Hazama Sempai trains me in the art of Suiton

Kwalker394

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add character :p xd lol

*I concentrate and channel my chakra. Slowly releasing it below the earth I turn it into Suiton chakra while preforming the Boar|Dog|Ram hand signs. I then rise out the the ground the Suiton chakra creating water like a geyser changeing the environment on a large scale.
After the landscape is practically flooded o_O I create a clone of water that rises next to me. After which I then release the clone jutsu and control the water left over from the clone to create four pointed projectiles that shoot at my target. I just used*

(Suiton: Takitsubo) - Water Release: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar → Dog → Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.

(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.

No I do not have a hidden mist bio :shrug:
 

BlacKing

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Ok. Just checking. Some Jutsu require Hidden Mist bios
=====================

(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

Perform a series of punches and kicks at your opponent to lift them into the air and then channel water chakra into the palm of your hand and swing your arm in an arc that releases the water in a crescent moon arc.

Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

Simple. Make a water pillar under your feet just like you do with Earth Style Technique.
 

Kwalker394

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Hmmmm seems simple o_O

*I focus and channel my chakra into my hands. While I am striking my target with a series of punches and kicks (about 20 times) I then kick him up into the air. As he is in the air and converting the chakra in my hands to Suiton chakra. I thrust my hand downward in a arch angle releasing my Suiton chakra creating water and while using chakra manipulation I sharpen the water. I then cut through my target like a hot knife cuts butter.
After I slice my target I then (while still standing on the flooded field) send my chakra below me to the water below. Turning my chakra into Suiton chakra I make my Suiton chakra rise from below me making me rise into the air. Concentrating on my chakra control and chakra manipulation I stand on the water pillar just as I would on a Earth Pillar. I just used*

(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
 

BlacKing

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(Suiton: Haretsu sui Yashi) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

Perform the ram handseal and generate water chakra around your right arm. Then perform a thrusting movement with your arm and send the water towards the opponent as a projectile.

(Suiton: Seisuiryū) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.
 

Kwalker394

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*I close my eye's and begin to focus on my Suiton chakra. Channeling it to my right arm as I preform the ram hand sign I then thrust my arm outward while also releasing the stored up water. As my arm is fully extended a water bullet is released from my arm and goes to my target. It hits my target pushing it back several feet.
I then channel my Suiton chakra downward and release it creating water below me. I then use chakra manipulation to create a wave witht he water (while I'm on it) carrying me to my target. Once I reach my target I then slice it with my sword a few times. I just used*

(Suiton: Haretsu sui Yashi) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

(Suiton: Seisuiryū) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.
 

BlacKing

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Well thats it for C Ranked. Applied Science time.
 

Kwalker394

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*While standing on a water source I concentrate on my Suiton chakra channeling it below and towards my target. As my chakra is below my target I make my chakra swirl making a current under him dragging him downward. I then I concentrate on the water around me (while going under water). Using my own Suiton Chakra I send it downward to my feet pushing the water around me by using my own chakra propelling me forward like a fish underwater to propel myself to my target punching him each time I go by. I then extend my hands out while channeling and molding my chakra into Suiton chakra. As my suiton chakra reaches my hands I build up the pressure as well as making the suiton chakra dense. I then release the stored up Suiton chakra making a stream of dense, powerful, high pressure water blast from my hands hitting my target from underwater. I just used*

Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source

(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to propel themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.

(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.
 

BlacKing

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Ok, now defend against your own move. And remember, you dont have to use water for all three techs. This is so you can make combinations with what you already know as well.
 

Kwalker394

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*As the water brings me downward I create a bubble of black oil to mask my location. I then create a pillar of water to rise me back up to the surface lifting me out of the water and also in the air by using the momentum. As I am up in the air I put out my hands and release Raiton from them and electrify the water as well as the target. I just used*

(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram → Snake → Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.

Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.
 

BlacKing

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Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

Perform the 3 required handseals and create a water vortex in the palm of your hand. Then thrust your hand forwards to create a spiraling wall of water towards your opponent.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

Boy o boy do I hope you have water as your specialty...otherwise....gulp......Yea so perform all of those handseals...I dont want to count all of them....too many :T_T:
 

Kwalker394

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*I preform the Boar → Dog → Ram hand seals and focus and release a vortex of water to form in the palm of my hand. I then thrust my arm forward to release the spiraling wall of water.
I then (o_O) preform the Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird hand seals and shape and form a dragon made from water to crush my target. I just used*

Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
 

BlacKing

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I have to skip Water Bullet because you don't have a toad summoning...unless I'm mistaken...then let me know.
=====================


(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Perform the Tiger handseal and channel water chakra around your hand to create an orb of water. From that orb of water, make multiple whips that come out of it and can strike multiple targets.


(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Perform the Tiger handseal again while channeling your water chakra into the ground. Raise a powerful water jet that slices through the rock and heads towards you opponents.
 

Kwalker394

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*I close my eye's and begin to concentrate on my chakra flow and movement. I then preform the Tiger hand seal and release a orb of water into the air. I then use chakra manipulation to create several whip like arms from the orb. I then control the water arms by using chakra control and form them to my will and strike my target's by using the arms like whips.
I then release the orb making it fall to the ground. As I do so I preform the Tiger hand seal again but instead of another orb I make the water from the other jutsu plus more water from channeling my Suiton chakra into the ground to create a fast jet of water running through the ground that is powerful enough to slice through solid rock and make it go to my target. I just used*

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
 

BlacKing

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Skips Great Water Arm and Water Transformation because you dont have a Hozuki bio
============================================

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

Perform the Monkey → Rat → Tiger → Dragon → Horse → Dragon handseals while channeling your water chakra into the air. Use shape manipulation to turn the water chakra into a snake with a wide jaw, about the size of an anaconda. Make the snake twist around your opponent and then swallow them. After swallowing them, release your shape manipulation and just let the water flow like a river and carry the target away.

==

(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source

Channel your water chakra into a nearby water source and use shape manipulation to form the water into 3 sharks. Then send them to attack your opponent.
 

Kwalker394

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I'm thinking about making a Hozuki bio but yes lets skip for now lol

*I close my eye's and perform the Monkey → Rat → Tiger → Dragon → Horse → Dragon hand seals while channeling my Suiton chakra into the air around me. I then use chakra manipulation to turn the Suiton chakra into a snake with a wide jaw (about the size of an anaconda) made from water. I then make the snake twist around my target and then swallow him. After swallowing him I release my chakra manipulation and just let the water flow like a river and carry my target away down stream lol.
I then channel my chakra into the water below me forming 3 sharks. I then send them to my target causing my target harm by the sharks biting him and attacking him. I just used*

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source
 

BlacKing

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(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

One of NB's most used water techniques. Channel your water chakra underneath your opponent and raise the water around them to trap them in a sphere of water. The opponent will be submerged in the water unable to move and will have no contact with the ground if the sphere is fully formed.

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

Perform the 3 required handseals and then spit out a fast jet of water from your mouth towards your opponent. This would be a good combination technique with Lightning Wave of Inspiration. Damage increases dramatically and the speed makes it even better.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Slam your hands onto the ground while channeling water chakra above your opponent. use shape manipulation to form it into a horizontal wall that falls flat onto them. If you notice, it says that this must be done 10 meters above your opponent to have any real effect. But if you want to simply make your opponent wet to bombard them with lightning techniques or Earth techniques to make them use lightning, then this is the perfect technique.
 

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*I focus and channel my Suiton chakra to the ground below my target. I then rise the water from the ground below him and trap him in a sphere of dense water making the target unable to move.
I then focus more of my Suiton chakra to my mouth while I preform the Dragon → Tiger → Rabbit hand seals. I then exhale the water from my mouth and use chakra manipulation and shape it into a big jet of water to my target.
I also slam my hands on the ground and use chakra manipulation to form the water molecules above my target to collect and form a wall of water to fall on him with a 10 meter drop zone. I just used*

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
 

BlacKing

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(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

Tosses you into the water*
Channel your water chakra in your body in such a way that you will blend in with a water source.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

Perform the snake handseal while channelling water chakra in your mouth. Spew the water out towards the ground close to your feet so that it will lift you upwards into the air. How close you are to your feet or how far away determines the angle that you get pushed up into the air. The further away the more of an angle. You can then ride the wave towards your opponent and attack.
 

Kwalker394

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*Gets thrown into the water again* @_@

Ouch sempai T_T Why do you got to be so mean? :shy: :T_T:

*I channel and mold my Suiton chakra throughout my body making it the same as the water hiding my presence from the outside world. The water on the out side of my body and the water inside are the same density and viscosity making it the same allowing me to hide.
I then climb out of the water and get back on dry land. I then channel and mold my chakra to my mouth and release a large amount of water from it at the ground lifting me up into the air. I just used*

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
 

BlacKing

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Lol. Childhood habit. I always threw people in the water. ^_^
==============================================


(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.

Put your hand on a water source and then use shape manipulation to form 5 sharks made of water that are capable of regenerating. The sharks will stay as long as you have your hand on the water.

==
Skips 6 techniques cuz hey are all bio specific
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(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B
Type: Supplementary
Range: Long
Chakra cost: 20
Damage points: N/A (-15 per turn the target remains in the water)
Description: The user will first perform Dog hand seal and then the user create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away. Chakra draining properties last for two turns.

Perform the Dog handseal and send your water chakra into the sky to form a large raining storm cloud. Then using shape manipulation, turn the rain into a large wave of water that heads towards your opponent and sweeps them off of their feet while draining their chakra away.
This technique, though would be excellent in plan, doesnt really do anything in our RP as we dont really count how much chakra we drain any more. So when you do this technique, just tell the opponent that they can't use Forbidden Ranked Techniques for 2 turns. Unless they are already restricted by something, then it would mean they cant use one rank lower than their restriction for 2 turns.
 
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