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<p>[QUOTE="SSW Imp, post: 15398391, member: 34844"]</p><p style="text-align: center"><span style="font-size: 22px">Summonings</span></p> <p style="text-align: center"><img src="http://25.media.tumblr.com/tumblr_lz4qclmQ3U1qe1mubo1_500.gif" data-url="http://25.media.tumblr.com/tumblr_lz4qclmQ3U1qe1mubo1_500.gif" class="bbImage " style="" alt="" title="" /></p><p><span style="font-size: 15px"><strong>Created by me</strong></span></p><p>1. <a href="http://narutobase.net/forums/showthread.php?t=157594&page=141&p=13690945#post13690945">Kuchiyose no Jutsu:Apu King of the Camels (Summoning Technique: Apu, King of the Camels)</a>[SPOILER]Kuchiyose no Jutsu:Apu King of the Camels (Summoning Technique: Apu King of the Camels) </p><p>Type: Summoning</p><p>Rank:S</p><p>Range:Short</p><p>Chakra:40</p><p>Damage:N/A</p><p>Description:The user cut their palm, and preforms a string of 5 handseals, summoning Apu. Apu is the leader of the camel's. He is a giant double humped camel standing at about half the height as Gambunta. He can use up to S rank water jutsu, without the need for handseals, using his large water supply in both his humps. Because of his large frame, he is very durable and can withstand very harsh temperatures and terrain. He can communicate with the user by speaking. Although he is gigantic, he can still move very quickly, having many similarities of a horse.</p><p>Note; </p><p>-Can only be summoned once per battle</p><p>-Lasts for 4 turns</p><p>-Has to have signed the Camel Summoning Contract[/SPOILER]</p><p>2. <a href="http://narutobase.net/forums/showthread.php?t=157594&page=141&p=13690945#post13690945"> Kuchiyose no Jutsu:Kronk of the Hills (Summoning Technique: Kronk of the Hills)</a></p><p>[SPOILER]Kuchiyose no Jutsu:Kronk of the Hills (Summoning Technique:Kronk of the Hills</p><p>Type: Summoning</p><p>Rank:A</p><p>Range:Short</p><p>Chakra:30</p><p>Damage:N/A</p><p>Description:Kronk is an average sized Camel that can be summoned by cutting drawing blood on the hand by a cut, and preforming a string of 5 handseals. After summoned, Kronk can carry items for the user, carry the user across harsh terrains, and accompany the user into battle. Although Kronk does have a hump, he can only use up to A rank wind jutsu.</p><p>Restrictions</p><p>-Can only be summoned once per battle</p><p>-Stays on battlefield for 4 turns</p><p>-needs to have signed the Camel Summoning Contract[/SPOILER]</p><p></p><p>3. <a href="http://narutobase.net/forums/showthread.php?t=157594&page=157&p=15242646#post15242646">Kuchiyose no Jutsu: Potoro: Summoning Technique: Potoro</a>[SPOILER]Kuchiyose no Jutsu: Potoro: Summoning Technique: Potoro </p><p>Type: Summoning</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: After drawing blood and wiping it on a summoning scroll, the user can summon Potoro. Potoro is a a camel summon, that stands the same height as a generic camel. By kicking his leg, he can create an A-Rank earth projectile jutsu that causes multiple slabs of rock to fly at the opponent . If the user follows the attack with a higher ranked fire technique, the earth becomes explosive on impact.</p><p>-Lasts for 4 turns</p><p>-Can only be summoned once</p><p>-The projectile jutsu can go up to mid range and counts as a move[/SPOILER]</p><p>4.</p><p>5.</p><p>6.</p><p>7.</p><p>[/QUOTE]</p>
[QUOTE="SSW Imp, post: 15398391, member: 34844"] [CENTER][FONT=Palatino Linotype][SIZE=6]Summonings[/SIZE][/FONT] [IMG]http://25.media.tumblr.com/tumblr_lz4qclmQ3U1qe1mubo1_500.gif[/IMG][/CENTER] [SIZE=4][B][FONT=Palatino Linotype]Created by me[/FONT][/B][/SIZE] 1. [URL="http://narutobase.net/forums/showthread.php?t=157594&page=141&p=13690945#post13690945"]Kuchiyose no Jutsu:Apu King of the Camels (Summoning Technique: Apu, King of the Camels)[/URL][SPOILER]Kuchiyose no Jutsu:Apu King of the Camels (Summoning Technique: Apu King of the Camels) Type: Summoning Rank:S Range:Short Chakra:40 Damage:N/A Description:The user cut their palm, and preforms a string of 5 handseals, summoning Apu. Apu is the leader of the camel's. He is a giant double humped camel standing at about half the height as Gambunta. He can use up to S rank water jutsu, without the need for handseals, using his large water supply in both his humps. Because of his large frame, he is very durable and can withstand very harsh temperatures and terrain. He can communicate with the user by speaking. Although he is gigantic, he can still move very quickly, having many similarities of a horse. Note; -Can only be summoned once per battle -Lasts for 4 turns -Has to have signed the Camel Summoning Contract[/SPOILER] 2. [URL="http://narutobase.net/forums/showthread.php?t=157594&page=141&p=13690945#post13690945"] Kuchiyose no Jutsu:Kronk of the Hills (Summoning Technique: Kronk of the Hills)[/URL] [SPOILER]Kuchiyose no Jutsu:Kronk of the Hills (Summoning Technique:Kronk of the Hills Type: Summoning Rank:A Range:Short Chakra:30 Damage:N/A Description:Kronk is an average sized Camel that can be summoned by cutting drawing blood on the hand by a cut, and preforming a string of 5 handseals. After summoned, Kronk can carry items for the user, carry the user across harsh terrains, and accompany the user into battle. Although Kronk does have a hump, he can only use up to A rank wind jutsu. Restrictions -Can only be summoned once per battle -Stays on battlefield for 4 turns -needs to have signed the Camel Summoning Contract[/SPOILER] 3. [URL="http://narutobase.net/forums/showthread.php?t=157594&page=157&p=15242646#post15242646"]Kuchiyose no Jutsu: Potoro: Summoning Technique: Potoro[/URL][SPOILER]Kuchiyose no Jutsu: Potoro: Summoning Technique: Potoro Type: Summoning Rank: A Range: Short Chakra: 30 Damage: N/A Description: After drawing blood and wiping it on a summoning scroll, the user can summon Potoro. Potoro is a a camel summon, that stands the same height as a generic camel. By kicking his leg, he can create an A-Rank earth projectile jutsu that causes multiple slabs of rock to fly at the opponent . If the user follows the attack with a higher ranked fire technique, the earth becomes explosive on impact. -Lasts for 4 turns -Can only be summoned once -The projectile jutsu can go up to mid range and counts as a move[/SPOILER] 4. 5. 6. 7. [/QUOTE]
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