destroy the peace the Hayabusa had created for themselves by hiding from the world. Although the Hayabusa were masters of manipulating their existence making them nearly untraceable, the Black Spider clan had been dealing with powerful forbidden techniques. They could form contracts with dark spirits granting them unimaginable power. They would go to any lengths in a effort to steal the Dragon's blessing and destroy the Hayabusa. Many years before Hotsuma was born there was an epic battle between the two clans. Using their forbidden techniques, they found and began to lay siege to the Hayabusa Village. Shunden Hayabusa, the first of the Dragon Master Lineage, was able to thwart the attack, but as he was on the brink of death, Shunden transcended his spirit returning it to Wuji becoming nothingness in the process and being regarded as a true dragon. These tales inspired Hotsuma. He aspired to be just like his grandfather and even more like the legendary Grandmaster Shunden and entered the academy as early as he could. By the time he had graduated the academy, he was noted to have great potential and was on track to following in Kobushi's footsteps as he vowed to protect the village from harm by any means.

Traitor
After graduating the academy, Hotsuma spent his time training and preforming low rank missions within the Hayabusa clan's territory. He was only a genin, when the Black Spider clan attacked. The scale of the attack was so great, Jo Hayabusa went into a coma and many strong Dragon Ninja were killed including Jo's eldest sons, leaving the mantle of Grandmaster to Jo's youngest son, Ryu. Ryu Hayabusa, was able to save the village but not before finding out how the Black Spider clan was able to infiltrate the village and cause so much damage. Before the entire village, Ryu would reveal the traitor was none other than Hotsuma's grandfather. Kobushi had been a village elder and adviser to Jo for many years, now it was barely believed by many in the village. Hotsuma could not believe it when he heard this, as Ryu detailed the account of how for years Kobushi had secretly been divulging the Hayabusa Clan's secrets to their enemies. Apparently, Kobushi had become tired of the way Jo was running the clan and wanted to use the attack to plan a coup d'etat to over throw Jo and become head of the Hayabusa clan. The evidence was outstanding, Kobushi was then executed directly before Hotsuma's and the entire clan. From then on, the entire village began to look at Hotsuma as an outcast. He was a spitting image of his grandfather in his younger years, and many villagers began to ostracize Hotsuma because of this. Secretly, and primarily due to denial, Hotsuma began to resent the villagers, especially the current head, Ryu Hayabusa, regarding him as the man who slandered his grandfather's name, he would hold this grudge secretly for years, as he dare not oppose the Dragon Master. Hotsuma focused all his anger into his training, he vowed he would one day take the mantle of head even if it meant taking on the current Dragon Master he would clear his grandfather's name by whatever means necessary.

Caught in the Spider's Web
Many years after the death of his grandfather, Hotsuma's demeanor and personality had changed. He channeled his heartache into blood, sweat, and tears. His skill had improved greatly and the higher ups deemed him fit to become a Jonin and partake in missions outside the village. Outside the village, Hotsuma would learn from numerous masters increasing his overall skill while singlemindedly focus on the objective of clearing his grandfather's name. Soon news arrived to him that Ryu had sent his son, Rin'ne (Reborn) out to the ninja world as well. Reborn was in line to become the next head of the clan. Back when he was a chunnin, Hotsuma had heard of tales of the Dragon Master's genius son. Six years later, Reborn returned to the village to take up his mantle. He couldn't stand the fact that someone so young would surpass him. Hotsuma began to spend more and more time outside the village walls, he could not bear to burden himself with the thoughts that plagued him every time he returned home. He found solace in the Land of Lightning, where he would meet a woman. She was gorgeous to say the least. Hotsuma's problems seemed to vanish as he and the woman began to spend more time with one another. However, she was not all that she seemed to be. She had actually been one of the remaining members of the Black Spider clan. Sensing the power of the Dragon Chakra within him she used a Kinjutsu that caused Hotsuma's anger to bubble forth and all the pent up rage he held inside burst forth. He returned to the village, and challenged Rin'ne himself. Reborn, now as the Sage of Yin, could sense the troubled spirit of Hotsuma. The battle didn't last long at all, Hotsuma having realized what he did was ready for death. At least it would release him from all the pain he had endured. Reborn had other plans. He recognized the talent within Hotsuma, and using the Yin Release he preformed a powerful genjutsu that released the control the Black Spider woman had over him. He also then erased all the memories from the pain Hotsuma endured, allowing Hotsuma to see clearly for the first time in years. Hotsuma was redeemed, but the Sage had also sealed his Dragon Chakra. This meant Hotsuma would have to prove himself once again to return to him what was lost. But this time the outlook wasn't as bleak...
Wins | Lost
1 | 2


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