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<p>[QUOTE="Alyx, post: 10944534, member: 86283"]</p><p><strong>Genjutsu <3</strong></p><p></p><p style="text-align: center"><img src="http://i.imgur.com/OD5tXlz.jpg" data-url="http://i.imgur.com/OD5tXlz.jpg" class="bbImage " style="" alt="" title="" /></p><p>[border=Illusion Arts][border="Original Customs"][spoiler](Genjutsu: Gyuunyuu no Kajousesshu) Illusionary Arts: Overdose of the Milk</p><p>[spoiler]Type:Supplementary</p><p>Rank: B -Rank</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description:</p><p>The user will make a set of 3 hand seals, to which the user then channels his chakra into the brain of the target causing a genjutsu to occur. The user will create a fake sense of a sudden spike in blood pressure, by emulating caffeine overdose. This done through a hormone in the body, to which the caffeine blocks the mental signal to the arteries. This genjutsu starts off as a normal on but as time goes by the effects of the genjutu becomes more severe. During the first two turns nothing really happens, creating a false sense of nothing after the handseals are made. After 3 turns has passed the real effects kick in as the first two was used to create a *build up* in blood pressure due to the amounts of caffeine used. The targets body starts shake and limbs become tighter, making it hard to move. There veins start to become visible. The restraint created from the overdose causes them within the genjutsu unable to make hand seals. In reality the target is unharmed, but body is frozen in place.</p><p></p><p>*Requires 3 turns for effects to activate*</p><p>*Can be used two times per battle*</p><p>[/spoiler]</p><p></p><p>(Tsumibukai Genjutsu: Burakku Bokkusu)†Sinful Illusionary Arts: The Black Box†</p><p>[spoiler]Type: Supplementary | Offensive</p><p>Rank: C-S</p><p>Range: Short - Mid</p><p>Chakra: 15-40</p><p>Damage: N/A</p><p>Description: The illustrious and legendary Genjutsu of the Royal Sinners, The Black Box. This is a powerful Genjutsu, acting like a Kai and can also be used as an attack. The kai version is activated when the user is sent into a Genjutsu to which is identified through the means of sensory , dojutsu and or other means. Lacking one of these, the user would need to self-evaluate situation, allowing them to identify they are in a genjutsu. The user will channel his chakra into his own brain, placing chakra into the five senses. The senses that were not targeted by the targets Genjutsu will be layered with chakra at the minimum. The others that was targeted however, the chakra will overlay the targets chakra and actually flush the chakra out of the system of the brain, in the Genjutsu itself dark figures with red and yellow and dark devil eyes will come from the ground and begin to drag the target into the ground. After which the user will find himself in a dark room known as the “Black Box” which is actually the dark subconscious of the mind created by the illusion. In the room, there exists a red demon wearing a tuxedo and playing a piano and smiling to the user saying “You owe me one...boy” to which he starts laughing and the illusion ends when the chakra leaving the brain. When used as an attack, the user will use a set of 6 seal and channel his chakra into the brain of the user taking control of the five senses. The user will slam his hands on the ground, making it seem as if he used an earth technique. The earth rises around the target and places them in a new dimension known as the “Black Box”. In the new room the target will find themselves strapped to a black chair and piano music playing. The same red demon will be playing the piano and tells the target “Read for the symphony?” and laughs dark and loud as a dark figure with a shinigami mask on comes towards the target. In reality at this moment the target is unable to move. The masked man the places his hand by the heart of the target and proceeds to rip out the soul of the user , removing the mask and eating the soul, The masked man the laughs and begins eating other parts of the target till there is no more. During this time the target is immobilized in reality.Can be used for a total of three times for B-A Ranked, twice for S-ranked while unlimited for C ranked and below. A genjutsu specialist is capable of releasing one rank higher then they normally would base on the Kai Restrictions (i.e A Sannin can only release up to A-ranked with Kai but being a Genjutsu specialist will allow them to do so up to S-ranked). When used on a target it is B-Ranked in strength and can be used only twice[/spoiler]</p><p></p><p>(Genjutsu Ogi: Itazura) Secret Illusion Arts: Prankster</p><p>[spoiler]Type: Offensive | Defensive</p><p>Rank: A -Rank</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>The user will form 3 handseals, causing a genjutsu to occur. While the target holds a weapon or instrument(anything you can hold), the user is able to use this genjutsu to make it appear as if the held object turns into an animal(based on the user's contact). The illusionary animal then attacks the target, grabbing there limbs and preventing them from moving. This can also work on elemental techniques used by the enemy, having the technique appeared to have changed into a animal as well. This adds some uniqueness as the user can make the animal appear as if it was created from the element its self, meaning creating a fire fox if used on a fire technique etc as an example. The technique lasts for 3 turns to which the user can transform as much objects as they want within this interval. The user can also add extra effects like smoke , heat(for fire) and so forth as well to add more realism.</p><p></p><p>*Each usage lasts 3 turns*</p><p>*Can be used twice per battle*</p><p>*Can only be used by signers of an animal contract*[/spoiler]</p><p></p><p>(Tsumibukai Genjutsu<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" data-shortname=":D" />ai Kui )†Sinful Illusionary Arts: Gluttony†</p><p>[spoiler]Type: Offensive</p><p>Rank: B-Rank</p><p>Range: Short - Mid</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description:</p><p>Gluttony, the sin of over consumption of food , drink or wealthy items, with no remorse for the needy. The user will perform a set of 3 hand seals. The target's sense of taste, sight and smell are affected. They will find themselves strapped to a chair in a dark room were a man with a deformed face stands before them, unleashing a wicked and evil laugh, as he reaches for a spoon and begins to force feed the target, rotting wasted food. The food has a foul scent that when caught to the nose, causes it to burn on the nose from the high concentration of mold. The taste of the foods is sour and bitter. As the deformed man continues to feed the target, the user can manipulate the illusion to make the target even suffer more like having the man hold the rotten food even much longer to nose of the target. In reality the target remains untouched however due to the pain being caused from the force feeding of the target and burning the nose, causes mental stress on the target. This happens to the point that the target is filled up and suffers enough. Targets of lower in rank experience the burning effects longer then normal.</p><p></p><p>*Can be used only on targets lower then the user*</p><p>*Lasts 1 turn, but lasts 2 turns when used by Genjutsu specialists(Bio Affinity)*[/spoiler]</p><p></p><p>(Genjutsu: Keeki no Uso)Illusionary Arts: The Cake is a Lie</p><p>[spoiler]Type:Supplementary</p><p>Rank: D -Rank</p><p>Range:Short - Mid</p><p>Chakra:10</p><p>Damage:N/A</p><p>Description:</p><p>A weak but funny and probably effective genjutsu, the user will channel a small portion of chakra into the brain of the target by making a hand seal. The user will then create 3 illusion clones that will appear behind the target. Two will hold the target in place, while the third one appears in front of the target. The third clone will be created with a spoon and plate with a large slice of chocolate parfait in it. The clone will then force feed the target with the cake, till the target is filled with the cake. The consumption of the cake will create a false sense of sudden weight gain and obesity. The target clones will then disperse, and the technique remains in effect for 4 turns, causing the target to feel as if there body is extremely over weight and under a lot of pressure. When the clones are created and lock the target, if the target is moving in reality they will suddenly stop moving in coherence to the clones locking there body movement, however this is only for a brief moment.This mean they can’t move in reality when the technique is first activated but is able to move a few moments afterwards., and the user can’t stop a moving target that is moving beyond their tracking speed (e.g a person who might be moving twice as fast as the user, if the user can’t track them, the technique can’t work)[/spoiler]</p><p></p><p>(Tsumibukai Genjutsu: Saisho Jūhō - Bakudan )Sinful Illusion Arts: First Curse - Bomb</p><p>[spoiler]Type: Offensive | Defensive | Supplementary</p><p>Rank: B-S Rank</p><p>Range: Short-Mid</p><p>Chakra: 20-40</p><p>Damage: 40 – 80</p><p>Description: The user will make five hand seals causing a genjutsu to occur. The user induces a genjutsu where everything within the genjutsu can and will induce an explosion on touching it. If the target tries to hold an object, the object will explode on contact. This will happen with everything excluding things the opponent was already in contact with when the illusion was first initiated i.e if the target tries to physically touches the user; an explosion will occur that acts as a defense for the user. The explosions are simulated to be “real” and such induces false pain on the target, though this doesn’t harm them in reality, it however can cause mental stress if a strong enough explosion is used. The explosions power can vary on ranking and can have different effects while the genjutsu is active.</p><p></p><p>B-Ranked – Is strong enough to induce minor burns to the target if contact is made, but causes the weakest amount of mental strain being 40</p><p></p><p>A-Rank – Is strong enough to deal 60 damage worth of mental stress, and causes more intense burns from the explosions. The shock it can induce is enough to disarm a person in reality if they hold a weapon or object.</p><p></p><p>S-rank – Induces 80 damage worth of mental pain and the explosions of the genjutsu are enough to even create false sense that the target lost a limb from the explosion. The sound of the explosion is also loud enough to induce false deafness in the target, making them unable to hear. The user also makes it impossible for the target to move the limb they seemingly lost in the genjutsu in reality. The user can also add the explosive properties to his own real techniques, to which they will explode if contact is made with the target or a targets technique but this doesn't increase the elemental techniques power as the explosions are not real. Can remain active for 4 turn and can be used twice per battle leaving the user unable to use A rank and above genjutsu in the next turn. No other genjutsu this turn above B-Rank as well, while once a rank is picked, all the explosions will adhere to that power.</p><p></p><p>[spoiler]<img src="http://vignette1.wikia.nocookie.net/fairytail/images/d/dc/Bomb_Curse.gif/revision/latest?cb=20150608194310" data-url="http://vignette1.wikia.nocookie.net/fairytail/images/d/dc/Bomb_Curse.gif/revision/latest?cb=20150608194310" class="bbImage " style="" alt="" title="" />[/spoiler]</p><p>[/spoiler]</p><p></p><p>(Magen: Inku no Masutaa Irasuto) Demonic Illusion: Illustration of the Ink Master</p><p>[spoiler]Type: Offensive</p><p>Rank: A - Rank</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description A rather simple yet powerful genjutsu but can provide for a wonderful opening if used correctly. The user will make three hand seals while channeling chakra into the brain of the enemy. Once down, the target will see the user change form and turn into actual paper from a book. The paper will fly directly towards the target instantly surrounding them in an array of paper. The pages will circle the target and once done will forcefully join onto the targets body. The target will then hear the voice of the user uttering words in the head of the enemy but the words start to get louder and louder, causing the target to experience mental stress from the attack. In reality the target is unharmed but is suffering from intense mental stress and if not broken in the next turn will suffer fatigue and mental exhaustion for 1 turn due to the large strain the illusion leaves on the target after which the illusion ends. The user can also make the genjutsu more unique by adding things such as when changing into paper they can make it seem to be on fire or adding smoke while creating fake heat or causing them to cough from it. This adds to some uniqueness based on usage of the technique and is only restricted to the imagination of the user .</p><p></p><p>*Can only be used twice per battle*</p><p>*No genjutsu above A-rank next turn*[/spoiler]</p><p></p><p>(Genjutsu: Gaia no Jishhikaitei) Illusion Technique: Embodiment of Gaia</p><p>[spoiler]Type: Supplementary,Offensive</p><p>Rank: A-rank</p><p>Range: Short-Mid</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user makes four hand seals causing an illusion to occur, to which once activate the opponent will see the user instantly slam their hands onto the ground. Once they do a blue summoning formula will appear on the ground under the enemy. A blue chain with a spear head will form behind the target and stab into the spine of the target, to which once it does it will spread out and latch onto the surrounding environment (such as trees, mud puddles,water etc). The chains that branch from the original will then seemingly begin to absorb the properties of the said surroundings and forcefully injecting back into the body of the target. The target will feel immense amount of pressure as they feel there bones being morphed into the same material being absorbed by the chains(changing the bones into tree bark, hardening like steel etc). In reality the target is unharmed but us under immense mental strain and will pass out after 2 turns if they don’t break the illusion due to the intense mental strain. The technique is highly versatile as it can be used in accordance to the actual environment, thus making it harder to decipher. Genjutsu lasts two turns while it can only be used twice per battle, leaving the user unable to use A-rank and above genjutsu until the the illusion ends.</p><p>[/spoiler]</p><p></p><p>(Sukārettogen : Chou no Odayaka na Fukkatsu) Scarlet Illusion: Gentle Rebirth of the Butterfly</p><p>[spoiler]Type: Supplementary | Offensive</p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra: 30 (-10 chakra to maintain)</p><p>Damage: N/A</p><p>Description: The user will make two hand seals before channeling chakra into the brain of the enemy inducing an illusion. Once this happens, the effects of the illusion will not occur right away as it would rather stay dormant until the trigger is met. When the user attacks the with a ranged ninjutsu and they managed to counter it, the illusion kicks in at this time where the technique when countered will “repair” itself and reform after being destroyed. This allows the user to fool the enemy into thinking that their techniques have a sort of self-revival mechanism behind it. The user however is in full control of the illusion, and as such can control the minor details such as the technique turning paths to re aim towards the enemy , all the way to splitting the technique down into small versions after it revives. This adds uniqueness towards the illusion’s power and allows for many different forms of tactics from the user. While the technique is reforming, a small chime/bell like sound is heard as well as time slowing down each time. This although minor, gives the enemy some sort of “indication” of it being an illusion as the chime is heard every time with no true source of the sound.</p><p></p><p>*Can be used four times per battle*</p><p>*Remains dormant for two turns before dispersing naturally, lasts two turns once the effects are triggered*</p><p>*No Genjutsu above B -rank in the same turn*[/spoiler]</p><p></p><p>(Genjutsu: Puredetaazu Wairu) Illusionary Arts: Predator's Wail</p><p>[spoiler]Rank: S - Rank</p><p>Type: Supplementary, Offensive</p><p>Range: Short - Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: Through the use of three hand seals – the user will induce a rather ingenious illusion upon the opponent. Upon the final seal being casted; the target’s body would immediately begin to experience an illusion – where sound wave would be emitted; one resembling median alpha-rhythm frequencies. These frequencies are extremely dangerous to the human body, so much so that constant exposure to it can eventually kill a human. The illusion in turn would cause the target to perceive this sound wave, as it violently ruptures the brain’s cells and organ malfunction. However, in the sense of the user; the target will perceive the user also suffering from the sound waves as well. This is to create a deceptive illusion of a double-edged technique, with the intention of killing both parties involved. While this might seem simple, it also affects the target’s senses as well – reflecting the body shutting down from their brain being exposed to this level of frequency, with the basic senses shutting down. This makes them unable to accurately see, hear nor smell whatsoever. In reality of course, the target is completely fine but due to the sheer mental strain the illusion produces, it causes them damage the longer they remain exposed to it but it also causes their real basic senses to become overwhelmed – rendering them unusable while exposed to the illusion. The user can further add more realism to the illusion on themselves and the opponent such as veins bursting, eyes reddening etc in order to further the illusions intentions. This technique can only be used twice per battle, with no illusions above A rank can be used in the same nor next turn.[/spoiler]</p><p>[/spoiler][/border][spoiler][/spoiler]</p><p></p><p>[border=Given Customs][SPOILER]</p><p><strong>D - Rank</strong></p><p>Magen: In-kwawarimi no Jutsu (Demonic Illusion: Yin Body Replacement Technique)</p><p>[spoiler]Type: Defensive</p><p>Rank: D-S</p><p>Rank: Short</p><p>Chakra Cost: 10-40</p><p>Damage: N/A</p><p>Description: This technique is first and foremost a counter genjutsu technique. This is a self-inflicted genjutsu where the user actively disrupts his own chakra internally when he recognizes that he is under the effects of another illusion by forcefully using his chakra control, will power and skill to take control of the enemy technique and shift its target. The effects of this illusion are simple, when the user is under the spell of another genjutsu he will create a black illusionary body before himself that stands outside the realm of the casted illusion. In the moment they stare at one another the body of the user is replaced with the black phantom he created. In summary the phantom takes the place of the user while the user is freed from the illusion and cast back into reality. This technique works by the logic of disrupting an illusion by layering an illusion that conflicts with another. As the user is disrupting their own chakra system, the necessity for hand seals for lower ranked disturbances is unnecessary. However, for higher ranked genjutsu, the seal of confrontation (or Tiger seal) will be needed to appropriately mold a the chakra disturbance high enough to counter-balance.</p><p>Note: Must have mastered and specialize in genjutsu to learn this technique.</p><p>Note: This technique can be used without hand seals against genjutsu D-ranked through B-ranked. For A-ranked genjutsu and above and Sharingan genjutsu, this technique will require the shinobi to cast a hand seal.</p><p>Note: This technique can be done throughout the battle with the exception against S-ranked techniques. The S-ranked version of this technique can only be used 2 times per battle.</p><p>Note: This technique can only be used once every 3 turns.</p><p>Note: Any illusion up to S-Rank, Doujutsu, Regular or Sound based, can be countered through this technique.[/spoiler]</p><p></p><p><strong>C-Rank</strong></p><p>Genjutsu: Tsuyoi Haji no Odaku Ko no Hitotsu | Illusionary Arts: The Mighty Grab of the Perverted Old One</p><p>[spoiler]Type: Supplementary</p><p>Rank: C-Rank</p><p>Range: Short-Mid</p><p>Chakra: 15</p><p>Damage: N/A</p><p>Description:</p><p>The user gazes upon his enemy intensely and makes him experience the sensation of being grabbed and squeezed in a specific region of the body, preferably the butt. This distracts the enemy and can even make a shy enemy blush. Although it doesn't do any damage, one must be careful to use this on a woman as it often leads to uncontrollable rage or, in some cases, marriage. To enhance it, the user can wink an eye and use some random dirty pick-up line to further augment its perverted effect.</p><p></p><p>Note: Can only be taught by Scorps</p><p>Note2: Requires direct dirty eye contact and complete lack of shame from the user[/spoiler]</p><p></p><p>(Genjutsu: Howaitotatchi) - Illusionary Technique: The White Touch</p><p>[spoiler]Type: Supplementary</p><p>Rank: C</p><p>Range: Short-Mid</p><p>Chakra: 15</p><p>Damage: N/A</p><p>Description: The user will do the tiger sign and trap the opponent into a simple but effective genjutsu. The opponent will start to see their vision start to blur out, like they are going blind, until the vision is whiten out making them believe they are going blind and are unable to see. This gives the user a chance to strike them.</p><p>Note: Usable 5 times a match</p><p>Note: must be taught by Blake Belladonna[/spoiler]</p><p></p><p>(Genjutsu/Goken: Gēmu-nai no kitanai Senshu)- Genjutsu/Strong Fist: Dirtiest Player in the Game</p><p>[spoiler]Type: Attack</p><p>Rank: C Rank</p><p>Range: Close</p><p>Chakra: 15</p><p>Damage: 30</p><p>Description: The user after being knocked down by an attack whether it be freeform or low rank kenjutsu or taijutsu. (C Rank in below) Will "play possum" on the opponent's emotions, begging for mercy by laying down holding the hand out pleading for the opponent not to come closer or on the knees doing the same thing. While doing this the user releases chakra into the opponent. Making him envision himself buried alive underground surrounded by dirt and can't move. While in reality the opponent stops before the user and the user uppers cuts the groin area. A simple genjutsu followed by a low blow with chakra coated fists. The chakra would release from the blow to the groin and the groin being a sensitive area with many nerves would release the opponent from the genjutsu only to be at the mercy of the user.</p><p>Note: Can only be used after being knocked down</p><p>Note: Can only be taught by Gecko</p><p>Note: Can only be used 3 times[/spoiler]</p><p></p><p><strong>B-Rank</strong></p><p><strong></strong></p><p><strong>(Genjutsu: Saru no Sobaeru) Illusion Technique: Prankster Monkey</strong></p><p>[Spoiler]</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra Cost: 20</p><p>Damage Points: 40</p><p>Description: The user preforms 1 handseal, casting a genjutsu that affects the opponents' brain, making him loose control over his own techniques, by exaggerating on the proportions of said technique. For example, if the person goes to spit a fireball, the stream that is spat is bigger than usual, burning the face and anything near it. Or when the person runs electricity through his the body, loss of control makes it short-circuit and shock the body. Or when the user encases him/herself in earth, the earth constricts around the body, harming and preventing breathing. This does not serve to augment the damage of the technique, if the opponent manages to fulfill the technique, it just makes it backfire. This genjutsu doesn't work on every technique nor on every situation, the user must balance the usage of this technique with situations where increasing the technique would make it backfire. Only one jutsu is affected by the technique, the following ones will not be.</p><p>*The genjutsu will only affect people from the same rank and bellow. Sharingan users or other Genjutsu specialists will be able to affect one rank above*[/spoiler]</p><p></p><p><strong>( Genjutsu: Ba-doko-ru Ninnin ) Illusion Technique: Myriad of Mockingbirds</strong></p><p>[Spoiler]</p><p>Rank: B</p><p>Type: Supplmentary</p><p>Range: Short-Mid</p><p>Chakra Cost: 20 (-5 per turn)</p><p>Damage Points: N/A</p><p>Description: This is a very discrete genjutsu, both in it's casting and it's effect. To cast, the user simply needs to do an hand gesture, in the direction of the target. It doesn't change anything about surroundings with the exception of people, and the immediate terrain they're placed. In essence, it allows the user to change how someone perceives someone else, and even create illusionary copies of people the user knows. The illusion is complimented with slight changes to the terrain, like bending foliage, opening doors, etc, but only if manipulated by the illusionary people. It can also remove people from the target's perspective, or remove certain characteristics of someone within sensory range of the target. While inside the genjutsu, the target is free to move and speak, which the user is able to respond through any of the illusionary creations, or him/herself, case the user chooses not to disappear.</p><p>It masks slight ambient alteration by "hidden" people, such as footsteps and speech, but not techniques. Likewise, the illusionary people can't perform techniques, only speak and interact through body motions.</p><p>*Lasts 4 turns max*</p><p>*While using it, the user cannot use any additional Genjutsu on the target and is limited to 2 additional techniques per turn*[/spoiler]</p><p></p><p><strong>(Genjutsu: Hyun Hwan Shim Yun Gon) Illusary Art: Outer Body Training Method</strong></p><p>[spoiler]<strong>Type:</strong> Defensive/ Supplementary</p><p><strong>Rank:</strong> B-Rank - S-Rank</p><p><strong>Range:</strong> Self</p><p><strong>Chakra:</strong> 20 - 40</p><p><strong>Damage:</strong> N/A</p><p><strong>Description:</strong> Created by a secretive group within the World of Murim known as the "Artists Society", the Outer Body Training Method is a Genjutsu that allows one to train and practice martial arts in an almost meditative trance placed upon themselves. The Genjutsu comes in several Ranks, with each one adding more strength to the Genjutsu. The user starts by gathering an amount of Chakra equivalent to the usage they'd like to perform, and releases it as a steam-like cloak around their body. With this "cloak" they disrupt their own Chakra flow, and place themselves under the Genjutsu. Within the Genjutsu the user experiences a black void with minimal features they can determine upon casting, from the perspective of an astral-projection like illusory clone of themselves, and finally an mental image of an opponent, or group of opponents. The users "projection" can perform all the same physical techniques the user themselves can, such as Taijutsu, Kenjutsu, etc, and if the user isn't affected by a Paralyzing Genjutsu, it can even copy the user's own movements. The same is true for their "projected opponent", allowing the user to utilize what information they have on them to visualize a battle between themselves and their opponent(s), like a mental exercise. This has the added benefit of allowing the user to "overwrite" other Genjutsu placed upon them, provided they are weaker than the Genjutsu the user casts upon themselves. In the case of equally ranked conflicting Genjutsu, as is stated within the "<a href="https://animebase.me/threads/illusionary-arts.395771/">Illusionary Arts</a>" thread, both are neutralized, and immediately disperse. This technique also has another usage within combat, besides overwriting Genjutsu. It can be used as a form of "movement prediction", as, if the user and their opponent are about to clash in close-quarters, the user can quickly use what information they have about their target, and mentally test their own moves out, and attempt to "predict" how the opponent will react. There are flaws with this technique however, for example, if the user doesn't know their opponent, and every move they can make, they can easily be caught off guard. Even something as a simple change is style can result in disastrous consequences if the user heavily relies on it within real combat. It also doesn't provide any addition benefit to the user's physical stats, like their tracking or reaction speed. It can only be used purely to mentally test one's style against anothers.</p><p></p><p><strong>Note:</strong> A-Rank and higher applications require two hand seals.</p><p><strong>Note:</strong> The A-Rank application is limited to 4 times per battle, and the S-Rank is limited to 2 times per battle.</p><p><strong>Note:</strong> This technique cannot be used to overpower Genjutsu of a higher nature, such as MS or Yin Genjutsu.</p><p><strong>Note:</strong> When used to counter Genjutsu of B-Rank or higher, the user has to deal with the following side-effects.</p><p></p><p><strong>B-Rank:</strong> Unable to use this Jutsu for 1 turn.</p><p><strong>A-Rank:</strong> Unable to use this Jutsu for 2 turns.</p><p><strong>S-Rank:</strong> Unable to use this Jutsu for 3 turns, and perform Genjutsu A-Rank or above for 2 turns.</p><p>[/spoiler]</p><p>Genjutsu: Senkyoushi | Illusionary Arts: Missionary</p><p>[spoiler]Type: Defensive/Supplementary</p><p>Rank: B-Rank</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: N/A (40 if done with hand seals)</p><p>Description:</p><p>The user will induce a simple but precise and useful illusion onto the enemy making him feel a blow was just delivered to the back of his knees. As a reflexive response, in reality his legs lose strength and the enemy falls on his knees immediately. While quite simple, the technique serves many purposes and leaves the enemy vulnerable. The technique can target other areas and deliver similar blows to induce other similar reflexive actions. If the user does 2 handseals (boar+rat) he can cause the enemy to experience pain and even target the enemy's neck from behind, making the enemy experience severe pain and loss of limb control for a few moments, collapsing to the ground as if a precise blow was given to a nervous cluster in the neck. Off course in reality, no damage is done but the body is fooled into reacting in a reflexive manner to the illusionary blows.</p><p>Note: Can only be taught by Scorps</p><p>Note: For the hit to cause damage, the user needs to do the handseals.[/spoiler]</p><p></p><p>(Genjutsu: Gurandoerudā no Futan)- Illusionary Arts: Burden of the Grand Elder</p><p>[spoiler]Type:Supplementary</p><p>Rank:B</p><p>Range:Mid</p><p>Chakra:20</p><p>Damage:N/A</p><p>Description: After making a hand gesture towards the opponent, the user will trap said opponent into a genjutsu. While trapped in the genjutsu the opponent will see themselves as an elderly man aged between 80-90 years old. Along with the opponent seeing themselves as an elderly man, they will also feel as how they look. Meaning that they will become an older man at mind. Knowing their limitations as an older man, any movement becomes difficult and their overall speed decreases one rank as well as slightly slowed handseal speed. This is describing the generic 80-90 old person, and not the extremities. Temperature change will cause them to feel uncomfortable and change in air pressure will make them feel short of breath. In reality however, they will be fine, with no issues.</p><p>-Can only be used/taught by Sir Hoshigaki</p><p>-Can only be used 3 times per battle[/spoiler]</p><p></p><p>llusion Arts: The Beach Life (Genjutsu: Bichiraifu)</p><p>[spoiler]Rank: B</p><p>Type: Supplementary</p><p>Range: Short-Mid</p><p>Chakra Cost: 20</p><p>Damage Points: N/A</p><p>Description: The user makes five hand seals and cast an illusion on their opponent. The opponent's mind believe they are on a beach laying in the sand with their friends and has just had a dream of fighting(the fight they are in right now). In reality the opponent is just immobilize.</p><p></p><p>Both Trained Here : <a href="http://narutobase.net/forums/showthread.php?t=218565">http://narutobase.net/forums/showthread.php?t=218565</a></p><p>[/spoiler]</p><p></p><p>(Genjutsu: Midare)- Illusionary Technique: Disturbia</p><p>[spoiler]Type: Supplementary</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: The user will and cast an illusion on the opponent's mind that sees a single figure appearing on the terrain- this figure can be anyone and anywhere the user chooses but it can't be made within 5 meters of the opponent. This figure will have a distant look at everything, as if looking through you and won't appear to be concerned with the world around them. They can't move, can't talk, not even think- they are essentially living statues. If left ignored by the opponent after one turn this figure multiplies into two figures with the second one being set anywhere the user pleases, even beside the opponent which is unlike the first figure. After the second turn these two multiply into 8 figures, and after the third turn 16 and so on until the entire field is completely filled and the opponent has nowhere to move. In reality, these multiplying statues are actually explosive kunai that the user throws at strategic locations- of course the opponent wouldn't actually see when the user throws these kunai. The more turns that pass the user throws more around the field until it is riddled with explosives. Then, with a single hand seal the user will detonate all the tags he had set. The aim is to get as many as close to the opponent as possible to ensure death before the illusion is broken.</p><p>Note(s):</p><p>- Can only be done 3x</p><p>- Requires a turn cooldown</p><p>Learnt here: <a href="http://narutobase.net/forums/showthread.php?t=671061">http://narutobase.net/forums/showthread.php?t=671061</a></p><p>[/spoiler]</p><p></p><p>(Genjutsu: Musei Furi) - Illusionary Arts: "Silent Handicap"</p><p>[spoiler]Rank: B</p><p>Type: Supplementary</p><p>Range: Short-Mid</p><p>Chakra Cost: 20</p><p>Damage: N/A</p><p>Description: The user performs a single handseal (Tiger) and traps the target in an illusion where the target finds that they suddenly begin to perspirate (sweat) extremely excessively. Depending on the user, this can either be generalized (all over the target's body) or localized to any specific parts of his body (hands, feet, arm pits, face, and so on..). It is not long until the target is completely drenched in "sweat" making for a very uncomfortable and, not to mention, embarrassing feel for the target. However, this "sweat" is no ordinary sweat - it's properties/viscosity is likened to that of "Water Style: Starch Syrup Capture Field" being rather viscous and sticky like glue or sticky, wet dough, thereby significantly immobilizing the target's body (or body part). This sweat also puts off a very unpleasant odour which is simply incorporated to add to the realism of this illusion as well as interfering with the target's sense of smell and concentration. In reality, the target is unable to move his body (or affected body part, depending on how the genjutsu is induced by the user). This genjutsu lasts until dispelled by the target or cancelled by the user and does not hurt the target.</p><p>*Note: Can only be used 3 times per battle.</p><p>*Note: While affected by this technique, the target has considerable difficulty moving (particularly affected body parts).</p><p>*Note: No genjutsu in the same turn.</p><p>*Can only be taught by McKnockout [/spoiler]</p><p></p><p>(Genjutsu: Hyakujuu ) Illusion Technique: Animalia</p><p>[spoiler]Rank: B</p><p>Range: Short-Mid</p><p>Chakra Cost: 20</p><p>Damage Points: N/a</p><p>Description: By preforming 1 handseal, the user is able to cast an illusion where the opponent will feel a great amount of animals of any chosen size, within some limit , around himself. The illusion will manifest itself as body parts, whole animals, living or dead, attacking the user or standing still. While it can create any animal, it is more frequently used to summon animal specimens of one's summoning contract. Blood can be added to further reinstate the realism of the illusion</p><p>Learnt here:<a href="http://narutobase.net/forums/showthread.php?t=610430">http://narutobase.net/forums/showthread.php?t=610430</a>[/spoiler]</p><p></p><p>(Genjutsu: Sen Soutei) Illusionary Technique: Wire Binding</p><p>[spoiler]Rank: B</p><p>Type: Offensive</p><p>Range: Short-Mid</p><p>Chakra cost: 20</p><p>Damage points: N/A</p><p>Description: The user will perform 3 handseals and the opponent will then feel as if several needles with metal wires attached have pierced through their limbs and the wires have wrapped around the limbs and pulled back as to leave the opponent with their torso thrust forward and their limbs behind them. Their body mimics the illusion in real life as the opponent's limbs pull back and they find it very hard to move. A strong enough ninja can fight back against the illusion and free themselves much like Demonic Illusion: Shackling Stakes. The stress on the body and the realistic illusion causes the opponent minor harm.</p><p>-Twice per battle.</p><p>-Lasts two turns.</p><p>-Only taught by Professor Sarutobi.</p><p>Learnt Here: <a href="http://narutobase.net/forums/showthread.php?t=711016">http://narutobase.net/forums/showthread.php?t=711016</a></p><p></p><p>[/spoiler]</p><p></p><p>(Magen: Shōten no Yugami) - Demonic Illusion: Focus Distortion</p><p>[spoiler]Type: supplementary</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: This genjutsu slowly robs the victim of their ability to visually focus on the surrounding environment, effectively disrupting their ability to properly react to their opponents. This technique initially manifests itself as a slight blurriness around moving objects even the targets own body, that eventually escalates to the inability to focus on any visual target whatsoever or around objects. As the effect is not instantaneous, are more likely to believe the effects of the illusion as reality. Due to the perceived visual blur, victims of this technique often demonstrate decreased accuracy and reaction time, which can put an individual at a significant disadvantage. It's similar to what Sasuke went through, when he overused his mangenkyō sharingan to the extent of extreme distorted vision.</p><p></p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Note: This technique can only be taught by Lucifer.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Note: This technique can only be used trice per battle.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Note: The user cannot perform any type of Genjutsu the next turn.[/spoiler]</p><p></p><p>(Genjutsu: Faraonohaka de rosuto) Illusion Technique: Lost In The Pharaoh's Tomb</p><p>[spoiler]Type: Supplementary</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: After the user does the Ram then Snake sign the user will trap the opponent in a genjutsu. The opponent will believe the user does a earth jutsu and trapping them both in a pyramid. The opponent will see them inside a giant pyramid that has many hallways and dead ends making it where if they try to escape by normal means like finding an exit they will be walking in circles in real life.</p><p>Note: Usable 4 times a match</p><p>Note: Must be taught Blake Belladonna[/spoiler]</p><p></p><p>(Genjutsu:Explosive Cat):Bakuyaku Neko</p><p>[spoiler]Type:Attack</p><p>Rank:B</p><p>Range:Short-Mid</p><p>Chakra Cost:25</p><p>Damage Points:40</p><p>Description: The user makes the enemy see a scared cat coming towards them and it hides behind the enemy the cat is actualy a few explosive tags tied together that the user will throw and they can explode at the users will.[/spoiler]</p><p></p><p><strong>A-Rank</strong></p><p>Genjutsu: Upsu! - Illusionary Arts: Oops!</p><p>[spoiler]Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 0</p><p>Description: An opposite of a genjutsu that removes gravity. This increases it albeit one or two things involved. after 2 handseals, the genjutsu is cast. This works on an opponent that is suspended in air maybe through a flight technique, wings, etc. Considering the type of flight mechanism, if its a kind of wings, the target who is in the illusion suddenly sees his wing tear/break and thus he would start falling due to him unable to sustain his flight. Perhaps what gives the target flight is a technique that uses raw chakra/energy like Mu's flight jutsu, the target would immediately feel a massive continous amount of pressure succumbing him to a strong gravity pull and thus would begin to fall. If the flight technique used is a wing, the pair of wings break and when it is recasted, they break again until the target is actually out of the illusion. This genjutsu also ofcourse may be used if an opponent is temporarily airborne maybe due to a high jump or through the usage of a suplementary jutsu to sustain a guided and premature flight/glide like using the wind stream jutsu. The genjutsu make it seem that gravity has just richocheted high and the victim has been forcefully succumbed to fall due to immense gravity. In real life, the victim is still there though mere hovering on a spot or perhap continues to glide in the direction he was moving. However he may actually fall in real life though at a normal rate, if his flight technique needed focus to sustain.</p><p>NOTE: Usable 3x per battle</p><p>NOTE: One turn rest inbetween usage</p><p>NOTE: No genjutsu above A-rank next turn [/spoiler]</p><p><strong>( Genjutsu/Ninjutsu: Soeki Kyuuzou ) Illusion Arts/Ninja Arts: Pest Proliferation</strong></p><p>[Spoiler]</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30 + (Decoy Jutsu)</p><p>Damage Points: N/A ( Non quantifiable)</p><p>Description: The genjutsu begins by replicating a weak, easily releasable genjutsu (by Kai or small pain) and place it on any number of opponents within range. An example would be False Surrounding, changing the area around the targets. When the target moves to release it, the second, stronger, genjutsu will recognize the output, be it a chakra peak caused by pain or a Kai. This is based on the notion that certain genjutsus, for their complexity and strength, require sharper pain or bigger chakra outbursts in order to be broken, anything smaller will not affect the genjutsu. After having recognized the peak, the genjutsu will duplicate and repeat it in increasingly higher frequency. This will overload the opponent, preventing the usage of complex jutsu (S and above), genjutsu or summoning jutsus, and exhaust the chakra reserves, equivalent to a chakra cost of a Kai for each peak. The repetition of the chakra peak that exhausts the chakra reserves touches the Ninjutsu in it's technique, as it copies and sends out chakra signals that affect the chakra system physically, but in a very raw and primitive manner, highly distant from the Kurama KG.</p><p>The Second Genjutsu clears the effects of the first one, and changes it with slight ringing noises, body palpitations and slight dizzy vision. If the used method of release was pain, it will recreate the pain by adding it to the body palpitations, seemingly making the body sore. These illusions are presented intermittently.</p><p>*The phsyical effect of the second genjutsu only serves to exhaust the chakra reserves, not to make the illusion of the technique real. Thus no damage is done physically*</p><p>*Can only be used once per battle*</p><p>*Allows multiple targets, but not multiple layers of this same genjutsu*</p><p>*Costs as 2 jutsus*</p><p>*The weak jutsu gets released upon the usage of Kai, small pain spikes or other means of releasing it. The second, stronger, genjutsu, will react to any method of countering the first genjutsu that would suffice to counter an A ranked Genjutsu.*</p><p>*High Ranked users will counter both genjutsus with a single Kai usage (because the second genjutsu is an A rank).</p><p>*After the second genjutsu kicks in, although it restricts the usage of complex jutsus, will still allow different methods of countering, such as higher pain peaks, or 3rd person infusion of chakra , despite the primitive physical part of the genjutsu (ninjutsu)*</p><p>*The user can't preform Summoning techniques or other Genjutsu in the same turn. Can only use 2 jutsus in the second turn. Can't use Forbidden techniques in the same or second turn*[/spoiler]</p><p></p><p>Genjutsu: Shinpi-tekina meisho) - Illusionary Art: Mysterious Attraction</p><p>[spoiler]Type: Supplementary</p><p>Rank: A-Rank</p><p>Range: Mid-Long</p><p>Chakra: 30 (-10 per turn active)</p><p>Damage: N/A</p><p>Description: The user will make 3 handseals and induce chakra in the brain of the opponent to trigger a genjutsu. As the the opponent is situated into the ground, he will slowly feel a certain attraction from matter around him, like trees or buildings. At first he will feel as if he is being slightly attracted towards a certain body with no real harm. But as the time continues, within the same turn, the pull becomes greater and greater, Until he or she perceives in the illusion that the gravitational pull of the object (e.g. a tree) is overcoming that of the earth, actually forcing them in that direction, making him believe he is being pulled. While this is active, he will not even be able to move a limb away from the objects sending the pull as the gravitational attraction will be that large. Objects with a larger mass, will of course have a larger pull that others, with a smaller mass. If the user is between 2 large masses that have about the same size, he will be seemingly stuck in the middle with both bodies pulling in the same amount of force.</p><p></p><p>Note: No Genjutsu in the same turn.</p><p>Note: Can only be used 3 times per battle.[/spoiler]</p><p></p><p>(Genjutsu: Kyōsei) - Illusionary Arts: The Compulsory</p><p>[Spoiler]Type: Offensive/Supplementary</p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: 'The Compulsory' is a simple, and yet complex illusionary technique that was developed by Pernida Parnkgjas, designed specifically to aid the user in close combat but has since evolved to reach Mid Range as well. The technique activates with the user snapping his fingers which induces the illusion. The illusion however is not a Sound-based one but rather a visual Genjutsu. As such, it is extremely important for the opponent to have viewed the user snapping his fingers. In essence, the technique allows the user to bend and/or twist any object or even person in their surrounding vicinity. This grants the user the power to bend and even compress any tool or incoming projectile of their choice. As such, it leads to a great deal of versatility as the user may even choose to render any weapon into a practically unusable state by bending it. However, it is important to note that whilst bending an object i.e sword can change its direction in the illusion, the sword in question remains all the same in reality.Therefore, the user cannot actually utilize this genjutsu to evade weaponry. The illusion only exploits the targets willingness to assume that the weapon has been rendered useless, and naturally, it results in the target abandoning that weapon but in reality, there is no actual change. Alternatively, the user can choose to apply the technique upon the body of their target, manipulating a body part to twist and bend in order to break the targets bones, often creating the sound of snapping bones or even to such an extent that the selected part is reduced to a pool of blood. Any damage dealt by the illusion is felt and experienced by the target, for example the loss of limbs would incapitate the target, rendering them incapable from using that particular limb. However, this would in a sense be mental damage and not actual damage inflicted on the target. Regardless of that however, the user can easily submit the target to go unconscious by either delivering excruciating pain within reason or simply by 'severe bloodloss' which would in the illusion cause the target to faint. However, in reality, no damage is actually dealt upon the target and it is completely mental stress that forces the body to assume that it has been injured.</p><p>Note: It can only be used to affect a single object/body part per usage.</p><p>Note: The effects of the illusion disparate when/if the illusion is broken.</p><p>Note: Can only be used two times per battle, with a one turn break inbetween each use.</p><p>Note: Can only be taught by Hell Autarch[/spoiler]</p><p></p><p>Genjutsu: Magirawashii no Serifu | Illusionary Arts: The Misleading Words</p><p>[spoiler]Type: Offensive</p><p>Rank: A-Rank</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description:</p><p>A simple but powerful illusion that is used immediately before an elemental technique. The user does one hand seal (Tiger, Ram or Horse) before the ones required for the elemental technique that follows. The result is that the enemy will see the next released technique as that of another element. However, to perfect the illusion, the user must train and have the ability to string the hand seal of the genjutsu with the ones of the elemental technique so that they seem to be only one set of hand seals.</p><p></p><p>Note: Usable 4 times</p><p>Note2: Can only be used before techniques of the 5 basic elements that the user knows</p><p>Note3: Can only use up to S-Rank on the same turn its used</p><p>Note4: Can only be taught by Scorps[/spoiler]</p><p></p><p>Genjutsu: Kyodaina peppā | Illusionary Arts: Monstrous Pepper</p><p>[spoiler]Type: Supplementary</p><p>Rank: A rank</p><p>Range: Short to Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: Upon performing two handseals, the user disrupts the opponents chakra flow and places him into a gruesome genjutsu. Within the illusion, the user harshly stomps the ground and a giant monstrous red pepper emerges from the ground behind the opponent. The pepper is red and connected with its stem to the roots in the ground. The stem is decorated with a couple of green leaves that serve no real purpose to the illusion, other than to further distract the opponent. As the monstrous pepper emerges from the ground, the earth shakes from behind the opponent and the rumbling of earth can be heard. The pepper has hollowed out eyes and sharp teeth and its insides can be seen as a sticky yellowish substance that is dripping through its eyes and mouth. As it emerges from the ground it launches itself with its gaping mouth at the opponent, with the intention to swallow him whole, in a similar fashion to the venus flytrap. The height of the pepper is about twice the size of the opponent and it emerges about short range behind the opponent. However, due to its long stem it can easily reach the opponent within a moment. Once the pepper eats the opponent within the illusion, it traps him inside its body and squeezes him tightly against its sticky insides. In reality, the opponent is immobilized and unable to move if he gets eaten, leaving him at the users mercy.</p><p>Note: Can only be used 3 times per battle</p><p>Note: No other genjutsu in this turn. Must wait 2 turns between uses[/spoiler]</p><p></p><p>(Genjutsu: Me Dakkyuu) - Illusionary Arts: Eye Dislocation</p><p>[spoiler]Type: Offensive/Supplementary</p><p>Rank: A-rank</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user performs two handseals (starting with boar) inducing the target in an illusion by sending their chakra to disrupt the target's chakra system and the chakra within their brain. After performing those handseals, the target's senses would make them believe that the user possesses some increased speed ability that could be mistaken for swift release and is using it to move quickly to the opponent's location. Depending on what the user initially planned for this illusion, the illusion will either have a prolonged or shortened duration (both cases not exceeding 1 turn) which cannot be altered after the genjutsu is cast. In the illusion, once the user would have suddenly appeared near the target, the user will give the opponent many successive quick kicks and punches which sets them off balance. In the illusion, the target won't be capable of matching their own reaction and speed with the user's false presence regardless of how quick they are in reality. The moment in which the user had planned the illusion to end, the target will believe that the false presence of the user has suddenly moved behind them and is pointing/touching the back of the target's head with the user's index and middle finger in a gun-like fashion. At that moment, the target's eyes will have their eyeballs suddenly dislocated from their sockets as if they were forcefully attracted by the user's 2 fingers, causing the eyes to turn back 180 degrees to stare behind themselves yet having their head facing the other side. This is all in the illusion and makes them experience great pain which causes some mental damage in reality. In reality the target would be falling due to getting out of balance in the genjutsu (because of the kicks and punches) and seemingly be incapable of moving because of the illusionary taijutsu's speed. When the genjutsu ends, the target will be capable of standing up but with some mental pain, particularly towards his/her eyes due to having had their eyeballs dislocated in the genjutsu. However, in reality, their eyes would remain intact apart from having their eyesight's tracking speed reduced by 3 points for the same and next two turn in which the illusion ends due to the short-lasting after effect of the mental pain which was also directed towards the eyes.</p><p></p><p>Note: Thirce per battle</p><p>Note: No genjutsu the same turn</p><p>Note: Cannot be used the following two turns</p><p>Learnt Here: <a href="http://narutobase.net/forums/showthread.php?t=453934&p=13705549#post13705549">http://narutobase.net/forums/showthread.php?t=453934&p=13705549#post13705549</a>[/spoiler]</p><p></p><p>(Genjutsu: Issen Burookun Gomakashi) Illusionary Arts: One Thousand Broken Mirrors</p><p>[spoiler]Type: Supplementary</p><p>Rank: A-rank</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: After perform the hand seals Horse → Dragon → Ox, the target(s) is/are placed under the illusion that they are surrounded by a giant, 360-degree mirror, which reflects themselves and their surroundings. The mirror will then slowly break into pieces, then break into even smaller pieces, and continue subdividing until there are countless shards surrounding the target, all of which reflect the target and his surroundings. Once the shards have finished dividing, they will fly at the victim and stab him, leaving the target with minor mental damage.</p><p>Notes:</p><p>- Can only be used twice per-match.</p><p>- Can only be taught by Nathan.[/spoiler]</p><p></p><p>(Genjutsu - Yuugen Sho) - Illusionary Arts - Phantasmal Fists</p><p>[spoiler]Type: Attack</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60 (if the strike connects)</p><p>Description: The user begins by molding chakra and sending it into an opponent's system, putting both hands palms out facing the enemy triggering the illusion. They will then begin to circle both hands outwards like making a sideways 8 as the user disappears from view, only the encircling hands remain as the background goes black and more hands appear encircling the area 360* horizontally around the target. In reality, the user swiftly maneuvers to behind the enemy, molding Futon chakra to the hands and strikes, thrusting with both hands together like a blade hard enough to pierce bone.</p><p></p><p>~Notes~</p><p>-Can be used 2x's per battle</p><p>-Must be taught by -Vegeta[/spoiler]</p><p></p><p>Illusionary Arts: Eyce (Genjutsu: Eyce)</p><p>[spoiler]Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: After performing a single handseal, the user traps the opponent inside a genjutsu. With the genjutsu in place, the next step that the opponent takes is met by a sudden flash freeze which emanates from their feet and rises up quickly through their body before settling behind the eyes. The opponent then sees an frosted white veil begin to form over their eyes, giving the impression that his eyes have been covered in ice. With the veil also comes the inability to look in any direction other than forward.</p><p>-Cannot be used in successive turns-</p><p>-Can only be used four times per battle-</p><p>-Must be taught by The Mockingjay</p><p>Learnt Here: <a href="http://narutobase.net/forums/showthread.php?t=506572">http://narutobase.net/forums/showthread.php?t=506572</a>[/spoiler]</p><p></p><p>[Genjutsu: Kusari Naraku] - Illusionary Arts: Chains of Hell</p><p>[spoiler]Type: Attack</p><p>Rank: A-rank</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user transfers his chakra into the opponent's mind meanwhile performing a single handseal, the "Ram" handseal, casting an illusion into the opponent causing him to see the ground below him divided into two sections, a right section which moves at the right direction of the opponent and a left section that moves at the left direction of the opponent, leaving the opponent without any solid ground. Meanwhile the ground is moving countless chains shows up from the space that is left by the divide of the two earth sections. These chains are manipulated by the user, giving him the capability of binding the opponent with the chains, inflicting damage with the chains etc.. . Leaving the opponent open in reality and inflicting damage to him because of the amount of stress caused form the illusion.</p><p>Note: Can only be taught by Kamishiro</p><p>Note: Can only be used 3 times a battle</p><p>Note: Can't use any genjutsu technique higher than A-rank at the same turn</p><p></p><p>Learnt here: <a href="http://narutobase.net/forums/showthread.php?t=521139">http://narutobase.net/forums/showthread.php?t=521139</a>[/spoiler]</p><p></p><p>(Genjutsu: Kōseina Gēmu) - Illusion Technique: Fair Game</p><p>[spoiler]Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: After forming the handseals Ram -> Snake, the user inserts chakra into the target's brain and creates an illusion in his mind where he finds himself in the middle of a forest and hears someone snap his fingers. When the sound is heard, dozens of arrows fly out of the trees and almost instantly pin the target to the ground or nearby tree. The target can see ignited exploding tags on the arrows that hiss loudly but never explode which may cause him to panic. In reality he feels like he cannot move his body and is standing still, leaving him open for an attack.</p><p>-Usable 3 times per battle</p><p>Learnt both here: <a href="http://narutobase.net/forums/showthread.php?t=506576">http://narutobase.net/forums/showthread.php?t=506576</a>[/spoiler]</p><p></p><p><strong>Genjutsu: Akuma no Houyou | Ilussionary Arts: Demonic Hug</strong></p><p>Type: Offensive/Defensive</p><p>Rank: A-Rank</p><p>Range: Short to Mid</p><p>Chakra: 30 (+10 next turn to keep active)</p><p>Damage: 60 (at the end of the 2 turns)</p><p>Description:</p><p>The user makes 3 simple hand seals (Boar+Serpent+Rat) and makes the enemy feel as if he's being tightly squeezed; as if pressure is being applied to every point of his body, rendering him restraint and unable to move. The pressure on the enemy's body is so great that he'll feel it hard to breathe and will begin to hyperventilate and eventually will enter a panic state as the pressure keeps building on his body. If he doesn't dispel the Genjutsu he'll faint from hyperventilation in the second turn.</p><p></p><p>Note: Can only be used twice</p><p>Note2: Has to be taught by Scorps</p><p>Note3: Can't use Genjutsu in the same turn or the next</p><p></p><p>(Genjutsu: Ekitai no shintō) Illusionary Arts: Liquid Penetration</p><p>[spoiler]Type: Supplementary/Offensive</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: (60 mental stress)</p><p>Description: Liquid Penetration is a high skilled illusion that can only be triggered once the opponent is submerged in a liquid preferably, but not limited to, water. Triggered by waving 4 hand seals as the opponent is moving within the water, they will notice their own movements becoming increasingly laggish as the water pressure around them seemingly increases ultimately prohibiting their movement as well as making them surcumb to the sensation of an immensely growing pressure pressing against their body also holding them in place. The rising pressure can be compared to the feeling of being buried by numerous rocks that continually pile on the target, but in the genjutsu the growing pain will be felt nonstop on all sides of the body until it is replaced by a greater sensation of pain caused by the next step of the illusion. The surrounding liquid will then forcefully and swiftly penetrate every hole within the target's body ranging from pores, mouth, nose, etc., filling their inner body cavity with water damaging skin, muscles, and organs within the genjutsu, the target feeling every aspect of internal damage in detail as the illusion makes them simulate near death pain. As this happens the target's body responds to the penetration by swelling up as if they were an Akimichi clan member growing to a very large boulder like size as the illusion simultaneously takes the target's eyesight replacing it with a white realm in which their most cherishable past memories flashes before them, and before they know it they reach the apex of their body enlargement where they then seemingly explode. Their consciousness drifting into a vast nothingness lost for all eternity. In reality the target is unable to move while they are submerged in the water which can lead to expiration of oxygen and ultimately drowning as they fall victim to the illusion's effects. Users who fall victim to the genjutsu will be broken out after a large amount of water has entered their bodies, they too being subjected to dazed and sluggish movements.</p><p>NOTES</p><p>►Can be used 2x per battle</p><p>►No genjutsu above A rank in the next turn</p><p>►This jutsu has a 2 turn cooldown afterwards</p><p>►Can only be taught by ZandaT[/spoiler]</p><p></p><p>Genjutsu: Kuro Mizu | Illusion Technique: Dark Water</p><p>[spoiler]Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: A genjutsu which, once the user has cast it lays dormant inside the target's chakra system until the user initiates a water technique which creates it's own water source. The water technique will appear to be of a pitch black color, however due to the water's transparency this results in the water appearing invisible to the naked eye thus the target will be unable to see it unless they have a dojutsu or a sensory ability. The illusion only changes the water's color, any other characteristics of the water still remain. The genjutsu has been derived from the Rain Release skill 'Dark Rain Technique' which turns raindrops black, making them invisible but in this case it's purely illusionary and only makes the first water technique used after casting the illusion pitch black.</p><p>Note: Can only be taught by Tybone.</p><p>Note: Dojutsu users and sensors will still be able to see/sense the water.</p><p>Note: The genjutsu remains dormant until a water technique is used by the user.</p><p>Note: Only applies to water techniques that materialize their own water.</p><p>Note: No Genjutsu in the next turn.</p><p>Note: Can only be used twice per battle.[/spoiler]</p><p></p><p>(Genjutsu :Mattaku kyōfu)-Illusion Technique: Stark Fear</p><p>[spoiler]Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage: 60</p><p>Description: The opponent is placed under a genjutsu where the person he fears most appears next to him and lifts him by the throat which cuts off his airways and prevents his jaw from opening. The target's body starts to become limp as he struggles and his vision fades to black, leading to unconsiousness.</p><p>-Usable 2 times per battle</p><p>-Target stays unconcious for one turn after</p><p>-Can only be taught by Shin-Akira[/spoiler]</p><p></p><p>Genjutsu: Tabe ari|Illusionary Technique<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" data-shortname=":D" />evouring Ants</p><p>[spoiler]Type: Offensive</p><p>Rank:A</p><p>Range:Short-Mid</p><p>Chakra Cost:30</p><p>Damage points:60</p><p>Descriptions: This technique was previously used in the ancient times as a means of punishment to punish criminals or outlaws who hand committed treason or committed grievous offenses, its sole purpose was to kill its opponent in a slowly but painful manner, however such practices have long been abolished. The user of the jutsu performs the ox and tiger hand-seals in quick successions casting his opponent under a genjutsu where his limbs are being slowly and gradually devoured by termites and ants, the termites and ants start devouring the limbs and eventually progresses unto vital body organs until it reaches its heart, the ants and termites start by crawling up the opponents legs restraining it in the process, then further progressing upwards towards thier torso. However, in reality the opponent is unharmed, receiving only mental damage as the illusion progresses.</p><p></p><p>Note:Can only be taught by thunderbolt</p><p>Note:Can only be used three times</p><p></p><p>Learnt Here: <a href="http://narutobase.net/forums/showthread.php?t=476931">http://narutobase.net/forums/showthread.php?t=476931</a>[/spoiler]</p><p>(Genjutsu: Dai Enkai) Illusion Art: Great Flame Commandment</p><p>[spoiler]Type: Supplementary</p><p>Rank:A</p><p>Range:Short-Mid</p><p>Chakra: 30</p><p>Damage:N/A</p><p>Description:The user will perform the bird and rat handseals and instill a Genjutsu upon the opponent that causes them to see raging flames emerging from the ground in a ring of fire. The flames are located long-distance from the user and opponent,appearing on the outskirts of the terrain and stretch up 20 meters in height. The complex Genjutsu affects the opponent's sense of touch, hearing and sight. Due to the opponent's brain believing the flames are real, he will hear the roaring crackling of the flames and feel intense heat as though the flames are real. This doesn't impede the opponent in any way and are simply meant to disguise the illusionary flames as real flames. The real usage of the Genjutsu lies in the effect in the opponent's sight. While seeing the flames as though they are real, the opponent will also see the distortion caused by the heat waves the flames give off, as real flames would. As the Genjutsu continues, the distortion will grow worse and worse, increasing and hindering the opponent's vision as the distortion from the heat waves increases causing what the opponent sees to be increasingly blurry as time goes on. Eventually, the opponent's sight will be hindered almost completely, with everything they see becoming completely blurry as though the heatwave distortion were real. The technique lasts a total of five turns if not interrupted. In the first turn used, everything long-ranged from the opponent becomes blurred to the point where they can barely make out shapes of objects and their distance while they are in long-range. The second turn, the distortion spreads to mid-ranged from the opponent with the same effect, and in the third turn, the distortion spreads to short-range of the opponent, blurring what they see completely for the remainder of the technique.</p><p></p><p>~Can only be taught by Riker Slade~</p><p>~Can only be used twice per battle~</p><p>Learnt Here: <a href="http://narutobase.net/forums/showthread.php?t=662853&p=19181036#post19181036">http://narutobase.net/forums/showthread.php?t=662853&p=19181036#post19181036</a></p><p>[/spoiler]</p><p></p><p>(Genjutsu: Butsuri Haipā) Illusionary Arts: Physical Hyper</p><p>[spoiler]Rank: A</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The user will perform a pointing jesture at the opponent while in short range. This will induce a genjutsu on the opponent where the opponent will feel an illusion where their skin is hyper sensitive. Not for something subtle for example feeling the heat of the sun but for any physical attacks that the opponent might receive. This is a one time genjutsu where it will stay active unless broken by the opponent or the user when landing a physical attack. Soon as the user is able to land a physical attack anywhere on the body, the opponent will feel three times more pain than the original strike. For example, the opponent getting hit in the face with a punch will only feel a blunt force trauma for only a short period of time. However when under this genjutsu the opponent will feel broken cheek bones and broken blood vessels. In turn the pain that it is caused will knock the opponent out of the genjutsu after feeling the three times the pain. The feeling will then return to normal. The strain on the brain for one time use is not that destructive, however when hit a few times under this genjutsu the brain will take immense stress and strain from the extreme pain. Thus after three hits under this genjutsu the opponent’s physical capabilities will be slower, speed, reflex will all be reduced.</p><p></p><p>-Able to use thrice per battle.</p><p>-Have to induce the genjutsu each time for three hit bonus to take effect</p><p>-Last 3 turns if a physical attack hasn’t been landed</p><p>-Can only be taught by Solf J. Kimblee[/spoiler]</p><p></p><p>(Genjutsu: Paresthesia no bodi ) - Illusion arts: Paresthesia</p><p>[spoiler]Type: supplementary</p><p>Rank: A-rank</p><p>Range: Short/Mid</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description:</p><p>The user first performs 2 hand seals (Tiger--Boar) which is used as a medium to transfer chakra into the opponents nervous system and take control of their sense of touch. With that done the opponent will be trapped in the illusion and begin feeling the affects. The opponents arms, hands, legs and feet would instantly feel "paresthesia" and become numb to a degree, along with an extremely intensified tingling feeling of pins and needles throughout out those body parts. This would successfully slow down the opponents movements drastically (losing 10% speed) due to the lack of control people have over their body when a body part feels paresthesia, and would make it highly difficult to react to attacks, perform hand seals and to attack or defend physically. When it comes to hand seals, the lack of control on the limbs would make it impossible to do more than 3 seals while this is affecting the target.</p><p></p><p>- Only taught by Shady</p><p>- Can only be used twice per battle and lasts 3 turns per use</p><p>- Can be used on multiple opponents at once[/spoiler]</p><p></p><p>(Genjutsu: Kohitsuji Shoutan Raikou) Illusion Arts: Lightning Tears of a Lamb</p><p>[spoiler]Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: After 2 handseals, the user will cast a genjutsu on the opponent, making him feel 2 lightning threads surge from each eye across his/her face. The lightning threads will cause great pain as they go around the head, pulling the facial muscles into a wide eyed shocked expression and then shoot into the ground, pulling the head downwards to have the opponent face the heaven. At that point, the lightning strings that links the head to the ground pressure into an area of the brain not dealing with vision but the interpretation of vision (left occipital lobe and temporal lobes), signaling the user's chakra messing with those particular areas. At which point, the opponent becames mentally blind, able to see but enable to make sense of it, as the genjutsu mimics Visual Agnosia.</p><p>The user has to rely on senses other than vision to perceive through this genjutsu, including but exclusively Sharingan, Byakugan and other Rinnegan, as it does not create a cloak to their eyes but actually messes with the perception and interpretation of visual stimmuli.</p><p>*Can only be used thrice, requiring 1 turn break between usages (counting after the turn it ends)*</p><p>*Is basically a normal genjutsu with a visual twist, it is as weak to any other method of dispelling as any other genjutsu*[/spoiler]</p><p>(Onchou Kyou Buru-su) - Rhythm and Blues</p><p>[spoiler]Rank: A</p><p>Type:Supplementary</p><p>Range: Short-Mid</p><p>Chakra Cost:30</p><p>Damage Points:N/A</p><p>Description: This Genjutsu will affect the sense of hearing of the opponent. The user first make 6 hand seals and then will hum in a low rhythmical beat and tap their feet to the beat which will bind the opponent who will hear it. The victim will feel their body moving to the beat and wont be able to move on their own free will. The victim will then be moving towards the source of the sound. This Genjutsu will only restrict the movement of the opponent. The opponent will still see and feel what is happening around him.</p><p>Note: Since its a sound base, a strong sound can cancel the humming and tapping of the user</p><p>Note: This jutsu only affect the legs of the opponent, leaving him fully capable of performing hand seals.</p><p>Note: Cant be seen by Dojutsu.</p><p>Note: Genjutsu last 2 turns.</p><p>Note: No other Genjutsu until the end of the battle.</p><p>Note: Can only be use/taught by WastedMonkey</p><p>Allowed before new rules</p><p>[/spoiler]</p><p>(Genjutsu: Undeinosa Gomakashi) - Illusionary Arts: World of Mirrors</p><p>[spoiler]Type: Supplementary</p><p>Rank: A-rank</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: After weaving the needed hand signals (Tiger → Horse), the user will have placed the opponent under an illusion. Once the target enters the genjutsu, they are thrown into a landscape of trees, grass, and rocks made of mirrors. The target hits the ground and is unable to move. After a few moments, the landscape, including the mirror sky, is broken into an innumerable mass of shards that cascade upon the target like an avalanche. Upon the shards crashing upon them, the shards become a raging ocean, tearing and cutting into the opponent relentlessly. Finally, once the target is rendered a bloody mess, the genjutsu ends and the target suffers immense mental fatigue.</p><p>Notes:</p><p>- Can only be used three times per-match.</p><p>- No genjutsu next turn.</p><p>- Can only be taught by Nathan[/spoiler]</p><p></p><p>Magen: Rosuto Sorrisu no Garathorne - Demonic Illusion: Lost Souls of Galathorne</p><p>[spoiler]Rank: A</p><p>Type: Attack</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: After making 6 handseals, the user casts a genjutsu upon an opponent while he immediately follows up with water manipulation. This is an advance genjutsu/water combination where the opponent immediately sees himself bound from behind(like pretta path holding sage-Naruto while sucking his chakra) by an earthy creature that looks like an elvish golem which becomes stiff immediately leaving the opponent bound and unable to move. At the same time he is bound, another elf would rise 5 meters infront of the opponent holding a katana. This Figure is fully erect split seconds after the oponent is bound, then it pushes forward stabbing the opponent with its earthy katana. The katana would pierce through the opponent and into the first earthy figure binding the opponent and it becomes stiff too leaving the katana hanging through the opponent. In real life as soon as the genjutsu is trigered, the user kneads his suiton chakra underground, making an elvish humanoid golem made of water to rise from beneath/behind the opponent restricting him just like in the genjutsu. Everything in the genjutsu happens in real life but the only difference now is that both figures are made of water meaning the opponent takes the full damage the katana stab which in real life would be a katana made of water.</p><p>++No A-rank Genjutsu and water in the next turn</p><p>++it takes the same time to perform this as it takes to perform 2 techniques and it counts as two techniques</p><p>++Useable only twice per match</p><p>++Does not require water source</p><p>++Must be taught by Priest[/spoiler]</p><p></p><p>(Genjutsu: Spasticity) - Illusion Technique: Spasticity</p><p>[spoiler]Rank: A</p><p>Range: Short - Mid</p><p>Type: Supplementary</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user performs a set of 4 hand seals and casts the target within an illusion, In said illusion the target would see it starting to rain across the entire battlefield, as the droplets of rain touches the targets body it undergoes a drastic change. The target would experience an altered skeletal muscle performance in his/her muscle tone, like an unusual "tightness", stiffness and/or "pull" of the muscles, making it hard for the target to grasp things like kunai's, swords etc, along with failure to perform hand seals and/or move around correctly. This change in body structure within the illusion would trick the opponents brain into believing that grasping things and performing handseals in reality is just as difficult, resulting in failure to perform hand seals and/or proper movement.</p><p>Note - Can only be used twice per battle.</p><p>- Effects of the illusion lasts for an entire turn.</p><p>- No genjutsu may be used in the following turn.[/spoiler]</p><p></p><p>(Genjutsu: Karipuso no noroi) | Illusionary Arts: The Curse of Calypso</p><p>[spoiler]Type: Supplementary | Offensive</p><p>Rank: A rank</p><p>Range: Short - Mid range</p><p>Chakra: 30</p><p>Damage: N/A (60 if successful, stress on the mind)</p><p>Description: A Genjutsu induced through the formation of three hand seals. The technique starts off by the sound of a woman screaming and wailing, as she rises from the ground, bound by a large amounts of ropes all around her body. Her face, one of a beautiful woman, but her body, grotesque and bleeding. Once emerged (happens fast), the ropes tighten and squeeze her body causing it to suddenly bursts into several small demonic crabs which explode towards the opponent. These crabs are quite fast (same speed level as the opponent one is facing) and also have extremely sharp pincers and exo-skeletons. As they get closer, become even smaller and smaller, decreasing in size, but increasing in number. The crabs would easily flood the opponent, biting into their skin (or rather pinching with pincers) and creeping underneath their skin. Move into any openings like the eyes, ears, mouth, nose etc. All this causes extreme stress on the opponent's mind, however, does not hinder the opponent's movement in reality. After a single turn (if not countered), the opponent would feel the damage on his mind, and pass out.</p><p></p><p>Notes:</p><p></p><p>-Can only be taught by Detective L</p><p>-Can only be used twice per fight</p><p>-No S rank Genjustu in the same turn or one turn afterwards</p><p>Learnt Here: <a href="http://narutobase.net/forums/showthread.php?t=698659">http://narutobase.net/forums/showthread.php?t=698659</a></p><p>[/spoiler]</p><p></p><p>(Genjutsu: Fuhenteki Youbai) Illusionary Technique: Universal Solvent</p><p>[spoiler]Rank: A</p><p>Type: Offensive</p><p>Range: Short-Mid</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description: The user forms 2 seals and induces an illusion into his opponent where once their body touches water they will begin to break down, dissolving into the water over a short time. Once in the illusion their body has completely dissolved the opponent will lose consciousness in reality. While dissolving in the genjutsu their body is paralyzed in reality.</p><p>-Twice per battle.</p><p>-Takes two turns to render opponent unconscious, until then the victim may act freely within the scenario of the illusion.</p><p>-Opponent must be partly or fully submerged in water for illusion to trigger.</p><p>-Only taught by Professor Sarutobi. [/spoiler]</p><p></p><p>Genjutsu: Bunkai | Illusionary Technique: Disassemble</p><p>[spoiler]Rank: A</p><p>Type: Supplementary</p><p>Range: Short - Medium</p><p>Chakra: 30</p><p>Damage: n/a</p><p>Description:</p><p>The user will snap their fingers and by doing this they disrupt the targets chakra flow to bring them under a unique genjutsu. once the fingers are snapped - the target will suddenly get bright lines all over their body like a grid. Then their body splits apart in each grid square and making about 40 little who whomever the target it - meaning the target's mind under the illusion is split between the little ones. This causes the target to be confused and feel as if their body has been split into little clones of themselves. The little ones in the illusion are just running around - spouting confusion and being angry that they're small. While under then illusion the little ones cannot use any techniques so the target can't use these little ones as legit clones. In reality, the target is running around due to the confusion.</p><p></p><p>Note: Only usable twice per conflict</p><p>Note: Unable to use Genjutsu in the next turn</p><p>Note: Only usable/trainable by Coyote[/spoiler]</p><p></p><p></p><p>Genjutsu: Saisho No Tsumi | Illusion Technnique: First Sin</p><p>[spoiler]Type: Offensive</p><p>Rank: A/S</p><p>Range: Short</p><p>Chakra: 30-40</p><p>Damage: 60-80</p><p>Description: Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to see a large tree growing from the earth between himself and the opponent, knocking them both backwards in his mind, this tree will seem to grow endlessly till it's the size is capable of engulfing mountains in height and it's branches will cover the whole area in shade. Once the tree has grown to it's full height, thousands of apples will begin to fall from the tree from such a height that they reach terminal velocity striking the ground and the opponent like fleshy meteors causing serious mental damage. Optionally while the tree is growing a single large snake with yellow eyes will wrap around the opponent restricting his movement, appearing from the ground beneath the target as though it's burrowed it's way out of the earth much like the tree. The snake will hold the victim stationary while the apples bombard them each turn until released.</p><p>Notes:</p><p>- Using this illusion without the snake will be considered an A rank usage, while with the snake is an S rank usage due to it's paralysis element.</p><p>-Can only be used 3 times per battle at A rank and twice at S rank. No Genjutsu above A-rank next turn after using S-rank variant.</p><p>-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the per battle limit, I.E two victims is two usages.[/spoiler]</p><p></p><p>Genjutsu: Meiro No Shitsumon | Illusion Technnique: Maze Of Questions</p><p>[spoiler]Type: Offensive</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to hear multiple questions posed by the user, these questions repeat constantly, over and over again in the victims head, becoming louder and faster as time progresses. This technique will cause the victim to be unable to hear anything on the battlefield due to the noise, they'll also be unable to perform certain advanced techniques, this includes fuuinjutsu due to the complexity of writing seals, medical ninjutsu due to the fine chakra control needed, or anything similar that states it requires fine or advanced chakra control. Should the victim not release this they will take damage from the constant noise.</p><p>Notes:</p><p>-The user can select the questions that will be repeated themselves should they wish, allowing for in character manipulation.</p><p>-Can only be used 3 times per battle.</p><p>-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.[/spoiler]</p><p></p><p><strong>S-Rank</strong></p><p></p><p>(Genjutsu|Sara's Songu)-Ilussionary Arts: Sara's Song</p><p>[spoiler]Type: Offensive</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: To those close to Ragna it is no secret that he has had a troubled life. This jutsu was dedicated to his lost sister, so that others might feel his pain. The enemy will suddenly see a young girl appear above the user holding a golden balance. She will begin singing a song in a strange language signifying the different parts of the genjutsu.</p><p></p><p>Verse One Confinement: Upon activation of the genjutsu this verse takes effect. Sara's hands become entrapped in shackles. The balance behind her rises on the left side and lowers on the right. The enemy's hands, in turn, began to twist and contort as they become misconfigured causing tremendous pain and rendering the enemy unable to use handseals as long as the genjutsu is active. The balance becomes even again.</p><p></p><p>Verse Two Fate: In the next turn Sara’s eyes are wrapped in bandages as she begins to cry. In the enemy’s view the world starts spinning uncontrollably causing everything around him to become blurred and thus give him a sense of vertigo/disorientation. This makes it nearly impossible to make any precise moves. The balance becomes even once again.</p><p></p><p>Verse Three Atonement: In the third and final turn the song gets louder again (just for effect you would still be able to hear the user.) As the song gets louder the world stops spinning and the next thing he will see is Sara cradling him as he views his own headless body collapsing to the ground. The enemy will then pass out from shock. Ending the genjutsu.</p><p></p><p>Restrictions:</p><p>-Can only be used once</p><p>-Each Verse takes effect after 1 turn.</p><p>-No genjutsu above B rank for 3 turns.</p><p>-No A rank or above genjutsu in the same turn</p><p>-Can only be taught by Omega</p><p>-Must be learned through RP with Ragna[/spoiler]</p><p></p><p><strong>Genjutsu: Akuma no Izumi | Illusionary Arts: The Demonic Fountain</strong></p><p>[spoiler]Type: Offensive</p><p>Rank: S-Rank</p><p>Range: Short to Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description:</p><p>The user does 2 hand seals (Ram+Dog) and inserts his chakra into his opponents brain. By doing this he triggers an illusion were the enemy will suddenly feel as if water is gushing inside his mouth, both bursting and flowing out of his mouth but also into his air ways, drowning him from the inside. The water gushes and flows with increased volume and speed as time passes, quickly overflowing his air ways, lungs, gastric tract, stomach and also his ears, leaving the enemy in a state of desperation as he struggles to breathe and gain balance within this demonic overflow of water. As the human reflex in a drowning situation is to gasp for air, the enemy will eventually start, in reality, to hyperventilate (without noticing) which will lead progressively to him fainting. Of course, all of what the enemy experiences is but an illusion and his lost of conscience is due to his own hyperventilating panic.</p><p></p><p>Note: Enemy has to release the gen in his immediate counter or he'll lose conscience the beginning of the users following turn</p><p>Note2: User can only use Ninjutsu (elemental or not) up to S-Rank in the same turn</p><p>Note3: User can't use other Genjutsu in the same turn</p><p>Note4: Can only be used twice per battle</p><p>Note5: Can only be taught by Scorps</p><p>[/spoiler]</p><p></p><p>(Genjutsu:Yon-Saido Fuu Shiyou)-Illusion Technique: Four Sided Sealing Method</p><p>[spoiler]Type:Attack</p><p>Rank:S</p><p>Range:Short-Mid</p><p>Chakra Cost:40</p><p>Damage Points:80</p><p>Description:The user creates 3 shadow clones. Each of the stands as of they were in a perfect square meaning they stand at three corners of the square and the user stands and the last corner. The Opponent is trapped inside of the square.the user and the clones send out a steady flow of chakra through the ground towards the opponent. Once the users chakra makes contact with the opponent, he/she is trapped in a very high level genjutsu.The user and the clones have to stay in a sqaure formation for the it to work properly.The opponent is trapped under a genjutsu that makes the user believe that he or she is severely getting sliced by a sword. Though the physical damage doesn't happen the opponent feels the pain causing torture.</p><p>Restrictions:</p><p>-Can only Be used once per battle</p><p>-May only be used by ~Minato~</p><p>-This jutsu lasts 1 turn</p><p></p><p>Learnt Here: <a href="http://narutobase.net/forums/showthread.php?t=467282">http://narutobase.net/forums/showthread.php?t=467282</a>[/spoiler]</p><p></p><p>(Genjutsu: Setsuwa no Ichi Ni Kumo) Illusion Technique: The Tale of the Itsy Bitsy Spider</p><p>[spoiler]Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: This jutsu acts both as a form of Kai and an actual genjutsu. Itsy Bitsy Spider allows the user to manipulate the jutsu and make it work towards her own purposes, while trapping the opponent. This jutsu comes in 2 phases.</p><p>In the first phase, the user will suddenly start to turn into tiny hideous spiders, until she disintegrates completely, while manipulating the Genjutsu she's on. For example, if an opponent genjutsu creates a tree that envelops the user, it will constrict her so much that she explodes into multiple spiders, while the tree starts to decay. (The user can have any creativity she wants). This marks the release of the opponent jutsu.</p><p>In the second phase, the opponent will start to feel uncontrollable itch, and the genjutsu will force him/her to scratch him/herself frantically. The skin will start to breach and create gashes, from where small spiders will start to come out, as the skin will expose the muscles and the bones, until the person is just mutilating itself, with spiders appearing from every inch of his body. The fear and pain will grow on the person quickly and steadily, until all turns black and a huge hideous spiders suddenly appears in front of the user, with multiple horrible eyeballs, which will knock the opponent out, convulsing in his sleep.</p><p>*Knocks the opponent out for 2 turns*</p><p>*Can only be used against techniques of the same rank or lower*</p><p>*The user will not be able to use genjutsus for 3 turns*</p><p>*Can only be used 3 times per battle</p><p>*Genjutsu especialist or doujutsu specialist will be able to counter techniques one rank above*</p><p>Learnt Here: <a href="http://narutobase.net/forums/showthread.php?t=610430&page=2">http://narutobase.net/forums/showthread.php?t=610430&page=2</a>[/spoiler]</p><p>(Genjutsu: Mikkoku Kurouido) Illusion Technique: The Betrayal of the Black Widow</p><p>[spoiler]Rank: S</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user performs 3 handseals and creates a genjutsu that latches onto the opponent's brain, gaining control of the user's chakra. It will suddenly and powerfully make the opponent fear his own jutsu, which will translate in seeing the jutsu transform into something menacing or deadly to the user. For example, turns a dragon fireball around and has it attack the opponent, turns an earth armor into a spiked one, where the spikes grow inwards instead of outwards, etc etc. This only works on jutsus of the same rank as the technique. Genjutsu specialists will be able to affect 1 rank above. As the genjutsu kicks in, the target will hear a loud church bell ringing on their ears, and they'll see their jutsus stop. Then, a few seconds later, a second ring will be heard, and the jutsu will turn on them.</p><p>In case of the Kurama, the effects actually become real. By latching itself on the part of the brain that controls the chakra, shortly after preforming the technique, the genjutsu will have the opponent resume the contact with the jutsu and have it's own chakra reshape, re-manipulate the jutsu into what the genjutsu is creating.</p><p>*Affects 1 person per usage*</p><p>*In case of the Kurama, the genjutsu is short-ranged*</p><p>*Can only be used once every 2 turns*</p><p>*Can only be used 3 times*</p><p>*Kurama's restrictions only apply when the Inner Demon is activated</p><p></p><p>Learnt here: <a href="http://narutobase.net/forums/showthread.php?t=610430&page=2">http://narutobase.net/forums/showthread.php?t=610430&page=2</a>[/spoiler]</p><p>Illusion Technique: Distorted Reality (Genjutsu: Ibitsu Riariti)</p><p>[spoiler]Rank: S</p><p>Type: Supplementary</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user would cast an illusion immediately and unknowingly when the opponent have suffer any kind of pain, cut, wound etc. (it can be minor or life threatening). The illusion causes the opponent's pain, wound, cut etc. to becoming extremely painful and have the opponent severely afraid of their wounds which causes them into a state of complete horror-struck</p><p>Note: Can only be used twice</p><p>Note: Only Anbu K, Axle & Eddy allow to use</p><p>Note: This genjutsu is done by sound of a clap[/spoiler]</p><p></p><p>(Genjutsu: Mahou no Kei Chikin ) Illusion Technique: The Voodoo of the Headless Chicken</p><p>[spoiler]Rank: S</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: Requires 5 handseals. This jutsu acts as the opposite of False Surrounding (Kokohin). Instead of manipulating the opponent's perception of his/her surroundings, it changes the perception of his/her body by removing or adding organs/objects. This allows the user to remove limbs/organs, to prevent certain actions to be taken, such as ripping one's eyes to make the opponent blind, removing one's lungs to make the user pass out from lack of air, removing one's legs to prevent the target from running etc, or add certain objects/organs, such as blades to one's stomach, or adding stitches to one's mouth, silencing them.</p><p>*Can only be used 3 times per battle*</p><p>*Opponent needs to find a way to counter or release the genjutsu in his countering turn when the illusion pertains to "removal" of organs or he'll lose conscience from the pain and mental strain</p><p></p><p>Learnt here: <a href="http://narutobase.net/forums/showthread.php?t=610430&page=3">http://narutobase.net/forums/showthread.php?t=610430&page=3</a></p><p>[/spoiler]</p><p>(Genjutsu: Hinan Ribingu Mokusei Sōru) Illusionary Arts: Condemned Living Wooden Soul</p><p>[spoiler]Type: Offensive</p><p>Rank: A-rank</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user signs a Rat-Boar-Ram handseal which will create an illusion within the opponent's mind that suddenly his skin turns very rough and rigid then wooden like texture starts violently sprouting through his skin, creating ridges. His skin is turning literary into a solid wooden like texture while increasing in size, immobilizing his body as his skin turned into wood, acting like an armor that he can't move in. As the wooden texture is taking over his body, the targets skin on his face scales up which will eventually cover the sight of the opponent. The target's hearing will also eventually be lost because of the growth of the wood patching his ear canals and covering his ears with wood. Since his skin turned literally into wood from his point of view, in reality, his body is immobilized after the illusion takes full effect. Encased in an illusionary wood armor made from his own skin, the target is rendered unable to move or perceive the outside world.</p><p>Notes:</p><p>- Can only be taught by House.</p><p>- Can only be used twice per-match.</p><p>- No genjutsu for the next two turns.</p><p>- Can only target one opponent.</p><p>- The effects of the genjutsu aren't immediate and progress through time, leaving a small window of opportunity for the opponent to counter.[/spoiler]</p><p></p><p>(Genjutsu: Hyoumenka Seken) - Illusionary Arts: Shattering World</p><p>[spoiler]Rank: A</p><p>Type: Supplementary/Defense</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage: 60</p><p>Description: The user performs a quick sequence of two handseals (Horse -> Inverted Bird) and traps the target in an illusion where they think that the sky has shattered into millions of pieces of glass which rain down upon them, piercing/skewing their body. This technique is primarily used to serve as a diversion allowing the user to escape or attack.</p><p>*Note: Can only be used twice</p><p>*Note: No genjutsu in the same turn.</p><p>*Can only be taught by McKnockout[/spoiler]</p><p></p><p>(Jinsei no Saigo no Konseki) | Life's Last Vestige</p><p>[spoiler]Type: Offensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40</p><p>Damage: 80 (mental stress + actual damage)</p><p>Description: An unlikely and rare combination, the user puts use of his ability to use one of the five elements as a means of inducing genjutsu. The jutsu begins with an upward gust of Wind consisting of quite some strength, allowing it to raise the people/persons it is used against with ease, whilst the air is simultaneously forced through the nostrils causing both distress and discomfort. The Wind which has now entered the opponent is used to disrupt the opponents normal chakra flow and induce a genjutsu in which the opponent suddenly feels the very air from their lungs being sucked out of them as the Wind which had raised them upwards continued to spin around them, the pressure holding them in place and preventing movement of all limbs. As they remain suspended, the spinning wind which had been just holding them in place suddenly feels sharper, and more concentrated. The spinning would increase in speed around the opponent, the rate at which the air is being sucked out of their lungs increasing with it. This is coupled with sudden sharp pains in random parts of the opponent's body as the Wind begins to hack and slice deeply into their skin, causing extreme pain which is almost impossible to register with all the suffering that's going on. The spinning wind which had been obscuring the opponents eyesight due to the nuisance of the spinning cloud-like Wind is now bloody red in colour, creating quite a disturbing view. The wind component of this technique is A-Ranked and so is the illusion. If the opponent does not manage to release within two turns of the genjutsu's activation, they would fall unconscious due to the belief that all the air is sucked out of them, leaving them unable to breath.</p><p></p><p>~ Can only be taught by Erzo. Can be used twice, with a two turn wait after each usage. [/spoiler]</p><p></p><p>(Kusaru Genjutsu: Shinigami no Yousei) Carrion Illusion Arts: The Necrotic Touch of the Black Larvae</p><p>[spoiler]Rank: S</p><p>Type: Offensive</p><p>Range: Contact</p><p>Chakra Cost: 40 (+5 per turn)</p><p>Damage Points: 80 (+20 per turn)</p><p>Description: The user charges an elemental chakra through a part of the body, generally the fingers or the mouth, and then proceeds to touch the head of the opponent (Or through a kiss). This will infuse the opponent with a globule of the element, which will appear as a larvae running bellow the surface of the skin, heading towards the brain. Once there, they begin "eating" the brain, producing illusions as they go along. Their trail is characteristic of the element used (Ex: Sticky Resin, Ashen Burn, Petrified Residue, for basic element's Water, Fire, Earth, or even Rotting, Freezing Trail or Small Intricate Wooden Net (for advanced element's Mushroom, Wood, Ice) and so is the illusions they produce (Fire burning the terrain (Fire), Numbness of the touch (Lightning), alcoholic taste on the mouth (Perfume), etc). The larvae will eat across the brain, starting on one Sense, and progressively adding the others, a new Sense every turn. Once all 5 senses have been targeted, death follows in the next turn, thus raging 6 turns between the beginning of the technique and the end. After one Sense as been targeted, it is numbed in reality, making it so it is unusable by anyone with a rank lower than the user, or severely cut down by anyone of the same or higher rank, this stands mainly for the aftereffects of this genjutsu after it has been released, since while its in effect, the illusionary pain, numbness, etc is what the enemy feels. It can be released as normal by any means of releasing an elemental genjutsu, except through Pain, as it needs an actual chakra purge to obliterate the larvae. Pain only temporarily slows the illusionary effect but doesn't get rid of its source. The larvae does physical damage to the brain besides the illusionary damage. This damage is produced by the larvae's movement inside the brain. However, its residual and not significant during the first 3 turns. After that, even if the illusion is dispelled, the damages produce a sluggish mind, hindered reactions, etc. with its effects worsen by each turn accumulated. Medical ninjas can use healing techniques or other techniques that can target and destroy harmful pathogens to counter and disable the larvae but these need to be same rank or above.</p><p>*If the user touches a limb or the torso (Through pieces of clothing top, not armour or hardened leather), the larvae will travel to the brain, but will instead require 1 addition turn before the illusions are felt*</p><p>*An advanced element requires an extra +5 chakra upon activation, but experiences no bonus in strength, just a different array of trails and illusions*</p><p>*After charging the genjutsu, it can be infected to up to 5 people, during the turn it's used as long as the user manages to achieve the 5 successful physical contacts.*</p><p>*Can only be used with one element per usage*</p><p>*Follows the Elemental weakness and strength*</p><p>*Can only be used twice per battle*</p><p>*Counts as a jutsu for every turn active*</p><p>*Can be released at will by the user*[/spoiler]</p><p></p><p>(Genjutsu: Kanchi O-ba-ro-do) - Illusionary Arts: Perception Overload</p><p>[spoiler]Rank: S</p><p>Type: Supplementary/Defense/Attack</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage: 80</p><p>Description: The user performs two handseals (Horse -> Monkey) to use Kanchi O-ba-ro-do.</p><p>Kanchi O-ba-ro-do is a powerful and surprisingly simple technique which allows the user to alter the target's ability to sense external stimuli in quite a unique manner. Under normal circumstances a person is unable to detect a stimuli until it has reached a certain intensity referred to as the absolute threshold. It is the body's natural mechanism to allow a person to block out unnecessary stimuli that would otherwise be distracting and preventative to accomplishing a focused goal. As such the body constantly sends a multitude of sensory signals that aren't registered by the brain. That is, the absolute threshold is the lowest intensity at which a stimulus can be detected; stimuli with intensities lower than this threshold are not registered by the brain. This technique effectively removes the mind's ability to block out these sensations i.e. removes the absolute threshold. This means that target(s) under its effect has all of their senses magnified/sensitized to all stimuli in and around him to the point that it clouds/completely engulfs their mind's ability to focus on anything but what they are sensing. In short, the target's five senses becomes extremely sensitive (i.e. hypersensitive) under this technique. In most cases this will immediately cause a target to fall into a near unconscious-like state due to the mass of information that is being channeled from every single one of their nerves. However, these effects are only temporary as the target's mind will eventually reestablish the sensory limitations after 1 turn.</p><p>*Note: Can only be used twice.</p><p>*Note: No genjutsu in the same turn.</p><p>*Note: Must wait two turns to use again.</p><p>*Note: No technique above S-Rank in the same turn.</p><p>*Note: The affected target is unable to perform complex jutsus (i.e. S-rank and above) and have their reaction times severely limited due to the excessive pain and mental strain, unless countered/dispelled appropriately.</p><p>*Can only be taught by McKnockout[/spoiler]</p><p></p><p>(Genjutsu: Shi no shokubutsu no shushi) - Illusionary Arts: Seed of the Death Plant</p><p>[spoiler]Type: Supplementary/Offensive</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The User performs a sequence of three hand seals and focuses their chakra into the opponent's chakra network. Once the illusion has been cast, It begins the affects on a subtle scale at first before escalating into one gruesome illusion yet beautiful at the same time. During the turn the illusion has been cast, the target would experience a tingling sensation within their bodies, almost as if a seed had begun sprouting it's roots through the body. The target would also have his sense of smell disrupted by the smell of flowers and pollen, compelling the target to sneeze constantly, which in fact would also disrupt the targets sense of sight as with each sneeze the eyes automatically close. Following in the next turn, the roots begin sprouting into flower buds which escalates the affects of the illusion, now the sneezing becomes uncontrollable as the smell becomes even stronger. The target would even begin tasting the flowers overwhelming even the targets sense of taste. The taste of the flowers or roses depends on the user, for example, a tropicana rose for instance tastes like a blade of grass, the pale lavender colored roses have a distinct taste of Black Pepper where as the dark red ones have a faint soapy taste etc. the tastes depends on flower or rose being used for the illusion. During the following and final turn, the roots and flowers would have spread throughout the target's body, leaving no space for further development, the flowers/roses would then burst forth from the target's body, forcing it's way out and inevitably destroying the target's body from the inside out. Ripping apart every fiber of their being and delivering overwhelming and excruciating pain as the target nears death. In reality, during the final turn whilst the target feels as though he is dying, he only drops to the ground unconscious and completely at the mercy of the user.</p><p></p><p>Note - Can only be used once per battle.</p><p>Note - No genjutsu in the following turn.</p><p>Note - The illusion remains in affect for three turns, following the loss of consciousness in the third turn and the end of the illusion.</p><p>Note - Can only be taught by Yashiro[/spoiler]</p><p></p><p>Genjutsu: Jankīpengin - Illusionary Arts: The Junkie Penguin</p><p>[spoiler]Type: Supplementary</p><p>Rank: S</p><p>Range: Short-Medium</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: The user forms a single hand seal and inserts their chakra into their opponent's brain, disrupting their chakra flow, inflicting upon them a dormant yet powerful genjutsu. When an opposing ninja uses one of the basic five elements, this genjutsu would activate. During the process of channeling that specific elemental chakra, the opponent would begin to feel more energetic than usual, hyper, and upbeat. Their breathing would begin to become faster, their heart pounding from the excitement of using that element. It would mimic a high, satisfying the victim beyond their wildest dreams. Wanting to continue to feel the excitement of the high, the victim would find themselves using element they just used more and more throughout the match to get the rush from the genjutsu, otherwise they would begin to come down from their high, crashing relatively hard. If the victim goes without two turns of using that element, their base speed would be halved, as well as being unable to use S-ranks and above for two turns from the lack of energy and crashing.</p><p></p><p>Note: Lasts for five turns</p><p>Note: Can only be taught by Penguin</p><p>Note: Can only be used twice per conflict</p><p>Note: No Genjutsu in the turn before</p><p>Note: No Genjutsu in the same turn above A-rank[/spoiler]</p><p></p><p>Genjutsu: Kami No Nozumo Zai | Illusion Technnique: Divine Presence</p><p>[spoiler]Type: Offensive/Supplementary</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: Forming three handseals, the user will cast a genjutsu upon their opponent, rather than altering the enviroment at all this illusion will instead alter how the victim perceives things using extrasensory methods, working exclusively against those who can sense chakra and see chakra, such as dojutsu users or sage mode users. When afflicted by this illusion the victims sensory ability will start to go haywire, causing them to sense enemy chakra in everything around them, or seeing it in everything around them in the case of Dojutsu. This illusion will cause no paralysis effects however it will completely overpower the sensory of opponents, rendering it useless as they can sense the users chakra everywhere like a blanket of fog, making it impossible to pinpoint actual sources of the enemy chakra. Should the illusion not be broken the opponent will begin to take spiritual damage, feeling as though they are being crushed beneath the sheer force of the chakra.</p><p>Notes:</p><p>-Can only be used 3 times per battle.</p><p>-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.[/spoiler]</p><p></p><p>(Genjutsu: Douzen Ada ) Illusionary Technique: Natural Enemy</p><p>[spoiler]Type: Defence</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: n/a</p><p>Description: User does 5 hand seals and places his opponent's summoning in a genjutsu that makes them see the user summon their natural predator four times the size of them (the opponent's summon), paralyzing them with fear and causing them to reverse summon away to safety.</p><p>-Doesn't work on boss summons</p><p>-Twice per battle.</p><p>-Can't use A-rank and above Genjutsu for the next two turns after this jutsu</p><p>-Only taught by Professor Sarutobi.[/spoiler]</p><p></p><p>(Kōan Genjutsu: Jōmyō Inin)- Koan Illusion: Mortal Dictata</p><p>[spoiler]Type: Supplementary</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra cost: 40</p><p>Damage: N/A</p><p>Description: The Jōmyō Inin or "Mortal Dictata" is a Genjutsu developed by a skilled Uchiha during one of his episodes of meditation. The nature of the illusion was a paradox placed on his mind that tampered with how he perceived opportunity and misfortune. He later recorded these feelings and became able to replicate them in the minds of others through chakra, making it a Genjutsu. The technique begins with a Ram hand seal and placing the chakra on the opponent(s)' mind. The illusion has two parts; fortune or misfortune, and will be highlighted below.</p><p></p><p>Fortune | Kōun: This side of the illusion tampers with the opponent's visual cortex where it completely changes the appearance of the user and his techniques. The user will appear gravely injured and weak in the opponent's eyes. This can be anything from missing limbs to profuse bleeding. Again, this is a visual illusion is does not actually tamper with the opponent's cognitive perception of the user, it only provides visual stimuli that would lead him/her to believe the opponent is actually injured. The second use to this side of the technique is how it affects the visual information of the user's jutsu as well. In other words, a grand fireball from the user may appear like a measly fireball to the opponent.</p><p></p><p>Misfortune | Fukō: This the second side of the illusion changes the opponent(s)' visual perception of the user and his techniques so that they appear much more superior to theirs. The user may appear godlike (as in vastly superior in strength and not looking all shiny and golden), in their peak condition and appear very capable of combat. This also applies to the techniques where a simple wave of water may appear even more devastating, like tsunami level. Of course the illusion doesn't actually change the rank and damage of the user's techniques, it only changes the appearance and will go as meticulous enough to alter the terrain to compliment the false powered jutsu. Such as the trees being flung about from the water waves to houses being decimated.</p><p></p><p>Both sides, Kōun & Fukō, when used individually are S ranked in strength. However, they can be used simultaneously, but only on different minds. Meaning, the user may place Fukō on one opponent and Kōun on another at the same time they activate this technique. This can lead to incoherence between allies and further aid the user. However, it is impossible to cast both sides of the illusion on one person at the same. However, if this double use is used both the techniques Kōun & Fukō become A ranked in strength while the overall technique itself is immediately spent twice and hence can't be used again. But if the user applies one at a time he may wait a while before using it again.</p><p></p><p>Note(s):</p><p>- Can only be used 2x.</p><p>- Kōun & Fukō lasts 2 turns each on the opponent(s), with a three turn countdown between each individual use.[/spoiler]</p><p></p><p>(Genjutsu: Moeru Pesuto) Illusion Art: Burning Plague</p><p>[spoiler]Type: Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra: 40 ( + 10 per turn )</p><p>Damage: N/A</p><p>Description: This is a unique genjutsu in the way that it's placed on the chosen target/targets, as well as the user. The user will perform a single handseal or release a wave of chakra over their body, visible like the rasengan, but not offensive, purely a medium for inducing the genjutsu. In doing this, the user will bind themselves and any other's they wish in an illusion, where they will see thick, green smoke pouring from the users body. The area around would gain a green hue to it as the illusion takes control of their senses to bend the world around them. With this the target(s) would smell a horrid smell like rotting flesh, and feel a chill go through their bones. With the introduction to the illusion, they will hear a demonic voice in their head "Welcome to my Domain". They will see the user's eyes glow green as their skin begins to show what look like cracks of pure green energy flowing through their body. It will be as though the world around them has warped into a demonic realm under the users control. As this all happens, within the illusion, bolts of green lightning will shoot up from the ground, stabbing into the targets arms and legs, like spears of solid lightning to pierce them and hold them in place. From these spears, green smoke spreads over their body as the user bends their senses to feel searing pain as though the smoke is acidic as their see their flesh burn and mutate, taking on a mutated demonic look. After one turn if the target hasn't broken the illusion, they will see their limbs start to change, one by one, in the turn after being bound, they will see their arm become one giant mutated claw and lose their sense of touch from that arm as the demonic arm shoots up grabbing them around the throat beginning to choke them. On the second turn after being bound, if the target(s) are still within the illusion they will pass out due to their body reacting to not being able to breathe within the illusion. All this is done through bending their sense of touch and sight so they see the mutation and feel the burning pain and then the user removes their sense of touch in their arm while creating the illusion of them being choked. All the while the user will be looking on, laughing at them. Due to this being cast on the user too, following the layering genjutsu rules, it will free the user from any weaker genjutsu, though the user will have to have logical reasoning or notice the genjutsu in the first place that they are in through methods of sensory or deduction. Within the illusion the user can bend and control the smoke around them for addition effects.</p><p></p><p>Note: Useable twice with two turns between uses.</p><p>Note: No genjutsu in the following turn</p><p>Note: Can only bind up to 3 targets</p><p>Note: No genjutsu above A rank in the second turn after this is used</p><p>Note: Lasts 4 turns. Each turn, the chakra renewal will flush out every previous gen one rank bellow ( B rank, then C rank, then D rank ).[/spoiler]</p><p></p><p></p><p></p><p>[/spoiler][/border][/border]</p><p>[/QUOTE]</p>
[QUOTE="Alyx, post: 10944534, member: 86283"] [B]Genjutsu <3[/B] [CENTER][IMG]http://i.imgur.com/OD5tXlz.jpg[/IMG][/CENTER] [border=Illusion Arts][border="Original Customs"][spoiler](Genjutsu: Gyuunyuu no Kajousesshu) Illusionary Arts: Overdose of the Milk [spoiler]Type:Supplementary Rank: B -Rank Range: Short Chakra: 20 Damage: N/A Description: The user will make a set of 3 hand seals, to which the user then channels his chakra into the brain of the target causing a genjutsu to occur. The user will create a fake sense of a sudden spike in blood pressure, by emulating caffeine overdose. This done through a hormone in the body, to which the caffeine blocks the mental signal to the arteries. This genjutsu starts off as a normal on but as time goes by the effects of the genjutu becomes more severe. During the first two turns nothing really happens, creating a false sense of nothing after the handseals are made. After 3 turns has passed the real effects kick in as the first two was used to create a *build up* in blood pressure due to the amounts of caffeine used. The targets body starts shake and limbs become tighter, making it hard to move. There veins start to become visible. The restraint created from the overdose causes them within the genjutsu unable to make hand seals. In reality the target is unharmed, but body is frozen in place. *Requires 3 turns for effects to activate* *Can be used two times per battle* [/spoiler] (Tsumibukai Genjutsu: Burakku Bokkusu)†Sinful Illusionary Arts: The Black Box† [spoiler]Type: Supplementary | Offensive Rank: C-S Range: Short - Mid Chakra: 15-40 Damage: N/A Description: The illustrious and legendary Genjutsu of the Royal Sinners, The Black Box. This is a powerful Genjutsu, acting like a Kai and can also be used as an attack. The kai version is activated when the user is sent into a Genjutsu to which is identified through the means of sensory , dojutsu and or other means. Lacking one of these, the user would need to self-evaluate situation, allowing them to identify they are in a genjutsu. The user will channel his chakra into his own brain, placing chakra into the five senses. The senses that were not targeted by the targets Genjutsu will be layered with chakra at the minimum. The others that was targeted however, the chakra will overlay the targets chakra and actually flush the chakra out of the system of the brain, in the Genjutsu itself dark figures with red and yellow and dark devil eyes will come from the ground and begin to drag the target into the ground. After which the user will find himself in a dark room known as the “Black Box” which is actually the dark subconscious of the mind created by the illusion. In the room, there exists a red demon wearing a tuxedo and playing a piano and smiling to the user saying “You owe me one...boy” to which he starts laughing and the illusion ends when the chakra leaving the brain. When used as an attack, the user will use a set of 6 seal and channel his chakra into the brain of the user taking control of the five senses. The user will slam his hands on the ground, making it seem as if he used an earth technique. The earth rises around the target and places them in a new dimension known as the “Black Box”. In the new room the target will find themselves strapped to a black chair and piano music playing. The same red demon will be playing the piano and tells the target “Read for the symphony?” and laughs dark and loud as a dark figure with a shinigami mask on comes towards the target. In reality at this moment the target is unable to move. The masked man the places his hand by the heart of the target and proceeds to rip out the soul of the user , removing the mask and eating the soul, The masked man the laughs and begins eating other parts of the target till there is no more. During this time the target is immobilized in reality.Can be used for a total of three times for B-A Ranked, twice for S-ranked while unlimited for C ranked and below. A genjutsu specialist is capable of releasing one rank higher then they normally would base on the Kai Restrictions (i.e A Sannin can only release up to A-ranked with Kai but being a Genjutsu specialist will allow them to do so up to S-ranked). When used on a target it is B-Ranked in strength and can be used only twice[/spoiler] (Genjutsu Ogi: Itazura) Secret Illusion Arts: Prankster [spoiler]Type: Offensive | Defensive Rank: A -Rank Range: Short - Mid Chakra: 30 Damage: 60 Description: The user will form 3 handseals, causing a genjutsu to occur. While the target holds a weapon or instrument(anything you can hold), the user is able to use this genjutsu to make it appear as if the held object turns into an animal(based on the user's contact). The illusionary animal then attacks the target, grabbing there limbs and preventing them from moving. This can also work on elemental techniques used by the enemy, having the technique appeared to have changed into a animal as well. This adds some uniqueness as the user can make the animal appear as if it was created from the element its self, meaning creating a fire fox if used on a fire technique etc as an example. The technique lasts for 3 turns to which the user can transform as much objects as they want within this interval. The user can also add extra effects like smoke , heat(for fire) and so forth as well to add more realism. *Each usage lasts 3 turns* *Can be used twice per battle* *Can only be used by signers of an animal contract*[/spoiler] (Tsumibukai Genjutsu:Dai Kui )†Sinful Illusionary Arts: Gluttony† [spoiler]Type: Offensive Rank: B-Rank Range: Short - Mid Chakra: 20 Damage: 40 Description: Gluttony, the sin of over consumption of food , drink or wealthy items, with no remorse for the needy. The user will perform a set of 3 hand seals. The target's sense of taste, sight and smell are affected. They will find themselves strapped to a chair in a dark room were a man with a deformed face stands before them, unleashing a wicked and evil laugh, as he reaches for a spoon and begins to force feed the target, rotting wasted food. The food has a foul scent that when caught to the nose, causes it to burn on the nose from the high concentration of mold. The taste of the foods is sour and bitter. As the deformed man continues to feed the target, the user can manipulate the illusion to make the target even suffer more like having the man hold the rotten food even much longer to nose of the target. In reality the target remains untouched however due to the pain being caused from the force feeding of the target and burning the nose, causes mental stress on the target. This happens to the point that the target is filled up and suffers enough. Targets of lower in rank experience the burning effects longer then normal. *Can be used only on targets lower then the user* *Lasts 1 turn, but lasts 2 turns when used by Genjutsu specialists(Bio Affinity)*[/spoiler] (Genjutsu: Keeki no Uso)Illusionary Arts: The Cake is a Lie [spoiler]Type:Supplementary Rank: D -Rank Range:Short - Mid Chakra:10 Damage:N/A Description: A weak but funny and probably effective genjutsu, the user will channel a small portion of chakra into the brain of the target by making a hand seal. The user will then create 3 illusion clones that will appear behind the target. Two will hold the target in place, while the third one appears in front of the target. The third clone will be created with a spoon and plate with a large slice of chocolate parfait in it. The clone will then force feed the target with the cake, till the target is filled with the cake. The consumption of the cake will create a false sense of sudden weight gain and obesity. The target clones will then disperse, and the technique remains in effect for 4 turns, causing the target to feel as if there body is extremely over weight and under a lot of pressure. When the clones are created and lock the target, if the target is moving in reality they will suddenly stop moving in coherence to the clones locking there body movement, however this is only for a brief moment.This mean they can’t move in reality when the technique is first activated but is able to move a few moments afterwards., and the user can’t stop a moving target that is moving beyond their tracking speed (e.g a person who might be moving twice as fast as the user, if the user can’t track them, the technique can’t work)[/spoiler] (Tsumibukai Genjutsu: Saisho Jūhō - Bakudan )Sinful Illusion Arts: First Curse - Bomb [spoiler]Type: Offensive | Defensive | Supplementary Rank: B-S Rank Range: Short-Mid Chakra: 20-40 Damage: 40 – 80 Description: The user will make five hand seals causing a genjutsu to occur. The user induces a genjutsu where everything within the genjutsu can and will induce an explosion on touching it. If the target tries to hold an object, the object will explode on contact. This will happen with everything excluding things the opponent was already in contact with when the illusion was first initiated i.e if the target tries to physically touches the user; an explosion will occur that acts as a defense for the user. The explosions are simulated to be “real” and such induces false pain on the target, though this doesn’t harm them in reality, it however can cause mental stress if a strong enough explosion is used. The explosions power can vary on ranking and can have different effects while the genjutsu is active. B-Ranked – Is strong enough to induce minor burns to the target if contact is made, but causes the weakest amount of mental strain being 40 A-Rank – Is strong enough to deal 60 damage worth of mental stress, and causes more intense burns from the explosions. The shock it can induce is enough to disarm a person in reality if they hold a weapon or object. S-rank – Induces 80 damage worth of mental pain and the explosions of the genjutsu are enough to even create false sense that the target lost a limb from the explosion. The sound of the explosion is also loud enough to induce false deafness in the target, making them unable to hear. The user also makes it impossible for the target to move the limb they seemingly lost in the genjutsu in reality. The user can also add the explosive properties to his own real techniques, to which they will explode if contact is made with the target or a targets technique but this doesn't increase the elemental techniques power as the explosions are not real. Can remain active for 4 turn and can be used twice per battle leaving the user unable to use A rank and above genjutsu in the next turn. No other genjutsu this turn above B-Rank as well, while once a rank is picked, all the explosions will adhere to that power. [spoiler][IMG]http://vignette1.wikia.nocookie.net/fairytail/images/d/dc/Bomb_Curse.gif/revision/latest?cb=20150608194310[/IMG][/spoiler] [/spoiler] (Magen: Inku no Masutaa Irasuto) Demonic Illusion: Illustration of the Ink Master [spoiler]Type: Offensive Rank: A - Rank Range: Short - Mid Chakra: 30 Damage: 60 Description A rather simple yet powerful genjutsu but can provide for a wonderful opening if used correctly. The user will make three hand seals while channeling chakra into the brain of the enemy. Once down, the target will see the user change form and turn into actual paper from a book. The paper will fly directly towards the target instantly surrounding them in an array of paper. The pages will circle the target and once done will forcefully join onto the targets body. The target will then hear the voice of the user uttering words in the head of the enemy but the words start to get louder and louder, causing the target to experience mental stress from the attack. In reality the target is unharmed but is suffering from intense mental stress and if not broken in the next turn will suffer fatigue and mental exhaustion for 1 turn due to the large strain the illusion leaves on the target after which the illusion ends. The user can also make the genjutsu more unique by adding things such as when changing into paper they can make it seem to be on fire or adding smoke while creating fake heat or causing them to cough from it. This adds to some uniqueness based on usage of the technique and is only restricted to the imagination of the user . *Can only be used twice per battle* *No genjutsu above A-rank next turn*[/spoiler] (Genjutsu: Gaia no Jishhikaitei) Illusion Technique: Embodiment of Gaia [spoiler]Type: Supplementary,Offensive Rank: A-rank Range: Short-Mid Chakra cost: 30 Damage points: 60 Description: The user makes four hand seals causing an illusion to occur, to which once activate the opponent will see the user instantly slam their hands onto the ground. Once they do a blue summoning formula will appear on the ground under the enemy. A blue chain with a spear head will form behind the target and stab into the spine of the target, to which once it does it will spread out and latch onto the surrounding environment (such as trees, mud puddles,water etc). The chains that branch from the original will then seemingly begin to absorb the properties of the said surroundings and forcefully injecting back into the body of the target. The target will feel immense amount of pressure as they feel there bones being morphed into the same material being absorbed by the chains(changing the bones into tree bark, hardening like steel etc). In reality the target is unharmed but us under immense mental strain and will pass out after 2 turns if they don’t break the illusion due to the intense mental strain. The technique is highly versatile as it can be used in accordance to the actual environment, thus making it harder to decipher. Genjutsu lasts two turns while it can only be used twice per battle, leaving the user unable to use A-rank and above genjutsu until the the illusion ends. [/spoiler] (Sukārettogen : Chou no Odayaka na Fukkatsu) Scarlet Illusion: Gentle Rebirth of the Butterfly [spoiler]Type: Supplementary | Offensive Rank: A Range: Short - Mid Chakra: 30 (-10 chakra to maintain) Damage: N/A Description: The user will make two hand seals before channeling chakra into the brain of the enemy inducing an illusion. Once this happens, the effects of the illusion will not occur right away as it would rather stay dormant until the trigger is met. When the user attacks the with a ranged ninjutsu and they managed to counter it, the illusion kicks in at this time where the technique when countered will “repair” itself and reform after being destroyed. This allows the user to fool the enemy into thinking that their techniques have a sort of self-revival mechanism behind it. The user however is in full control of the illusion, and as such can control the minor details such as the technique turning paths to re aim towards the enemy , all the way to splitting the technique down into small versions after it revives. This adds uniqueness towards the illusion’s power and allows for many different forms of tactics from the user. While the technique is reforming, a small chime/bell like sound is heard as well as time slowing down each time. This although minor, gives the enemy some sort of “indication” of it being an illusion as the chime is heard every time with no true source of the sound. *Can be used four times per battle* *Remains dormant for two turns before dispersing naturally, lasts two turns once the effects are triggered* *No Genjutsu above B -rank in the same turn*[/spoiler] (Genjutsu: Puredetaazu Wairu) Illusionary Arts: Predator's Wail [spoiler]Rank: S - Rank Type: Supplementary, Offensive Range: Short - Mid Chakra Cost: 40 Damage Points: 80 Description: Through the use of three hand seals – the user will induce a rather ingenious illusion upon the opponent. Upon the final seal being casted; the target’s body would immediately begin to experience an illusion – where sound wave would be emitted; one resembling median alpha-rhythm frequencies. These frequencies are extremely dangerous to the human body, so much so that constant exposure to it can eventually kill a human. The illusion in turn would cause the target to perceive this sound wave, as it violently ruptures the brain’s cells and organ malfunction. However, in the sense of the user; the target will perceive the user also suffering from the sound waves as well. This is to create a deceptive illusion of a double-edged technique, with the intention of killing both parties involved. While this might seem simple, it also affects the target’s senses as well – reflecting the body shutting down from their brain being exposed to this level of frequency, with the basic senses shutting down. This makes them unable to accurately see, hear nor smell whatsoever. In reality of course, the target is completely fine but due to the sheer mental strain the illusion produces, it causes them damage the longer they remain exposed to it but it also causes their real basic senses to become overwhelmed – rendering them unusable while exposed to the illusion. The user can further add more realism to the illusion on themselves and the opponent such as veins bursting, eyes reddening etc in order to further the illusions intentions. This technique can only be used twice per battle, with no illusions above A rank can be used in the same nor next turn.[/spoiler] [/spoiler][/border][spoiler][/spoiler] [border=Given Customs][SPOILER] [B]D - Rank[/B] Magen: In-kwawarimi no Jutsu (Demonic Illusion: Yin Body Replacement Technique) [spoiler]Type: Defensive Rank: D-S Rank: Short Chakra Cost: 10-40 Damage: N/A Description: This technique is first and foremost a counter genjutsu technique. This is a self-inflicted genjutsu where the user actively disrupts his own chakra internally when he recognizes that he is under the effects of another illusion by forcefully using his chakra control, will power and skill to take control of the enemy technique and shift its target. The effects of this illusion are simple, when the user is under the spell of another genjutsu he will create a black illusionary body before himself that stands outside the realm of the casted illusion. In the moment they stare at one another the body of the user is replaced with the black phantom he created. In summary the phantom takes the place of the user while the user is freed from the illusion and cast back into reality. This technique works by the logic of disrupting an illusion by layering an illusion that conflicts with another. As the user is disrupting their own chakra system, the necessity for hand seals for lower ranked disturbances is unnecessary. However, for higher ranked genjutsu, the seal of confrontation (or Tiger seal) will be needed to appropriately mold a the chakra disturbance high enough to counter-balance. Note: Must have mastered and specialize in genjutsu to learn this technique. Note: This technique can be used without hand seals against genjutsu D-ranked through B-ranked. For A-ranked genjutsu and above and Sharingan genjutsu, this technique will require the shinobi to cast a hand seal. Note: This technique can be done throughout the battle with the exception against S-ranked techniques. The S-ranked version of this technique can only be used 2 times per battle. Note: This technique can only be used once every 3 turns. Note: Any illusion up to S-Rank, Doujutsu, Regular or Sound based, can be countered through this technique.[/spoiler] [B]C-Rank[/B] Genjutsu: Tsuyoi Haji no Odaku Ko no Hitotsu | Illusionary Arts: The Mighty Grab of the Perverted Old One [spoiler]Type: Supplementary Rank: C-Rank Range: Short-Mid Chakra: 15 Damage: N/A Description: The user gazes upon his enemy intensely and makes him experience the sensation of being grabbed and squeezed in a specific region of the body, preferably the butt. This distracts the enemy and can even make a shy enemy blush. Although it doesn't do any damage, one must be careful to use this on a woman as it often leads to uncontrollable rage or, in some cases, marriage. To enhance it, the user can wink an eye and use some random dirty pick-up line to further augment its perverted effect. Note: Can only be taught by Scorps Note2: Requires direct dirty eye contact and complete lack of shame from the user[/spoiler] (Genjutsu: Howaitotatchi) - Illusionary Technique: The White Touch [spoiler]Type: Supplementary Rank: C Range: Short-Mid Chakra: 15 Damage: N/A Description: The user will do the tiger sign and trap the opponent into a simple but effective genjutsu. The opponent will start to see their vision start to blur out, like they are going blind, until the vision is whiten out making them believe they are going blind and are unable to see. This gives the user a chance to strike them. Note: Usable 5 times a match Note: must be taught by Blake Belladonna[/spoiler] (Genjutsu/Goken: Gēmu-nai no kitanai Senshu)- Genjutsu/Strong Fist: Dirtiest Player in the Game [spoiler]Type: Attack Rank: C Rank Range: Close Chakra: 15 Damage: 30 Description: The user after being knocked down by an attack whether it be freeform or low rank kenjutsu or taijutsu. (C Rank in below) Will "play possum" on the opponent's emotions, begging for mercy by laying down holding the hand out pleading for the opponent not to come closer or on the knees doing the same thing. While doing this the user releases chakra into the opponent. Making him envision himself buried alive underground surrounded by dirt and can't move. While in reality the opponent stops before the user and the user uppers cuts the groin area. A simple genjutsu followed by a low blow with chakra coated fists. The chakra would release from the blow to the groin and the groin being a sensitive area with many nerves would release the opponent from the genjutsu only to be at the mercy of the user. Note: Can only be used after being knocked down Note: Can only be taught by Gecko Note: Can only be used 3 times[/spoiler] [B]B-Rank (Genjutsu: Saru no Sobaeru) Illusion Technique: Prankster Monkey[/B] [Spoiler] Rank: B Range: Short-Mid Chakra Cost: 20 Damage Points: 40 Description: The user preforms 1 handseal, casting a genjutsu that affects the opponents' brain, making him loose control over his own techniques, by exaggerating on the proportions of said technique. For example, if the person goes to spit a fireball, the stream that is spat is bigger than usual, burning the face and anything near it. Or when the person runs electricity through his the body, loss of control makes it short-circuit and shock the body. Or when the user encases him/herself in earth, the earth constricts around the body, harming and preventing breathing. This does not serve to augment the damage of the technique, if the opponent manages to fulfill the technique, it just makes it backfire. This genjutsu doesn't work on every technique nor on every situation, the user must balance the usage of this technique with situations where increasing the technique would make it backfire. Only one jutsu is affected by the technique, the following ones will not be. *The genjutsu will only affect people from the same rank and bellow. Sharingan users or other Genjutsu specialists will be able to affect one rank above*[/spoiler] [B]( Genjutsu: Ba-doko-ru Ninnin ) Illusion Technique: Myriad of Mockingbirds[/B] [Spoiler] Rank: B Type: Supplmentary Range: Short-Mid Chakra Cost: 20 (-5 per turn) Damage Points: N/A Description: This is a very discrete genjutsu, both in it's casting and it's effect. To cast, the user simply needs to do an hand gesture, in the direction of the target. It doesn't change anything about surroundings with the exception of people, and the immediate terrain they're placed. In essence, it allows the user to change how someone perceives someone else, and even create illusionary copies of people the user knows. The illusion is complimented with slight changes to the terrain, like bending foliage, opening doors, etc, but only if manipulated by the illusionary people. It can also remove people from the target's perspective, or remove certain characteristics of someone within sensory range of the target. While inside the genjutsu, the target is free to move and speak, which the user is able to respond through any of the illusionary creations, or him/herself, case the user chooses not to disappear. It masks slight ambient alteration by "hidden" people, such as footsteps and speech, but not techniques. Likewise, the illusionary people can't perform techniques, only speak and interact through body motions. *Lasts 4 turns max* *While using it, the user cannot use any additional Genjutsu on the target and is limited to 2 additional techniques per turn*[/spoiler] [B](Genjutsu: Hyun Hwan Shim Yun Gon) Illusary Art: Outer Body Training Method[/B] [spoiler][B]Type:[/B] Defensive/ Supplementary [B]Rank:[/B] B-Rank - S-Rank [B]Range:[/B] Self [B]Chakra:[/B] 20 - 40 [B]Damage:[/B] N/A [B]Description:[/B] Created by a secretive group within the World of Murim known as the "Artists Society", the Outer Body Training Method is a Genjutsu that allows one to train and practice martial arts in an almost meditative trance placed upon themselves. The Genjutsu comes in several Ranks, with each one adding more strength to the Genjutsu. The user starts by gathering an amount of Chakra equivalent to the usage they'd like to perform, and releases it as a steam-like cloak around their body. With this "cloak" they disrupt their own Chakra flow, and place themselves under the Genjutsu. Within the Genjutsu the user experiences a black void with minimal features they can determine upon casting, from the perspective of an astral-projection like illusory clone of themselves, and finally an mental image of an opponent, or group of opponents. The users "projection" can perform all the same physical techniques the user themselves can, such as Taijutsu, Kenjutsu, etc, and if the user isn't affected by a Paralyzing Genjutsu, it can even copy the user's own movements. The same is true for their "projected opponent", allowing the user to utilize what information they have on them to visualize a battle between themselves and their opponent(s), like a mental exercise. This has the added benefit of allowing the user to "overwrite" other Genjutsu placed upon them, provided they are weaker than the Genjutsu the user casts upon themselves. In the case of equally ranked conflicting Genjutsu, as is stated within the "[URL='https://animebase.me/threads/illusionary-arts.395771/']Illusionary Arts[/URL]" thread, both are neutralized, and immediately disperse. This technique also has another usage within combat, besides overwriting Genjutsu. It can be used as a form of "movement prediction", as, if the user and their opponent are about to clash in close-quarters, the user can quickly use what information they have about their target, and mentally test their own moves out, and attempt to "predict" how the opponent will react. There are flaws with this technique however, for example, if the user doesn't know their opponent, and every move they can make, they can easily be caught off guard. Even something as a simple change is style can result in disastrous consequences if the user heavily relies on it within real combat. It also doesn't provide any addition benefit to the user's physical stats, like their tracking or reaction speed. It can only be used purely to mentally test one's style against anothers. [B]Note:[/B] A-Rank and higher applications require two hand seals. [B]Note:[/B] The A-Rank application is limited to 4 times per battle, and the S-Rank is limited to 2 times per battle. [B]Note:[/B] This technique cannot be used to overpower Genjutsu of a higher nature, such as MS or Yin Genjutsu. [B]Note:[/B] When used to counter Genjutsu of B-Rank or higher, the user has to deal with the following side-effects. [B]B-Rank:[/B] Unable to use this Jutsu for 1 turn. [B]A-Rank:[/B] Unable to use this Jutsu for 2 turns. [B]S-Rank:[/B] Unable to use this Jutsu for 3 turns, and perform Genjutsu A-Rank or above for 2 turns. [/spoiler] Genjutsu: Senkyoushi | Illusionary Arts: Missionary [spoiler]Type: Defensive/Supplementary Rank: B-Rank Range: Short-Mid Chakra: 20 Damage: N/A (40 if done with hand seals) Description: The user will induce a simple but precise and useful illusion onto the enemy making him feel a blow was just delivered to the back of his knees. As a reflexive response, in reality his legs lose strength and the enemy falls on his knees immediately. While quite simple, the technique serves many purposes and leaves the enemy vulnerable. The technique can target other areas and deliver similar blows to induce other similar reflexive actions. If the user does 2 handseals (boar+rat) he can cause the enemy to experience pain and even target the enemy's neck from behind, making the enemy experience severe pain and loss of limb control for a few moments, collapsing to the ground as if a precise blow was given to a nervous cluster in the neck. Off course in reality, no damage is done but the body is fooled into reacting in a reflexive manner to the illusionary blows. Note: Can only be taught by Scorps Note: For the hit to cause damage, the user needs to do the handseals.[/spoiler] (Genjutsu: Gurandoerudā no Futan)- Illusionary Arts: Burden of the Grand Elder [spoiler]Type:Supplementary Rank:B Range:Mid Chakra:20 Damage:N/A Description: After making a hand gesture towards the opponent, the user will trap said opponent into a genjutsu. While trapped in the genjutsu the opponent will see themselves as an elderly man aged between 80-90 years old. Along with the opponent seeing themselves as an elderly man, they will also feel as how they look. Meaning that they will become an older man at mind. Knowing their limitations as an older man, any movement becomes difficult and their overall speed decreases one rank as well as slightly slowed handseal speed. This is describing the generic 80-90 old person, and not the extremities. Temperature change will cause them to feel uncomfortable and change in air pressure will make them feel short of breath. In reality however, they will be fine, with no issues. -Can only be used/taught by Sir Hoshigaki -Can only be used 3 times per battle[/spoiler] llusion Arts: The Beach Life (Genjutsu: Bichiraifu) [spoiler]Rank: B Type: Supplementary Range: Short-Mid Chakra Cost: 20 Damage Points: N/A Description: The user makes five hand seals and cast an illusion on their opponent. The opponent's mind believe they are on a beach laying in the sand with their friends and has just had a dream of fighting(the fight they are in right now). In reality the opponent is just immobilize. Both Trained Here : [URL]http://narutobase.net/forums/showthread.php?t=218565[/URL] [/spoiler] (Genjutsu: Midare)- Illusionary Technique: Disturbia [spoiler]Type: Supplementary Rank: B Range: Short-Mid Chakra: 20 Damage: N/A Description: The user will and cast an illusion on the opponent's mind that sees a single figure appearing on the terrain- this figure can be anyone and anywhere the user chooses but it can't be made within 5 meters of the opponent. This figure will have a distant look at everything, as if looking through you and won't appear to be concerned with the world around them. They can't move, can't talk, not even think- they are essentially living statues. If left ignored by the opponent after one turn this figure multiplies into two figures with the second one being set anywhere the user pleases, even beside the opponent which is unlike the first figure. After the second turn these two multiply into 8 figures, and after the third turn 16 and so on until the entire field is completely filled and the opponent has nowhere to move. In reality, these multiplying statues are actually explosive kunai that the user throws at strategic locations- of course the opponent wouldn't actually see when the user throws these kunai. The more turns that pass the user throws more around the field until it is riddled with explosives. Then, with a single hand seal the user will detonate all the tags he had set. The aim is to get as many as close to the opponent as possible to ensure death before the illusion is broken. Note(s): - Can only be done 3x - Requires a turn cooldown Learnt here: [URL]http://narutobase.net/forums/showthread.php?t=671061[/URL] [/spoiler] (Genjutsu: Musei Furi) - Illusionary Arts: "Silent Handicap" [spoiler]Rank: B Type: Supplementary Range: Short-Mid Chakra Cost: 20 Damage: N/A Description: The user performs a single handseal (Tiger) and traps the target in an illusion where the target finds that they suddenly begin to perspirate (sweat) extremely excessively. Depending on the user, this can either be generalized (all over the target's body) or localized to any specific parts of his body (hands, feet, arm pits, face, and so on..). It is not long until the target is completely drenched in "sweat" making for a very uncomfortable and, not to mention, embarrassing feel for the target. However, this "sweat" is no ordinary sweat - it's properties/viscosity is likened to that of "Water Style: Starch Syrup Capture Field" being rather viscous and sticky like glue or sticky, wet dough, thereby significantly immobilizing the target's body (or body part). This sweat also puts off a very unpleasant odour which is simply incorporated to add to the realism of this illusion as well as interfering with the target's sense of smell and concentration. In reality, the target is unable to move his body (or affected body part, depending on how the genjutsu is induced by the user). This genjutsu lasts until dispelled by the target or cancelled by the user and does not hurt the target. *Note: Can only be used 3 times per battle. *Note: While affected by this technique, the target has considerable difficulty moving (particularly affected body parts). *Note: No genjutsu in the same turn. *Can only be taught by McKnockout [/spoiler] (Genjutsu: Hyakujuu ) Illusion Technique: Animalia [spoiler]Rank: B Range: Short-Mid Chakra Cost: 20 Damage Points: N/a Description: By preforming 1 handseal, the user is able to cast an illusion where the opponent will feel a great amount of animals of any chosen size, within some limit , around himself. The illusion will manifest itself as body parts, whole animals, living or dead, attacking the user or standing still. While it can create any animal, it is more frequently used to summon animal specimens of one's summoning contract. Blood can be added to further reinstate the realism of the illusion Learnt here:[URL]http://narutobase.net/forums/showthread.php?t=610430[/URL][/spoiler] (Genjutsu: Sen Soutei) Illusionary Technique: Wire Binding [spoiler]Rank: B Type: Offensive Range: Short-Mid Chakra cost: 20 Damage points: N/A Description: The user will perform 3 handseals and the opponent will then feel as if several needles with metal wires attached have pierced through their limbs and the wires have wrapped around the limbs and pulled back as to leave the opponent with their torso thrust forward and their limbs behind them. Their body mimics the illusion in real life as the opponent's limbs pull back and they find it very hard to move. A strong enough ninja can fight back against the illusion and free themselves much like Demonic Illusion: Shackling Stakes. The stress on the body and the realistic illusion causes the opponent minor harm. -Twice per battle. -Lasts two turns. -Only taught by Professor Sarutobi. Learnt Here: [URL]http://narutobase.net/forums/showthread.php?t=711016[/URL] [/spoiler] (Magen: Shōten no Yugami) - Demonic Illusion: Focus Distortion [spoiler]Type: supplementary Rank: B Range: Short-Mid Chakra: 20 Damage: N/A Description: This genjutsu slowly robs the victim of their ability to visually focus on the surrounding environment, effectively disrupting their ability to properly react to their opponents. This technique initially manifests itself as a slight blurriness around moving objects even the targets own body, that eventually escalates to the inability to focus on any visual target whatsoever or around objects. As the effect is not instantaneous, are more likely to believe the effects of the illusion as reality. Due to the perceived visual blur, victims of this technique often demonstrate decreased accuracy and reaction time, which can put an individual at a significant disadvantage. It's similar to what Sasuke went through, when he overused his mangenkyō sharingan to the extent of extreme distorted vision. ♦ Note: This technique can only be taught by Lucifer. ♦ Note: This technique can only be used trice per battle. ♦ Note: The user cannot perform any type of Genjutsu the next turn.[/spoiler] (Genjutsu: Faraonohaka de rosuto) Illusion Technique: Lost In The Pharaoh's Tomb [spoiler]Type: Supplementary Rank: B Range: Short-Mid Chakra: 20 Damage: N/A Description: After the user does the Ram then Snake sign the user will trap the opponent in a genjutsu. The opponent will believe the user does a earth jutsu and trapping them both in a pyramid. The opponent will see them inside a giant pyramid that has many hallways and dead ends making it where if they try to escape by normal means like finding an exit they will be walking in circles in real life. Note: Usable 4 times a match Note: Must be taught Blake Belladonna[/spoiler] (Genjutsu:Explosive Cat):Bakuyaku Neko [spoiler]Type:Attack Rank:B Range:Short-Mid Chakra Cost:25 Damage Points:40 Description: The user makes the enemy see a scared cat coming towards them and it hides behind the enemy the cat is actualy a few explosive tags tied together that the user will throw and they can explode at the users will.[/spoiler] [B]A-Rank[/B] Genjutsu: Upsu! - Illusionary Arts: Oops! [spoiler]Type: Supplementary Rank: A Range: Short-Mid Chakra: 30 Damage: 0 Description: An opposite of a genjutsu that removes gravity. This increases it albeit one or two things involved. after 2 handseals, the genjutsu is cast. This works on an opponent that is suspended in air maybe through a flight technique, wings, etc. Considering the type of flight mechanism, if its a kind of wings, the target who is in the illusion suddenly sees his wing tear/break and thus he would start falling due to him unable to sustain his flight. Perhaps what gives the target flight is a technique that uses raw chakra/energy like Mu's flight jutsu, the target would immediately feel a massive continous amount of pressure succumbing him to a strong gravity pull and thus would begin to fall. If the flight technique used is a wing, the pair of wings break and when it is recasted, they break again until the target is actually out of the illusion. This genjutsu also ofcourse may be used if an opponent is temporarily airborne maybe due to a high jump or through the usage of a suplementary jutsu to sustain a guided and premature flight/glide like using the wind stream jutsu. The genjutsu make it seem that gravity has just richocheted high and the victim has been forcefully succumbed to fall due to immense gravity. In real life, the victim is still there though mere hovering on a spot or perhap continues to glide in the direction he was moving. However he may actually fall in real life though at a normal rate, if his flight technique needed focus to sustain. NOTE: Usable 3x per battle NOTE: One turn rest inbetween usage NOTE: No genjutsu above A-rank next turn [/spoiler] [B]( Genjutsu/Ninjutsu: Soeki Kyuuzou ) Illusion Arts/Ninja Arts: Pest Proliferation[/B] [Spoiler] Rank: A Range: Short-Mid Chakra Cost: 30 + (Decoy Jutsu) Damage Points: N/A ( Non quantifiable) Description: The genjutsu begins by replicating a weak, easily releasable genjutsu (by Kai or small pain) and place it on any number of opponents within range. An example would be False Surrounding, changing the area around the targets. When the target moves to release it, the second, stronger, genjutsu will recognize the output, be it a chakra peak caused by pain or a Kai. This is based on the notion that certain genjutsus, for their complexity and strength, require sharper pain or bigger chakra outbursts in order to be broken, anything smaller will not affect the genjutsu. After having recognized the peak, the genjutsu will duplicate and repeat it in increasingly higher frequency. This will overload the opponent, preventing the usage of complex jutsu (S and above), genjutsu or summoning jutsus, and exhaust the chakra reserves, equivalent to a chakra cost of a Kai for each peak. The repetition of the chakra peak that exhausts the chakra reserves touches the Ninjutsu in it's technique, as it copies and sends out chakra signals that affect the chakra system physically, but in a very raw and primitive manner, highly distant from the Kurama KG. The Second Genjutsu clears the effects of the first one, and changes it with slight ringing noises, body palpitations and slight dizzy vision. If the used method of release was pain, it will recreate the pain by adding it to the body palpitations, seemingly making the body sore. These illusions are presented intermittently. *The phsyical effect of the second genjutsu only serves to exhaust the chakra reserves, not to make the illusion of the technique real. Thus no damage is done physically* *Can only be used once per battle* *Allows multiple targets, but not multiple layers of this same genjutsu* *Costs as 2 jutsus* *The weak jutsu gets released upon the usage of Kai, small pain spikes or other means of releasing it. The second, stronger, genjutsu, will react to any method of countering the first genjutsu that would suffice to counter an A ranked Genjutsu.* *High Ranked users will counter both genjutsus with a single Kai usage (because the second genjutsu is an A rank). *After the second genjutsu kicks in, although it restricts the usage of complex jutsus, will still allow different methods of countering, such as higher pain peaks, or 3rd person infusion of chakra , despite the primitive physical part of the genjutsu (ninjutsu)* *The user can't preform Summoning techniques or other Genjutsu in the same turn. Can only use 2 jutsus in the second turn. Can't use Forbidden techniques in the same or second turn*[/spoiler] Genjutsu: Shinpi-tekina meisho) - Illusionary Art: Mysterious Attraction [spoiler]Type: Supplementary Rank: A-Rank Range: Mid-Long Chakra: 30 (-10 per turn active) Damage: N/A Description: The user will make 3 handseals and induce chakra in the brain of the opponent to trigger a genjutsu. As the the opponent is situated into the ground, he will slowly feel a certain attraction from matter around him, like trees or buildings. At first he will feel as if he is being slightly attracted towards a certain body with no real harm. But as the time continues, within the same turn, the pull becomes greater and greater, Until he or she perceives in the illusion that the gravitational pull of the object (e.g. a tree) is overcoming that of the earth, actually forcing them in that direction, making him believe he is being pulled. While this is active, he will not even be able to move a limb away from the objects sending the pull as the gravitational attraction will be that large. Objects with a larger mass, will of course have a larger pull that others, with a smaller mass. If the user is between 2 large masses that have about the same size, he will be seemingly stuck in the middle with both bodies pulling in the same amount of force. Note: No Genjutsu in the same turn. Note: Can only be used 3 times per battle.[/spoiler] (Genjutsu: Kyōsei) - Illusionary Arts: The Compulsory [Spoiler]Type: Offensive/Supplementary Rank: A Range: Short - Mid Chakra Cost: 30 Damage Points: N/A Description: 'The Compulsory' is a simple, and yet complex illusionary technique that was developed by Pernida Parnkgjas, designed specifically to aid the user in close combat but has since evolved to reach Mid Range as well. The technique activates with the user snapping his fingers which induces the illusion. The illusion however is not a Sound-based one but rather a visual Genjutsu. As such, it is extremely important for the opponent to have viewed the user snapping his fingers. In essence, the technique allows the user to bend and/or twist any object or even person in their surrounding vicinity. This grants the user the power to bend and even compress any tool or incoming projectile of their choice. As such, it leads to a great deal of versatility as the user may even choose to render any weapon into a practically unusable state by bending it. However, it is important to note that whilst bending an object i.e sword can change its direction in the illusion, the sword in question remains all the same in reality.Therefore, the user cannot actually utilize this genjutsu to evade weaponry. The illusion only exploits the targets willingness to assume that the weapon has been rendered useless, and naturally, it results in the target abandoning that weapon but in reality, there is no actual change. Alternatively, the user can choose to apply the technique upon the body of their target, manipulating a body part to twist and bend in order to break the targets bones, often creating the sound of snapping bones or even to such an extent that the selected part is reduced to a pool of blood. Any damage dealt by the illusion is felt and experienced by the target, for example the loss of limbs would incapitate the target, rendering them incapable from using that particular limb. However, this would in a sense be mental damage and not actual damage inflicted on the target. Regardless of that however, the user can easily submit the target to go unconscious by either delivering excruciating pain within reason or simply by 'severe bloodloss' which would in the illusion cause the target to faint. However, in reality, no damage is actually dealt upon the target and it is completely mental stress that forces the body to assume that it has been injured. Note: It can only be used to affect a single object/body part per usage. Note: The effects of the illusion disparate when/if the illusion is broken. Note: Can only be used two times per battle, with a one turn break inbetween each use. Note: Can only be taught by Hell Autarch[/spoiler] Genjutsu: Magirawashii no Serifu | Illusionary Arts: The Misleading Words [spoiler]Type: Offensive Rank: A-Rank Range: Short-Mid Chakra: 30 Damage: N/A Description: A simple but powerful illusion that is used immediately before an elemental technique. The user does one hand seal (Tiger, Ram or Horse) before the ones required for the elemental technique that follows. The result is that the enemy will see the next released technique as that of another element. However, to perfect the illusion, the user must train and have the ability to string the hand seal of the genjutsu with the ones of the elemental technique so that they seem to be only one set of hand seals. Note: Usable 4 times Note2: Can only be used before techniques of the 5 basic elements that the user knows Note3: Can only use up to S-Rank on the same turn its used Note4: Can only be taught by Scorps[/spoiler] Genjutsu: Kyodaina peppā | Illusionary Arts: Monstrous Pepper [spoiler]Type: Supplementary Rank: A rank Range: Short to Mid Chakra: 30 Damage: N/A Description: Upon performing two handseals, the user disrupts the opponents chakra flow and places him into a gruesome genjutsu. Within the illusion, the user harshly stomps the ground and a giant monstrous red pepper emerges from the ground behind the opponent. The pepper is red and connected with its stem to the roots in the ground. The stem is decorated with a couple of green leaves that serve no real purpose to the illusion, other than to further distract the opponent. As the monstrous pepper emerges from the ground, the earth shakes from behind the opponent and the rumbling of earth can be heard. The pepper has hollowed out eyes and sharp teeth and its insides can be seen as a sticky yellowish substance that is dripping through its eyes and mouth. As it emerges from the ground it launches itself with its gaping mouth at the opponent, with the intention to swallow him whole, in a similar fashion to the venus flytrap. The height of the pepper is about twice the size of the opponent and it emerges about short range behind the opponent. However, due to its long stem it can easily reach the opponent within a moment. Once the pepper eats the opponent within the illusion, it traps him inside its body and squeezes him tightly against its sticky insides. In reality, the opponent is immobilized and unable to move if he gets eaten, leaving him at the users mercy. Note: Can only be used 3 times per battle Note: No other genjutsu in this turn. Must wait 2 turns between uses[/spoiler] (Genjutsu: Me Dakkyuu) - Illusionary Arts: Eye Dislocation [spoiler]Type: Offensive/Supplementary Rank: A-rank Range: Short-Mid Chakra: 30 Damage: 60 Description: The user performs two handseals (starting with boar) inducing the target in an illusion by sending their chakra to disrupt the target's chakra system and the chakra within their brain. After performing those handseals, the target's senses would make them believe that the user possesses some increased speed ability that could be mistaken for swift release and is using it to move quickly to the opponent's location. Depending on what the user initially planned for this illusion, the illusion will either have a prolonged or shortened duration (both cases not exceeding 1 turn) which cannot be altered after the genjutsu is cast. In the illusion, once the user would have suddenly appeared near the target, the user will give the opponent many successive quick kicks and punches which sets them off balance. In the illusion, the target won't be capable of matching their own reaction and speed with the user's false presence regardless of how quick they are in reality. The moment in which the user had planned the illusion to end, the target will believe that the false presence of the user has suddenly moved behind them and is pointing/touching the back of the target's head with the user's index and middle finger in a gun-like fashion. At that moment, the target's eyes will have their eyeballs suddenly dislocated from their sockets as if they were forcefully attracted by the user's 2 fingers, causing the eyes to turn back 180 degrees to stare behind themselves yet having their head facing the other side. This is all in the illusion and makes them experience great pain which causes some mental damage in reality. In reality the target would be falling due to getting out of balance in the genjutsu (because of the kicks and punches) and seemingly be incapable of moving because of the illusionary taijutsu's speed. When the genjutsu ends, the target will be capable of standing up but with some mental pain, particularly towards his/her eyes due to having had their eyeballs dislocated in the genjutsu. However, in reality, their eyes would remain intact apart from having their eyesight's tracking speed reduced by 3 points for the same and next two turn in which the illusion ends due to the short-lasting after effect of the mental pain which was also directed towards the eyes. Note: Thirce per battle Note: No genjutsu the same turn Note: Cannot be used the following two turns Learnt Here: [URL]http://narutobase.net/forums/showthread.php?t=453934&p=13705549#post13705549[/URL][/spoiler] (Genjutsu: Issen Burookun Gomakashi) Illusionary Arts: One Thousand Broken Mirrors [spoiler]Type: Supplementary Rank: A-rank Range: Short - Mid Chakra: 30 Damage: 60 Description: After perform the hand seals Horse → Dragon → Ox, the target(s) is/are placed under the illusion that they are surrounded by a giant, 360-degree mirror, which reflects themselves and their surroundings. The mirror will then slowly break into pieces, then break into even smaller pieces, and continue subdividing until there are countless shards surrounding the target, all of which reflect the target and his surroundings. Once the shards have finished dividing, they will fly at the victim and stab him, leaving the target with minor mental damage. Notes: - Can only be used twice per-match. - Can only be taught by Nathan.[/spoiler] (Genjutsu - Yuugen Sho) - Illusionary Arts - Phantasmal Fists [spoiler]Type: Attack Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: 60 (if the strike connects) Description: The user begins by molding chakra and sending it into an opponent's system, putting both hands palms out facing the enemy triggering the illusion. They will then begin to circle both hands outwards like making a sideways 8 as the user disappears from view, only the encircling hands remain as the background goes black and more hands appear encircling the area 360* horizontally around the target. In reality, the user swiftly maneuvers to behind the enemy, molding Futon chakra to the hands and strikes, thrusting with both hands together like a blade hard enough to pierce bone. ~Notes~ -Can be used 2x's per battle -Must be taught by -Vegeta[/spoiler] Illusionary Arts: Eyce (Genjutsu: Eyce) [spoiler]Type: Supplementary Rank: A Range: Short-Mid Chakra: 30 Damage: N/A Description: After performing a single handseal, the user traps the opponent inside a genjutsu. With the genjutsu in place, the next step that the opponent takes is met by a sudden flash freeze which emanates from their feet and rises up quickly through their body before settling behind the eyes. The opponent then sees an frosted white veil begin to form over their eyes, giving the impression that his eyes have been covered in ice. With the veil also comes the inability to look in any direction other than forward. -Cannot be used in successive turns- -Can only be used four times per battle- -Must be taught by The Mockingjay Learnt Here: [URL]http://narutobase.net/forums/showthread.php?t=506572[/URL][/spoiler] [Genjutsu: Kusari Naraku] - Illusionary Arts: Chains of Hell [spoiler]Type: Attack Rank: A-rank Range: Short - Mid Chakra: 30 Damage: 60 Description: The user transfers his chakra into the opponent's mind meanwhile performing a single handseal, the "Ram" handseal, casting an illusion into the opponent causing him to see the ground below him divided into two sections, a right section which moves at the right direction of the opponent and a left section that moves at the left direction of the opponent, leaving the opponent without any solid ground. Meanwhile the ground is moving countless chains shows up from the space that is left by the divide of the two earth sections. These chains are manipulated by the user, giving him the capability of binding the opponent with the chains, inflicting damage with the chains etc.. . Leaving the opponent open in reality and inflicting damage to him because of the amount of stress caused form the illusion. Note: Can only be taught by Kamishiro Note: Can only be used 3 times a battle Note: Can't use any genjutsu technique higher than A-rank at the same turn Learnt here: [URL]http://narutobase.net/forums/showthread.php?t=521139[/URL][/spoiler] (Genjutsu: Kōseina Gēmu) - Illusion Technique: Fair Game [spoiler]Type: Supplementary Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: N/A Description: After forming the handseals Ram -> Snake, the user inserts chakra into the target's brain and creates an illusion in his mind where he finds himself in the middle of a forest and hears someone snap his fingers. When the sound is heard, dozens of arrows fly out of the trees and almost instantly pin the target to the ground or nearby tree. The target can see ignited exploding tags on the arrows that hiss loudly but never explode which may cause him to panic. In reality he feels like he cannot move his body and is standing still, leaving him open for an attack. -Usable 3 times per battle Learnt both here: [URL]http://narutobase.net/forums/showthread.php?t=506576[/URL][/spoiler] [B]Genjutsu: Akuma no Houyou | Ilussionary Arts: Demonic Hug[/B] Type: Offensive/Defensive Rank: A-Rank Range: Short to Mid Chakra: 30 (+10 next turn to keep active) Damage: 60 (at the end of the 2 turns) Description: The user makes 3 simple hand seals (Boar+Serpent+Rat) and makes the enemy feel as if he's being tightly squeezed; as if pressure is being applied to every point of his body, rendering him restraint and unable to move. The pressure on the enemy's body is so great that he'll feel it hard to breathe and will begin to hyperventilate and eventually will enter a panic state as the pressure keeps building on his body. If he doesn't dispel the Genjutsu he'll faint from hyperventilation in the second turn. Note: Can only be used twice Note2: Has to be taught by Scorps Note3: Can't use Genjutsu in the same turn or the next (Genjutsu: Ekitai no shintō) Illusionary Arts: Liquid Penetration [spoiler]Type: Supplementary/Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: (60 mental stress) Description: Liquid Penetration is a high skilled illusion that can only be triggered once the opponent is submerged in a liquid preferably, but not limited to, water. Triggered by waving 4 hand seals as the opponent is moving within the water, they will notice their own movements becoming increasingly laggish as the water pressure around them seemingly increases ultimately prohibiting their movement as well as making them surcumb to the sensation of an immensely growing pressure pressing against their body also holding them in place. The rising pressure can be compared to the feeling of being buried by numerous rocks that continually pile on the target, but in the genjutsu the growing pain will be felt nonstop on all sides of the body until it is replaced by a greater sensation of pain caused by the next step of the illusion. The surrounding liquid will then forcefully and swiftly penetrate every hole within the target's body ranging from pores, mouth, nose, etc., filling their inner body cavity with water damaging skin, muscles, and organs within the genjutsu, the target feeling every aspect of internal damage in detail as the illusion makes them simulate near death pain. As this happens the target's body responds to the penetration by swelling up as if they were an Akimichi clan member growing to a very large boulder like size as the illusion simultaneously takes the target's eyesight replacing it with a white realm in which their most cherishable past memories flashes before them, and before they know it they reach the apex of their body enlargement where they then seemingly explode. Their consciousness drifting into a vast nothingness lost for all eternity. In reality the target is unable to move while they are submerged in the water which can lead to expiration of oxygen and ultimately drowning as they fall victim to the illusion's effects. Users who fall victim to the genjutsu will be broken out after a large amount of water has entered their bodies, they too being subjected to dazed and sluggish movements. NOTES ►Can be used 2x per battle ►No genjutsu above A rank in the next turn ►This jutsu has a 2 turn cooldown afterwards ►Can only be taught by ZandaT[/spoiler] Genjutsu: Kuro Mizu | Illusion Technique: Dark Water [spoiler]Type: Supplementary Rank: A Range: Short-Mid Chakra: 30 Damage: N/A Description: A genjutsu which, once the user has cast it lays dormant inside the target's chakra system until the user initiates a water technique which creates it's own water source. The water technique will appear to be of a pitch black color, however due to the water's transparency this results in the water appearing invisible to the naked eye thus the target will be unable to see it unless they have a dojutsu or a sensory ability. The illusion only changes the water's color, any other characteristics of the water still remain. The genjutsu has been derived from the Rain Release skill 'Dark Rain Technique' which turns raindrops black, making them invisible but in this case it's purely illusionary and only makes the first water technique used after casting the illusion pitch black. Note: Can only be taught by Tybone. Note: Dojutsu users and sensors will still be able to see/sense the water. Note: The genjutsu remains dormant until a water technique is used by the user. Note: Only applies to water techniques that materialize their own water. Note: No Genjutsu in the next turn. Note: Can only be used twice per battle.[/spoiler] (Genjutsu :Mattaku kyōfu)-Illusion Technique: Stark Fear [spoiler]Type: Supplementary Rank: A Range: Short-Mid Chakra Cost: 30 Damage: 60 Description: The opponent is placed under a genjutsu where the person he fears most appears next to him and lifts him by the throat which cuts off his airways and prevents his jaw from opening. The target's body starts to become limp as he struggles and his vision fades to black, leading to unconsiousness. -Usable 2 times per battle -Target stays unconcious for one turn after -Can only be taught by Shin-Akira[/spoiler] Genjutsu: Tabe ari|Illusionary Technique:Devouring Ants [spoiler]Type: Offensive Rank:A Range:Short-Mid Chakra Cost:30 Damage points:60 Descriptions: This technique was previously used in the ancient times as a means of punishment to punish criminals or outlaws who hand committed treason or committed grievous offenses, its sole purpose was to kill its opponent in a slowly but painful manner, however such practices have long been abolished. The user of the jutsu performs the ox and tiger hand-seals in quick successions casting his opponent under a genjutsu where his limbs are being slowly and gradually devoured by termites and ants, the termites and ants start devouring the limbs and eventually progresses unto vital body organs until it reaches its heart, the ants and termites start by crawling up the opponents legs restraining it in the process, then further progressing upwards towards thier torso. However, in reality the opponent is unharmed, receiving only mental damage as the illusion progresses. Note:Can only be taught by thunderbolt Note:Can only be used three times Learnt Here: [URL]http://narutobase.net/forums/showthread.php?t=476931[/URL][/spoiler] (Genjutsu: Dai Enkai) Illusion Art: Great Flame Commandment [spoiler]Type: Supplementary Rank:A Range:Short-Mid Chakra: 30 Damage:N/A Description:The user will perform the bird and rat handseals and instill a Genjutsu upon the opponent that causes them to see raging flames emerging from the ground in a ring of fire. The flames are located long-distance from the user and opponent,appearing on the outskirts of the terrain and stretch up 20 meters in height. The complex Genjutsu affects the opponent's sense of touch, hearing and sight. Due to the opponent's brain believing the flames are real, he will hear the roaring crackling of the flames and feel intense heat as though the flames are real. This doesn't impede the opponent in any way and are simply meant to disguise the illusionary flames as real flames. The real usage of the Genjutsu lies in the effect in the opponent's sight. While seeing the flames as though they are real, the opponent will also see the distortion caused by the heat waves the flames give off, as real flames would. As the Genjutsu continues, the distortion will grow worse and worse, increasing and hindering the opponent's vision as the distortion from the heat waves increases causing what the opponent sees to be increasingly blurry as time goes on. Eventually, the opponent's sight will be hindered almost completely, with everything they see becoming completely blurry as though the heatwave distortion were real. The technique lasts a total of five turns if not interrupted. In the first turn used, everything long-ranged from the opponent becomes blurred to the point where they can barely make out shapes of objects and their distance while they are in long-range. The second turn, the distortion spreads to mid-ranged from the opponent with the same effect, and in the third turn, the distortion spreads to short-range of the opponent, blurring what they see completely for the remainder of the technique. ~Can only be taught by Riker Slade~ ~Can only be used twice per battle~ Learnt Here: [URL]http://narutobase.net/forums/showthread.php?t=662853&p=19181036#post19181036[/URL] [/spoiler] (Genjutsu: Butsuri Haipā) Illusionary Arts: Physical Hyper [spoiler]Rank: A Type: Supplementary Range: Short Chakra Cost: 30 Damage Points: N/A Description: The user will perform a pointing jesture at the opponent while in short range. This will induce a genjutsu on the opponent where the opponent will feel an illusion where their skin is hyper sensitive. Not for something subtle for example feeling the heat of the sun but for any physical attacks that the opponent might receive. This is a one time genjutsu where it will stay active unless broken by the opponent or the user when landing a physical attack. Soon as the user is able to land a physical attack anywhere on the body, the opponent will feel three times more pain than the original strike. For example, the opponent getting hit in the face with a punch will only feel a blunt force trauma for only a short period of time. However when under this genjutsu the opponent will feel broken cheek bones and broken blood vessels. In turn the pain that it is caused will knock the opponent out of the genjutsu after feeling the three times the pain. The feeling will then return to normal. The strain on the brain for one time use is not that destructive, however when hit a few times under this genjutsu the brain will take immense stress and strain from the extreme pain. Thus after three hits under this genjutsu the opponent’s physical capabilities will be slower, speed, reflex will all be reduced. -Able to use thrice per battle. -Have to induce the genjutsu each time for three hit bonus to take effect -Last 3 turns if a physical attack hasn’t been landed -Can only be taught by Solf J. Kimblee[/spoiler] (Genjutsu: Paresthesia no bodi ) - Illusion arts: Paresthesia [spoiler]Type: supplementary Rank: A-rank Range: Short/Mid Chakra Cost: 30 Damage Points: N/A Description: The user first performs 2 hand seals (Tiger--Boar) which is used as a medium to transfer chakra into the opponents nervous system and take control of their sense of touch. With that done the opponent will be trapped in the illusion and begin feeling the affects. The opponents arms, hands, legs and feet would instantly feel "paresthesia" and become numb to a degree, along with an extremely intensified tingling feeling of pins and needles throughout out those body parts. This would successfully slow down the opponents movements drastically (losing 10% speed) due to the lack of control people have over their body when a body part feels paresthesia, and would make it highly difficult to react to attacks, perform hand seals and to attack or defend physically. When it comes to hand seals, the lack of control on the limbs would make it impossible to do more than 3 seals while this is affecting the target. - Only taught by Shady - Can only be used twice per battle and lasts 3 turns per use - Can be used on multiple opponents at once[/spoiler] (Genjutsu: Kohitsuji Shoutan Raikou) Illusion Arts: Lightning Tears of a Lamb [spoiler]Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: After 2 handseals, the user will cast a genjutsu on the opponent, making him feel 2 lightning threads surge from each eye across his/her face. The lightning threads will cause great pain as they go around the head, pulling the facial muscles into a wide eyed shocked expression and then shoot into the ground, pulling the head downwards to have the opponent face the heaven. At that point, the lightning strings that links the head to the ground pressure into an area of the brain not dealing with vision but the interpretation of vision (left occipital lobe and temporal lobes), signaling the user's chakra messing with those particular areas. At which point, the opponent becames mentally blind, able to see but enable to make sense of it, as the genjutsu mimics Visual Agnosia. The user has to rely on senses other than vision to perceive through this genjutsu, including but exclusively Sharingan, Byakugan and other Rinnegan, as it does not create a cloak to their eyes but actually messes with the perception and interpretation of visual stimmuli. *Can only be used thrice, requiring 1 turn break between usages (counting after the turn it ends)* *Is basically a normal genjutsu with a visual twist, it is as weak to any other method of dispelling as any other genjutsu*[/spoiler] (Onchou Kyou Buru-su) - Rhythm and Blues [spoiler]Rank: A Type:Supplementary Range: Short-Mid Chakra Cost:30 Damage Points:N/A Description: This Genjutsu will affect the sense of hearing of the opponent. The user first make 6 hand seals and then will hum in a low rhythmical beat and tap their feet to the beat which will bind the opponent who will hear it. The victim will feel their body moving to the beat and wont be able to move on their own free will. The victim will then be moving towards the source of the sound. This Genjutsu will only restrict the movement of the opponent. The opponent will still see and feel what is happening around him. Note: Since its a sound base, a strong sound can cancel the humming and tapping of the user Note: This jutsu only affect the legs of the opponent, leaving him fully capable of performing hand seals. Note: Cant be seen by Dojutsu. Note: Genjutsu last 2 turns. Note: No other Genjutsu until the end of the battle. Note: Can only be use/taught by WastedMonkey Allowed before new rules [/spoiler] (Genjutsu: Undeinosa Gomakashi) - Illusionary Arts: World of Mirrors [spoiler]Type: Supplementary Rank: A-rank Range: Short - Mid Chakra: 30 Damage: N/A Description: After weaving the needed hand signals (Tiger → Horse), the user will have placed the opponent under an illusion. Once the target enters the genjutsu, they are thrown into a landscape of trees, grass, and rocks made of mirrors. The target hits the ground and is unable to move. After a few moments, the landscape, including the mirror sky, is broken into an innumerable mass of shards that cascade upon the target like an avalanche. Upon the shards crashing upon them, the shards become a raging ocean, tearing and cutting into the opponent relentlessly. Finally, once the target is rendered a bloody mess, the genjutsu ends and the target suffers immense mental fatigue. Notes: - Can only be used three times per-match. - No genjutsu next turn. - Can only be taught by Nathan[/spoiler] Magen: Rosuto Sorrisu no Garathorne - Demonic Illusion: Lost Souls of Galathorne [spoiler]Rank: A Type: Attack Range: Short-Mid Chakra: 30 Damage: 60 Description: After making 6 handseals, the user casts a genjutsu upon an opponent while he immediately follows up with water manipulation. This is an advance genjutsu/water combination where the opponent immediately sees himself bound from behind(like pretta path holding sage-Naruto while sucking his chakra) by an earthy creature that looks like an elvish golem which becomes stiff immediately leaving the opponent bound and unable to move. At the same time he is bound, another elf would rise 5 meters infront of the opponent holding a katana. This Figure is fully erect split seconds after the oponent is bound, then it pushes forward stabbing the opponent with its earthy katana. The katana would pierce through the opponent and into the first earthy figure binding the opponent and it becomes stiff too leaving the katana hanging through the opponent. In real life as soon as the genjutsu is trigered, the user kneads his suiton chakra underground, making an elvish humanoid golem made of water to rise from beneath/behind the opponent restricting him just like in the genjutsu. Everything in the genjutsu happens in real life but the only difference now is that both figures are made of water meaning the opponent takes the full damage the katana stab which in real life would be a katana made of water. ++No A-rank Genjutsu and water in the next turn ++it takes the same time to perform this as it takes to perform 2 techniques and it counts as two techniques ++Useable only twice per match ++Does not require water source ++Must be taught by Priest[/spoiler] (Genjutsu: Spasticity) - Illusion Technique: Spasticity [spoiler]Rank: A Range: Short - Mid Type: Supplementary Chakra: 30 Damage: N/A Description: The user performs a set of 4 hand seals and casts the target within an illusion, In said illusion the target would see it starting to rain across the entire battlefield, as the droplets of rain touches the targets body it undergoes a drastic change. The target would experience an altered skeletal muscle performance in his/her muscle tone, like an unusual "tightness", stiffness and/or "pull" of the muscles, making it hard for the target to grasp things like kunai's, swords etc, along with failure to perform hand seals and/or move around correctly. This change in body structure within the illusion would trick the opponents brain into believing that grasping things and performing handseals in reality is just as difficult, resulting in failure to perform hand seals and/or proper movement. Note - Can only be used twice per battle. - Effects of the illusion lasts for an entire turn. - No genjutsu may be used in the following turn.[/spoiler] (Genjutsu: Karipuso no noroi) | Illusionary Arts: The Curse of Calypso [spoiler]Type: Supplementary | Offensive Rank: A rank Range: Short - Mid range Chakra: 30 Damage: N/A (60 if successful, stress on the mind) Description: A Genjutsu induced through the formation of three hand seals. The technique starts off by the sound of a woman screaming and wailing, as she rises from the ground, bound by a large amounts of ropes all around her body. Her face, one of a beautiful woman, but her body, grotesque and bleeding. Once emerged (happens fast), the ropes tighten and squeeze her body causing it to suddenly bursts into several small demonic crabs which explode towards the opponent. These crabs are quite fast (same speed level as the opponent one is facing) and also have extremely sharp pincers and exo-skeletons. As they get closer, become even smaller and smaller, decreasing in size, but increasing in number. The crabs would easily flood the opponent, biting into their skin (or rather pinching with pincers) and creeping underneath their skin. Move into any openings like the eyes, ears, mouth, nose etc. All this causes extreme stress on the opponent's mind, however, does not hinder the opponent's movement in reality. After a single turn (if not countered), the opponent would feel the damage on his mind, and pass out. Notes: -Can only be taught by Detective L -Can only be used twice per fight -No S rank Genjustu in the same turn or one turn afterwards Learnt Here: [URL]http://narutobase.net/forums/showthread.php?t=698659[/URL] [/spoiler] (Genjutsu: Fuhenteki Youbai) Illusionary Technique: Universal Solvent [spoiler]Rank: A Type: Offensive Range: Short-Mid Chakra cost: 30 Damage points: N/A Description: The user forms 2 seals and induces an illusion into his opponent where once their body touches water they will begin to break down, dissolving into the water over a short time. Once in the illusion their body has completely dissolved the opponent will lose consciousness in reality. While dissolving in the genjutsu their body is paralyzed in reality. -Twice per battle. -Takes two turns to render opponent unconscious, until then the victim may act freely within the scenario of the illusion. -Opponent must be partly or fully submerged in water for illusion to trigger. -Only taught by Professor Sarutobi. [/spoiler] Genjutsu: Bunkai | Illusionary Technique: Disassemble [spoiler]Rank: A Type: Supplementary Range: Short - Medium Chakra: 30 Damage: n/a Description: The user will snap their fingers and by doing this they disrupt the targets chakra flow to bring them under a unique genjutsu. once the fingers are snapped - the target will suddenly get bright lines all over their body like a grid. Then their body splits apart in each grid square and making about 40 little who whomever the target it - meaning the target's mind under the illusion is split between the little ones. This causes the target to be confused and feel as if their body has been split into little clones of themselves. The little ones in the illusion are just running around - spouting confusion and being angry that they're small. While under then illusion the little ones cannot use any techniques so the target can't use these little ones as legit clones. In reality, the target is running around due to the confusion. Note: Only usable twice per conflict Note: Unable to use Genjutsu in the next turn Note: Only usable/trainable by Coyote[/spoiler] Genjutsu: Saisho No Tsumi | Illusion Technnique: First Sin [spoiler]Type: Offensive Rank: A/S Range: Short Chakra: 30-40 Damage: 60-80 Description: Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to see a large tree growing from the earth between himself and the opponent, knocking them both backwards in his mind, this tree will seem to grow endlessly till it's the size is capable of engulfing mountains in height and it's branches will cover the whole area in shade. Once the tree has grown to it's full height, thousands of apples will begin to fall from the tree from such a height that they reach terminal velocity striking the ground and the opponent like fleshy meteors causing serious mental damage. Optionally while the tree is growing a single large snake with yellow eyes will wrap around the opponent restricting his movement, appearing from the ground beneath the target as though it's burrowed it's way out of the earth much like the tree. The snake will hold the victim stationary while the apples bombard them each turn until released. Notes: - Using this illusion without the snake will be considered an A rank usage, while with the snake is an S rank usage due to it's paralysis element. -Can only be used 3 times per battle at A rank and twice at S rank. No Genjutsu above A-rank next turn after using S-rank variant. -This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the per battle limit, I.E two victims is two usages.[/spoiler] Genjutsu: Meiro No Shitsumon | Illusion Technnique: Maze Of Questions [spoiler]Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to hear multiple questions posed by the user, these questions repeat constantly, over and over again in the victims head, becoming louder and faster as time progresses. This technique will cause the victim to be unable to hear anything on the battlefield due to the noise, they'll also be unable to perform certain advanced techniques, this includes fuuinjutsu due to the complexity of writing seals, medical ninjutsu due to the fine chakra control needed, or anything similar that states it requires fine or advanced chakra control. Should the victim not release this they will take damage from the constant noise. Notes: -The user can select the questions that will be repeated themselves should they wish, allowing for in character manipulation. -Can only be used 3 times per battle. -This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.[/spoiler] [B]S-Rank[/B] (Genjutsu|Sara's Songu)-Ilussionary Arts: Sara's Song [spoiler]Type: Offensive Rank: S Range: Short-Mid Chakra: 40 Damage: 80 Description: To those close to Ragna it is no secret that he has had a troubled life. This jutsu was dedicated to his lost sister, so that others might feel his pain. The enemy will suddenly see a young girl appear above the user holding a golden balance. She will begin singing a song in a strange language signifying the different parts of the genjutsu. Verse One Confinement: Upon activation of the genjutsu this verse takes effect. Sara's hands become entrapped in shackles. The balance behind her rises on the left side and lowers on the right. The enemy's hands, in turn, began to twist and contort as they become misconfigured causing tremendous pain and rendering the enemy unable to use handseals as long as the genjutsu is active. The balance becomes even again. Verse Two Fate: In the next turn Sara’s eyes are wrapped in bandages as she begins to cry. In the enemy’s view the world starts spinning uncontrollably causing everything around him to become blurred and thus give him a sense of vertigo/disorientation. This makes it nearly impossible to make any precise moves. The balance becomes even once again. Verse Three Atonement: In the third and final turn the song gets louder again (just for effect you would still be able to hear the user.) As the song gets louder the world stops spinning and the next thing he will see is Sara cradling him as he views his own headless body collapsing to the ground. The enemy will then pass out from shock. Ending the genjutsu. Restrictions: -Can only be used once -Each Verse takes effect after 1 turn. -No genjutsu above B rank for 3 turns. -No A rank or above genjutsu in the same turn -Can only be taught by Omega -Must be learned through RP with Ragna[/spoiler] [B]Genjutsu: Akuma no Izumi | Illusionary Arts: The Demonic Fountain[/B] [spoiler]Type: Offensive Rank: S-Rank Range: Short to Mid Chakra: 40 Damage: 80 Description: The user does 2 hand seals (Ram+Dog) and inserts his chakra into his opponents brain. By doing this he triggers an illusion were the enemy will suddenly feel as if water is gushing inside his mouth, both bursting and flowing out of his mouth but also into his air ways, drowning him from the inside. The water gushes and flows with increased volume and speed as time passes, quickly overflowing his air ways, lungs, gastric tract, stomach and also his ears, leaving the enemy in a state of desperation as he struggles to breathe and gain balance within this demonic overflow of water. As the human reflex in a drowning situation is to gasp for air, the enemy will eventually start, in reality, to hyperventilate (without noticing) which will lead progressively to him fainting. Of course, all of what the enemy experiences is but an illusion and his lost of conscience is due to his own hyperventilating panic. Note: Enemy has to release the gen in his immediate counter or he'll lose conscience the beginning of the users following turn Note2: User can only use Ninjutsu (elemental or not) up to S-Rank in the same turn Note3: User can't use other Genjutsu in the same turn Note4: Can only be used twice per battle Note5: Can only be taught by Scorps [/spoiler] (Genjutsu:Yon-Saido Fuu Shiyou)-Illusion Technique: Four Sided Sealing Method [spoiler]Type:Attack Rank:S Range:Short-Mid Chakra Cost:40 Damage Points:80 Description:The user creates 3 shadow clones. Each of the stands as of they were in a perfect square meaning they stand at three corners of the square and the user stands and the last corner. The Opponent is trapped inside of the square.the user and the clones send out a steady flow of chakra through the ground towards the opponent. Once the users chakra makes contact with the opponent, he/she is trapped in a very high level genjutsu.The user and the clones have to stay in a sqaure formation for the it to work properly.The opponent is trapped under a genjutsu that makes the user believe that he or she is severely getting sliced by a sword. Though the physical damage doesn't happen the opponent feels the pain causing torture. Restrictions: -Can only Be used once per battle -May only be used by ~Minato~ -This jutsu lasts 1 turn Learnt Here: [URL]http://narutobase.net/forums/showthread.php?t=467282[/URL][/spoiler] (Genjutsu: Setsuwa no Ichi Ni Kumo) Illusion Technique: The Tale of the Itsy Bitsy Spider [spoiler]Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: This jutsu acts both as a form of Kai and an actual genjutsu. Itsy Bitsy Spider allows the user to manipulate the jutsu and make it work towards her own purposes, while trapping the opponent. This jutsu comes in 2 phases. In the first phase, the user will suddenly start to turn into tiny hideous spiders, until she disintegrates completely, while manipulating the Genjutsu she's on. For example, if an opponent genjutsu creates a tree that envelops the user, it will constrict her so much that she explodes into multiple spiders, while the tree starts to decay. (The user can have any creativity she wants). This marks the release of the opponent jutsu. In the second phase, the opponent will start to feel uncontrollable itch, and the genjutsu will force him/her to scratch him/herself frantically. The skin will start to breach and create gashes, from where small spiders will start to come out, as the skin will expose the muscles and the bones, until the person is just mutilating itself, with spiders appearing from every inch of his body. The fear and pain will grow on the person quickly and steadily, until all turns black and a huge hideous spiders suddenly appears in front of the user, with multiple horrible eyeballs, which will knock the opponent out, convulsing in his sleep. *Knocks the opponent out for 2 turns* *Can only be used against techniques of the same rank or lower* *The user will not be able to use genjutsus for 3 turns* *Can only be used 3 times per battle *Genjutsu especialist or doujutsu specialist will be able to counter techniques one rank above* Learnt Here: [URL]http://narutobase.net/forums/showthread.php?t=610430&page=2[/URL][/spoiler] (Genjutsu: Mikkoku Kurouido) Illusion Technique: The Betrayal of the Black Widow [spoiler]Rank: S Range: Short-Mid Chakra Cost: 40 Damage Points: N/A Description: The user performs 3 handseals and creates a genjutsu that latches onto the opponent's brain, gaining control of the user's chakra. It will suddenly and powerfully make the opponent fear his own jutsu, which will translate in seeing the jutsu transform into something menacing or deadly to the user. For example, turns a dragon fireball around and has it attack the opponent, turns an earth armor into a spiked one, where the spikes grow inwards instead of outwards, etc etc. This only works on jutsus of the same rank as the technique. Genjutsu specialists will be able to affect 1 rank above. As the genjutsu kicks in, the target will hear a loud church bell ringing on their ears, and they'll see their jutsus stop. Then, a few seconds later, a second ring will be heard, and the jutsu will turn on them. In case of the Kurama, the effects actually become real. By latching itself on the part of the brain that controls the chakra, shortly after preforming the technique, the genjutsu will have the opponent resume the contact with the jutsu and have it's own chakra reshape, re-manipulate the jutsu into what the genjutsu is creating. *Affects 1 person per usage* *In case of the Kurama, the genjutsu is short-ranged* *Can only be used once every 2 turns* *Can only be used 3 times* *Kurama's restrictions only apply when the Inner Demon is activated Learnt here: [URL]http://narutobase.net/forums/showthread.php?t=610430&page=2[/URL][/spoiler] Illusion Technique: Distorted Reality (Genjutsu: Ibitsu Riariti) [spoiler]Rank: S Type: Supplementary Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: The user would cast an illusion immediately and unknowingly when the opponent have suffer any kind of pain, cut, wound etc. (it can be minor or life threatening). The illusion causes the opponent's pain, wound, cut etc. to becoming extremely painful and have the opponent severely afraid of their wounds which causes them into a state of complete horror-struck Note: Can only be used twice Note: Only Anbu K, Axle & Eddy allow to use Note: This genjutsu is done by sound of a clap[/spoiler] (Genjutsu: Mahou no Kei Chikin ) Illusion Technique: The Voodoo of the Headless Chicken [spoiler]Rank: S Range: Short-Mid Chakra Cost: 40 Damage Points: 80 Description: Requires 5 handseals. This jutsu acts as the opposite of False Surrounding (Kokohin). Instead of manipulating the opponent's perception of his/her surroundings, it changes the perception of his/her body by removing or adding organs/objects. This allows the user to remove limbs/organs, to prevent certain actions to be taken, such as ripping one's eyes to make the opponent blind, removing one's lungs to make the user pass out from lack of air, removing one's legs to prevent the target from running etc, or add certain objects/organs, such as blades to one's stomach, or adding stitches to one's mouth, silencing them. *Can only be used 3 times per battle* *Opponent needs to find a way to counter or release the genjutsu in his countering turn when the illusion pertains to "removal" of organs or he'll lose conscience from the pain and mental strain Learnt here: [URL]http://narutobase.net/forums/showthread.php?t=610430&page=3[/URL] [/spoiler] (Genjutsu: Hinan Ribingu Mokusei Sōru) Illusionary Arts: Condemned Living Wooden Soul [spoiler]Type: Offensive Rank: A-rank Range: Short - Mid Chakra: 30 Damage: N/A Description: The user signs a Rat-Boar-Ram handseal which will create an illusion within the opponent's mind that suddenly his skin turns very rough and rigid then wooden like texture starts violently sprouting through his skin, creating ridges. His skin is turning literary into a solid wooden like texture while increasing in size, immobilizing his body as his skin turned into wood, acting like an armor that he can't move in. As the wooden texture is taking over his body, the targets skin on his face scales up which will eventually cover the sight of the opponent. The target's hearing will also eventually be lost because of the growth of the wood patching his ear canals and covering his ears with wood. Since his skin turned literally into wood from his point of view, in reality, his body is immobilized after the illusion takes full effect. Encased in an illusionary wood armor made from his own skin, the target is rendered unable to move or perceive the outside world. Notes: - Can only be taught by House. - Can only be used twice per-match. - No genjutsu for the next two turns. - Can only target one opponent. - The effects of the genjutsu aren't immediate and progress through time, leaving a small window of opportunity for the opponent to counter.[/spoiler] (Genjutsu: Hyoumenka Seken) - Illusionary Arts: Shattering World [spoiler]Rank: A Type: Supplementary/Defense Range: Short-Mid Chakra Cost: 30 Damage: 60 Description: The user performs a quick sequence of two handseals (Horse -> Inverted Bird) and traps the target in an illusion where they think that the sky has shattered into millions of pieces of glass which rain down upon them, piercing/skewing their body. This technique is primarily used to serve as a diversion allowing the user to escape or attack. *Note: Can only be used twice *Note: No genjutsu in the same turn. *Can only be taught by McKnockout[/spoiler] (Jinsei no Saigo no Konseki) | Life's Last Vestige [spoiler]Type: Offensive/Supplementary Rank: S Range: Short - Long Chakra: 40 Damage: 80 (mental stress + actual damage) Description: An unlikely and rare combination, the user puts use of his ability to use one of the five elements as a means of inducing genjutsu. The jutsu begins with an upward gust of Wind consisting of quite some strength, allowing it to raise the people/persons it is used against with ease, whilst the air is simultaneously forced through the nostrils causing both distress and discomfort. The Wind which has now entered the opponent is used to disrupt the opponents normal chakra flow and induce a genjutsu in which the opponent suddenly feels the very air from their lungs being sucked out of them as the Wind which had raised them upwards continued to spin around them, the pressure holding them in place and preventing movement of all limbs. As they remain suspended, the spinning wind which had been just holding them in place suddenly feels sharper, and more concentrated. The spinning would increase in speed around the opponent, the rate at which the air is being sucked out of their lungs increasing with it. This is coupled with sudden sharp pains in random parts of the opponent's body as the Wind begins to hack and slice deeply into their skin, causing extreme pain which is almost impossible to register with all the suffering that's going on. The spinning wind which had been obscuring the opponents eyesight due to the nuisance of the spinning cloud-like Wind is now bloody red in colour, creating quite a disturbing view. The wind component of this technique is A-Ranked and so is the illusion. If the opponent does not manage to release within two turns of the genjutsu's activation, they would fall unconscious due to the belief that all the air is sucked out of them, leaving them unable to breath. ~ Can only be taught by Erzo. Can be used twice, with a two turn wait after each usage. [/spoiler] (Kusaru Genjutsu: Shinigami no Yousei) Carrion Illusion Arts: The Necrotic Touch of the Black Larvae [spoiler]Rank: S Type: Offensive Range: Contact Chakra Cost: 40 (+5 per turn) Damage Points: 80 (+20 per turn) Description: The user charges an elemental chakra through a part of the body, generally the fingers or the mouth, and then proceeds to touch the head of the opponent (Or through a kiss). This will infuse the opponent with a globule of the element, which will appear as a larvae running bellow the surface of the skin, heading towards the brain. Once there, they begin "eating" the brain, producing illusions as they go along. Their trail is characteristic of the element used (Ex: Sticky Resin, Ashen Burn, Petrified Residue, for basic element's Water, Fire, Earth, or even Rotting, Freezing Trail or Small Intricate Wooden Net (for advanced element's Mushroom, Wood, Ice) and so is the illusions they produce (Fire burning the terrain (Fire), Numbness of the touch (Lightning), alcoholic taste on the mouth (Perfume), etc). The larvae will eat across the brain, starting on one Sense, and progressively adding the others, a new Sense every turn. Once all 5 senses have been targeted, death follows in the next turn, thus raging 6 turns between the beginning of the technique and the end. After one Sense as been targeted, it is numbed in reality, making it so it is unusable by anyone with a rank lower than the user, or severely cut down by anyone of the same or higher rank, this stands mainly for the aftereffects of this genjutsu after it has been released, since while its in effect, the illusionary pain, numbness, etc is what the enemy feels. It can be released as normal by any means of releasing an elemental genjutsu, except through Pain, as it needs an actual chakra purge to obliterate the larvae. Pain only temporarily slows the illusionary effect but doesn't get rid of its source. The larvae does physical damage to the brain besides the illusionary damage. This damage is produced by the larvae's movement inside the brain. However, its residual and not significant during the first 3 turns. After that, even if the illusion is dispelled, the damages produce a sluggish mind, hindered reactions, etc. with its effects worsen by each turn accumulated. Medical ninjas can use healing techniques or other techniques that can target and destroy harmful pathogens to counter and disable the larvae but these need to be same rank or above. *If the user touches a limb or the torso (Through pieces of clothing top, not armour or hardened leather), the larvae will travel to the brain, but will instead require 1 addition turn before the illusions are felt* *An advanced element requires an extra +5 chakra upon activation, but experiences no bonus in strength, just a different array of trails and illusions* *After charging the genjutsu, it can be infected to up to 5 people, during the turn it's used as long as the user manages to achieve the 5 successful physical contacts.* *Can only be used with one element per usage* *Follows the Elemental weakness and strength* *Can only be used twice per battle* *Counts as a jutsu for every turn active* *Can be released at will by the user*[/spoiler] (Genjutsu: Kanchi O-ba-ro-do) - Illusionary Arts: Perception Overload [spoiler]Rank: S Type: Supplementary/Defense/Attack Range: Short-Mid Chakra Cost: 40 Damage: 80 Description: The user performs two handseals (Horse -> Monkey) to use Kanchi O-ba-ro-do. Kanchi O-ba-ro-do is a powerful and surprisingly simple technique which allows the user to alter the target's ability to sense external stimuli in quite a unique manner. Under normal circumstances a person is unable to detect a stimuli until it has reached a certain intensity referred to as the absolute threshold. It is the body's natural mechanism to allow a person to block out unnecessary stimuli that would otherwise be distracting and preventative to accomplishing a focused goal. As such the body constantly sends a multitude of sensory signals that aren't registered by the brain. That is, the absolute threshold is the lowest intensity at which a stimulus can be detected; stimuli with intensities lower than this threshold are not registered by the brain. This technique effectively removes the mind's ability to block out these sensations i.e. removes the absolute threshold. This means that target(s) under its effect has all of their senses magnified/sensitized to all stimuli in and around him to the point that it clouds/completely engulfs their mind's ability to focus on anything but what they are sensing. In short, the target's five senses becomes extremely sensitive (i.e. hypersensitive) under this technique. In most cases this will immediately cause a target to fall into a near unconscious-like state due to the mass of information that is being channeled from every single one of their nerves. However, these effects are only temporary as the target's mind will eventually reestablish the sensory limitations after 1 turn. *Note: Can only be used twice. *Note: No genjutsu in the same turn. *Note: Must wait two turns to use again. *Note: No technique above S-Rank in the same turn. *Note: The affected target is unable to perform complex jutsus (i.e. S-rank and above) and have their reaction times severely limited due to the excessive pain and mental strain, unless countered/dispelled appropriately. *Can only be taught by McKnockout[/spoiler] (Genjutsu: Shi no shokubutsu no shushi) - Illusionary Arts: Seed of the Death Plant [spoiler]Type: Supplementary/Offensive Rank: S Range: Short - Mid Chakra: 40 Damage: 80 Description: The User performs a sequence of three hand seals and focuses their chakra into the opponent's chakra network. Once the illusion has been cast, It begins the affects on a subtle scale at first before escalating into one gruesome illusion yet beautiful at the same time. During the turn the illusion has been cast, the target would experience a tingling sensation within their bodies, almost as if a seed had begun sprouting it's roots through the body. The target would also have his sense of smell disrupted by the smell of flowers and pollen, compelling the target to sneeze constantly, which in fact would also disrupt the targets sense of sight as with each sneeze the eyes automatically close. Following in the next turn, the roots begin sprouting into flower buds which escalates the affects of the illusion, now the sneezing becomes uncontrollable as the smell becomes even stronger. The target would even begin tasting the flowers overwhelming even the targets sense of taste. The taste of the flowers or roses depends on the user, for example, a tropicana rose for instance tastes like a blade of grass, the pale lavender colored roses have a distinct taste of Black Pepper where as the dark red ones have a faint soapy taste etc. the tastes depends on flower or rose being used for the illusion. During the following and final turn, the roots and flowers would have spread throughout the target's body, leaving no space for further development, the flowers/roses would then burst forth from the target's body, forcing it's way out and inevitably destroying the target's body from the inside out. Ripping apart every fiber of their being and delivering overwhelming and excruciating pain as the target nears death. In reality, during the final turn whilst the target feels as though he is dying, he only drops to the ground unconscious and completely at the mercy of the user. Note - Can only be used once per battle. Note - No genjutsu in the following turn. Note - The illusion remains in affect for three turns, following the loss of consciousness in the third turn and the end of the illusion. Note - Can only be taught by Yashiro[/spoiler] Genjutsu: Jankīpengin - Illusionary Arts: The Junkie Penguin [spoiler]Type: Supplementary Rank: S Range: Short-Medium Chakra: 40 Damage: N/A Description: The user forms a single hand seal and inserts their chakra into their opponent's brain, disrupting their chakra flow, inflicting upon them a dormant yet powerful genjutsu. When an opposing ninja uses one of the basic five elements, this genjutsu would activate. During the process of channeling that specific elemental chakra, the opponent would begin to feel more energetic than usual, hyper, and upbeat. Their breathing would begin to become faster, their heart pounding from the excitement of using that element. It would mimic a high, satisfying the victim beyond their wildest dreams. Wanting to continue to feel the excitement of the high, the victim would find themselves using element they just used more and more throughout the match to get the rush from the genjutsu, otherwise they would begin to come down from their high, crashing relatively hard. If the victim goes without two turns of using that element, their base speed would be halved, as well as being unable to use S-ranks and above for two turns from the lack of energy and crashing. Note: Lasts for five turns Note: Can only be taught by Penguin Note: Can only be used twice per conflict Note: No Genjutsu in the turn before Note: No Genjutsu in the same turn above A-rank[/spoiler] Genjutsu: Kami No Nozumo Zai | Illusion Technnique: Divine Presence [spoiler]Type: Offensive/Supplementary Rank: S Range: Short-Mid Chakra: 40 Damage: 80 Description: Forming three handseals, the user will cast a genjutsu upon their opponent, rather than altering the enviroment at all this illusion will instead alter how the victim perceives things using extrasensory methods, working exclusively against those who can sense chakra and see chakra, such as dojutsu users or sage mode users. When afflicted by this illusion the victims sensory ability will start to go haywire, causing them to sense enemy chakra in everything around them, or seeing it in everything around them in the case of Dojutsu. This illusion will cause no paralysis effects however it will completely overpower the sensory of opponents, rendering it useless as they can sense the users chakra everywhere like a blanket of fog, making it impossible to pinpoint actual sources of the enemy chakra. Should the illusion not be broken the opponent will begin to take spiritual damage, feeling as though they are being crushed beneath the sheer force of the chakra. Notes: -Can only be used 3 times per battle. -This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.[/spoiler] (Genjutsu: Douzen Ada ) Illusionary Technique: Natural Enemy [spoiler]Type: Defence Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: n/a Description: User does 5 hand seals and places his opponent's summoning in a genjutsu that makes them see the user summon their natural predator four times the size of them (the opponent's summon), paralyzing them with fear and causing them to reverse summon away to safety. -Doesn't work on boss summons -Twice per battle. -Can't use A-rank and above Genjutsu for the next two turns after this jutsu -Only taught by Professor Sarutobi.[/spoiler] (Kōan Genjutsu: Jōmyō Inin)- Koan Illusion: Mortal Dictata [spoiler]Type: Supplementary Rank: S Range: Short-Mid Chakra cost: 40 Damage: N/A Description: The Jōmyō Inin or "Mortal Dictata" is a Genjutsu developed by a skilled Uchiha during one of his episodes of meditation. The nature of the illusion was a paradox placed on his mind that tampered with how he perceived opportunity and misfortune. He later recorded these feelings and became able to replicate them in the minds of others through chakra, making it a Genjutsu. The technique begins with a Ram hand seal and placing the chakra on the opponent(s)' mind. The illusion has two parts; fortune or misfortune, and will be highlighted below. Fortune | Kōun: This side of the illusion tampers with the opponent's visual cortex where it completely changes the appearance of the user and his techniques. The user will appear gravely injured and weak in the opponent's eyes. This can be anything from missing limbs to profuse bleeding. Again, this is a visual illusion is does not actually tamper with the opponent's cognitive perception of the user, it only provides visual stimuli that would lead him/her to believe the opponent is actually injured. The second use to this side of the technique is how it affects the visual information of the user's jutsu as well. In other words, a grand fireball from the user may appear like a measly fireball to the opponent. Misfortune | Fukō: This the second side of the illusion changes the opponent(s)' visual perception of the user and his techniques so that they appear much more superior to theirs. The user may appear godlike (as in vastly superior in strength and not looking all shiny and golden), in their peak condition and appear very capable of combat. This also applies to the techniques where a simple wave of water may appear even more devastating, like tsunami level. Of course the illusion doesn't actually change the rank and damage of the user's techniques, it only changes the appearance and will go as meticulous enough to alter the terrain to compliment the false powered jutsu. Such as the trees being flung about from the water waves to houses being decimated. Both sides, Kōun & Fukō, when used individually are S ranked in strength. However, they can be used simultaneously, but only on different minds. Meaning, the user may place Fukō on one opponent and Kōun on another at the same time they activate this technique. This can lead to incoherence between allies and further aid the user. However, it is impossible to cast both sides of the illusion on one person at the same. However, if this double use is used both the techniques Kōun & Fukō become A ranked in strength while the overall technique itself is immediately spent twice and hence can't be used again. But if the user applies one at a time he may wait a while before using it again. Note(s): - Can only be used 2x. - Kōun & Fukō lasts 2 turns each on the opponent(s), with a three turn countdown between each individual use.[/spoiler] (Genjutsu: Moeru Pesuto) Illusion Art: Burning Plague [spoiler]Type: Defensive/Supplementary Rank: S Range: Short - Mid Chakra: 40 ( + 10 per turn ) Damage: N/A Description: This is a unique genjutsu in the way that it's placed on the chosen target/targets, as well as the user. The user will perform a single handseal or release a wave of chakra over their body, visible like the rasengan, but not offensive, purely a medium for inducing the genjutsu. In doing this, the user will bind themselves and any other's they wish in an illusion, where they will see thick, green smoke pouring from the users body. The area around would gain a green hue to it as the illusion takes control of their senses to bend the world around them. With this the target(s) would smell a horrid smell like rotting flesh, and feel a chill go through their bones. With the introduction to the illusion, they will hear a demonic voice in their head "Welcome to my Domain". They will see the user's eyes glow green as their skin begins to show what look like cracks of pure green energy flowing through their body. It will be as though the world around them has warped into a demonic realm under the users control. As this all happens, within the illusion, bolts of green lightning will shoot up from the ground, stabbing into the targets arms and legs, like spears of solid lightning to pierce them and hold them in place. From these spears, green smoke spreads over their body as the user bends their senses to feel searing pain as though the smoke is acidic as their see their flesh burn and mutate, taking on a mutated demonic look. After one turn if the target hasn't broken the illusion, they will see their limbs start to change, one by one, in the turn after being bound, they will see their arm become one giant mutated claw and lose their sense of touch from that arm as the demonic arm shoots up grabbing them around the throat beginning to choke them. On the second turn after being bound, if the target(s) are still within the illusion they will pass out due to their body reacting to not being able to breathe within the illusion. All this is done through bending their sense of touch and sight so they see the mutation and feel the burning pain and then the user removes their sense of touch in their arm while creating the illusion of them being choked. All the while the user will be looking on, laughing at them. Due to this being cast on the user too, following the layering genjutsu rules, it will free the user from any weaker genjutsu, though the user will have to have logical reasoning or notice the genjutsu in the first place that they are in through methods of sensory or deduction. Within the illusion the user can bend and control the smoke around them for addition effects. Note: Useable twice with two turns between uses. Note: No genjutsu in the following turn Note: Can only bind up to 3 targets Note: No genjutsu above A rank in the second turn after this is used Note: Lasts 4 turns. Each turn, the chakra renewal will flush out every previous gen one rank bellow ( B rank, then C rank, then D rank ).[/spoiler] [/spoiler][/border][/border] [/QUOTE]
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