Hanzo, Dragon of the South

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B A S I C ☯ I N F O​

Name: Hanzo Shimada Hayabusa
Nickname: Dragon of the South Wind
Gender: Male
Age: 38
Clan: Hayabusa


Looks & Personality: In terms of physical appearance, Hanzo has tan, olive colored skin, and dark black hair, although, as he grows older the sides have grown paler taking on a almost grey color, he often ties his hair into a upwards bun, giving way to the cold and insightful expression Hanzo always seems to carry. Much like his sister and many other Hayabusa, Hanzo possess the same, black-colored eyes. In terms of apparel, Hanzo is traditional sporting a long blue and gold robe with his left arm exposed, showing off a large tattoo that extends onto a part of his chest. In direct contrast to the more traditional tones of his outfit, Hanzo wears boots composed of an especially durable and incredibly flexible steel alloy, these boots enhance Hanzo's mobility. Hanzo also sports a beard on his chin and around his mouth. As for his weapons, Hanzo favors a bow whilst his ninja tools are strapped around his waist concealed by his robe, his bow quiver strapped around his back. Often times Hanzo can be seen dressed casually in a brown jacket, with jeans and ordinary boots although this is often during the winter season.

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Hanzo constantly aims to prove himself, be it for responsibility or redemption. He heavily preoccupies a code of honor, yet displays arrogance at times. Despite their how he may act towards his nephew, Hanzo really cares about Killua, as proven by the fact that he rejected his own village when the village's duty forced him to kill his brother. Nonetheless, he sometimes misses his home in Kirigakure and laments about what could've happened if he'd fulfilled his destiny.

Although his regards to his family and duty have caused him a lot of trauma, Hanzo has his moments where he shows his own sense of humor. In battle, he likes to call out that his enemies fall like certain things, depending on the terrain of said battle. For example, he states, "My enemies fall like...heh heh heh...dead pigeons!" while in The Land of Sky. He enjoys a good bowl of ramen once in awhile and, oddly enough, has an interest in riches, as conveyed by when he willingness to kill for money.


V I L L A G E ☯ I N F O​


Land of Birth: Hayabusa Village
WSE: Kogarasumaru


R A N K & C H A K R A ☯ I N F O​

Ninja Rank: Jonin
Specialty: Personal Summoning Specialist, Increased Speed Specialist, Apex Speed Specialist.



Elements:

Water

Complete

Fire

Complete

Wind

Complete

Lightning

Complete

Earth

Complete

Smoke

Complete

Burning Ice

"Creator"

Pantheonic Dust

"Creator"

Quartz

"Student"

Corium

"Student"

Taijutsu/Kaito's Taijutsu

Complete

Genjutsu

Complete

Kenjutsu

Complete

Ninjutsu

Complete

Kinjutsu

Complete

Fuuinjutsu

Complete

Smoke

Complete

Neidan

In Training

Mark of the Trickster

Complete

Trick Archery

"Creator"

Penack Silat

"Student"
B A C K G R O U N D ☯ I N F O​

Hanzo was born into the Shimada Family, and influential and powerful sect of the Hayabusa Clan. This branch family, despite being a branch family had various connections and resources as a result of the main families isolationist tendencies. Hanzo was born to the then leader of the Shimada Family, Hanzo was the eldest of the two children birthed by this man his brother Genji, and his sister Hanari. The three were born in a turbulent era, whilst the many various clans waged war amongst one another these three siblings being heirs to the Shimada Family would serve as mercenaries. Killing whoever they had been contracted to kill, fighting others wars.. Hanzo and his siblings were raised to be warriors and warriors they were. Hanzo hand mastered all of the five basic elements at a young age and proved to be quite the taijutsu specialist, as he proved to be too much too handle in many a hand to hand fights.


At some point however, it would seem his other siblings didn't find the same success. Genji would much rather spend his days, reading and travelling than actually performing acts of violence, while Hanari simply didn't seem to posses the same physical abilities her two older brothers possessed. On a mission, somewhere on the Western Continent, Hanari had been stranded in a barren field with a plethora of enemy shinobi and would met her end slowly, and painfully at the hands of a Cult that believed torture and drinking the blood of your opponents while they were alive enhanced their own chakra pools. Hanzo would become infuriated, while Genji fell into a deep depression. The anger Hanzo experienced pushed him to annihilate every single of the cultists, although this didn't seem to satiate his anger. Hanzo would go AWOL, as the Shimada Family lost their main hitter they would begin to rely on Genji excessively, although these contracts had staggering effects to his psyche to the point where he found himself incapable to complete a job. This would result in the death of multiple Shimada Clan Members. This was around the same time Hanzo had returned.

Hanzo had been ordered to dispatch of his brother upon returning, and would take this task gladly, believing this to be apart of his duty. The young man would go out into the garden the Shimada Family had to face his brother. It would seem Genji however wouldn't take this punishment lying down believing what he did to be the right thing. The two would battle but it seemed Hanzo was too much to handle for the younger brother, it wouldn't take long for Genji to take his fall off a cliff from an arrow launched by Hanzo. The Dragon of the South Wind, believing this to be his brother's demise would go on to become the leader of the Shimada Family despite his father still being alive, the Shimada Family would continue their duty, but Hanzo still felt a great deal of death for the murder of his brother, and the death of his sister.. He had sacrificed so much for his family, and for what? So his family could die? What was the point of it all.. As time went on Hanzo's guilt only became stronger.. Until one day, a man returned.

This mysterious figure would begin to kill of various members of the Shimada Family, from the grunts to the big shots.. One by one, this rogue managed to kill off one fourth, then one third, then a half, and them almost all of the Shimada Family, besides Hanzo and his father.. Now on the run, Hanzo's father would be killed in front of him pushing him into a fit of rage. Hanzo would face this mysterious combatant, but much like when Hanzo had fought his younger brother Genji... this mysterious figure seemed to be too much for Hanzo.

Genji would reveal himself to his brother as the mysterious figure, Hanzo's rage seemed to replaced with a feeling of overwhelming guilt at seeing his brothers disfigured face.. "Kill me..." he would say, as Genji's cold blade rested against his neck..Genji however would spare his brother, much like he had spared the young boy he had been sent to assassinate many years ago. The two would go out to recreate the Shimada Clan, as a better clan.. The two would go out too look for allies....

O T H E R S​
Neidan: Born a Hayabusa, Hanzo was born with extraordinary abilities. His chakra being a mixture of not only his Physical and Spiritual energy but also a portion of the Watatsumi Dragons energy. Granting him access to a unique brand of Ninjutsu called Neidan. Hanzo cannot be perceived using any extrasensory methods including chakra sensing and forms of it. He has complete awareness of all things directly related to his existence as well as enhanced Spirituality. The status effects of all Spiritual/Mental techniques against Hanzo are reduced by 1/2. Hanzo is currently a Chunin amongst the Hayabusa's Ranks.

Personal Summoning: Always by his side during his quests, would be a fairly large abnormal looking dog by the name of Arcanine.
(Kuchiyose: Arcanine ) - Summoning: Arcanine
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage Points: 80
Description: Arcanine is a quadruped, canine Pokémon with an orange pelt marked by jagged black stripes. It has diamond-shaped ears with beige insides, black eyes, a round, black nose, and two pointed teeth protruding from its upper jaw. Its head, muzzle, and chest are covered in shaggy, beige fur, except for two oval sections around each eye and ear. Long tufts of fur grow behind its knees and around its ankles. Its underside is black, and it has a billowing, beige tail that is bent in the middle. Arcanine is a fast canine, capable of running at speeds of the average Sage ranked member and is able to use up to S rank Fire jutsu. An ability of note that he possesses is called Flash Fire. This ability allows him to absorb any Fire based attack used against him and increase the power of his next Fire jutsu by +20. Arcanine has the ability to Intimidate a rival opponent and subsequently, make any attack used by then deal less damage, -10 to be exact. He also has an ability deemed Fire Fang in which he channels large amounts of Fire to his bite and rushes with twice his speed and delivers a crushing bite ( of A rank force ) and can cause a lingering burn that does -10 damage per turn for up to 4 turns, unless healed by.
Note: Flash Fire can passively absorb any Fire jutsu that attacks Arcanine.
Note: Intimidate is a passive ability, and activated when a battle starts.
Note: Fire Fang can be used three times a battle.


Taijutsu/Trick Archery: Hanzo isn't just efficient in elemental ninjutsu, but he's honed and trained his body to be less susceptible against physical attacks while being more alert of his surroundings, improving his reaction time and tracking speed. Continuing on the road of increasing his reaction time and proficiency, he created a fighting style called Trick Archery. The fighting style uses a launcher located on the wrist, to shoot and propel “capsules” from it’s barrel. These capsules are laced with Fuuin seals, each seal serving a different purpose, whether it’s to conjure weapons, acids, adhesives, or to create create elemental familiars, the fighting style helped with it all.

Fuuinjutsu: On his person, Hanzo is outfitted with a number of seals that augment his ability to contend with others in the heat of battle. One of those seals include the Reverse Four Symbols, the most grim of all of those placed, it's strategically positioned on the back of his neck, so should he ever perish, a black orb of sludge and foul chakra encompasses anything, and everything within it's range; dragging all those touched by it's energy into the inscription.


(Fuuin: Hakari no Doragon) - Sealing Technique: Scales of the Dragon
Type: Supplementary/Defensive​
Rank: S​
Range: Short​
Chakra cost: N/A (-40 on activation)​
Damage points: N/A​
Description: The user has a seal on their body with the Kanji for "Impervious" that automatically activates upon the user being struck with a Taijutsu attack. A barrier instantly forms over the user (before the user can be harmed) and mitigates the damage dealt by the strike and any subsequent strikes encompassed in the technique or freeform combo. Whether a Taijutsu technique deals one single hit or a multitude of them, each activation of this seal will defend one single Taijutsu attack/combo, be it freeform or a technique. The effect of the barrier is to reduce rather than eliminate the damage the user takes from being struck physically by the opponent so it will only halve the damage of any Taijutsu technique no matter how powerful (e.g. S-Ranks will fall to 40 damage, D-Ranks will fall to 10 damage). Due to this seal only reducing damage rather protecting the user completely, it acts as a failsafe more than anything else in case the user is caught unawares by someone much faster than them. The user’s body will sustain the remaining damage after the barrier halves it’s power.​

Note: Can only be used thrice per battle​
Note: User still takes half the damage​
Note: Only applies to Taijutsu techniques​
Note: No A-Rank or above Fuuin in that turn or next.​
Note: Can only be followed up with a Defensive and/or Supplementary Jutsu​


(Ura Shishō Fūinjutsu) - Reverse Four Symbols Sealing Technique
Rank: S-Rank​
Type: Offensive​
Range: Short – Mid​
Chakra cost: 40​
Damage points: 80​
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body​
Note: Can only be activated upon the users death.​
Note: The placement of this seal must be stated on the user's biography.​

(Han'you Fūin) - Generic Sealing Technique
Rank: B-Rank​
Type: Supplementary , Defensive​
Range: Short​
Chakra cost: 20​
Damage points: N/A​
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.​

Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character (example: Samehada or Kubikiribocho)​
Note: Can only seal corpses, and not injured people regardless of the extent of their injury.​

(Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings
Type: Defensive/Supplementary​
Rank: S​
Range: Short - Long​
Chakra: 40 (80 chakra for double usage)​
Damage: N/A​
Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.​

Note: Can only be used three times per battle​
Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used)​
Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is used)​

Fuuinjutsu: Boukun no Ryoudo] – Sealing Technique: Tyrant’s Dominion
Type: Supplementary​
Rank: B​
Range: N/A (+1 range to technique applied to)​
Chakra Cost: N/A (+20 to the technique used prior to this)​
Damage Points: N/A[/B]​
Description: The user will have a seal on their body that can be activated whenever they use a technique that sends chakra through or into the ground. Upon activation, the seal will pump extra chakra into the technique and thereby extend it’s range by one (e.g. short-range techniques will be able to reach mid-range and mid-range techniques will be able to reach long-range). The chakra used for this technique will be added to the cost of the jutsu that preceded this. This technique counts as a move but occurs in the same timeframe as the technique it's applied to.​
Note: Can only be used three times per battle​
Note: Must have a one turn cool down the least between each usage​
Note: Seal must be place within user's bio​
Note: Can only be taught by Venom​


Theme Song & Music:




B A T T L E S

Won: ✖
Lost: ✖

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