Heishiki Otsutsuki

Serpent

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Basic Information
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Name:
Heishiki
Nickname: Hei | Temporal Sage
Clan: Otsutsuki
Gender: Male
Age: N/A
Height: 198cm
Weight: 109kg
Alignment: Neutral Good

Looks: Heishiki appears to be a young man of slender build with shaggy gray hair, pure white skin and light gray eyes with a purplish hue. Having four horns that wrap around from the sides of his head, mirroring each other two shape around his forehead and while the remaining two wrap from under his ears framing along his cheek bones. A trait likened to his Otsutsuki heritage, Hei possesses the Byakugan that when activated, causes his eyes to focus as chakra and blood protrude the veins around them. He is also able to further advance his Doujutsu into the Rinnegan, turning either red with six tomoe divided among the first two ripples or blue with a standard rippled pattern. After consuming "Chakra Edible Creation" Heishiki undergoes a various changes namely dark markings spread across his body reminiscent of sunburst patterns. His Doujutsu turn gold and as he gains a third eye in the form of a six tomoe Rinnegan in his forehead. His canines and nails grow longer and sharpen as his hair stands on end giving Heishiki a more demon like appearance. Often times, Heishiki takes on the persona of "Hei". Using the transformation technique to give himself a more human appearance, with or without horns. As Hei, his hair is black, his skin is of Caucasian complexion and his eyes are a deep blue.​

Personality: Heishiki is an unexpectedly softhearted, kindly individual. He appears to care very little for his own well-being, much less his dignity, and is therefore often put in situations that give him the impression of being goofy or eccentric. Hei is slow to anger and apparently a bit of a pacifist. He would much rather talk out disputes than fight, frequently doing so even while he himself is under vicious attack. He lacks the ambition of others, clearly content to take his time dealing with things that do not demand urgency. After consuming the "Chakra Edible Creation" Heishiki undergoes a slight personality change. Being slightly more aggressive in both his fighting style and day to day decisions and actions.​

Village Info
Land of Birth: Land of Lightning
WSE Clan: Hellsing

Rank//Chakra Info
Ninja Rank: Sage of Time
Health: 250
Chakra: 3750
Speed: 15
Tracking: 19
Specialty: Heishiki is a True prodigy, skilled in both Kenjutsu and Taijutsu. He moves faster then most ninja the same rank while also exerting a presence that slows his opponent. He's also talented in the basic elemental techniques, having mastery over them equally via his Rinnegan. Having an indomitable will and mastery over Yin and Yang chakra natures, Hei has increased his spirituality and physicality to a high degree. Not only increasing their durability but also giving himself a powerful lifeline.​
  • (Primary) Increased Combat Specialist: Limited to Taijutsu related Specialties. Kenjutsu and Taijutsu increases passively by 10 damage.
  • (Secondary) Advanced Speed Resistance: You are able to slow opponents within a specific range, exerting a force that slows targets naturally. This causes a 2 Base Speed level decrease to opponents within mid range of him.
  • (Unique) Apex Speed Specialist: Your base speed is increased by 4 additional levels. This makes your movement faster than those of your rank. This increase stacks on with active speed increases such as Leg Weights or Eight Gates.
  • (Extra) Lifeline: The user starts with a 25% health increase, allowing the user to start fights with more health.
  • (Bonus #1) Yin Specialist: Yin Specialists gain increased awareness of spiritual abilities, translating to the ability to detect any Genjutsu or spiritual technique affecting them below MS-level. This awareness also allows them to sense spiritual entities, like Katsuryoku spirits or Hungry Ghosts. Yin Specialists are also able to utilize Genjutsu Kai passively, up to B-Rank. Their prowess in Genjutsu and spiritual arts is further honed which allows them to render their Genjutsu techniques unbreakable by one of the primary (Pain, Surge/Kai, Foreign Injection) methods of release. Like Yang Specialists’ resistance to physical damage, a Yin Specialist trains their spirit to be stronger. Yin Specialists are able to shave damage done against their spirit by 30 damage.
  • (Bonus #2) Yang Specialist: Users will gain heightened vitality translating to 1000 chakra increase to their natural reserves. As well, their physical durability increases significantly, allowing them to reduce up C-rank damage (30 dmg) from physically damaging techniques like any nin, tai, and kenjutsu. As well, they are immune to recoil damage from techniques that cause it like Forbidden, though they still succumb to the jutsu's other subscribed affects.
Nature Transformations
Ninja Skills
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Fire
Complete
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Water
Complete
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Earth
Complete
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Wind
Complete
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Lightning
Complete
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Jade
Complete
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Tar
Complete
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Plasmoid
Complete
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Yin
Complete
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Yang
Complete
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Ninjutsu
Complete
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Genjutsu
Complete
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Taijutsu
Complete
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Kenjutsu
Complete
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Fuuinjutsu
Complete
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Kinjutsu
Complete
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Kinjutsu (Custom)
Complete
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Medjutsu
Complete
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Byakugan
Complete
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Rinnegan
Complete
Summoning Contract
Summoning Skills
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Eel Contract
Complete
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Oozaru Contract
Pending
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Eel Ninjutsu
Complete
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Oozaru Ninjutsu
Pending

Background Info

"Heroes May Die, But Legends Endure"
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Youthful Upbringing: Born in an elite branch of the Otsutsuki's main family. Heishiki grew up in a large estate that overlooked the valley. Built like a fortress on a hilltop only showed the might and wealth of his upbringing. At a young age Heishiki would sit next to his parents as locals from around the valley brought offerings of rare metals, jewels and common goods. He didn't know it at the time but this will greatly influence his perception of hospitality and the generosity of people. As he grew older into his teens he was trained in combat and learned more about his families position over the land. Now recognizing the fear hidden behind the faces of the villagers. These memories implanted as seeds of doubt in his families stature. As Heishiki came of age a massive ceremony was held in his honor. Located next to his families sacred tree the festivities ended with Heishiki consuming the divine fruit cultivated from the sacred tree. Being flooded with massive amounts of chakra the fruit altered his very DNA. No longer being a mortal but now standing as a true celestial being. It felt as if nature itself flooded through him. Life, death, the thousands sacrificed to the tree as nourishment. Heishiki felt them all. It disgusted him.​
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Power of Knowledge: Centuries passed and Heishiki became his family's head. Becoming a prosperous leader and gaining knowledge of his families hidden techniques and history. The wealth generated under Heishiki's leadership dwindled but to Heishiki that was a price he was willing to pay for his people's welfare. Studying in his families forbidden archives allowed him to learn every civilization mascaraed, every planet snuffed out by his ancestors. All based off the greed of his clan. Being summoned to the sacred forest Heishiki met with the Royal consular. Despite his protest to use an alternative method of the creation at wills technique to extract chakra without causing harm the Royal family they felt that his view was not only disrespectful, but also threat to the Otsutsuki way. His rank and titles will revert back to the Royal family leaving Heishiki with nothing. Accepting his fate Heishiki walked back toward the estate when he noticed a pillar of smoke rising toward the clouds. Using his spacetime ability to slip though a rift Heishiki entered the center of the local village. Engulfed in a blazing inferno he found nothing but ruin. Otsutsuki Enforcers had been sent to eradicate the populous. A punishment for Heishiki's disrespect. Before he could fully comprehend his position several Enforcers charged him causing Heishiki to instinctually slip back though a rift in spacetime and enter his families homestead library. Shifting though a pile of books to collect his final notes Heishiki collected his belongings. Shifting from room to room before finally leaving his life behind him in search of new abilities to one day bring an end to the Royal families rule.​
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Slaves and Champions: Heishiki traversed dimensions and worlds in search of new life and knowledge to no avail. Unable to settle for long as the threat of the Enforcers was ever looming. Finally finding a planet with intelligent life after centuries of search. Studying the people of the land Heishiki learned how to use a transformation technique to alter his appearance and make himself appear like a human. Finding work in a local tavern to pay his keep. It was a hardened and corrupt town located though a long underground passage. Filth, grime, disease and crime ran ramped causing Heishiki to reevaluate his situation. After so long of searching was this the place he wanted to settle? Was this all that humanity had to offer? months passed as Heishiki contemplated leaving until his Boss inform him he was volunteered to enter the Champions haul. A gladiator arena of slaves. Moving to the holding cells Heishiki gave no resistance, appearing passive as he was still lost in thought. Entering the holding block and looking upon all the dammed souls all but sealed his decision. It was time for him to leave this world behind and start all over again. That was, until a small child reached out and grabbed his arm, as if seeking help or comfort. The innocents of the child could perceive that he wasn't a threat to her. Leaning down Heishiki spoke with the child. Learning of her past. Influenced by her story he began to speak to other slaves in the cells. He learned that his perception of humanity was all wrong. There was more then just corruption and death. There was also love, a feeling he had never truly understood. The roof above them opened as the cages gave rise, forcing the slaves into the arena as they huddled together. Surrounded by the "Champions" all armed to slaughter the slaves for sport. Just as the bells rang Heishiki's transformation technique gave way as he rose into the air above the slaves. Illuminating a vibrant light and shining like a god everyone stood in awe. It was not his wish to fight or kill anyone, but something had to be done. With no escape present Heishiki created one using his spacetime ability to open a rift to a far off mountain he had seen when he first arrived. Allowing for himself and his fellow slaves to escape.​
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New Beginnings: Entering the frozen northern lands of lightning Heishiki and his fellow slaves sought new lands to begin anew. Heishiki now having a new understanding and finding purpose in his life once again. Time will pass as they settled along a mountain side. Building a massive fortress to protect anyone in need. It was here that he acquired the the title "The Sage of Time" for his temporal abilities and longevity. Eventually forming a new partnership known as the Rising Cloud. Their reputation grew over the years and until the treaty of storm was signed, the Rising Cloud now being absorbed into the Hellsing Organization.​
To be continued...

Other
Scientific Tools: Along his travels, Heishiki has acquired several ninja tools that are used to aid his style of fighting. Making use of sensory dampeners, smoke-flash bombs, chakra siphons and more.​
(Kemuri Senkōdama) - Smoke-Flash Bombs
Type: Tool
Rank: N/A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: User can have up to 3 max while Cyborgs have up to 6.

(Abusōbu Ude) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.

(Nen Resu) Sensory Dampener
Type: Tool
Rank: A
Range: N/A
Chakra Cost: N/A
Damage points: N/A
Description: The Nen Resu is a unique tool worn on the users belt that emits a dampening field around the user in order to better hide their movement and hinder an opponent from accurately tracking them. This dampening field only works on Sensory ability's (Chakra Sensing, Sage Mode, etc) but doesn't hinder a Doujutsu's ability to see or track chakra. The field emitted dampens sensory abilities both by range and tracking. This means that if a sensory ability is able to track an opponent from two landmarks away, It will only be able to track the user from one landmark away and if the sensory ability has x3 tracking, it will only be able to track x1.5 when tracking the user of the sensory dampener. This Nin-tech is a double edged sword, as it also hinders the users sensory abilities to an equal degree. Meaning their sensory ability will also be reduced by half in terms of range and tracking.
Notes:
-Must be placed in the users biography
-Cannot reduce sensory range less then a single landmark
-Can only be taught by Serpent

(Chakra Saifon) Chakra Siphon
Type: Tool
Rank: A
Range: N/A
Chakra Cost: N/A (-20 per turn)
Damage points: N/A
Description: A basic automated siphon tool attached to the users back and designed to passively absorb and store the users chakra. This Nin-tech is able to sense foreign chakra and then pump all the stored chakra back into the user creating a shock that spikes and restarts the users chakra flow. This allows the user to break out of Genjutsu using the chakra surge method, being able to release any genjutsu, excluding Yin and MS level Genjutsu, so long as the surge of chakra released into the user is higher then the chakra used for the Genjutsu. This Nin-Tech is able to store up to 100 chakra into it, taking up to five turns before it reaches capacity. If the user has Senjutsu, the siphon can still absorb the senjutsu like chakra and release the Senjutsu back into the user, following the foreign chakra/energies release method of Genjutsu, instead of the chakra surge method. This allows the user to break any genjutsu, including Yin release genjutsu however it cannot break Mangekyou Sharingan Genjutsu. This Chakra Siphon begins absorbing and storing the users chakra at the beginning of battle and stops absorbing once it reaches capacity and/or when the chakra/senjutsu is released back into the user. Requiring a two turn cooldown period before it begins absorbing chakra/senjutsu again. While the siphoning of chakra is a passive ability, the release of chakra back into the user will still cost a move for that turn. Lastly, this Nin-tech cannot be used to enhance techniques in any way. The chakra/senjutsu released back into the user does not replenish their chakra or senjutsu reserves. Only working to release foreign chakras and genjutsu under one of the two presented methods.
Notes:
-Must be placed in the users biography
-Can only be taught by Serpent

(Zenyatta Kyutai) Zenyatta Orbs
Type: Tool
Rank: S
Range: Short-Long
Chakra Cost: N/A
Damage points: N/A
Description: Special drone Orbs created by a Monk named Zenyatta. These Orbs are created out of an unknown chakra metal and filled with Zenyatta's chakra. The user will have six orbs that hover near the user or that can be warn like a large necklace. The user can freely manipulate these orbs through an attached transceiver connected behind the users ears. They supply their own power source within them via batteries. Depending on the type of orb used, they will create a link to a target glowing yellow for Harmony or purple for Discord. This link will supply a different effect to a target depending on the type of orb used.
Orb of Discord: Amplifies any amount damage the target takes by 30 additional damage. This doesn't cause damage, only increases the amount of damage a target receives.
Orb of Harmony: Slowly restores 15 health to the target per turn when wounded, or reduces the amount of damage they take by 30. Only one effect can be in place at a time.
These orbs can be directed to a target within a mid-ranged area. Once within short range of the target they will connect to the target and remain attached, even if a target moves to long range. They can be countered with B-rank lightning or A-rank technique, causing them to return to their owner. A-rank lightning or S-rank technique can destroy the orbs indefinitely.
Note:
-Discord Orbs last 3 turns per use, require a two turn cool down and can only be used three times per battle/event
-Harmony Orbs last 3 turns per use, require a two turn cool down and can only be used three times per battle/event
-A target can only be targeted with a single orb at a time.
-Can only be taught by Serpent
Equipment: Being trained in the medical field, Heishiki carries with him several medical pills. Along his travels he acquired an ancient golden locket called the Lover's Hearth that he wears under his clothing.​
(Heishi Piru) Soldier Pills
Type: Supplementary
Description and Background:Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiration of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns with no enhanced effects due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.
-Costs a move per turn to use.

(Hyōrōgan) Military Ration Pills
Type: Healing
Description and Background:Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.
-Costs a move per turn to use.

(Koibito no Irori) – Lover’s Hearth
Type: Weapon
Rank: Forbidden
Range: N/A
Chakra: 400
Damage: N/A (+15 to applied techniques)
Description: The Lover’s Hearth is a locket that was crafted in the Land of Fire long before the rise of the Hangurian Freehold, perhaps even over 1,000 years ago. It is crafted from the finest gold in the world and, when worn, feels warm to the touch, bringing comfort to its wearer. The locket, after the passage of so much time, has been fused shut and is impossible to open even with the strongest of ninjutsu. However, it is rumored that the picture of a loving couple to be inside of it, providing protection to whoever holds the locket. By default, the locket offers nothing to the wielder; but when the owner’s health falls to 0, the locket will draw upon their chakra and memories to restore their body to 30% of its peak condition, at the cost of 400 chakra. Much like returning to the warmth of a familiar hearth, the user will feel refreshed and energized by the energy stored in the locket. For four turns after their revival, the user’s ninjutsu will be empowered by an additional 15 damage. Lover’s Hearth can be used once per arc.
Fuuinjutsu: Hei has multiple seals along his body to aid him in battle. The first being his "Mad Enhancement" seal. An illusion based seal that alters his appearance into that of a haze, making it difficult for an enemy to pinpoint his location and improves his effectiveness in close combat. Second, his is "Devils Seal" that helps enhance his elemental ability in combat.​
(Fuuin: Akuma to no dansu) - Sealing Technique: Dance With The Devil
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.
Notes:
-Can only be taught by Detective L
-Must be stated in user’s biography and can only be activated once per battle/event
-Alternative use can only be used once per battle

(Fuuin: Kichigai Kouyou) - Sealing Technique: Mad Enhancement
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red color. This lasts until deactivated.
Notes:
-Can only be taught by Detective L
-Can only be used twice per battle​
Otsutsuki Heritage: As an Ōtsutsuki, Hei was gifted with potent chakra and longevity, gaining 1750 additional chakra. His attacks also passively contain Six Paths Senjutsu, boosting their damage by 20 up to S-rank. Hei has the Byakugan like other members of his clan, however his is also able to access the Rinnegan. He is also an adept chakra sensor.​
(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.
To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.
Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.

(Doujutsu: Rinnegan) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation ( spending move ) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

(Chakra Yokuatsu no Jutsu) - Chakra Suppression Technique
Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15 (-5 per turn)
Damage points: N/A
Description: This ability allows the user to suppress their chakra to the point that it is completely undetectable. This makes it impossible for chakra sensory-type ninja to track them via their chakra signal. However there is some downside to the technique, whilst suppressing their chakra they cannot use any of the ninja skills.
Note: Cannot prevent Doujutsu users from detecting them

Pictures
Human Form: Unaffiliated, Flack Jacket / Combat Attire / Casual Robes
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True Form: Unaffiliated, Formal / Chakra Edible
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True Form: NW Clan, Flack Jacket / Chakra Edible
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True Form: Unaffiliated, Yang State / Yin State
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Theme



Battles
Win: D/C
Lost: D/C

Updating: Hei Otsutsuki (This is an Urashiki Otsutsuki skin and is bound by all Urashiki Rules.)

Approved by Imperfect.
 
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Serpent

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Human Form: Standard Ranger / Chakra Edible
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True Form: Otsutsuki Ranger / Chakra Edible
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