It's nice, enables us to perform some sneaky stuff, atleast, I think. So if I shot a wave of water, and the opponent just erupts a wall of Earth to divide the wave into two separate streams, I could manipulate it further, and have the divided water attack them from behind, correct? If so, that's neat.
Indeed, and if they evade it or simply put up a defense, you can manipulate the water to keep following them. Until they deal with the water appropiately.
Next up;
(Gyojin Karate: Towa Funsai) - Fishman Karate: Smashing Tower
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: After performing three hand seals, the user heaves a water current upward, where it erupts from the surface as a towering stream of water, underneath the opponent. The user may only move the water by using hand movements that represent the action the water will make. As the water is rising, through hand movements, the user bends the highest point of the stream to take the form of an orb to entrap the opponent. The user can choose to let the target drown, or swing his hands downward making the stream, come down like a hammer, crushing the target against the surface of the ground/water. In the event that the opponent evades the erupting water, the user may still control the stream to crash down upon any location he desires.
Note: No water source required, the water is created through by the user through this technique
Note: Can only be used 3 times per match
The technique is pretty easy to understand. You heave a current beneath the opponent that lifts them into the air, once there you can manipulate the top further to create an orb in which you confine the target. Either leaving them to drown or smashing them down like a hammer.