Hell vs Heaven

Akisha

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Rei's Rules and Restrictions
No Sub
No Kai
All out
No stealing.
Mid range
Terrain: Snowy field



post your bio and I will make the first move.
 

Lord of Kaos.

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chan the mandolorian bio in signature. good luck
 

Akisha

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chan the mandolorian bio in signature. good luck

*As I see you, I use Chill Field to cover the ground mid range all around you with thick ice and as it appears, spikes rise out of the ice piercing you in your vitals. Even though the ice is mid range all around you, I am not standing on the, it's just several feets away from me.*

(Hyouton:reiki fi-rudo) Ice Release: Chill Field
Rank-S
Range-Short/Mid
Type-Supplementary/Attack
Chakra-40
Damaga-N/A
Description-
The user manipulates the moisture on the field, creating a six inch thick sheet of ice on the area around him. The ice makes movement along the ground difficult, causing the opponent to slide with his own momentum. The user can manipulate the ice To create spikes in this area. This ice created from this jutsu melts after four turns
*can only be used three times*
*Can only Be used by Ice Users*

*I then make 3 shadow clones, War on my left, Famine on my right and Death is behind me.*

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

*Famine then makes it snow.*

(Hyouton no Jutsu) Ice Release Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user can use this jutsu to make it begin to snow down on the terrain, or, much like the “Earth Style Technique” the user can make small pillars or shields of pre-existing ice or make it materialize (if from Haku's Clan). If this is used to make snow, then after 3 to 4 turns most of the terrain will be covered.
 

Lord of Kaos.

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Chan : An ice user I see... This should get intresting:zonder:

As the ice is turning into spears I slam my hands to the ground, the earth under me shakes and before you can hit me with the spears a average sized pillar of earth appears in the shape of a drill bursting through the Ice. I stay to the left side of the pillar(still on the pillar just not under the sharp part of the drill) by channeling chakra to my feet. This pillar raises 5 meters keeping me above your spears. (the pillar is 9m square so it covers the area in short range around me)

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

I know its mostly a offensive technique but I don't make the pillar come right under me and hurt me I make it come a bit to the right so I don't get hit by the sharp part. then as you proceed to make your clones I conjure up couple of handseals and jump in the air I make 3 huge flame bullets and shoot them at your 3 clones


(Katon: Hoenka) - Fire Release: Flame Flower
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors then erupt into a geyser of flame.

as famine starts to make it snow(Im still in the air) I make 2 clones of my own and all 3 of us land back on my giant pillar. I stand in front, C1 stands at the left and C2 stands at the right part of the pillar. Like the way I explained above.


Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


Chan : Make your move Ice user
 

Akisha

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Chan : An ice user I see... This should get intresting:zonder:

As the ice is turning into spears I slam my hands to the ground, the earth under me shakes and before you can hit me with the spears a average sized pillar of earth appears in the shape of a drill bursting through the Ice. I stay to the left side of the pillar(still on the pillar just not under the sharp part of the drill) by channeling chakra to my feet. This pillar raises 5 meters keeping me above your spears. (the pillar is 9m square so it covers the area in short range around me)

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

I know its mostly a offensive technique but I don't make the pillar come right under me and hurt me I make it come a bit to the right so I don't get hit by the sharp part. then as you proceed to make your clones I conjure up couple of handseals and jump in the air I make 3 huge flame bullets and shoot them at your 3 clones


(Katon: Hoenka) - Fire Release: Flame Flower
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors then erupt into a geyser of flame.

as famine starts to make it snow(Im still in the air) I make 2 clones of my own and all 3 of us land back on my giant pillar. I stand in front, C1 stands at the left and C2 stands at the right part of the pillar. Like the way I explained above.


Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


Chan : Make your move Ice user

*As you release your fire, Pestelence releases pure fire chakra, canceling the fire technique.*

(Ushiro Honoo) Back Flame
Rank: S-rank
Type: Defensive
Chakra Cost: 40
Damage Points : N/A
Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu
Note: can only be taught by Axle
Note: it only has 3 shots
Note: except Forbidden

*At the same time, War swings his sword at you 3 times releasing layers of ice towards you and your clones*

(Hyougo: Doragontsume)- Glacier Style: Dragon Claw
Type: Attack
Rank: A
Range: Mid
Chakra Cost: 30
Damage Points: 60
Description: The user focuses his water and wind chakra into a sword then slashs at the opponent three times, once from the right the left then again from the right, releasing layers of ice towards the opponent, two from the right and one from the left.
- Can be used 4 times per battle.
- Must have Yuki Bio
- Must have permission from -Tauburn- to use.

*At the same time I summon Aki and we stay on her head.*

(Kuzuri Kuchyose no Jutsu:Aki)-Wolverine Summoning Technique:Aki
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Aki is a female wolverine about the same size as Katsuyu, she is very kind-hearted and very eager to help those close to her whenever possible. She has thick scarlet fur, sharp fangs and very powerfull claws. Aki has a wind affinity wich lets her use wind techniques up to A-rank and for techniques that need hand seal she ''charges'' up the techniques in her mouth the same amount of time it will take to perform the hand seals. If Aki happens to use Atsugai (Pressure Damage) in battle, insted of letting the blast explode right in front of her she can blow it out more, missile-like but once in contact with the target it will take the same effects as a normal Atsugai keeping herself safe from her own attack. Also Aki has a very sharp sense of hearing, she's able to hear the slightest sound and know inmediatly where did it came from.
Note: Aki can stay in the field for 4 turns.
Note: Can only be summoned once per battle.
Note: Must have signed the Wolverine Contract held by Ryuji.

Gray: Let's see how you do against the ice...
 
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Lord of Kaos.

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*As you release your fire, Pestelence releases pure fire chakra, canceling the fire technique.*

(Ushiro Honoo) Back Flame
Rank: S-rank
Type: Defensive
Chakra Cost: 40
Damage Points : N/A
Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu
Note: can only be taught by Axle
Note: it only has 3 shots
Note: except Forbidden

*At the same time, War swings his sword at you 3 times releasing layers of ice towards you and your clones*

(Hyougo: Doragontsume)- Glacier Style: Dragon Claw
Type: Attack
Rank: A
Range: Mid
Chakra Cost: 30
Damage Points: 60
Description: The user focuses his water and wind chakra into a sword then slashs at the opponent three times, once from the right the left then again from the right, releasing layers of ice towards the opponent, two from the right and one from the left.
- Can be used 4 times per battle.
- Must have Yuki Bio
- Must have permission from -Tauburn- to use.

*At the same time I summon Aki and we stay on her head.*

(Kuzuri Kuchyose no Jutsu:Aki)-Wolverine Summoning Technique:Aki
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Aki is a female wolverine about the same size as Katsuyu, she is very kind-hearted and very eager to help those close to her whenever possible. She has thick scarlet fur, sharp fangs and very powerfull claws. Aki has a wind affinity wich lets her use wind techniques up to A-rank and for techniques that need hand seal she ''charges'' up the techniques in her mouth the same amount of time it will take to perform the hand seals. If Aki happens to use Atsugai (Pressure Damage) in battle, insted of letting the blast explode right in front of her she can blow it out more, missile-like but once in contact with the target it will take the same effects as a normal Atsugai keeping herself safe from her own attack. Also Aki has a very sharp sense of hearing, she's able to hear the slightest sound and know inmediatly where did it came from.
Note: Aki can stay in the field for 4 turns.
Note: Can only be summoned once per battle.
Note: Must have signed the Wolverine Contract held by Ryuji.

Gray: Let's see how you do against the ice...
Chan: Ice again, you are going to have to do better than that.

When you send the ice layers my clone C2 conjures up some hand seals and uses the summoning jutsu to summon a gigantic temple of gold as big as gamabunta which would block your ice layers(I know you didn't send all 3 layers from the same direction but the temple is big enough to block them all)

Secret Jaguar Art- Temple of Gold(Gōrudo no himitsu jagāāto - jiin)
Rank: S
Range: Short-mid
Type: attack/defence
Chakra Cost: 45
Damage: 80
Description: In this jutsu the user summons a giant temple of pure gold from the ancient city in the jaguars homeland; El Dorado. Only a few humans have seen this amazing city and told nobody about it. But according to the legend the city is made entirely up of pure gold. The Temple of pure gold the user summons is as big as gamabunta and it can be used for offansive and defencive reasons. The user can summon the temple infront of themselfs for defence and can be summoned on a large summon to slow the summon down(cant be used if the user is on the summon). This temple stays on the field for 3 turns and if its damaged it will be summoned back immedeately.
*must be able to summon the jaguar god
*Can only be used 1 times per battle
*The user cant use the summoning jutsu for 3 turns after he uses this
*The user cant summon any weapons for 5 turns after this
*The temple can stand up to 125 damage from its sides and from above but because of its unique built it can only stand up to 70 damage if attacked from under

as soon as the temple is created me and my other clone(C1) spring into action using the cover of the temple. C1 creates multiple pillars of lightning(you wouldn't see him use the jutsu but you would be able to feel the vibrations in the ground and hear the sound of the jutsu)


(Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
Rank: A
Type: Supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals the user will create a even more powerful version of lightning release: four pillar bind, the user creates sixteen giant pillars, which then form a giant oven to trap the enemy. It is often used after Earth Release: Mud Fall to cover the enemy target in mud and then follow up with using Fire release: Firing Biscuit, creating flames in the oven to roast and harden the mud, immobilizing the enemy.


This shocks and damages you and your gang(clones and summon) but while my clones uses a large scaled, loud attack I use that as a diversion to launch my attack(both attacks happen at the same time out of your vision) so not even your wolf with his fine sense of hearing would be able to notice little crackling in the ground near the Earthquake like shaking of Lightning Release: Sixteen-Pillar Bind, My lightning jutsu(Lightning Release: Lightning Burial ~ Banquet of Lightning) paralyses your summon but doesn't get to you or your clones since all of you are on top of the wolf away from the ground.


(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.


After this me and my 2 clones get ready to jump into to the afraid of some attack you might do from underground

Chan: Looks like your little pup is out of commision.:cool:
 

Akisha

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Chan: Ice again, you are going to have to do better than that.

When you send the ice layers my clone C2 conjures up some hand seals and uses the summoning jutsu to summon a gigantic temple of gold as big as gamabunta which would block your ice layers(I know you didn't send all 3 layers from the same direction but the temple is big enough to block them all)

Secret Jaguar Art- Temple of Gold(Gōrudo no himitsu jagāāto - jiin)
Rank: S
Range: Short-mid
Type: attack/defence
Chakra Cost: 45
Damage: 80
Description: In this jutsu the user summons a giant temple of pure gold from the ancient city in the jaguars homeland; El Dorado. Only a few humans have seen this amazing city and told nobody about it. But according to the legend the city is made entirely up of pure gold. The Temple of pure gold the user summons is as big as gamabunta and it can be used for offansive and defencive reasons. The user can summon the temple infront of themselfs for defence and can be summoned on a large summon to slow the summon down(cant be used if the user is on the summon). This temple stays on the field for 3 turns and if its damaged it will be summoned back immedeately.
*must be able to summon the jaguar god
*Can only be used 1 times per battle
*The user cant use the summoning jutsu for 3 turns after he uses this
*The user cant summon any weapons for 5 turns after this
*The temple can stand up to 125 damage from its sides and from above but because of its unique built it can only stand up to 70 damage if attacked from under

as soon as the temple is created me and my other clone(C1) spring into action using the cover of the temple. C1 creates multiple pillars of lightning(you wouldn't see him use the jutsu but you would be able to feel the vibrations in the ground and hear the sound of the jutsu)


(Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
Rank: A
Type: Supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals the user will create a even more powerful version of lightning release: four pillar bind, the user creates sixteen giant pillars, which then form a giant oven to trap the enemy. It is often used after Earth Release: Mud Fall to cover the enemy target in mud and then follow up with using Fire release: Firing Biscuit, creating flames in the oven to roast and harden the mud, immobilizing the enemy.


This shocks and damages you and your gang(clones and summon) but while my clones uses a large scaled, loud attack I use that as a diversion to launch my attack(both attacks happen at the same time out of your vision) so not even your wolf with his fine sense of hearing would be able to notice little crackling in the ground near the Earthquake like shaking of Lightning Release: Sixteen-Pillar Bind, My lightning jutsu(Lightning Release: Lightning Burial ~ Banquet of Lightning) paralyses your summon but doesn't get to you or your clones since all of you are on top of the wolf away from the ground.


(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.


After this me and my 2 clones get ready to jump into to the afraid of some attack you might do from underground

Chan: Looks like your little pup is out of commision.:cool:

*As my wolverine hears the tremors in the ground, she quickly throws us all high in the air before the oven is formed. And as we go into the air, my 2 clones, using team work create a huge wind and fire blast jutsu that destroyes your temple and continues at you.**

(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.

*At the same time I create wind bubbles underneath my feet so now I can walk on thin air while my clones would go down as soon as they release the fire technique.

Futon: Furaingu Fūjin no Jutsu (Wind Release: Flying Wind God Technique)
Rank: S
Type: Supplementary
Range: Short/Long
Chakra cost: 60 (10 every turn it’s active)
Damage points: N/A
Description: By using wind chakra to create wind bubbles beneath the user’s feet, the user will mimic flight by using the air bubbles created to literally run on nothing more than air. The air bubbles are invisible to the naked eye. This technique can be used to evade some technique.
Notes:
Can only be used twice.
Lasts for 5 turns.
Can only be taught by Leeroy G. Zero

*Immediately after I use the wind, I make the ice around as thin as possible so even if you move it will break apart and you will fall down. Though the area around my clones is safe.*

Hyouton jounin on rui (ice style standing on thin ice)
Rank: c
Type: supplementary
Range: mid-long
Chakra cost: 25
Damage points:
Description: The user will make five hand seals and place his hands on the ice below him. He will then focus his water and wind chakra into the ice and with his chakra he will make the ice as weak and brittle as possible making it easily broken. If either the user or the enemies step on the ice in front of the user it will break and they will fall into the water below the ice.
Note: must be standing on a frozen lake bed to use jutsu
Note: only useable once per battle
Note: only Haku Yuki can use
note: also weakens all ice jutsu used with the ice soruce by 10 but not ice made from the user only ice used from the ice that was just weakend
 

Lord of Kaos.

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Few things wrong with your move:

*You can't avoid a jutsu by jumping or moving etc, you have to counter it with another jutsu or get away from it using an other jutsu.
*I am not on the ice me, and my clones are still on the giant earth pillar I made in the first turn.

as famine starts to make it snow(Im still in the air) I make 2 clones of my own and all 3 of us land back on my giant pillar. I stand in front, C1 stands at the left and C2 stands at the right part of the pillar. Like the way I explained above.

But it's a friendly spar so I'll continue anyways
---------------------------------------------------------------------------------------------------------------------------------​


As the giant temple breaks and is summoned back I see the weakened fire jutsu and my clone C2 and C1 mix their attacks and create a powerful Water-Wind Vortex which defeats your fire jutsu and continues at your clones which are probably on the ground by now

Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.


as my clones make this I perform a single hand seal and send bolts of lightning from my hand to you that damages you and leaves you numb


(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

Afterwards my clone C2 makes it rain which cancels out your snow also allowing me to detect your every move

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 

Akisha

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Few things wrong with your move:

*You can't avoid a jutsu by jumping or moving etc, you have to counter it with another jutsu or get away from it using an other jutsu.
*I am not on the ice me, and my clones are still on the giant earth pillar I made in the first turn.



But it's a friendly spar so I'll continue anyways
---------------------------------------------------------------------------------------------------------------------------------​


As the giant temple breaks and is summoned back I see the weakened fire jutsu and my clone C2 and C1 mix their attacks and create a powerful Water-Wind Vortex which defeats your fire jutsu and continues at your clones which are probably on the ground by now

Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.


as my clones make this I perform a single hand seal and send bolts of lightning from my hand to you that damages you and leaves you numb


(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

Afterwards my clone C2 makes it rain which cancels out your snow also allowing me to detect your every move

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
actually I dont neccesarly have to use jutsu this turn. My summoning is here to protect me and this is what it does. And I know that you are on the earth, my point was that if you move from there you will fall in the ice.
________


*As the water continues towards my clones, Pestelence creates a large wall of earth that blocks the water. After it blocks it it shatters into hundreds of increadibly fast bullets that attack you and your clones.*

(Ko Kabe-Tama) Great Wall-Bullets:
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage points: 80
Description: A large 25ft wall raises from the ground in front of the user, this wall is extremely dense and is able to block A-Rank attacks. The wall then brakes apart and shoots hundreds of little bullets at the opponent.
Notes:
-Can only be used twice per battle.
-This Jutsu can only be taught by Serpent

*Approximetely at the same time the earth is made and I see the raiton I release a large bullet of wind that shatters into hundreds of humming birds that destroy the raiton and continue at you at fast speeds. They surround you and attack you from all directions. This is timed perfectly with the earth bullets so they attack you at the same time.*

(Fuuton: Hamingu Kinchou Moui) Wind Style: Humming Birds Fury
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
Description: The user gathers wind chakra and releases a large compressed blast of wind from their mouth. The wind blast then shatters into hundreds of glass-like shards from which hundreds of humming birds are formed. The humming birds travel at great speeds and have bullet-like impacts. They attack the opponent from all directions.
~Can only be used 3 times per battle.

*I then make the rain stop allowing it to continue to snow.*

(Shuushi Ame) - Stop Rain
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: This technique defines the users chakra control and for tactical measures for other techniques. The user creates the necessary handseals and every rain drop stops in mid air or wherever they are.

Gray: Enough playing around, now you should see the true power of my Ice and the snow...
 

Lord of Kaos.

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Sorry to keep you waiting for so long I was out of town and could only check nb through my smartphone.

Chan: Finally some action!

As the wind birds are coming at me and my clones from all directions but in a weakened form my clone(C2) conjures up a couple of hand-seals and summons up a dome of earth all around us except for a opening in front of us large enough for an attack to pass through and some microscompic opening all around(invisible to the naked eye), so its like a cave and it doesn't effect the terrain(my pillar) as stated in jutsu description

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.


this blocks the wind birds from all directions except from the front meanwhile my other clone(C1) takes out a scroll and summons a large flame dragon which is sent through the opening in the cave.(the cave is almost complete as the fire dragon emerges since both jutsus are made as the same time) The fire dragon absorbs the wind birds and becomes even stronger while it clashes with your earth bullets and destroyes them continuing at your summon and your clones in a much weaker form(it overpowers the earth jutsu since the earth is weakened by my water a bit and my fire is boosted by your wind)



(Katon: Bakuryūgeki) - Fire Release: Exploding Dragon Strike
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user through use of one their scrolls will summon a large flame dragon that is directed towards the enemy target and explodes upon impact.

as my 2 clones work on their jutsu I make a series of hand seals and make a orb of water at my side using the water from the snow you made. It shoots 3 bullets at your clones 1 to each of them and shoots 2 bullets at you(I guess you are still in the air since you didn't change position)


Water: Bullet Orb(Suiton:kyuutai Teppoudama)
Rank:S
Range:Short
Type:Supplemantry
Chakra Cost:40(-5 per each turn)
Damage:0
Discription: The user creates a 1m diameter orb out of water the orb can shoot small bullets from inside of it and each bullet is as strong as Suiton: Teppoudama) - Water Style: Water Bullet and 5 bullets can be shot per turn.
*It lasts for 3 turns unless taken out by a powerfull jutsu
*The jutsu can only be used by burakyilan and people who learned from him
*Can only be used 3 times per battle
 

Akisha

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Sorry to keep you waiting for so long I was out of town and could only check nb through my smartphone.

Chan: Finally some action!

As the wind birds are coming at me and my clones from all directions but in a weakened form my clone(C2) conjures up a couple of hand-seals and summons up a dome of earth all around us except for a opening in front of us large enough for an attack to pass through and some microscompic opening all around(invisible to the naked eye), so its like a cave and it doesn't effect the terrain(my pillar) as stated in jutsu description

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.


this blocks the wind birds from all directions except from the front meanwhile my other clone(C1) takes out a scroll and summons a large flame dragon which is sent through the opening in the cave.(the cave is almost complete as the fire dragon emerges since both jutsus are made as the same time) The fire dragon absorbs the wind birds and becomes even stronger while it clashes with your earth bullets and destroyes them continuing at your summon and your clones in a much weaker form(it overpowers the earth jutsu since the earth is weakened by my water a bit and my fire is boosted by your wind)



(Katon: Bakuryūgeki) - Fire Release: Exploding Dragon Strike
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user through use of one their scrolls will summon a large flame dragon that is directed towards the enemy target and explodes upon impact.

as my 2 clones work on their jutsu I make a series of hand seals and make a orb of water at my side using the water from the snow you made. It shoots 3 bullets at your clones 1 to each of them and shoots 2 bullets at you(I guess you are still in the air since you didn't change position)


Water: Bullet Orb(Suiton:kyuutai Teppoudama)
Rank:S
Range:Short
Type:Supplemantry
Chakra Cost:40(-5 per each turn)
Damage:0
Discription: The user creates a 1m diameter orb out of water the orb can shoot small bullets from inside of it and each bullet is as strong as Suiton: Teppoudama) - Water Style: Water Bullet and 5 bullets can be shot per turn.
*It lasts for 3 turns unless taken out by a powerfull jutsu
*The jutsu can only be used by burakyilan and people who learned from him
*Can only be used 3 times per battle

*As you create the Earth Shelter I observe everything from above, so I quickly create a huge leviathan of atmospheric pressure in the air above you that smashes onto the shelter, killing you all while leaving a massive creater. Furthermore you won't be able to see or sense this coming because I have stopped your chakra senseing rain and the shelter it preventing you from seeing it. And considering you were about to use water your chances of having time to defend against that are very low.*

(Kiastsu: Kaibutsu) Atmospheric Pressure Release: Leviathan
Type: Offense
Rank: S
Range: Short/Middle/Long
Chakra Cost: 60
Damage Points: 110 (-10 damage to the user)
Description: The user will concentrate large amounts of atmospheric pressure chakra and shoot it into the sky. The chakra will take the shape of a great leviathan of wind that descends from the sky at incredible speeds, and smashes onto the target. It leaves a massive crater where it strikes.
~Can only be used twice per battle and no atmospheric pressure the next two turns.

*At the same time, my clones see the fire technique so Pestelence creates a large amount of water that is sent towards the fire blast. The water is sent as a 3 wave attack, pushing outwards every time with great force. It will stop the fire but it won't continue at you.*

Naiagara no Mizu | The Waters of Niagara
Rank: A
Type: Defensive/Supplementary/Offensive
Range: Short/Long
Chakra cost: 30
Damage points: N/A
Description: The user claps his hands together while releasing a large amount of water chakra into the immediate vicinity; this causes a great body of water to materialize out of nowhere. The water materializes in three large waves that appear in a very quick succession right after each other. The materialized water appears very close to the user, and all the waves are, even upon materialization, pushing outwards with great force. This can be compared to a pulse of water that is pushed outwards.
-Can only be used 3 times per battle.
-Once the water is sent toward a target, it's impossible to change its direction.
-This is an advanced version of: (Suiton: Suishouha) - Water Style: Water Shock wave.
-Can only be taught by Zero Kelvin.

*At the same time I use the leviathan, my other clone quickly concentrates his ice chakra into the earth shelter, droping the temperature severely, causing the saliva and the air you breath to freeze giving huge pain to you and your clones, preventing you from using any techniques while the leviathan of AP is about to crush you.*

(Hyouton: chinou furi-zu) Ice Release: Brain Freeze
Rank-A
Range-Short/Long
Type-Offensive
Chakra-30
Damage-N/A
Description-
The Ice User focuses his chakra into the area surrounding the opponent, causing the air surrounding them to drop in temperature severely and instantly, causing the air they breathe to freeze the saliva(can also be breathed in through the nose with a faster effect because the nasal passages are closer to the brain) inside of the opponents mouth to the roof of their mouth, causing a painful brain freeze that prevents the opponent from thinking for a few seconds(about five) as they are in pain(prevents build up of chakra also due to the focus being disrupted)
*Can only be used twice*
*No ice can be used the next turn*
*Can only be taught Be Icemyster*

Gray: You wanted some action right? So let's see if you can counter that.
 

Lord of Kaos.

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I can see you and your laviatan jutsu as we discussed via VM
-----------------------------------------------------------------------------
Chan : Finally some action.

As I your real body is using the levaitan attack my water orb shoots 5 bullets 1 to each of your clones and 2 at your summon, while my clones send a dozen kunai with tags each at your real body at the same time as my orb and clones I make crows come out of me and disappear into black flames. The crows separate into 3 groups. 1st heads at your real body, 2nd heads to the left of your summon(6m to the left so in mid-range) and the 3rd group heads to the right of your summon. I appear from the 2rd group and shoot black flames at your real body.

(Katon: Kuroi Kashou)Fire Style: Black Burn
Rank: S
Type: Attack/Defence
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user releases crows of flame that appear out of the user, and start to form blasts of fire, the user also turns into black flames that dissapear and then appear where the user set any crows, and can decide which crow to appear to, when the user reaches the target, the user turns into the users normal self and release black flames that attack the opponent.
Note: The user can keep it as armor, that will hurt anybody who touches it.
Note: Can only be used twice per battle
Note: Only People Taught by SinRival Can use it


as you deal with the water bullets, kunais and the fire(all of which happen near same time{the fire is just a bit after the other 2 as it takes a longer time}) I summon a gigantic earth body which instantly proceeds to attack your clones with a combination of punches and slaps.
btw: I'm not on the ice thats slippery and dangerous I'm on the snowy part of it(u said the Ice ended at mid-range)


(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique

And to finish things of I summon a gigantic wind hurricane from above that attacks and destroys your real body ripping it into small pieces

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

Ps:your summon disappears as I end my move
Ps2: my clones are dead
 

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I can see you and your laviatan jutsu as we discussed via VM
-----------------------------------------------------------------------------
Chan : Finally some action.

As I your real body is using the levaitan attack my water orb shoots 5 bullets 1 to each of your clones and 2 at your summon, while my clones send a dozen kunai with tags each at your real body at the same time as my orb and clones I make crows come out of me and disappear into black flames. The crows separate into 3 groups. 1st heads at your real body, 2nd heads to the left of your summon(6m to the left so in mid-range) and the 3rd group heads to the right of your summon. I appear from the 2rd group and shoot black flames at your real body.

(Katon: Kuroi Kashou)Fire Style: Black Burn
Rank: S
Type: Attack/Defence
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user releases crows of flame that appear out of the user, and start to form blasts of fire, the user also turns into black flames that dissapear and then appear where the user set any crows, and can decide which crow to appear to, when the user reaches the target, the user turns into the users normal self and release black flames that attack the opponent.
Note: The user can keep it as armor, that will hurt anybody who touches it.
Note: Can only be used twice per battle
Note: Only People Taught by SinRival Can use it


as you deal with the water bullets, kunais and the fire(all of which happen near same time{the fire is just a bit after the other 2 as it takes a longer time}) I summon a gigantic earth body which instantly proceeds to attack your clones with a combination of punches and slaps.
btw: I'm not on the ice thats slippery and dangerous I'm on the snowy part of it(u said the Ice ended at mid-range)


(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique

And to finish things of I summon a gigantic wind hurricane from above that attacks and destroys your real body ripping it into small pieces

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

Ps:your summon disappears as I end my move
Ps2: my clones are dead

*As you release the water and all, I quickly react by forming 1 hand seal, making 3 pillars of earth rise from the ground. 2 underneath each my clone and 1 underneath me. The pillars will take us at right, since you and your fire go at left (meaning we go in the oposite direction) We move back at long range from where you are about to appear. While moving one of my clones releases torents of kunais, deflecting yours while we avoid the water.*

Doton: San-kai hashira kaden | Earth Release: Three Pillar Household
Rank: A
Type: Supplementary
Range: Short/Long
Chakra cost: 30
Damage points: N/A
Description: By performing a single handseal, the user makes three great plateaus of earth and stone rise up through the ground wherever he wishes. The plateaus rise through the ground very quickly and without warning, and they cause small tremors around them as they rise. The user is able to slightly manipulate the shape and form of the plateaus, before they rise through the ground, to suit his needs. By forming a single handseal, the user is able to emit spikes from the plateaus. This technique is an advanced version of the Earth Style: Earth Flow Rampart.
Notes:
• Can only be used 4 times per battle.
• Can only be taught by Leeroy G. Zero

*At the same time, my other clone jumps from the pillar and releases a giant thunder bolt that will destroy the golem easily and even continue at you, preventing you from using the wind.*

(Raiton: Chidori Jinrai) – Lightning Release: 1000 birds ThunderClap.
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: After Performing chidoir in mid air the user releases all of the lightning chakra to create a Giant Thunder bolt that can be shot at the opponent.

*Approximetely a second later as we reach long range, I summon hundreds of special orbs filled with lightning middle range all around you. Now if you move outside the circle, you will be zapped, if you destroy even 1 of them you will be zapped.*

(Fuinjutsu: Kaminari Den) = Sealing Techniques: Thunder Palace
Rank: A
Type: Offensive/Defensive/Supplementary
Range: All
Chakra cost: 30
Damage Points: 60
Description: The user summons multiple orbs with a special tag on them, filled with enormous amounts of Lightning chakra and suspends them high up in the air in a circular formation around the target. If anyone decides to pass by the orbs, the seal will activate and the one who passed will be immediately zapped by lightning and will be unable to move for 1 turn (pretty much like zapped with chidori nagashi) If the orbs are destroyed by an outside force, lightning bolts will be shot from the orbs and will zap him extremely fast (in a matter of second or so) and he/she will have trouble moving for 1 turn while being disoriented and dizzy.
Note: The orbs can not be placed in short range radius from the opponent (meaning the user can't summone them next to the opponent, hence electrocuting him on the spot)
Note: Can only be used once per battle.
Note: The orbs last for 4 turns.
Note: The orbs can be placed around a whole village.
You must be registered for see images

This is how the technique looks.

EDIT: The ice is gone now btw. :p
 
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Lord of Kaos.

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*As you release the water and all, I quickly react by forming 1 hand seal, making 3 pillars of earth rise from the ground. 2 underneath each my clone and 1 underneath me. The pillars will take us at right, since you and your fire go at left (meaning we go in the oposite direction) We move back at long range from where you are about to appear. While moving one of my clones releases torents of kunais, deflecting yours while we avoid the water.*

Doton: San-kai hashira kaden | Earth Release: Three Pillar Household
Rank: A
Type: Supplementary
Range: Short/Long
Chakra cost: 30
Damage points: N/A
Description: By performing a single handseal, the user makes three great plateaus of earth and stone rise up through the ground wherever he wishes. The plateaus rise through the ground very quickly and without warning, and they cause small tremors around them as they rise. The user is able to slightly manipulate the shape and form of the plateaus, before they rise through the ground, to suit his needs. By forming a single handseal, the user is able to emit spikes from the plateaus. This technique is an advanced version of the Earth Style: Earth Flow Rampart.
Notes:
• Can only be used 4 times per battle.
• Can only be taught by Leeroy G. Zero

*At the same time, my other clone jumps from the pillar and releases a giant thunder bolt that will destroy the golem easily and even continue at you, preventing you from using the wind.*

(Raiton: Chidori Jinrai) – Lightning Release: 1000 birds ThunderClap.
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: After Performing chidoir in mid air the user releases all of the lightning chakra to create a Giant Thunder bolt that can be shot at the opponent.

*Approximetely a second later as we reach long range, I summon hundreds of special orbs filled with lightning middle range all around you. Now if you move outside the circle, you will be zapped, if you destroy even 1 of them you will be zapped.*

(Fuinjutsu: Kaminari Den) = Sealing Techniques: Thunder Palace
Rank: A
Type: Offensive/Defensive/Supplementary
Range: All
Chakra cost: 30
Damage Points: 60
Description: The user summons multiple orbs with a special tag on them, filled with enormous amounts of Lightning chakra and suspends them high up in the air in a circular formation around the target. If anyone decides to pass by the orbs, the seal will activate and the one who passed will be immediately zapped by lightning and will be unable to move for 1 turn (pretty much like zapped with chidori nagashi) If the orbs are destroyed by an outside force, lightning bolts will be shot from the orbs and will zap him extremely fast (in a matter of second or so) and he/she will have trouble moving for 1 turn while being disoriented and dizzy.
Note: The orbs can not be placed in short range radius from the opponent (meaning the user can't summone them next to the opponent, hence electrocuting him on the spot)
Note: Can only be used once per battle.
Note: The orbs last for 4 turns.
Note: The orbs can be placed around a whole village.
You must be registered for see images

This is how the technique looks.

EDIT: The ice is gone now btw. :p

Chan : This is getting dangerous time to get out of here.

As I see the thunder headed at me I reverse summon you and me(not clones or the orbs they made) to a Rain-forest deep in the hearth of the Jaguar lands. As we are in long range and cannot see each other I quickly go dig underground and come 3m under you. The ground I dig through has returned to normal

Secret Jaguar Art: Welcome to the Jungle
(Hijaga-jutsu: Uerukamu dzukiza Junguru)
Type: Supplementary
Rank: S
Range: Short-Mid
Chakra Cost: 45
Damage: 0
Descritpion: This technique is an adapatation of Jiraiya's crushing toad stomach technique which reverse summoned the user and their opponents into the stomach of a toad on Mt. Myoboku. In this variation the user reverse summons him and his opponent deep into the homeland Rain forest of the Jaguars. Giant trees fill the forest with their thick canopies hundreds of feet in the air and to those below looks like a pitch black night sky. The thickness of the canopy blocks out light limiting vision to both the user and the opponent so that nothing can be seen at long range, at mid range a person's silhouette can be seen while at short range they are fully visible. In this forest it is constantly raining in a heavy down pour that saturates the area. This location is a specifically forbidden section of the forest due to its mysterious and sacred past. People who remain here too long will be forcible removed after three turns by unknown forces.
~Can only be used once per battle.
~Must be capable of summoning the boss Jaguar summon.
~No Jaguar summonings or reverse summonings can be used for the remainder of the battle.
~Inside this area the user is incapable of using Fire or Lightning techniques.
~Must be taught by Bahamut.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.


Thanks to the jutsu I can sense where you are. I stab your right leg with a kunai that has a explosive tag attached to it and using my other hand I quickly pull you under ground as I rise up and go above ground. When you sink up to your neck into the earth I blow the tag destroying most of your bottom half and damaging you greatly as I stand in short range to you near your head.

(Doton: Shinju Zanshu no Jutsu) - Earth Release: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.
 
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Chan : This is getting dangerous time to get out of here.

As I see the thunder headed at me I reverse summon you and me(not clones or the orbs they made) to a Rain-forest deep in the hearth of the Jaguar lands. As we are in long range and cannot see each other I quickly go dig underground and come 3m under you. The ground I dig through has returned to normal

Secret Jaguar Art: Welcome to the Jungle
(Hijaga-jutsu: Uerukamu dzukiza Junguru)
Type: Supplementary
Rank: S
Range: Short-Mid
Chakra Cost: 45
Damage: 0
Descritpion: This technique is an adapatation of Jiraiya's crushing toad stomach technique which reverse summoned the user and their opponents into the stomach of a toad on Mt. Myoboku. In this variation the user reverse summons him and his opponent deep into the homeland Rain forest of the Jaguars. Giant trees fill the forest with their thick canopies hundreds of feet in the air and to those below looks like a pitch black night sky. The thickness of the canopy blocks out light limiting vision to both the user and the opponent so that nothing can be seen at long range, at mid range a person's silhouette can be seen while at short range they are fully visible. In this forest it is constantly raining in a heavy down pour that saturates the area. This location is a specifically forbidden section of the forest due to its mysterious and sacred past. People who remain here too long will be forcible removed after three turns by unknown forces.
~Can only be used once per battle.
~Must be capable of summoning the boss Jaguar summon.
~No Jaguar summonings or reverse summonings can be used for the remainder of the battle.
~Inside this area the user is incapable of using Fire or Lightning techniques.
~Must be taught by Bahamut.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.


Thanks to the jutsu I can sense where you are. I stab your right leg with a kunai that has a explosive tag attached to it and using my other hand I quickly pull you under ground as I rise up and go above ground. When you sink up to your neck into the earth I blow the tag destroying most of your bottom half and damaging you greatly as I stand in short range to you near your head.

(Doton: Shinju Zanshu no Jutsu) - Earth Release: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.
That reverse summoning of yours just ****ed me up...All the preparations were set and you would have been dead by now xd
_______

*As we go in the forest and I can't see you, I immediately activate chakra sensing rain, allowing me to sense your location.*

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

Gray: You can run, but you can't hide.

*As you go underground and start traveling I have activated the rain tiger at will technique. Now here there are 2 scenarios. Scenario 1 - the rain goes underground and I can still sense you (in your jutsu describtion says that it's raining all the time so the ground beneath us would be wet and the water would go underneath me) Scenario 2 - I will not sense you because you are underground so I would still make the conection that you are underneath me because if you are not in the air or on the ground there's only 1 place you will be. So as I activate my jutsu and find out that you are underground, by stomping on the ground, I push the ground downwards, crushing you while being underground.*

(Doton: Bachi o Atlas) Earth Style: Curse of Atlas
Type: Attack
Rank: S
Range: All
Chakra cost: 40
Damage: 80(-5 to the user)
Description: The user will gather a large amount of chakra into their feet then stomp on the ground, the stomp will release a large amount of pressure and send a downward shockwave into the ground, the ground will be pushed downward crushing anything that is underground.
~Can only be used 2 time per battle.

*In case you decide to use raiton or any other defense against the doton, immediately after I use it, I stomp one more time on the ground releasing wind that travels thru the earth pores, riping you to shreds while you are underground.*

(Fuuton: Kaze Kazan) Wind Style: Wind Volcano
Type: Attack
Rank: S
Chakra: 40
Damage: 80
Description: The user stomp the ground sends a massive amount of wind chakra into the ground through their leg. On the surface it will seem like nothing happened and the opponent will be unaware, but underground the wind will travel through the pores of the earth with great force but silently, the winds will rip anything that is underground by deflaut, and will gather under the opponent then with a burst the wind will erupt and destroy the opponent on top of the eruption site cutting them to shreds.

Gray: I guess he is dead now xd
 

Lord of Kaos.

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I can sense what you are doing thanks ti my jutsu so when you use the rain I understand that you guessed my location and when I sense that earth chakra you gathered I can expect an underground attack coming so I make a tunnel underground. The tunnel really doesn't go any where it just makes a closed cave. This slows down the time it takes for your earth jutsu to kill me since it has to make the cave collapse.

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.


With this time I have I quickly slam my hand to the bottom of the cave to summon an old friend: GAMABUNTA.(note since I wasn't in earth I was in the cave Im not restricted to use earth only) Gamabunta's gigantic size breaks through the earth thus saving me from being crushed. This also sends tons of earth and you flying so you can't stomp your feet and use your wind jutsu.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 15
Damage points: N/A
Hand Seals: Boar, Dog, Bird, Monkey, Ram, Palm On Ground
Description:To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground.

Chan: That was close.

So now Im on top of gamabunta who is half inside the earth while you are sent flying, using the rain you made I create a trident of ice and rain and send it at you in high speed. It will be difficult for you to deal with this since you are flying in high speed and the jutsu hits you faster because you are already in the air.

(Touketsu Ame toraidento no Jutsu) - Frozen Rain Trident Technique
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: An advance version of rain trident where the user bounces the rain into the clouds.The higher up they go the more colder they get until they freeze and come falling down(similar to hail).

Chan : You like Ice, no?:rolleyes:
 

Akisha

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I can sense what you are doing thanks ti my jutsu so when you use the rain I understand that you guessed my location and when I sense that earth chakra you gathered I can expect an underground attack coming so I make a tunnel underground. The tunnel really doesn't go any where it just makes a closed cave. This slows down the time it takes for your earth jutsu to kill me since it has to make the cave collapse.

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.


With this time I have I quickly slam my hand to the bottom of the cave to summon an old friend: GAMABUNTA.(note since I wasn't in earth I was in the cave Im not restricted to use earth only) Gamabunta's gigantic size breaks through the earth thus saving me from being crushed. This also sends tons of earth and you flying so you can't stomp your feet and use your wind jutsu.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 15
Damage points: N/A
Hand Seals: Boar, Dog, Bird, Monkey, Ram, Palm On Ground
Description:To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground.

Chan: That was close.

So now Im on top of gamabunta who is half inside the earth while you are sent flying, using the rain you made I create a trident of ice and rain and send it at you in high speed. It will be difficult for you to deal with this since you are flying in high speed and the jutsu hits you faster because you are already in the air.

(Touketsu Ame toraidento no Jutsu) - Frozen Rain Trident Technique
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: An advance version of rain trident where the user bounces the rain into the clouds.The higher up they go the more colder they get until they freeze and come falling down(similar to hail).

Chan : You like Ice, no?:rolleyes:
Btw you just broke the rule about the summoning.
Summoning animals from both your contracts in the same battle is forbidden (with the exception of Pein, neither can the Pein summonings be taught to anyone).
you used the jaguar summoning and now toads? I will leave it aside but just for your information :p

Gray: This fight is taking too long, time to end it.

*As I am sent backwards I sense what's going on so I immediately form a quick row of 10 hand seals and I disperse into 10 fire condors. 1 of them is me and I go backwards back to long range while the other 9 attack you and your summoning, creating a huge explosion and killing you. Some of the condors even go around you attacking you from many places.*

(Katon: Hagetaka kaen) Fire Release: Condor Blaze
Type: Supplementary/Attack
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage Points: 90
Description: The user will form a row of 10 handseals, he will then disperse into 10 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 9 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames.
-If the user has signed the condor contract then this jutsu will only require 5 handseals.
-No Katon for the next 2 turns.
-Can only use this jutsu once per battle.
-Can only use 2 jutsu on the next turn.
-No Katon jutsu before this jutsu.
-The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves.
-If the user is caught in the explosion then he/she will die.
-Can only be taught by ~Yard~

Gray: you dare use Ice on me O_O

*I then activate Wolverine Mode Stage 2. You can see the improvements in the jutsu description. As I activate it I start concentrating chakra.*

Wolverine Mode: Stage 2 = (Kuzuri Modo: dankai 2)
Type: Offense/Defense/Supplementary
Rank: S
Range: Short/Middle/Long
Chakra cost: 40
Damage Points: 80
Description: This second stage of the wolverine mode is way faster than the first one. It requires the user to be very calm and most important not in panic. The user performs a row of 4 hand seals and by covering his whole body in Wolverine chakra he can enter this 2nd stage. The senses of smell and hearing are increased dramatically – the user can locate his opponent’s location very easily and can know the kind of chakra nature is using against him (like lightning or fire for example for example). The speed also increases and it can reach up to the speed or Rock Lee without his weights. Strength is increased up to Raikage’s level without the ration armor. While in this form no genjutsu up to A rank (including A) won’t work on the user because of the wolverine chakra that blocks the disruption of the chakra flow.
• Lasts for 4 turns.
• Can only be used/taught by Akisha
• Once per battle.
• After the use of this mode, the user’s chakra will be limited for only 3 more turns and after they are over he wont be able to use chakra due to the hard pressure of the user’s mucles.
• Tis reactions of the user (after the use of the mode) will be much slower and he won’t be able to have that much time to react.
• The speed after use is also limited – the user won’t be able to run, and if he tries to walk it would be very slow.
• No S rank techniques or above at the first turn after the mode is over.
 
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Lord of Kaos.

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as I see the dangerous condors I jump off gamabuta's back. It's not a long jump since half of his body is in the ground. While I am in the air I do the needed hand-seals and I slam my hand into the ground the moment I land sending large amounts of water chakra to the ground, then 9 vines of water appear under me and each one attacks 1 of the condors. They tie up and keeps the condors. Also they surround the condors and contain any fire blast that might happen in case you decide to blow them up. While I do this gamabunta puts his head over my body to black any remaining explosions, and he poofs back to Mt.Mybokuzan.(just wanted for him to disappear since I shouldn't have summoned him)

Nami Hijutsu: Nami Pulse (Wave Secret Arts: Wave Pulse)
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: After performing the needed handseals the user places there palm on the ground, realasing a large amount of water chakra into the earth. A Sudden shake occurs and multiple tentacle like vines made of water appear all around the opponent. They will then attack the opponent and constrict. These tentacles can be as long as the user wants having them stretch to incredibly lengths.

Note: Useable Twice per battle.
Note: Only members from Namigakure can use this jutsu

as gamabunta poofs back I instantly jump out of the smoke at you and make 3 clones in mid-air, we land in mid-range to you. As soon as we land my clone in-front of me shoots a powerful wind blast at you, leveling trees and damaging you greatly.


(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.


Our formation:
---C1(the one who used the jutsu)
c2-ME-c3

Also at the end of your turn we return back to the battlefield.

Chan : Your speed and strength are no match for me!!
 
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Akisha

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as I see the dangerous condors I jump off gamabuta's back. It's not a long jump since half of his body is in the ground. While I am in the air I do the needed hand-seals and I slam my hand into the ground the moment I land sending large amounts of water chakra to the ground, then 9 vines of water appear under me and each one attacks 1 of the condors. They tie up and keeps the condors. Also they surround the condors and contain any fire blast that might happen in case you decide to blow them up. While I do this gamabunta puts his head over my body to black any remaining explosions, and he poofs back to Mt.Mybokuzan.(just wanted for him to disappear since I shouldn't have summoned him)

Nami Hijutsu: Nami Pulse (Wave Secret Arts: Wave Pulse)
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: After performing the needed handseals the user places there palm on the ground, realasing a large amount of water chakra into the earth. A Sudden shake occurs and multiple tentacle like vines made of water appear all around the opponent. They will then attack the opponent and constrict. These tentacles can be as long as the user wants having them stretch to incredibly lengths.

Note: Useable Twice per battle.
Note: Only members from Namigakure can use this jutsu

as gamabunta poofs back I instantly jump out of the smoke at you and make 3 clones in mid-air, we land in mid-range to you. As soon as we land my clone in-front of me shoots a powerful wind blast at you, leveling trees and damaging you greatly.


(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.


Our formation:
---C1(the one who used the jutsu)
c2-ME-c3

Also at the end of your turn we return back to the battlefield.

Chan : Your speed and strength are no match for me!!

*As you use your water jutsu that blocks my fire, there would be 9 small explosions occuring around you. There would be smoke all around you which would block your vision of me + you will be rather distracted by the explosions. So at the moment the water touches the fire, I quickly release a huge claw that ripes you apart. After I do this I jump back at long range.*

Wolverine Arts: Wolverine’s Claw = Kuzuri Biijutsu: Kuzuri no Tsume
Type: Offensive/Defense
Rank: S
Range: Short/Middle/Long
Chakra cost: 40
Damage Points: 80
Description: The user already in Wolverine Mode or Wolverine Mode Stage 2, will concentrate chakra into his claws that are formed due to 1 of the modes, and by performing a vertical slash motion with his hand, he will release horizontal slash is released from the user’s claws that will travel at the opponent with huge speed. The slash can’t go to right or left, just in straight line. The slash, is so long and powerful that will even go through the ground. The Slash can once per battle be used to go through a technique of the same rank, canceling it out (meaning that if the opponent releases a jutsu, the user can send the slash at the technique, canceling both the techniques out), but if the opponent’s jutsu is of a lower rank (A or lower) the slash will continue at the opponent. Yet, this jutsu can only cancel technique of equal size and form (techniques on a larger scale like amaterasu or Kirin will still continue towards the opponent)
Note: The user has to wait 3 rounds before using this technique again.
Note: The user has to concentrate chakra for 1 turn in order to release the claw.
Note: Only twice per battle
Note: Must be in Wolverine Mode or Wolverine Mode Stage 2.
Note: Can only be used by Akisha or if taught.
Note: No genjutsu at the same turn.
Note: Must have signed the Wolverine contract.

*I then follow up with my favorite technique, creating 2 openings in the sky and in a matter of second thousands ice blades will rip you apart. the range of the jutsu is 10m all around you. and beyond those 10m there are my lightning orbs (since we are coming back to the original battle ground and you are surrounded by orbs. So basicly if you stay in the circle - you die, if you go beyong the circle you are paralized and won't be able to move, and my claw goes even underground so escaping underground is also impossible.*

Ice Release: Ten Thousand Blades Dance = (Hyouton: Juuman Ha Odori)
Rank: Forbidden
Type: Offensive
Range: Mid-Long
Chakra cost: 50
Damage points: 90
Description: The user will begin by performing a single hand seal and then creates an opening within the sky that seems like 2 large circles. The first one is 15meters wide and is representing the wind chakra, while the second one is 10m wide and represents the water chakra. Combining the 2 chakra natures the user makes the air around the opening extremely cold, making ice form into the atmosphere. Then by using shape manipulation the user forms thousands upon thousands of countless small thin but incredibly sharp blades of ice that almost look like light blue sakura petals. In a matter of seconds the blades will rain down through the 2nd oppening (the smaller one, which is 10m wide) piercing through everyone that is in the 10m radius and ripping them to shreds.
Note: If the user is in the 10m radius he will also be killed.
Note: Can only be used once per battle
Note: The user will take 20 damage after use due to the large amount of chakra used for the technique.
Note: The user needs to concentrate his chakra for 1 turn in order for the spikes to be fully formed.
Note: No Ice for 2 turns after this technique is used.
Note: No S rank or above water or wind for the following turn.
Note: Can only be taught by Akisha.
Note: After the jutsu is over, the user's speed is dramaticly increased for 2 turns. The user can not run, though he can walk, it would be very slow and painful.
Note: The user's reactions are also decreased for the following turn because of the large amount of chakra used.
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Note that you won't have time to perform the clones and if you continue with that you will probably get killed. Btw, i will be quite surprised if you dogde that. xd
 
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Lord of Kaos.

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*As you use your water jutsu that blocks my fire, there would be 9 small explosions occuring around you. There would be smoke all around you which would block your vision of me + you will be rather distracted by the explosions. So at the moment the water touches the fire, I quickly release a huge claw that ripes you apart. After I do this I jump back at long range.*

Wolverine Arts: Wolverine’s Claw = Kuzuri Biijutsu: Kuzuri no Tsume
Type: Offensive/Defense
Rank: S
Range: Short/Middle/Long
Chakra cost: 40
Damage Points: 80
Description: The user already in Wolverine Mode or Wolverine Mode Stage 2, will concentrate chakra into his claws that are formed due to 1 of the modes, and by performing a vertical slash motion with his hand, he will release horizontal slash is released from the user’s claws that will travel at the opponent with huge speed. The slash can’t go to right or left, just in straight line. The slash, is so long and powerful that will even go through the ground. The Slash can once per battle be used to go through a technique of the same rank, canceling it out (meaning that if the opponent releases a jutsu, the user can send the slash at the technique, canceling both the techniques out), but if the opponent’s jutsu is of a lower rank (A or lower) the slash will continue at the opponent. Yet, this jutsu can only cancel technique of equal size and form (techniques on a larger scale like amaterasu or Kirin will still continue towards the opponent)
Note: The user has to wait 3 rounds before using this technique again.
Note: The user has to concentrate chakra for 1 turn in order to release the claw.
Note: Only twice per battle
Note: Must be in Wolverine Mode or Wolverine Mode Stage 2.
Note: Can only be used by Akisha or if taught.
Note: No genjutsu at the same turn.
Note: Must have signed the Wolverine contract.

*I then follow up with my favorite technique, creating 2 openings in the sky and in a matter of second thousands ice blades will rip you apart. the range of the jutsu is 10m all around you. and beyond those 10m there are my lightning orbs (since we are coming back to the original battle ground and you are surrounded by orbs. So basicly if you stay in the circle - you die, if you go beyong the circle you are paralized and won't be able to move, and my claw goes even underground so escaping underground is also impossible.*

Ice Release: Ten Thousand Blades Dance = (Hyouton: Juuman Ha Odori)
Rank: Forbidden
Type: Offensive
Range: Mid-Long
Chakra cost: 50
Damage points: 90
Description: The user will begin by performing a single hand seal and then creates an opening within the sky that seems like 2 large circles. The first one is 15meters wide and is representing the wind chakra, while the second one is 10m wide and represents the water chakra. Combining the 2 chakra natures the user makes the air around the opening extremely cold, making ice form into the atmosphere. Then by using shape manipulation the user forms thousands upon thousands of countless small thin but incredibly sharp blades of ice that almost look like light blue sakura petals. In a matter of seconds the blades will rain down through the 2nd oppening (the smaller one, which is 10m wide) piercing through everyone that is in the 10m radius and ripping them to shreds.
Note: If the user is in the 10m radius he will also be killed.
Note: Can only be used once per battle
Note: The user will take 20 damage after use due to the large amount of chakra used for the technique.
Note: The user needs to concentrate his chakra for 1 turn in order for the spikes to be fully formed.
Note: No Ice for 2 turns after this technique is used.
Note: No S rank or above water or wind for the following turn.
Note: Can only be taught by Akisha.
Note: After the jutsu is over, the user's speed is dramaticly increased for 2 turns. The user can not run, though he can walk, it would be very slow and painful.
Note: The user's reactions are also decreased for the following turn because of the large amount of chakra used.
You must be registered for see images

Note that you won't have time to perform the clones and if you continue with that you will probably get killed. Btw, i will be quite surprised if you dogde that. xd

As I see a something ripping through the ground I realize that an attack is coming. I quickly mold my my wind chakra and do 4 handseals. Then I send a blade of wind to counter your claw strike.


Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.


As we teleport back and I'm still in the circle I slam my hands to the snow and using the snow as a water source I create a gigantic wave. I ride on this wave as the wave shoots smaller waves from it and breaks your orbs(the small waves destroy the orbs at the back side of my and the major wave destroys any orbs in front) and continues at you with me on top of it.(Im not shocked because I destroyed the orbs before leaving and the orbs are destroyed by an inside force)


Water Style: Grand Water Wave (Suiton: Yuuen Mizunami)
Type:Attack/Supplementery
Rank: S
Range:Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user focuses there water chakra into a huge wave that can carry the user in the air and make the user fly. The user can make waves come out of the huge wave and go attack the opponent. The water wave would need to be destroyed by some sort of earth jutsu or be cut off from the connection of water destroying the wave and making the user fall.
Note: Can only be created one per battle
Note: Must be taught by Izure
Note: After usage the user can't use s-rank water jutsus next turn or the turn used


On top of the wave I also got our of your giant Ice jutsu, just so you know in case it was confusing or anything. As the wave is heading at you I shoot 7 kunais with exploding tags 4 at you and 1 at each of your clones. When I'm done throwing the kunais and I'm 17m away from my initial position I jump back from the wave. While in mid air my jet-pack activates keeping me in mid-air behind the wave so you don't see me. Then I send my lightning chakra to the my palms and shoot a lightning blast at my wave increasing it's power even more. Just a bit before it hits you and your clones. All of you get blown by the wave and shocked by the lightning in it.

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

Sorry for the long wait I was on a long drive and could only check via Iphone.
 
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