Hexagons c: || Open

-Broly-

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Hashirama starts by making a series of quick handseals and releases 10 fireballs that surround a full 180 degrees of your front and hit you

( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.

He then takes out an explosive kunai and throws it straight at you while activating his chakra enhanced strength which increases the speed of the kunai simply by sheer power as well as Hashiramas physical strength. The kunai will break suddenly through the flames and as they are just entering short range and stab you, exploding upon contact


(Chakura Chikara) - Chakra Enhanced Strength
Rank: B
Type: Supplementary
Range: Short
Chakra cost: (+15 to taijutsu techniques)
Damage points: (+15 to taijutsu techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength.
Note: Can only be used by Tsunade, Sakura or Hashirama Senju biographies and once activated, lasts the entire battle.
 

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Hashirama starts by making a series of quick handseals and releases 10 fireballs that surround a full 180 degrees of your front and hit you

( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.

He then takes out an explosive kunai and throws it straight at you while activating his chakra enhanced strength which increases the speed of the kunai simply by sheer power as well as Hashiramas physical strength. The kunai will break suddenly through the flames and as they are just entering short range and stab you, exploding upon contact


(Chakura Chikara) - Chakra Enhanced Strength
Rank: B
Type: Supplementary
Range: Short
Chakra cost: (+15 to taijutsu techniques)
Damage points: (+15 to taijutsu techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength.
Note: Can only be used by Tsunade, Sakura or Hashirama Senju biographies and once activated, lasts the entire battle.
Ikkaku: My dream is to have a hexagon-shaped head! How about you? c:

Seeing you release a blaze through a set of hand seals, then flawlessly releasing an incessant string of fireballs that race towards me, I react by leaping off on my right foot, into the air vertically upwards at an angle, forming the hand seals Dragon → Tiger → Rabbit, using;

Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.



Releasing a jet of water through my mouth, that extinguishes the fireball's launched at my direct trajectory, in other words, the fireballs that would possess a truly lethal threat against me. The resultant impact with your kunai, which at this time where my water meets your fire, should be passing through the fire, causes the kunai to explode roughly midway, slightly towards me, leaving it bereft of hurting me, creating effectively a smoke screen between both parties, obscuring our vision of each other.

Making use of the smoke screen which suddenly erupts between us, I take the chance to form a single Tiger hand seal, forming an orb of water just in front of me, and henceforth, I manipulate it using shape manipulation, creating countless amounts of whips of water from that orb of water haphazardly. The whips of water are sharp enough to impale humans, and without hesitation after its formation, rush towards you in a manner that keeps it concealed by the smoke screen before, but as they burst through the smoke, which they do so only moments after the smoke erupting, leaving you with roughly a short-range time notice to respond and react, come at you from various angles that through your peripheral vision can only glimpse, making it hard to simply avoid. All of you will eventually hit you, in one way or another, despite their adverse trajectories. In other words, they can come from your sides, your back, but the majority come from in front of you.

Of course, I do not end here. In quick conjunction, I weave a set of hand seals at high speeds, unleashing a wave of electricity which is conducted by each of the water whips. The water whips then come towards you, infused with lightning that potentially can paralyse upon impact, making it much more potent of an attack then it originally was.

Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.



Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

 

-Broly-

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I just happen to be the creator of hexagon shaped wood. :scorps:

As Hashirama sees the smoke cloud cover the field he knows he must really on his hearing to properly defend himself. As you release the lightning he hears the crackle of it while the whips are still in the smoke, perhaps just about to burst out. Since he cannot know the rank of the lightning he chooses not to take any chances and he makes two quick handseals and exhales an S rank crushing blast of wind that will hit the whips just as they burst out of the smoke. To his suprise its a lightning/water technique and not just lightning but all the same his wind technique diffuses the lightning and mixes with the water that it hit, blowing it straight back at you as a water/wind combo.


(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Then wanting to take this into close range to capitalize on his opponent having to defend against a tough combo he makes the snake handseal and turns his skin into a steel like quality and begins running full speed into the smoke while throwing an explosive kunai straight at his opponents last location while moving into short range. The explosive kunai is now moving very fast through the smoke due to the +25 Hashirama now has to his physical ability


(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
 

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I just happen to be the creator of hexagon shaped wood. :scorps:

As Hashirama sees the smoke cloud cover the field he knows he must really on his hearing to properly defend himself. As you release the lightning he hears the crackle of it while the whips are still in the smoke, perhaps just about to burst out. Since he cannot know the rank of the lightning he chooses not to take any chances and he makes two quick handseals and exhales an S rank crushing blast of wind that will hit the whips just as they burst out of the smoke. To his suprise its a lightning/water technique and not just lightning but all the same his wind technique diffuses the lightning and mixes with the water that it hit, blowing it straight back at you as a water/wind combo.


(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Then wanting to take this into close range to capitalize on his opponent having to defend against a tough combo he makes the snake handseal and turns his skin into a steel like quality and begins running full speed into the smoke while throwing an explosive kunai straight at his opponents last location while moving into short range. The explosive kunai is now moving very fast through the smoke due to the +25 Hashirama now has to his physical ability


(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Ikkaku: O rly? Let me see dem.

The sound of compressed wind rushing towards me is just audible among the crackles of my lightning. With the collision causing somewhat a commotion and the smoke being dispersed by the water whip's sudden burst through the thicket of smoke, I am able to somewhat perceive the incoming giant sphere of slicing wind. Without further hesitation once I reach this conclusion you've sent a giant sphere of slicing wind at me, I send my chakra into the Earth, causing a pillar to emerge at the right of me at an angle, bending and pushing me towards the left in a wide arc. I keep relatively low on the ground, with the soles of my feet glazing the top of the ground's surface below me. As the earthen pillar I erupt pushes me out of harm's ways, of both your sphere of wind and kunai. This is so as the Vacuum Great Sphere is greatly compressed, distorting your view of me from the very beginning. Thus, as I shift out of its trajectory and damage effect area whilst having your view of me distorted and hence hard to determine my true location, you would throw the kunai at the area I previously was, with me getting launched out of its way at the very last moment, with no time for you to alter the course of your kunai, altogether dodging your sphere of wind and kunai.

Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth




As I "glide" along the ground to my left in a wide arc, keeping the same distance as was originally with you, I prepare my response. With your skin's colour changing, it is easily noticed that you have heightened your defence. The moment the pillar applies the force to push me to the left, I start forming seals and moments after, as I am moving at that high speed towards the left, I launch a Chidori, which I use shape manipulation to have it turn into countless senbons with paralyzing capabilities upon impact, throwing it into the air at an optimum angle, having it traverse a parabolic arc before it descends upon you from above, covering your immediate area with senbons along your path as you're running. This would mean the senbons would rain down upon you and the area around you, thus not allowing your escape by a simple run, and making it hard to escape by merely dodging, as the senbons would cover a wide range and come from the air, leaving an aerial escape not within your options..

Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although it’s not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.



As soon as I launch the Chidori senbons, I break my movements, halting it by planting my foot firmly on the ground. Right after I stop moving, through my manipulation, a stream of water materializes under you, with an orb almost instantaneously forming around you, encompassing you in water, cutting off oxygen supply and constricting your movements. In addition, you have the senbons still coming at you from above, but just as they are on the descent, the orb emerges, trapping you, leaving you immobile to respond in time. Before the senbons hit you, you are suddenly trapped in water, which comes as a surprise as the lightning senbons come in an adverse angle in contrast to the orb of water, which emerges at your feet and then envelopes you. With that, the senbons rain down upon you moments after the orb form, injuring you in multiple areas, and also paralysing you, with the water conducting electricity to make this combination just that much more lethal. The end result would be you paralysed, and half-shocked, inside an orb of water with your movements still limited, oxygen running out and a dire need for you to get out is imminent for your survival. Your Earth Armour is rendered ineffective by my lightning senbons c:

Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source



OOC: Sorry for crap move lol, just didn't feel like thinking.
 

-Broly-

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As Hashirama heard the lightning from the chidori he turns to see you have moved and are launching many senbons at him. As they get closer water gushes upwards all around him. At this moment am idea pops into his head and he inserts his chakra into the water, taking control of it to form a wall in front of him that also curves to protect his head.*

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

Of course this wave would be smaller due to the amount of water being controlled but it still works. As the senbon hit they are conducted into the wave leaving Hashirama unharmed and with an S rank lightning/water combination. *He then sends the wave crashing towards you.*


As the wave move towards you Hashirama clenches his fist and creates a large wooden wall an inch behind you with many spikes protruding out of it that will impale you if you move backwards. The wall also curves forward do that an aerial escape will also be tough to pull off

Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.

Hashirama: OBSERVE MY HEXAGON SPIKES
 

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As Hashirama heard the lightning from the chidori he turns to see you have moved and are launching many senbons at him. As they get closer water gushes upwards all around him. At this moment am idea pops into his head and he inserts his chakra into the water, taking control of it to form a wall in front of him that also curves to protect his head.*

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

Of course this wave would be smaller due to the amount of water being controlled but it still works. As the senbon hit they are conducted into the wave leaving Hashirama unharmed and with an S rank lightning/water combination. *He then sends the wave crashing towards you.*


As the wave move towards you Hashirama clenches his fist and creates a large wooden wall an inch behind you with many spikes protruding out of it that will impale you if you move backwards. The wall also curves forward do that an aerial escape will also be tough to pull off

Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.

Hashirama: OBSERVE MY HEXAGON SPIKES
Ikkaku: Sugoi! I love you! <3

A clever ploy, as I would agree, to make use of my own attacks. No less than I would have expected. As you send the wave crashing towards me, I without hesitation, slam the floor with my both hands, causing a colossal mass of bones to rise up from the ground almost abruptly, causing slight tremors. The bones, standing stupendously individually already, emerge identically all around the battlefield up to long range all around us. In addition, the many bones only around the wave and you, might be able to conduct the unfocused electricity from your water which is in lesser amounts, causing the bones, infused with electricity to impale you, emerging from beneath. I, of course, fuse with the bones and travel through the forest of bones, avoiding those focused with mild electric currents. I travel behind you, concealed by the bones having merged with it, out of even your peripheral view, short range, within moments. Without a doubt, I would avoid the follow-up attack by the wooden spikes through my escape.

Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 45
Damage Points: 80
Description: Sawarabi no Mai is the fifth and last of the five Kaguya dance forms. The User causes a giant forest of tall sharp bone spikes to burst up from the ground covering the entire field. While active, the user can merge themselves into the bone trees at will to attack their target from whichever spike they want.



At this point, I would be behind you, wherever you are, still hidden in a bone, short range from you, with a clear path between me and you, nothing but a direct path. I would arrive only moments after the wave of water subsides, and the wooden spikes fail to impale me. Unbeknownst to you previously, I had disappeared into the bones as the wave of water kept your view of me obscured, and you having to defend from the bone spikes emerging to impale you, possibly infused with lightning(I'm not sure of that, to be honest). Using that, I escaped and travelled behind you, with you only just noticing my disappearance. I emerge from the bone in which I was hiding in, using:

Rank: A
Type: Attack
Chakra Cost: 35
Damage Points: 60
Description: The follow up to Tessenka no Mai Tsuru (Dance of the Clematis Vine). Using this technique (Flower) the user forms a large spiral shaped bone spear which he can use to pierce any shield his opponent raises. The spear is said to be nearly indestructible.




Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: During movement of the user. The user will release a burst of exploding wind towards the bottom of their feet to move at the speed of sound. It will appear to the opponent as the user had teleported, however this is not the case. Any dojutsu users as well as sound and sensory ninja's would be able to follow the movements however they would lose the movements towards the end as the user would be moving too fast.

Note: User has to be moving to use this jutsu.
Note: Can be used two times per battle.
Note: Can't use to move in the air or fly around
Note: Can use it to change direction, but will count towards the users 3 moves per turn
Note: Can only use this to move within the line of sight. (Meaning can't go around walls without changing directions)
Note: If ran into something the user will take -50 damage as a result of the great speed
Note: Can only be taught by NineVision



Growing a flower headed drill with a conical shape, a sharp impaling point at the end, out of my right hand. I stand on the bone's side itself but in a split second, using the bone as a platform, I start moving, walking on the bone, then a great burst of wind is let go at my feet, allowing me to travel at the speed of sound towards you. My speed, almost impossible to track with the naked eye, allows me to reach you within a moment, having my right hand held out to impale you, coming as a surprise. The bone drill on my right arm goes through you without me having to move it, with it in position as I was already travelling, possibly killing you with a large cavity in your chest caused by the bone drill running through you and my right arm stuck in it :3

OOC: If you don't understand my move, VM me.
Just something I overlooked, but I believe Chidori Senbons are focused electrical currents, and hence would be impossible to conduct. Not sure though, so I carried on xD
 

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As you strike the ground and tremors shake the ground Hashirama immediately thinks to be some grand earth technique so he creates a circular pillar of wood 4 feet in diameter and 7 feet high from his feet that makes him rise above all of the bones that form. And if bones form where the pillar is they simply pierce the base of the wod but nothing moe.

(Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.

Wow your boners are huge!

As he rises he sees the bone forest engulf the field and knows that he must destroy them, so quickly he creates a chidori in his hand and expands it into 5 omni directional gigantic lightning pillars that spread from his palm, destroying the bones from short to mid range as well as you in the process when you come up to kill him only to find a pillar of wood in his place

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type:Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.

I thought since it was electricity period it would conduct whether it was focused or not lol i may be wrong though
 
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