Gutsy vs we all know who

The Pervy Sage

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BASIC RULES
By default, the basic universal battle rules will be applied.
All players start mid-range from each other ( 10 meters ) in a plain field with a 50m radius with a river encircling it.
3 day reply limit.

Akhwera https://animebase.me/threads/akhwera-haplore-v2.784925/ (Updated version)
Chakra: 3.000
Health: 240
Magnus Uchiha


The grassy field stretched wide under a pale sky, the air tinged with an unspoken tension. Amongst the tall blades, Magnus arrived, towering at six feet, his longish wavy hair catching the breeze; it revealed undertones of brown and red as he pushed it aside. A hooded cloak veiled much of his identity, lending him an air of enigma as he scanned the landscape for his foe. The anticipation of battle simmered around him, crackling like static electricity; every muscle in his slim yet toned frame was poised for action.

As he surveyed the field, a myriad of thoughts raced through his mind, each battling for dominance. He was the architect of his own trepidation, churning potential outcomes of the confrontation that lay ahead. Magnus thrived on the thrill of combat, yet within him lay a dark shadow—the desire to inflict chaos, to revel in destruction. His fingers instinctively brushed against the bandages wrapped securely around his body, a reminder of past skirmishes.

With each passing moment, the tension thickened. He could feel the pulse of his heart syncing with the rhythm of the field. Magnus existed in two worlds—one of reason and strategy, the other fraught with brutality and an insatiable hunger for conflict. With his focus crystal clear, he awaited the arrival of his adversary, ready to unleash the storm brewing within.
 

Gutsy

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The grass shifted beneath the weight of his steps, though he moved like a shadow, measured, deliberate. Akhwera stood at the edge of the field, his form cutting a calm silhouette against the pale sky. He wore no armor, only a sleeveless black mantle that swayed at his sides, and the faint glint of polished metal adorned his arms, bands etched with worn sigils. His silver hair was pulled into a tight knot behind his head, save for a single lock that curled down past his eye. That eye, violet and distant, focused now on the figure standing across the field.

Magnus.

Akhwera could already feel it in the air, the hunger, the storm simmering beneath the stranger’s stillness. It was intoxicating. He didn’t fear it. He welcomed it.

One hand tucked behind his back, the other lazily tracing a pattern into the air, Akhwera exhaled slowly, letting the silence stretch. The river that encircled them murmured softly, a patient observer. Akhwera tilted his head just slightly, expression unreadable.

Then, calmly, his voice broke the silence, low, smooth, but unmistakably edged.

“Are you the kind that fights to silence the storm… or to feed it?”

He waited, not just for an answer, but for the truth beneath it.
 

The Pervy Sage

Sage of Senjutsu
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The grass shifted beneath the weight of his steps, though he moved like a shadow, measured, deliberate. Akhwera stood at the edge of the field, his form cutting a calm silhouette against the pale sky. He wore no armor, only a sleeveless black mantle that swayed at his sides, and the faint glint of polished metal adorned his arms, bands etched with worn sigils. His silver hair was pulled into a tight knot behind his head, save for a single lock that curled down past his eye. That eye, violet and distant, focused now on the figure standing across the field.

Magnus.

Akhwera could already feel it in the air, the hunger, the storm simmering beneath the stranger’s stillness. It was intoxicating. He didn’t fear it. He welcomed it.

One hand tucked behind his back, the other lazily tracing a pattern into the air, Akhwera exhaled slowly, letting the silence stretch. The river that encircled them murmured softly, a patient observer. Akhwera tilted his head just slightly, expression unreadable.

Then, calmly, his voice broke the silence, low, smooth, but unmistakably edged.

“Are you the kind that fights to silence the storm… or to feed it?”

He waited, not just for an answer, but for the truth beneath it.
As Magnus stood on the opposing side of the field, he felt the weight of Akhwera's gaze, an unyielding force that seemed to pierce through him. The air buzzed with anticipation, a silent thrumming of energy that surrounded them both. Akhwera's calm demeanor sent a shiver down Magnus’s spine. The field, lush with verdant grass, now felt like a stage set for the inevitable clash between two forces—one calm and calculating, the other volatile and fierce.

Magnus gripped his sword tightly, fingers sliding over cool metal, and contemplated his response. Akhwera's question hung in the air, a riddle woven into the fabric of their encounter. To fight for silence, or to indulge the storm that brewed in his chest? The answer was not just a choice; it was a testament to his very being.

Drawing in a breath, Magnus took a step forward, his resolve hardening. The river's gentle murmur faded as he focused solely on his foe. "I fight," he proclaimed, voice steady, "to not only silence the storm but to unleash the tempest within. Are you prepared for the winds that will follow?"

With that, he felt the energy shift, as if the world held its breath for the battle to come.
 

Gutsy

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The river stilled. Time folded.

Akhwera did not blink, not even as Magnus stepped forward and declared his truth. He simply listened, absorbing the words, weighing them not as threats but as inevitabilities. There was something elegant in a man who danced with both restraint and fury.

“Then let’s see if your storm drowns,” he murmured.

His chakra shifted, not in a roar, but in a cold, focused tide. One step back, and his palms lowered toward the earth.

His hands slammed the ground. A cuboid shell of pale pink chakra erupted upward around Magnus, snapping closed like the walls of a box, but glowing, vibrating, alive. The air shimmered inside it as the barrier began to hum, draining Magnus’s chakra with steady, deliberate hunger.

The technique did not bind him physically, but molded chakra became slippery, disobedient. Any jutsu of true weight would now rebel in his hands.

“Don’t mistake silence for surrender,” Akhwera said softly.

Mugen Hōyō) - Infinate Embrace
Rank: B-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 20 (-50 per turn to the target, +30 to user) (+10 from Specialty)
Damage points: N/A
Description: The user slams his hands on the ground and generates a special barrier that surrounds the target forming a "cuboid" construct of pink chakra which begins draining the chakra of the target caught inside. This technique can be used in conjunction with shadow rope technique or other restrictive techniques to further hinder the target. Once caught inside it, the target cannot mold chakra above S-rank and the barrier itself can only be broken by B-Rank techniques or by attacking the user of the technique.

Three seals: Dog. Ram. Dog.

Akhwera’s foot settled gently onto the ground. Chakra slid from him into the terrain, sinking fifteen meters deep, so deep it vanished from normal sensing. Nothing stirred. Then the world cracked. Pillars of permafrost erupted upward in sharp, elegant violence. Trees of frozen glass. Vines like sculpted spears. They surged across the battlefield, wrapping around weapons, terrain, and bodies alike, encasing, cocooning, freezing.

The pink cube holding Magnus was now hidden in a shimmering forest of ice, silent and deadly. Every structure that coiled upward drained heat from the air, the temperature plummeted, a mist rising from the earth. Inside this crystalline nightmare, each second stole motion and speed. The longer Magnus remained, the slower his blood would flow. And after a moment too long?

He would die of the cold.

(Hokkyoku āsurirīsu: Mekura Mori no Seigyo)- Arctic Earth: Conquest of A Blind Forest
Type: Offensive
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
Description: With three hand seals (Dog, Ram, Dog) the user will focus his chakra into the terrain below him. The chakra will seep exactly fifteen meters below the ground, causing the earth at that depth to rapidly turn to permafrost. This is an incognito process and only acute chakra perception will be able to acknowledge the chakra due to how far beneath the earth it travels. Once the earth is converted to permafrost it grows upward before erupting from the ground all around the terrain in the shape of of trees and vines and similar shapes with surprisingly alike that of the canon Deep Forest Emmergence. As these structures rise they wrap around any and all (except the user and his allies) that is on the surface, be it weapons, people, or summons. As the structures grow they cocoon the objects they consume and trap them in a casing which almost instantly freezes. Due to the malleability of the element as stated in its description the permafrost will create a frigid, glass looking forest with people and objects trapped in the trunks and vines in a beautifully sadistic display. Within this forest the temperature will drop considerably low due to all the frozen earth laying around and being so close to each other. Because of this a low lying mist will form as per the natural characteristic of permafrost. If after one turn the opponent or any of his/her living allies do not escape their frozen prisons they will die of hypothermia. And for every turn they spend in the 'shiny forest' they lose one rank of speed as their bodies seize up; courtesy of the cold.
Note (s):
- Can only be done 2×
-Lasts for four turns
- No Arctic Earth techniques above A ranked next turn
-No Fuuton, Doton or Suiton S-Rank or above in the user's next turn

As the mist swirled and the frozen vines cracked with pressure, Akhwera moved one hand, slowly, deliberately.

The shards of broken Arctic Earth, the remnants of trees shattered in the eruption or fractured by force, lifted like razors from the ground, hovering in his orbit. He didn’t aim with rage. He simply gestured.

And they flew.

Dozens of crystal-laced permafrost splinters, launched like spears through the mist, all arcing toward the sealed space where Magnus stood. Some would strike. Others would fracture. But all of it was timed, a final pressure, a dance of death set in motion.

(Hokkyoku Āsurirīsu: Omo no Freljord)- Arctic Earth: Lord of The Freljord
Type: Supplementary/Offensive/Defensive
Rank: N/A (Dependent)
Range: Short-Mid
Chakra cost: 20
Damage: N/A (Dependent)
Description: Omo no Frejlord is a technique dedicated to using the remains of Arctic Earth techniques once they've been destroyed or reduced. With hand gestures the user will take control of any pieces/shards of Arctic Earth around him up to mid ranged and can send them flying at a target in an effort to dish out some last second damage before the structure is truly wasted. Something very important to note is that Omo no Frejlord's true rank and damage is equal to one less rank of the technique that it was taken from. For example, if an A ranked structure was reduced to pieces this technique will take control of those pieces and be treated as a B ranked technique, doing B ranked damage (40) to a target. in the same light, if the structure was B ranked this technique will become a C ranked and carry C ranked damage (30) to a target. However this move cannot be performed in rapid succession (i.e more than once in the same turn), cannot be performed on pieces that have already been used prior, or if the structure in question had been destroyed entirely prior. Omo no Frejlord can also be used defensively to form crude walls and shields with the same rank-dependent system previously mentioned. However, only one type of the technique can be used each turn, meaning one cannot use the shards offensively and defensively at the same time or even in the same turn.
Note(s):
- Can only be performed twice (2x) on S ranked Arctic Earth structures with a two turn cool down in between.
 

The Pervy Sage

Sage of Senjutsu
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The river stilled. Time folded.

Akhwera did not blink, not even as Magnus stepped forward and declared his truth. He simply listened, absorbing the words, weighing them not as threats but as inevitabilities. There was something elegant in a man who danced with both restraint and fury.

“Then let’s see if your storm drowns,” he murmured.

His chakra shifted, not in a roar, but in a cold, focused tide. One step back, and his palms lowered toward the earth.

His hands slammed the ground. A cuboid shell of pale pink chakra erupted upward around Magnus, snapping closed like the walls of a box, but glowing, vibrating, alive. The air shimmered inside it as the barrier began to hum, draining Magnus’s chakra with steady, deliberate hunger.

The technique did not bind him physically, but molded chakra became slippery, disobedient. Any jutsu of true weight would now rebel in his hands.

“Don’t mistake silence for surrender,” Akhwera said softly.

Mugen Hōyō) - Infinate Embrace
Rank: B-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 20 (-50 per turn to the target, +30 to user) (+10 from Specialty)
Damage points: N/A
Description: The user slams his hands on the ground and generates a special barrier that surrounds the target forming a "cuboid" construct of pink chakra which begins draining the chakra of the target caught inside. This technique can be used in conjunction with shadow rope technique or other restrictive techniques to further hinder the target. Once caught inside it, the target cannot mold chakra above S-rank and the barrier itself can only be broken by B-Rank techniques or by attacking the user of the technique.

Three seals: Dog. Ram. Dog.

Akhwera’s foot settled gently onto the ground. Chakra slid from him into the terrain, sinking fifteen meters deep, so deep it vanished from normal sensing. Nothing stirred. Then the world cracked. Pillars of permafrost erupted upward in sharp, elegant violence. Trees of frozen glass. Vines like sculpted spears. They surged across the battlefield, wrapping around weapons, terrain, and bodies alike, encasing, cocooning, freezing.

The pink cube holding Magnus was now hidden in a shimmering forest of ice, silent and deadly. Every structure that coiled upward drained heat from the air, the temperature plummeted, a mist rising from the earth. Inside this crystalline nightmare, each second stole motion and speed. The longer Magnus remained, the slower his blood would flow. And after a moment too long?

He would die of the cold.

(Hokkyoku āsurirīsu: Mekura Mori no Seigyo)- Arctic Earth: Conquest of A Blind Forest
Type: Offensive
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
Description: With three hand seals (Dog, Ram, Dog) the user will focus his chakra into the terrain below him. The chakra will seep exactly fifteen meters below the ground, causing the earth at that depth to rapidly turn to permafrost. This is an incognito process and only acute chakra perception will be able to acknowledge the chakra due to how far beneath the earth it travels. Once the earth is converted to permafrost it grows upward before erupting from the ground all around the terrain in the shape of of trees and vines and similar shapes with surprisingly alike that of the canon Deep Forest Emmergence. As these structures rise they wrap around any and all (except the user and his allies) that is on the surface, be it weapons, people, or summons. As the structures grow they cocoon the objects they consume and trap them in a casing which almost instantly freezes. Due to the malleability of the element as stated in its description the permafrost will create a frigid, glass looking forest with people and objects trapped in the trunks and vines in a beautifully sadistic display. Within this forest the temperature will drop considerably low due to all the frozen earth laying around and being so close to each other. Because of this a low lying mist will form as per the natural characteristic of permafrost. If after one turn the opponent or any of his/her living allies do not escape their frozen prisons they will die of hypothermia. And for every turn they spend in the 'shiny forest' they lose one rank of speed as their bodies seize up; courtesy of the cold.
Note (s):
- Can only be done 2×
-Lasts for four turns
- No Arctic Earth techniques above A ranked next turn
-No Fuuton, Doton or Suiton S-Rank or above in the user's next turn

As the mist swirled and the frozen vines cracked with pressure, Akhwera moved one hand, slowly, deliberately.

The shards of broken Arctic Earth, the remnants of trees shattered in the eruption or fractured by force, lifted like razors from the ground, hovering in his orbit. He didn’t aim with rage. He simply gestured.

And they flew.

Dozens of crystal-laced permafrost splinters, launched like spears through the mist, all arcing toward the sealed space where Magnus stood. Some would strike. Others would fracture. But all of it was timed, a final pressure, a dance of death set in motion.

(Hokkyoku Āsurirīsu: Omo no Freljord)- Arctic Earth: Lord of The Freljord
Type: Supplementary/Offensive/Defensive
Rank: N/A (Dependent)
Range: Short-Mid
Chakra cost: 20
Damage: N/A (Dependent)
Description: Omo no Frejlord is a technique dedicated to using the remains of Arctic Earth techniques once they've been destroyed or reduced. With hand gestures the user will take control of any pieces/shards of Arctic Earth around him up to mid ranged and can send them flying at a target in an effort to dish out some last second damage before the structure is truly wasted. Something very important to note is that Omo no Frejlord's true rank and damage is equal to one less rank of the technique that it was taken from. For example, if an A ranked structure was reduced to pieces this technique will take control of those pieces and be treated as a B ranked technique, doing B ranked damage (40) to a target. in the same light, if the structure was B ranked this technique will become a C ranked and carry C ranked damage (30) to a target. However this move cannot be performed in rapid succession (i.e more than once in the same turn), cannot be performed on pieces that have already been used prior, or if the structure in question had been destroyed entirely prior. Omo no Frejlord can also be used defensively to form crude walls and shields with the same rank-dependent system previously mentioned. However, only one type of the technique can be used each turn, meaning one cannot use the shards offensively and defensively at the same time or even in the same turn.
Note(s):
- Can only be performed twice (2x) on S ranked Arctic Earth structures with a two turn cool down in between.

As Magnus prepared for the battle ahead, a barrier surrounded him, forming a cuboid of shimmering energy. The vibrant purple barrier began to drain his chakra, an unsettling sensation that coursed through his veins. Magnus felt the pressure mounting, as if the very life force within him was being siphoned away. Without hesitating, he drew his blade, slicing through the barrier with a precise arc. To his relief, the barrier dissipated instantly, and he inhaled deeply to regain his composure.

But unease gnawed at him. A shiver ran down his spine as he sensed the ominous chakra of his foe, pooling in the depths of the earth below. The air grew thick with tension, and just as his instincts screamed for him to move, the ground burst apart violently.

With no time to waste, Magnus summoned the carbon in the air, weaving it into an immense ape that enveloped him like a protective cocoon. The carbon ape, formidable and dark, wrapped its arms around him, shielding him from the encroaching forest of permafrost that threatened to engulf the battlefield.

As the rumbling subsided, he executed a series of swift hand gestures, taking command of the carbon that materialised around him. With a surge of energy, he made the carbon gorilla spin outwards, a tornado of destruction that carved through the landscape. Trees splintered and uprooted, their remnants sent flying as they were pushed back toward his adversary.

Magnus focused his will, pouring his remaining chakra into the cyclone of carbon. Each rotation flung shards of frozen wood and icy debris at his enemy, an onslaught born of desperation and power. He could feel the force of his creation, a tangible extension of his will, as it spiralled with an unstoppable momentum.

With every passing moment, Magnus knew that victory or defeat hinged on this singular moment of raw energy and cunning. He locked eyes with the approaching shadow of his foe and prepared himself for the inevitable clash that would determine their fates.
As the whirlwind raged on, Magnus's heart pounded in time with the chaos he had unleashed. He was ready to face whatever horrors emerged from the shadows, for in battle, he had never felt more alive.

[Yaru: Night]
Rank: S
Type: Weapon
Range: short - long
Chakra Cost: (-5 per turn)
Damage Points: N/a
Description: Yoru is a black blade forged by a great smith who infused it with yang release making it sentient. Yoru is an ornately decorated and very long blade with a total length of at least 6 feet. On the hilt of this blade is a cross guard, though the bars between the blade and the hilt are much longer than average. The blade itself is pitch-black with a very strong sheen, a single-edged long sword with a slight curve at the end of the blade. Overall, Yoru looks like a large black cross. Though the blight was forged in such a way to remain light.

It was forged with a large portion of yang chakra giving it it's own sentience. With this the sword came to life in its own unique way, it was still a sword, solid like steel, sharp enough to slash flesh, but it was more than just that. Yaru could bend it's shape completely, sliding around like a snake having it's own form of movement while still being a blade, much like how Samehada can bend it's shape and still be sharp with it's scales. Though, it's intent wasn't always pure, having used to have a white handle, he served many owners, though those he deemed unworthy he would kill, staining his handle until it was blood red. This sword held a few unique powers:

  • Being able to absorb and store chakra he can also sense chakra within short range of it knowing the difference between each one, the type and who it belonged to. It can sense anything that has a life force. It can absorb jutsu be releasing a black aura around it, this aura will negate jutsu and absorb the chakra into the blade storing it which it can then be used to cast jutsu with that require sword, rather than using the user's charka. The sword slashes as the aura spreads out acting like a vacuum drawing in the chakra causing jutsu to dissipate. This can only be used 3 times costing a move each time. This vacuum can reach up to short range (5m), it can absorb a maximum of 60 chakra per use though only store up to 100 chakra at a time in total. Anything with more than 40 chakra will fail to be absorbed. Two turns between uses. Counts as a move per usage.
  • Being infused with Yang, it is granted a form of great vitality, durability and strength. Due to this, it's kenjutsu techniques are passively increased by 20 damage, this would include any jutsu that require the sword to be used as a medium, flowing through it. Freeform attacks are excluded from this boost.
  • The sword would have a mental link with it's owner sharing what he could see and the chakra it sensed.
  • The sword handle has a unique ability where the user can extent it to form a spear, allowing the user to fight with extra range and use it for jutsu requiring a spear/Bisento. This can be done passively


Rank: S
Type: attack/defence
Range: short - mid
Chakra Cost: 15-40 (-5 per turn)
Damage Points: N/a
Description: The user will focus their chakra gathering carbon around them into a a single place to create animal made of carbon, much like how deidara can make clay creatures. The user can control the structure of the carbon beast to either make them nearly as hard as diamond, or as soft as graphite. This creature is the pretty big, and is large enough for 2 people to ride on it's back. It is able to control carbon itself and use carbon jutsu. The creature the user creates cannot fly. The user can make this animal anysize up to 20 feet tall.

Note: Can only create one creature per useage
Note: The user can only create things within short range of him
Note: The user can only create: Dogs, apes, bulls, tigers, lions, bears, elephants and snakes.


Rank: A
Type: attack/defence
Range: short - mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to bend and control carbon (through body movements) that they have already created or taken control off, to bend it into different shapes or forms by controlling the carbon's atomic structure. The user can use this jutsu to bend carbon and control it's movement much like Gaara can with his sand. For example if the user were to throw a carbon kunai they could change it's trajectory in the air.
 

Gutsy

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The roar of Magnus’s carbon tornado drowned the battlefield in chaos, shards and ice spinning in a deadly cyclone. Yet Akhwera did not flinch. His eyes narrowed, hands flowing into a sharp sequence of seals.

The ground beneath the raging vortex trembled, then burst apart as jagged pillars of gunpowder erupted upward, spearing into the heart of the swirling carbon. A heartbeat later, the first pillar detonated. The blast tore through the rotation, flinging debris outward in violent bursts. Smoke and pulverized earth rolled across the field, thick and suffocating, blotting out the whirling storm from sight.

Kayakuton: Kono burō | Gunpowder: Blow This
Type: Offensive/Defensive/Supplementary
Rank: C-S (S)
Range: Short-Long
Chakra: 15/40
Damage: 30/80
Description: The most rudimentary technique of the element. By focusing Gunpowder chakra throughout their body, into the surrounding ground, the user is able to create tools and constructs made of Gunpowder. These can range from kunais to full length swords and spears for close combat. It may also include different traps such as rising gunpowder from beneath the enemy similarly to the water imprisonment technique. This also includes pillars, walls and other complex constructs. Whenever the user is in physical contact with his creations, he can at will make it change its shape and form; from a sword to a spear or a pillar to an orb etc. (this does not include rank of the jutsu which remains the same no matter what the technique morphs into). The techniques vary in size and power depending on the amount of chakra utilized, where the S-rank version of this technique allows someone to make jutsus as big as the canon ‘Destructive Earth Rising Pillars’. However when these constructs come into contact with any form of fire or an element that can create heat or a flame, these constructs explode immediately. The user can at will cause a weapon in his hand or any construct on the field, which he has made through this jutsu, to immediately explode (costing 5 chakra). The user can make multiple objects but the power is divided between them, for example if the user makes two swords with the A rank use, each sword will be B rank in power.

When these constructs explode, with the explosive power of gunpowder, the release shockwaves around proportional to the size of the technique that was detonated. These shockwaves contain no chakra and are just a result of the detonation, carrying the same rank as the jutsu used. Techniques B rank and below release a shockwave 5m around the gunpowder. A ranks release an shockwave up to 10m around the blast. S ranks and above release a blast 15m around the explosion.Should the user create an A rank construct, when it's detonated but the user or another means, the blast will release a shockwave 10m around, which is a double edge blade, as the user will be struck if within range.
Note:
- S-rank versions can be used 3 times per match. With 2 turns between uses. No gunpowder above A rank in the following turn. A-rank can be used 4 times per battle.
- C-rank can be done with hand gestures. B-ranks require a single hand seal. A-ranks require 2 hand seals. S-ranks require 3 handseals.

Through the shifting haze, a lone shadow clone surged forward, swift and unhesitating, its form cutting through the smoke and debris with purpose.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

In the same instant, Akhwera’s arm snapped forward, once, twice, thrice. Three Fūma Shuriken spun into the air in rapid succession, their massive blades catching what little light pierced the gloom. The middle and right shuriken were steel and chakra-forged, deadly projectiles; the leftmost, however, was no weapon at all, but Akhwera himself, body folded and disguised by the Transformation Technique, riding the momentum toward his foe.

(Henge no Jutsu) - Transformation Technique
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A
Description: A Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

The clone pressed on behind them, using the spinning blades as cover. The moment the final shuriken tore past, the clone burst into Magnus’s guard, lead foot sliding in low over the churned earth, right palm snapping upward in a brutal uppercut aimed beneath Magnus’s jaw. Without pause, it twisted, driving an elbow toward his solar plexus before hooking its opposite leg around Magnus’s stance to unbalance him.
 
Last edited:

The Pervy Sage

Sage of Senjutsu
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The roar of Magnus’s carbon tornado drowned the battlefield in chaos, shards and ice spinning in a deadly cyclone. Yet Akhwera did not flinch. His eyes narrowed, hands flowing into a sharp sequence of seals.

The ground beneath the raging vortex trembled, then burst apart as jagged pillars of gunpowder erupted upward, spearing into the heart of the swirling carbon. A heartbeat later, the first pillar detonated. The blast tore through the rotation, flinging debris outward in violent bursts. Smoke and pulverized earth rolled across the field, thick and suffocating, blotting out the whirling storm from sight.

Kayakuton: Kono burō | Gunpowder: Blow This
Type: Offensive/Defensive/Supplementary
Rank: C-S (S)
Range: Short-Long
Chakra: 15/40
Damage: 30/80
Description: The most rudimentary technique of the element. By focusing Gunpowder chakra throughout their body, into the surrounding ground, the user is able to create tools and constructs made of Gunpowder. These can range from kunais to full length swords and spears for close combat. It may also include different traps such as rising gunpowder from beneath the enemy similarly to the water imprisonment technique. This also includes pillars, walls and other complex constructs. Whenever the user is in physical contact with his creations, he can at will make it change its shape and form; from a sword to a spear or a pillar to an orb etc. (this does not include rank of the jutsu which remains the same no matter what the technique morphs into). The techniques vary in size and power depending on the amount of chakra utilized, where the S-rank version of this technique allows someone to make jutsus as big as the canon ‘Destructive Earth Rising Pillars’. However when these constructs come into contact with any form of fire or an element that can create heat or a flame, these constructs explode immediately. The user can at will cause a weapon in his hand or any construct on the field, which he has made through this jutsu, to immediately explode (costing 5 chakra). The user can make multiple objects but the power is divided between them, for example if the user makes two swords with the A rank use, each sword will be B rank in power.

When these constructs explode, with the explosive power of gunpowder, the release shockwaves around proportional to the size of the technique that was detonated. These shockwaves contain no chakra and are just a result of the detonation, carrying the same rank as the jutsu used. Techniques B rank and below release a shockwave 5m around the gunpowder. A ranks release an shockwave up to 10m around the blast. S ranks and above release a blast 15m around the explosion.Should the user create an A rank construct, when it's detonated but the user or another means, the blast will release a shockwave 10m around, which is a double edge blade, as the user will be struck if within range.
Note:
- S-rank versions can be used 3 times per match. With 2 turns between uses. No gunpowder above A rank in the following turn. A-rank can be used 4 times per battle.
- C-rank can be done with hand gestures. B-ranks require a single hand seal. A-ranks require 2 hand seals. S-ranks require 3 handseals.

Through the shifting haze, a lone shadow clone surged forward, swift and unhesitating, its form cutting through the smoke and debris with purpose.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

In the same instant, Akhwera’s arm snapped forward, once, twice, thrice. Three Fūma Shuriken spun into the air in rapid succession, their massive blades catching what little light pierced the gloom. The middle and right shuriken were steel and chakra-forged, deadly projectiles; the leftmost, however, was no weapon at all, but Akhwera himself, body folded and disguised by the Transformation Technique, riding the momentum toward his foe.

(Henge no Jutsu) - Transformation Technique
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A
Description: A Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

The clone pressed on behind them, using the spinning blades as cover. The moment the final shuriken tore past, the clone burst into Magnus’s guard, lead foot sliding in low over the churned earth, right palm snapping upward in a brutal uppercut aimed beneath Magnus’s jaw. Without pause, it twisted, driving an elbow toward his solar plexus before hooking its opposite leg around Magnus’s stance to unbalance him.

The battlefield was shrouded in chaos as Magnus wielded his carbon technique with fierce determination. His surroundings, once a thriving forest, were transformed into a wasteland of splintered trees and scattered leaves, the air charged with tension. As he unleashed the destructive power, he felt a surge of confidence. However, that confidence would not last long. Just as he thought he had the upper hand against his elusive enemy, a sinister dark mass began to rise from the ground beneath him. It blocked his view and disrupted his counterattack, leaving Magnus in a state of confusion.

Before he could fully discern what the darkness was, a resounding blast echoed through the air, reverberating through the trees like a thunderclap. The ground beneath his feet trembled, and a looming uncertainty settled in his chest. "Could this man control gunpowder with his chakra alone?" Magnus pondered, his mind racing as his instinct for survival kicked in. He knew he had to react quickly, and this was not the time for hesitation.

With a swift motion, Magnus grasped his black blade, feeling its familiar weight in his hand. In an instant, he extended the handle, transforming it into a spear, perfectly designed for distance attacks. He thrust the spear into the earth, using its power to propel himself backwards, creating a significant distance between him and his adversary. Smoke and dust enveloped the battlefield, obscuring his movements and providing him with a moment's reprieve.

Magnus landed gracefully approximately twenty metres away from his foe, his heart pounding as he regained his composure. The haze that surrounded him helped to shield him from further attack, yet it was clear that he had drastically underestimated his opponent. Taking a deep breath, he centred himself, aware that he needed to assess the situation with clarity. With a subtle motion, he reached out, using his yin/yang sensing technique to identify the whereabouts of his opponent. To his astonishment, he detected multiple chakra signatures, mimicking the essence of his foe. A clone technique, he surmised, had been employed to confuse him.

Just then, an idea sparked in Magnus's mind. He recalled a simple yet effective tactic to tackle this unforeseen challenge. By harnessing his mastery over illusions, Magnus joined his hands together, invoking the Temple of Nirvana technique. Gradually, a cascade of feathers began to float down around his clones, drifting slowly to the ground. Each feather, ethereal in its descent, began to lull the unsuspecting foes into a deep slumber. The sight was reminiscent of a dreamlike world, one that Magnus had often conjured in his mind’s eye.

While his foes succumbed to the weight of sleep, Magnus seized the opportunity to strike decisively. He drew back his long black spear, channeling his energy into a single sweeping motion. With an exhilarating rush, he swung the spear with such velocity that the force cleared the remnants of smoke and dust from the battlefield. In one fluid movement, he knocked the nearest sleeping clone back with tremendous impact, ensuring that it would not awaken again.

The air around Magnus felt electric as he prepared for his next move. He knew the power of his technique could be both a weapon and a shield, and he was determined to use it to his advantage. The remnants of his surroundings—trees splintered and fallen—served as a stark reminder of the destructive power he wielded, yet Magnus was no mere agent of chaos. He understood the importance of strategy and finesse, and he was ready to demonstrate that in this fierce confrontation.

As he stood there, spear in hand, Magnus felt a rush of adrenaline. The battle was not only about strength but also about intellect. Success was a fusion of both brute force and cunning approach. He needed to remain vigilant and aware as he strategised his next assault, for he understood that the situation could turn in an instant. With everything he had learned from past encounters, he concentrated, guided by both instinct and training.
All around him, the silence of the forest weighed heavily, an eerie stillness preceding the storm he anticipated. With his heart racing, Magnus vowed not to let down his guard again. He was determined to harness the full extent of his abilities and prove to his foe that even amidst the chaos, precision and skill would lead him to victory.


[Yari no Michi: Saisho no fōmu, furō] - The way of the Bisento: First form, Flow
Type: Attack/Defense/Supplementary
Rank: D
Range: Short - mid
Chakra: 0
Damage: 20
Description: This is the most basic form of the Bisento arts akin to the "Drunken Fist" style, using body flow along with the bisento for exaggerated movements to increase their basic close combat fighting style. The bisento is an extension of the users increasing their reach as well as being close to them for effective combat, keeping the opponent right where the user wants them. These basic arts take several basic forms, enhanced with minimal chakra but still deadly. The first form of this, is swinging the bisento, rolling it around the users body, to build momentum, to add to striking power, without having to make large movements. With a quick swing of their arm the user could roll the bisento around their back, coming around form the other side using the momentum from the roll for a crushing strike. The second form of this basic style is large swings, using the length of the bisento to their advantage to do ranged leg sweeps this allows the user to keep their target at a range while still attacking them. The third unique form of this style is one where the user will use the length of their bisento, to elaborate on a basic moment to avoid attacks or enhance attacks. What is meant by this is the user could thrust the blade of their bisento into the ground to push them self up into the air, like a pole jump, to avoid incoming projectiles (within logic, due to the staff being 1.5m the user it would have to be like small fire balls and such or focused projectiles), or even a cartwheel going sideways but instead of placing the users hands on the ground they could place the bisento to make a "larger movement" moving up to 6m at a time. This can be used offensively, using the cartwheel motion to bring down an enhanced kick with the momentum behind it. Or simply stabbing the bisento into the ground, holding oneself up with their hands for a side kick relying on the bisento for balance. The entire style uses the staff itself as part of the user, an extension of them selves to increase their combat potential, making use of the length of the bisento.

( Nehan Shōja no Jutsu ) - Temple of Nirvana Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.

[Yari no Michi | Dai 5 no fōmu Shōgeki] - The Way of the Bisento: Fifth form, Shock
Type: Offensive/ Defensive/ Supplementary
Rank: A-Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: This is a jutsu based on using pure force alone to create devastating attacks. In this way the user will use their bisento as an extension of their own body swinging it as though it was an extra or extended limb. Using their chakra the user will swing the spear weapon using the momentum and range of it to their advantage, enhanced by their chakra for devastating strikes. What makes this unique is, the bisento will be swung with such force that it will release a directional, visible shock wave of sorts that is just to result of the motion, similar to the leaf dragon god technique playing on terms with any elemental attack. This wave will contain no chakra though, the chakra is within the users body to give them the strength to swing the bisento with such force.

Note: Can be used once every two turns, up to 5 times per battle

Health: 200
Chakra: 2000-75-30-30=1865
Speed: 14
Tracking: 40
 

Gutsy

Kage in the Making 👑
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Through the haze, Akhwera stood beside his mirror image, both seemingly lulled beneath the weight of Magnus’s illusion. Yet to his Mind’s Keen Eye, the falsehood was blatant. The drifting pink feathers Magnus had conjured to smother the senses wavered unnaturally in the air, their edges fraying like static on a dying screen. They did not stir with the wind that tugged at the smoke, nor cast a shadow in the dim light, hollow things, weightless and wrong. The smoke clung thick around him, each swirl concealing the slow, silent draw of nature energy into his frame. The moment it settled, the instant Sage Mode locked into place, his eyes sharpened, shifting from their deep purple hue to a bright golden glow, and the clone beside him sagged forward, dropping limply to the ground.

( Kanpekinanin Gama Sennin Modo ) - Perfect Toad Sage Mode (Passive)
Type: Mode
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x3. Their strength increases, empowering Taijutsu techniques and Ninjutsu by +30. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required. Lastly, the user gains access to toad anatomy, Sage Art: Frog Kata and other physical feats granted by Sage mode.
Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.

Magnus took the bait.

The black spear swept wide, cutting the air with such force that the veil of smoke tore away in ragged strips. But where he expected two sleeping targets, there was only the fallen clone, which was knocked away, and the real Akhwera, already moving.

In a single breath, Narsil was drawn, silver flashing, white fire blooming along the edge as its dragon teeth unfurled like spectral fangs. The cleansing yang surged through him, burning away any trace of foreign will.

He struck before Magnus’s swing could recover, the first Blade Kata cut invisible in its reach, the Sage’s aura lashing out ahead of the steel to jar his opponent’s guard. Without pause, the second cut followed, angled to drive Magnus back, Narsil’s heat stretching the arc beyond its natural range. The spectral teeth lunged with the blade’s passage, grazing Magnus’s arm. Akhwera felt the subtle hitch in his foe’s movements, the instant drain of vitality that slowed reaction and stole speed.

Narushiru - Narsil
Type: Weapon
Rank: S
Range: N/A
Chakra Cost: N/A [200 Chakra Supply] - 10
Damage: N/A
Description: Narsil is a longsword wielded by kings of a long forgotten kingdom. It was said to be used during an alliance between men and Noldor to face the oncoming darkness. The sword being made of a metal that makes it shine like the purest silver, and with a black leather handle, with several engravings upon it. The sword itself is sentient, as it was infused with yang energy, giving it, its unique properties. The sword with its sentience, can sense the wielders chakra and any type of imbalance that may occur. Through this, the sword can send a cleansing energy through the wielder, effectively cleansing them of any spiritual intrusion. The sword itself has a chakra reserve that is of 200 in total, which it uses to perform its own abilities. Additionally, the cleansing ability can only cause a surge of chakra to go through the wielder with a total of 70 chakra per use.
In addition to its cleansing capabilities, the sword when wielded, creates a mixture of fire chakra and yang chakra, effectively creating a thin layer of white fire that flows across the sword, enhancing its cutting prowess through the intensity of the heat [+20 to Kenjutsu techniques]. Additionally, the sword can increase the intensity of the flames and cause them to increase in size, effectively causing the reach of any subsequent Kenjutsu technique usages to have an increase in range [+1 range reach]. The sword may supply the fire and yang chakra from its own supply or from the wielder [-10 chakra per turn from sword or wielder].
Outside of the cleansing ability and the increase in power to the wielders sword skills, the sword is capable of releasing an aura of yang chakra around the blade itself, creating several intangible dragon teeth that sprout from and cover the entirety of the sword. These teeth are "physically" longer than the sword, extending only a meter from the blade itself. These teeth will upon contact with a target drain them from their physical vitality. The dragon teeth lowers the targets physical speed, reaction, and ability to utilize powerful physical techniques. If the victim is touched only once, their base reaction/tracking is reduced to three quarters (75%) of their current stat, twice and their base speed and Taijutsu, Kenjutsu, and other body damage is reduced by half of their current stat, and thrice they will lose the ability to use any form of taijutsu or kenjutsu techniques, while a fourth contact will render them paralyzed, unable to do anything outside of breathing. These dragon teeth are sentient and can move around and extend further than the sword at their own whim, reaching targets within short-range of the sword itself.
Note:
The cleansing effect is of S-rank and can be used until the sword is depleted of its chakra reserve.
The cleansing effect counts towards the move count, and it has a two turn cooldown.
Increasing the range through the fire and yang that flows across the sword, counts as a move to activate, while it then stays active until deactivated by the wielder or sword.
The range increase to Kenjutsu techniques does not stack with other range increase techniques.
The Dragon Teeth ability costs a move to activate, however, it may be activated in the same timeframe and in conjunction with a Kenjutsu technique.
The Dragon Teeth technique counts as an A-rank ability, and continues to stay active after its creation, due to its sentience.

(Senpo: Ken Kata) Sage Art: Blade Kata
Type: Offensive
Rank: A
Range: Short
Chakra: N/a
Damage: 60
Description: Ken Kata, based off of the fighting style created by the toads of Mt. Myoboku called Frog Kata, is quite similar to its sister field in terms of positioning and using an aura of natural energy that surrounds and encapsulates the user's body while they perform close quarter combat. The difference being, unlike Frog Katta which utilizes this natural energy to amplify their taijutsu prowess, Blade Kata utilizes the encapsulating natural energy around the user to amplify the prowess to sage mode users who use kenjutsu. The user can use this aura as an extension of their sword(s) giving them longer reach within their kenjutsu even if they do not directly connect with its target. Sword slashes/thrusts that appear to have missed actually strike using the aura sending the opponents flying as they deal with the blunt damage, albeit, at a lower extent compared to the stronger Frog Kata.
NOTES
►Can be used 2x per battle
►Has a two turn cool down
►Can only be taught by ZandaT
►Extends range by a maximum of one meter
►Reduces SM duration by two turns

The air split with a hiss as Narsil’s white fire carved through the smoke, its dragon-teeth aura lashing outward, snapping and curling like living things hungry for purchase. The instant his lead foot kissed the earth after his first strike toward Magnus, Senjutsu surged down through him into the soil around Magnus, and the ground answered.

Every blade of grass within arm’s reach, their edges sharpening with a hiss like drawn steel. With a single pulse of intent, they leapt, hundreds of needle-fine spines spiraling outward in a roaring cone toward his foe. Each carried the burning kiss of Senjutsu, searing through the smoke to hunt flesh and shadow alike.

(Senbon Kusa)-Grass Senbon
Type:Atack
Rank: D
Range:Short-Mid
Chakra: 10
Damage: 20 + 30 + 15 = 65
Description:The user sends his chakra into the grass near him and hardens it.After that the user would be able to fire the hardened grass from the ground like senbons at the oponent.
~Note:Can be only used on terains with short grass.



Health: 240
Chakra: 3000 (calculated, including Clone) = 1.430 Left
Senjutsu: 160 - 10 = 150
Speed: 30
Tracking: 77
 

The Pervy Sage

Sage of Senjutsu
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Through the haze, Akhwera stood beside his mirror image, both seemingly lulled beneath the weight of Magnus’s illusion. Yet to his Mind’s Keen Eye, the falsehood was blatant. The drifting pink feathers Magnus had conjured to smother the senses wavered unnaturally in the air, their edges fraying like static on a dying screen. They did not stir with the wind that tugged at the smoke, nor cast a shadow in the dim light, hollow things, weightless and wrong. The smoke clung thick around him, each swirl concealing the slow, silent draw of nature energy into his frame. The moment it settled, the instant Sage Mode locked into place, his eyes sharpened, shifting from their deep purple hue to a bright golden glow, and the clone beside him sagged forward, dropping limply to the ground.

( Kanpekinanin Gama Sennin Modo ) - Perfect Toad Sage Mode (Passive)
Type: Mode
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x3. Their strength increases, empowering Taijutsu techniques and Ninjutsu by +30. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required. Lastly, the user gains access to toad anatomy, Sage Art: Frog Kata and other physical feats granted by Sage mode.
Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.

Magnus took the bait.

The black spear swept wide, cutting the air with such force that the veil of smoke tore away in ragged strips. But where he expected two sleeping targets, there was only the fallen clone, which was knocked away, and the real Akhwera, already moving.

In a single breath, Narsil was drawn, silver flashing, white fire blooming along the edge as its dragon teeth unfurled like spectral fangs. The cleansing yang surged through him, burning away any trace of foreign will.

He struck before Magnus’s swing could recover, the first Blade Kata cut invisible in its reach, the Sage’s aura lashing out ahead of the steel to jar his opponent’s guard. Without pause, the second cut followed, angled to drive Magnus back, Narsil’s heat stretching the arc beyond its natural range. The spectral teeth lunged with the blade’s passage, grazing Magnus’s arm. Akhwera felt the subtle hitch in his foe’s movements, the instant drain of vitality that slowed reaction and stole speed.

Narushiru - Narsil
Type: Weapon
Rank: S
Range: N/A
Chakra Cost: N/A [200 Chakra Supply] - 10
Damage: N/A
Description: Narsil is a longsword wielded by kings of a long forgotten kingdom. It was said to be used during an alliance between men and Noldor to face the oncoming darkness. The sword being made of a metal that makes it shine like the purest silver, and with a black leather handle, with several engravings upon it. The sword itself is sentient, as it was infused with yang energy, giving it, its unique properties. The sword with its sentience, can sense the wielders chakra and any type of imbalance that may occur. Through this, the sword can send a cleansing energy through the wielder, effectively cleansing them of any spiritual intrusion. The sword itself has a chakra reserve that is of 200 in total, which it uses to perform its own abilities. Additionally, the cleansing ability can only cause a surge of chakra to go through the wielder with a total of 70 chakra per use.
In addition to its cleansing capabilities, the sword when wielded, creates a mixture of fire chakra and yang chakra, effectively creating a thin layer of white fire that flows across the sword, enhancing its cutting prowess through the intensity of the heat [+20 to Kenjutsu techniques]. Additionally, the sword can increase the intensity of the flames and cause them to increase in size, effectively causing the reach of any subsequent Kenjutsu technique usages to have an increase in range [+1 range reach]. The sword may supply the fire and yang chakra from its own supply or from the wielder [-10 chakra per turn from sword or wielder].
Outside of the cleansing ability and the increase in power to the wielders sword skills, the sword is capable of releasing an aura of yang chakra around the blade itself, creating several intangible dragon teeth that sprout from and cover the entirety of the sword. These teeth are "physically" longer than the sword, extending only a meter from the blade itself. These teeth will upon contact with a target drain them from their physical vitality. The dragon teeth lowers the targets physical speed, reaction, and ability to utilize powerful physical techniques. If the victim is touched only once, their base reaction/tracking is reduced to three quarters (75%) of their current stat, twice and their base speed and Taijutsu, Kenjutsu, and other body damage is reduced by half of their current stat, and thrice they will lose the ability to use any form of taijutsu or kenjutsu techniques, while a fourth contact will render them paralyzed, unable to do anything outside of breathing. These dragon teeth are sentient and can move around and extend further than the sword at their own whim, reaching targets within short-range of the sword itself.
Note:
The cleansing effect is of S-rank and can be used until the sword is depleted of its chakra reserve.
The cleansing effect counts towards the move count, and it has a two turn cooldown.
Increasing the range through the fire and yang that flows across the sword, counts as a move to activate, while it then stays active until deactivated by the wielder or sword.
The range increase to Kenjutsu techniques does not stack with other range increase techniques.
The Dragon Teeth ability costs a move to activate, however, it may be activated in the same timeframe and in conjunction with a Kenjutsu technique.
The Dragon Teeth technique counts as an A-rank ability, and continues to stay active after its creation, due to its sentience.

(Senpo: Ken Kata) Sage Art: Blade Kata
Type: Offensive
Rank: A
Range: Short
Chakra: N/a
Damage: 60
Description: Ken Kata, based off of the fighting style created by the toads of Mt. Myoboku called Frog Kata, is quite similar to its sister field in terms of positioning and using an aura of natural energy that surrounds and encapsulates the user's body while they perform close quarter combat. The difference being, unlike Frog Katta which utilizes this natural energy to amplify their taijutsu prowess, Blade Kata utilizes the encapsulating natural energy around the user to amplify the prowess to sage mode users who use kenjutsu. The user can use this aura as an extension of their sword(s) giving them longer reach within their kenjutsu even if they do not directly connect with its target. Sword slashes/thrusts that appear to have missed actually strike using the aura sending the opponents flying as they deal with the blunt damage, albeit, at a lower extent compared to the stronger Frog Kata.
NOTES
►Can be used 2x per battle
►Has a two turn cool down
►Can only be taught by ZandaT
►Extends range by a maximum of one meter
►Reduces SM duration by two turns

The air split with a hiss as Narsil’s white fire carved through the smoke, its dragon-teeth aura lashing outward, snapping and curling like living things hungry for purchase. The instant his lead foot kissed the earth after his first strike toward Magnus, Senjutsu surged down through him into the soil around Magnus, and the ground answered.

Every blade of grass within arm’s reach, their edges sharpening with a hiss like drawn steel. With a single pulse of intent, they leapt, hundreds of needle-fine spines spiraling outward in a roaring cone toward his foe. Each carried the burning kiss of Senjutsu, searing through the smoke to hunt flesh and shadow alike.

(Senbon Kusa)-Grass Senbon
Type:Atack
Rank: D
Range:Short-Mid
Chakra: 10
Damage: 20 + 30 + 15 = 65
Description:The user sends his chakra into the grass near him and hardens it.After that the user would be able to fire the hardened grass from the ground like senbons at the oponent.
~Note:Can be only used on terains with short grass.



Health: 240
Chakra: 3000 (calculated, including Clone) = 1.430 Left
Senjutsu: 160 - 10 = 150
Speed: 30
Tracking: 77

As the smoke cleared, Magnus set eyes on his foe. Something was different. A red shadow lingered around the man’s eyes, flickering menacingly like a warning beacon. Magnus pondered for a moment why his Genjutsu hadn't worked. His mind raced, seeking answers amidst the chaos. But there was no time for contemplation; his adversary shot towards him with staggering speed, a blur of motion that made Marcus's instincts kick in. The air burned with tension as Magnus raised his blade, imbuing it with fire, desperately holding it aloft to block the imminent strike.

The two blades clashed in a violent cacophony, a breathtaking display of skill and fury. Magnus felt the ground shift beneath him as the force of the collision reverberated from his sword to his very bones. He had blocked it, yet he felt the biting sting against his upper right arm that spoke volumes about his opponent’s prowess. Confusion wracked his mind; he could sense nothing beyond the tangible clash of steel. How was this possible? Magnus gritted his teeth, a wave of pain washing over him as he realised his body was becoming heavy. He fought to remain on his feet, each breath growing laboured, senses dulled. Was this poison? No, it felt different—more insidious. He could feel his foe’s chakra intertwining with his own, a malicious thread binding them together.

Magnus tried to shake off the crushing weight that had settled over him, pushing against the shadows that threatened to encroach, but each movement felt like wading through treacle. His foe loomed ever closer, the smirk visible on his face, a triumphant glint in his eye. “You think this is enough to stop me?” Magnus barked through gritted teeth, fury igniting within him. Drawing from the depths of his power, he proclaimed, “Come forth, Fourth Verse, The Hunt of Artemis!”

With his voice echoing through the battlefield, a symbol emerged from beneath his robes, pulsing with archaic energy as his unique seal was unleashed. A surge of ethereal fire ignited within him, radiating through his veins and bursting outwards in an explosive wave. The air crackled with energy as a spiralling sphere of purple flames formed around him, creating an orb extending five meters in all directions.

Burning bright, Magnus's confidence swelled. “I guess I've taken it easy enough on you now,” he taunted, a newfound determination twisting his features into a smirk. “It’s time I showed you what real power is, boy!”

As his taunt hung in the air, his eyes transformed spectacularly, swirling into a dark crimson hue punctuated by three ominous tomoe. The three tomoe Sharingan—an emblem of his lineage, a sign of his legacy. They didn’t merely stop there; they spiralled faster and faster, revealing the true might of the Uchiha—the Eternal Mangekyo Sharingan. The ground shook with the weight of his ancestral power, energy crackling at his fingertips as he prepared to unleash his full potential upon the world.

With a deep breath, Magnus felt the pulse of the battlefield, the weight of every decision he’d made leading him to this moment. His foe would discover, all too late, the grievous error he had committed in underestimating Magnus. The art of war was not just physical combat; it was a clash of wills, a test of strength and strategy. As adrenaline coursed through his veins, Magnus knew he had only begun to scratch the surface of his capabilities. It was time to show his opponent the devastating consequences of their bravado. Today, the battlefield belonged to him.





Type: Attack/Defense/Supplementary
Rank: B/A
Range: Short- Mid
Chakra: 20/30
Damage: 40/60
Description: This technique is one of the most basic for this style, using basic knowledge to infuse the staff with a chosen element, surrounding it, and also being able to extend it's range. A simple way to imagine this would be how a shinobi extends the range of chidori into a chidori spear through shape control. For each element it will be different, the user can simply cover the staff in the element to increase it's potential (B rank) or extend the element to give a greater range to their attacks, each outlined below:

Katon: This can be used in two ways, the first being releasing their chakra around the Bisento coating it in B rank fire, which when used to strike, on contact will explode outwards in a short range burst of flames. The second form is using advanced shape manipulation to extend the reach of the blade, as it seems like the bisento would grow, but made of flames reaching up to mid range, shooting up to this range at the speed of which chidori spear can be activated.

Suiton: This can be used in two ways, the first being releasing their chakra around the Bisento coating it in B rank water, which when used to strike, on contact will explode outwards in a short range wave of water, enough to douse small fires the size of the user. The second form is using advanced shape manipulation to extend the reach of the blade, as it seems like the bisento would grow, but made of compressed water reaching up to mid range, shooting up to this range at the speed of which chidori spear can be activated.

Fuuton: This can be used in two ways, the first being releasing their chakra around the Bisento coating it in B rank wind with cutting properties like wind blade, which when used to strike, on contact will explode outwards in a short range burst of slicing wind, like the wind blade technique. The second form is using advanced shape manipulation to extend the reach of the blade, as it seems like the bisento would grow, but made of compressed wind which is extremely sharp, reaching up to mid range, shooting up to this range at the speed of which chidori spear can be activated.

Lightning: This can be used in two ways, the first being releasing their chakra around the Bisento coating it in B rank lightning with destructive lightning properties like chidori remei, which when used to strike, on contact will explode outwards in a short range burst of destructive lightning that would more shock to burn a person than numb them like conventional lightning, like the chidori remei technique. The second form is using advanced shape manipulation to extend the reach of the blade, as it seems like the bisento would grow, but made of compressed lightning which is extremely sharp, reaching up to mid range, shooting up to this range at the speed of which chidori spear can be activated.

Doton: This can be used in two ways, the first being releasing their chakra around the Bisento coating it in B rank solid, jagged rocks (not impaling the users hands), which when used to strike, on contact will explode outwards in a short range burst of sharp rocks to impale anything within range in the direction the staff is swung. The second form is using advanced shape manipulation to extend the reach of the blade, as it seems like the bisento would grow, but made of compressed solid compressed sharpened earth which is extremely sharp, reaching up to mid range, shooting up to this range at the speed of which chidori spear can be activated.

It is important to note that all the elements that form are made in a way as to not harm the user, much like when you infuse an element into a kunai without hurting yourself or coat your body in an element.

Note: Only one element can be used at a time.
Note: B rank coating can only be used twice per element lasting up to two turns. After this that ability can't be used again for 1 turn. It can be ended at any point. The blast released on contact is B rank also, taking up a move per turn if the user wants to maintain the element around their bisento.
Note: A rank extension can be used once per turn, with two turns between uses. Each element can only use 3 times and only lasts for that one turn/attack.

( Uchiwaketon/Fuuinjutsu: Daiyonsetsu - Arutemisu no Kari ) | Breakdown Release/Sealing Technique: Fourth Verse, The Hunt of Artemis
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 50(-70 toward user's base chakra at start of battle)
Damage Points: (100 to enemies if caught within pulse )
Description: Taking the user's Fūinjutsu to the next level by infusing a seal with Breakdown Release. The user will create a unique sentient seal that is placed on the users body but never stays in the same place, constantly moving around the users body. This seal is simple in it's application, it's goal is to hunt Yin chakra, named after the Greek Goddess of the hunt, Artemis. This seal contains 70 Breakdown chakra within it, stored there before the fight. This seal being sentient can release all the chakra out in a short range pulse from where it is on the user. Pushing out in all directions, this pulse's purpose is to completely push away Yin chakra that isn't the users, cleansing his short range of any foreign Yin chakra, from the Hungry Ghost and it's effect, to Phantom Dragons. Unless it has more than 70 chakra within it, it will be pushed away, allowing the user to cleanse himself and the area around him. Though there is a second effect of the seal.

Though it cleanses the user of foreign Yin chakra, if anyone should be within short range of the user when the pulse is released, their body will be overwhelmed with the Breakdown chakra, adding an effect to them known as "Prey". Prey will wash over foreign entities, overflowing their body with Breakdown chakra similar to the 8 Branches technique. This will knock the opponents chakra out of balance pushing at their Yin chakra preventing them from using Yin Release, Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu) above A rank for two turns. Should this hit anyone but the user, it will cause damage to them, burning them on contact.

Note: The release can be done twice per battle. Once it's been used, the seal will sap 14 chakra per turn from the user until it's gained its 70 chakra back before it can be used again. When used, no Fuuinjutsu S-rank and above can be used in the same and next turn. If successfully damaging to an opponent, this penalty extends to one additional turn, with no Fuuinjutsu in the same turn. No Yin Release techniques or Genjutsu may be used by the user during the same turn activated, due to the surge of Yang chakra through the user's body.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye - Passive
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye - passive
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.

Health: 200-40 = 160
Chakra: 1865 - 130 = 1705 - 5 = 1700
Speed: 14
Tracking: 10 x (4+5) = 90
 

Gutsy

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The sudden flare of archaic energy rippled across the field, a violet sphere roaring outward in a five-meter surge. Akhwera’s instincts spoke before thought, Sage Mode tightened his muscles, and in an instant he blurred backward, boots skimming the ground as he slid well beyond the edge of the explosion.

Even as the air still shimmered with residual heat, his hands moved. One seal, no wasted motion, and his palm struck the earth.

“Sage Art: Barrier.”

Chakra poured from him in a controlled torrent, racing upward and outward into a seamless dome of senjutsu energy. The barrier drank in the assault of residual flames and deflected them harmlessly, its translucent surface pulsing faintly with each impact.

(Senning: shouheki) - Sage art barier
Rank: Forbidden
Type: Defence
Range: Short
Chakra Cost: 60
Damage Points: N/a
Description: After performing 1 handseal the user will slam there hand down to the ground and release there chakra into a dome shape around them them. This barrier is unseable by anyone who hasn't mastared senjutsu or the famours hawk mode. This sheild can block near anything for up to one turn, within reason. As long as the user is concerntrating on the barrier, they are unable to do any other jutsu. This takes its toll on the user due to exerting a high level of chakra to maintain the barrier.
Note: No other jutsu at the same time as this
Note: Reduces sage mode/hawk mode by 2 turns
Note: 30 damage to the user due to the strain.
Note: Must be in sage mode or hawk mode to use
Note: Useable once


He held it, one breath, two, until the last lick of violet fire vanished. Then, slowly, the dome dissolved into the air, revealing Akhwera standing poised at mid-range. The strain of maintaining it etched faint lines at the corners of his eyes, but his stance was steady. Magnus’s eyes shifted, swirling tomoe spiraling into the black sun of the Eternal Mangekyō. Power radiated from him like heat from an open forge.

Akhwera’s gaze lingered, measuring.

“So… the Eternal Mangekyō,” he said, voice calm but edged. “Another heir to the Uchiha’s proud tradition, turning vision into ruin, and legacy into ash.”

With Sage Mode swiftness, he slipped to Magnus’s blind flank, palm meeting the ground with quiet finality. The earth shivered. From the soil, blackened pillars thrust upward in a widening circle, thin, jagged obelisks of compacted gunpowder, each etched with visible streams of chakra. Through the Sharingan, the lines pulsed like veins.

Then, a whisper of intent. The chakra threads bled out, vanishing into the air like smoke torn away by wind. To the Mangekyō’s sight, the pillars went still, inert… harmless.

Before the final obelisks had even breached their full height, Akhwera’s heel struck one with a sharp crack. The dome answered at once. Every pillar erupted inward, the detonations premature, controlled, and utterly devoid of chakra signature. The blasts collided mid-air, folding in on Magnus from every angle. The world became fire and pulverized stone, shards whistling through the collapsing dust like a predator’s teeth snapping shut.

Kayakuton: Kono burō | Gunpowder: Blow This
Type: Offensive/Defensive/Supplementary
Rank: C-S (S)
Range: Short-Long
Chakra: 15/40
Damage: 30/80 + 30 + 20 + 15 = 145
Description: The most rudimentary technique of the element. By focusing Gunpowder chakra throughout their body, into the surrounding ground, the user is able to create tools and constructs made of Gunpowder. These can range from kunais to full length swords and spears for close combat. It may also include different traps such as rising gunpowder from beneath the enemy similarly to the water imprisonment technique. This also includes pillars, walls and other complex constructs. Whenever the user is in physical contact with his creations, he can at will make it change its shape and form; from a sword to a spear or a pillar to an orb etc. (this does not include rank of the jutsu which remains the same no matter what the technique morphs into). The techniques vary in size and power depending on the amount of chakra utilized, where the S-rank version of this technique allows someone to make jutsus as big as the canon ‘Destructive Earth Rising Pillars’. However when these constructs come into contact with any form of fire or an element that can create heat or a flame, these constructs explode immediately. The user can at will cause a weapon in his hand or any construct on the field, which he has made through this jutsu, to immediately explode (costing 5 chakra). The user can make multiple objects but the power is divided between them, for example if the user makes two swords with the A rank use, each sword will be B rank in power.

When these constructs explode, with the explosive power of gunpowder, the release shockwaves around proportional to the size of the technique that was detonated. These shockwaves contain no chakra and are just a result of the detonation, carrying the same rank as the jutsu used. Techniques B rank and below release a shockwave 5m around the gunpowder. A ranks release an shockwave up to 10m around the blast. S ranks and above release a blast 15m around the explosion.Should the user create an A rank construct, when it's detonated but the user or another means, the blast will release a shockwave 10m around, which is a double edge blade, as the user will be struck if within range.

Note:
- S-rank versions can be used 3 times per match. With 2 turns between uses. No gunpowder above A rank in the following turn. A-rank can be used 4 times per battle.
- C-rank can be done with hand gestures. B-ranks require a single hand seal. A-ranks require 2 hand seals. S-ranks require 3 handseals.

( Kayakuton: Kamigami no ikari ) | Gunpowder: Wrath of the God's (Same Timeframe)
Type: Supplementary
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage: N/A ( 20 Damage/+1 Rank to Explosion )
Description: This is a jutsu that is used alongside a Gunpowder technique. This can be used in the same timeframe as a Gunpowder technique being forced to explode or when an outside source causes it to explode. What this technique does is it allows the user to use precise chakra control to control the detonation of the Gunpowder, using their chakra to create their own form of a "gun-like barrel," to channel the explosion and the shockwave itself. Due to using this to focus the explosion, it will increase the damage of the detonation by 1 rank or 20 damage. This technique is used purely to control the blast, allowing the user to focus it in any direction he wishes, be it an 180° angle from where the blast occurred, upwards, etc. This technique can be used to force the denotation through a spark and control the blast and the resulting shockwave in this manor. This technique is usable four times per battle.

Health: 240 - 30 + 10 = 220
Chakra: 1.430
Senjutsu: 150 - 60 - 40 - 20 = 30
Speed: 30
Tracking: 77
 

The Pervy Sage

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Magnus looked on as his flames were contained in an invisible barrier. Curious, he thought. At the same time, he could sense that his foe's chakra levels were weakening. They were capable of wielding a force Magnus could neither sense nor see, yet it required chakra to do so. It all began when his foe’s appearance changed. Their eyes gained a faint reddish shadow, a transformation that piqued Magnus's interest. Was it a state? A mode? Interesting. How long would this last? He couldn’t help but wonder about the limits of their power.

Lost in thought, Magnus was jolted back to the present as his foe raced around to his side. Their speed, remarkable as it was, mattered not to Magnus. His Mangekyō Sharingan granted him such visual prowess that his adversary moved as though caught in slow motion. As the foe sprinted around, black pillars began to rise, surrounding Magnus. He let out a sigh. This again? It was becoming a predictable pattern that he wished to break. He shifted his gaze downwards, focusing intently on a single spot on the ground. At that moment, a small portal spiralled open, rimmed with flaming sparks. As anticipated, Magnus fell into the portal, narrowly avoiding the oncoming blast, entering a mirror of the world—his own dimension.

This realm, however, was not exclusively his; it was a place where both he and his adversary were drawn. To ensure his command over the situation, Magnus conjured a second portal beneath his foe, pulling them into his mirror world as well. They both fell from approximately one metre above lush grass, landing awkwardly as the portals snapped shut behind them.

Here, in this mirrored realm, his foe found themselves trapped, severed from the outside energies they might have relied upon. This was Magnus’s domain, a space he could manipulate with ease. It was a realm that reflected his emotions, his will, and ultimately, his power. Magnus regarded his foe with a piercing gaze. “Your tricks tire me. You look exhausted. Your time is almost up,” he declared, letting the weight of his words linger ominously in the air. “What will you do now?”

With those words, he harnessed the control of this world, gripping its fabric as if it were a tangible thread. The very ground beneath his foe began to ripple and shift, folding inward with a crushing force, binding them in place. Magnus could feel the energy pulsating in the air, the anticipation rising within him. His opponent strained against the confinement, the ground pushing against them, adding pressure as they struggled to break free. Yet Magnus remained unfazed, the corners of his mouth curving into a slight smirk.

He indulged in the power that coursed through him, the satisfaction of having the upper hand. In this dimension, the rules of their previous encounters no longer applied. Here, he was the master of space and time, and the limitations of their powers were laid bare before him. As his foe fought valiantly against the bindings of the ground, Magnus felt a wave of exhilaration—that thrill of being in complete control.

“You see,” he continued, his voice a calm murmur in the face of chaos, “this realm reflects the true extent of your capabilities. Without the chakra that feeds your artificial strength, you are merely a shadow of your former self.” The implications of his words hung heavily in the air, underscoring the reality of their situation. The fear, confusion, and desperation in his opponent's eyes were enough to fuel his confidence even further.

As the struggle intensified, Magnus concentrated his energy, keen to display his mastery over this enchanted domain. Each movement of his foe was a reminder of the vulnerability inherent in their predicament. His control allowed him to reshape reality with every heartbeat, pulling the very essence of the world around them, enforcing his will upon it. As he reveled in this display of power, Magnus contemplated the next move. What would he do next to extinguish the flicker of defiance within his foe? The battle was reaching its climax, and soon, he would decide the fate of this confrontation.


(Doujutsu: Kaen no Kōfuku: Farsight) - Eye Technique: Enshi
Rank: Forbidden
Type: Supplementary, Defensive, Offensive
Range: Short - Long
Chakra Cost: 40 (70)
Damage points: N/A
Description: Farsight is a space/time Mangekyou Sharingan ability linked to both the users eyes. The user will focus on a single spot with his right eye, as he does that spot will glow as sparks spiral outwards tearing open a hole in space, creating a portal to the users own realm, the mirror realm. With this portal open, the user can focus to move the portal forwards of backwards, taking anything that it passes over into the mirror realm. While this spiralling energy tears open the hole in space, it's generally not harmful, but if something is caught in the portal when it's closing, it will cut into what ever is caught dealing 100 damage points to anything caught in a closing portal, as the doorway to the mirror dimension is severed. The portal forms as fast as amaterasu, the focus before the spark like energy spirals outwards. The portal can be up to 2m in diameter. Moving the portal can be done passively. The portals forming are silent. The user can make two linking portals, where he passes through the mirror realm to open up another with one use of this jutsu. He can make the two linking portals without having to pass through them.

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The mirror realm is exactly as it states, it's a mirror image of the world we all all see. Just back to front, like looking at a reflection. If the user is fighting in a village, it will look exactly the same but a reflection of it it. If it's daytime in the real world it will be day time in the mirror realm. If it's raining in the real world it will also be raining in the mirror realm. Now what makes this truly unique is how the users left eye works.

The left eye is linked to the mirror realm itself, what ever the user can see in the mirror world he can bend and fold space within. The user can focus on a single or large point to bend the laws of physics itself. He can make concrete seem like a trampoline, he can make buildings bend without breaking, the very air solid like a pain of glass, similar as to how Yin Release: Change into Heaven can change the properties of an element, this power allows the user to change the properties of space in his own realm. From making glass seem like rubber, the air dense as stone to stop someone moving, folding the space in a certain area so the ground becomes the side like a wall, a building is now the roof and what was now right is down, the user can fold and bend space as much as they like. They can't remove gravity or, just bend the world around so the effects of gravity can cause them to fall where the ground is no longer below them. The user is unable to completely change an object, he can't turn stone to fire or solid to gas (or vice versa), but can change the texture and density and state of matter of anything physical he may see, stretching a 10x10 meter area. Solid rock can become as soft as dirt to break through, or glass can become as solid as steel, or even act like a trampoline, changing the physical structure of what he sees rather than converting it to something else.

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Note: Can use these portal abilities a total of 8 times per battle with his EMS active and he can use the space warping ability of his left eye 6 times per battle.
Note: If an opponent with no means to return to the normal world is sent to the mirror realm, he cannot return unless the user brings him back, unless they have a method of travel through space/time.
Note: To perceive and have a chance to react to this technique, the targets need to have at least MS level of perceptions or be wielders of Space/Time techniques themselves.
Note: Must have EMS active
Note: Can only be used by The pervy Sage

Health: 200-40 = 160
Chakra: 1700-40-70-5=1585
Speed: 14
Tracking: 10 x (4+5) = 90
 

Gutsy

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As the mirror world settled around them, Akhweras felt the oppressive weight of the dimension Magnus had crafted, a space where the very laws of reality seemed to bend to his will. The ground shifted, pressing in on him as Magnus held the upper hand. For a brief moment, Akhweras wondered if this was the end. His opponent, consumed by the power of his Mangekyō Sharingan, had set the stage perfectly. But Akhweras was no stranger to the unexpected. His will was stronger than Magnus could have anticipated.

Magnus smirked, confidence radiating from every step as he taunted Akhweras about the limits of his power. His eyes glowed with the certainty of victory. Yet, Akhweras wasn’t done. The chains that bound him in place were merely temporary, a fleeting obstacle. He could feel the stirrings of power deep within, waiting to be unleashed.

With a surge of chakra, Akhweras took the initiative.

In a single moment after landing in the mirror dimension, prior to being trapped in the ground, Akhwera closed the distance, his body moved with a deadly precision, his fist shot forward slamming into Magnus's jaw with crushing force, driving his facedownward. The speed and power overwhelming, the force of the blow sent his head hurtling towards the ground, and Akhweras didn't wait for his opponent to regain his bearings. Without missing a beat, Akhwera followed through with a knee to Magnus's face, the impact so powerful that it lifted the Uchiha off his feet, his body snapping back from the blow. The sound of the strike reverberated through the mirrored world, but Akhwera wasn't finished yet. The final move was already in motion, as he spun, chakra surging around his leg like a torrent of flame, charging it with enough energy to shatter stone. With an explosive kick, his leg collided with Magnus's torso, sending him hurtling through the air.

(Wing Chun style: Deadly 3 hit combo)
Rank: S
Type: Offensive.
Range: Short.
Chakra cost: 40.
Damage points: 80 + 30 = 110
Description: When the user has a perfect opening, he will punch the opponents face downward diagnally with jaw crushing power. The user will do this at an angle, to where the opponents face will go in the desired location, and that location is headed for the knee, once the opponents face gets low enough the user will bring up his knee with great force making impact with the the targets face sending it back upward. Quickly after the knee in the face the user completely spins around while infusing his leg with chakra, you will see the chakra surrounding the users leg, this is how much power is put in to the final blow. The user kicks the opponents torso in the desired location with sheer force. This will knock the life out of any opponent an send the flying, and may even go through a weak enough opponent.
*Can only be attempted twice in one battle.
*Can only be landed once.
*The user is exhausted after this move, can only use two jutsu in the next turn.

Before Magnus could recover, Akhwera let his chakra flare up, a surge of energy racing through him as he unleashed the power of the Uzumaki. With a swift motion, several chains erupted from his body, spiraling through the air with uneering precision and shot forward, each one glowing with potent chakra, and they pierced the air like arrows. Magnus would barely have time to react as the chains would wrap around his body, constricting him and piercing his body from multiple angles, while using the chains to slam MAgnus into the mirrored ground, pinning him beneath the weight of the chains.

Akhwera stood there, panting slightly, as the remaining natural energy faded from his body, his chakra still burning with purpose.

(Chakurachēn) Chakra Chains
Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden
Range: Short-Long
Chakra: 15-70 70
Damage: 30-120 120 + 15 = 135
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potential 120 damage points, only usable with the physical manifestation.
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank

Health: 220 + 10 = 230
Chakra: 1.430 - 10 - 70 = 1.350
Senjutsu: 30 - 30 = 0
Speed: 10
Tracking: 35
 

The Pervy Sage

Sage of Senjutsu
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n the twilight of their confrontation, Magnus stood poised, surveying his adversary with an intensity that shone in his eyes. His foe, driven by a sense of desperation, endeavoured to control the fight with brute force. Yet, Magnus found the endeavour tragically futile, for the moves made by his opponent were a tapestry woven from predictability. Each step, each punch telegraphed through the air—these hints were clear to Magnus, who could read the situation like an open book.

As his foe charged, muscles taut with adrenaline, Magnus anchored his focus on a singular aspect of the encounter: the moment when his rival's fist would make contact with his jaw. Time slowed as his perceptions sharpened, expanding into the realm of possibilities. The calculated anticipation visualised the impending strike, a deafening crescendo in the theatre of their battle. In that fleeting instant, Magnus harnessed the power of his linking portals, an ability that had often tilted the odds in his favour.

Creating a portal at the precise moment his foe's fist was about to collide with his jaw was a feat of precision. The portal formed rapidly, just wide enough for the incoming strike to pass seamlessly through. Yet, Magnus was not finished. As if weaving a tapestry of fate, another portal burst into existence just behind his opponent's head, its hungry mouth ready to enact the grand design he had conceived.

The inevitable happened; the fist plunged through the first portal with alarming velocity, traversing the unseen threshold to the other side. Magnus bore witness to the unfolding spectacle as the very action meant to incapacitate him turned back upon its origin. His foe’s own fist, propelled by their own force, struck them with a jarring blow to the head, disorienting them, leaving them vulnerable and in shock.

At the precise moment when this chaotic ballet reached its climax, the second portal closed, a swift and merciless caper that sliced through flesh and sinew just below the elbow, severing the arm with an almost surgical precision. The sight was grotesque and yet oddly poetic, as the consequences of rashness unfolded before Magnus's keen gaze.

Now, with his opponent crippled and reeling from the dual assault, Magnus took a step back, surveying the harsh reality of what had transpired. "Your bravery is just a mask for foolishness," he said, voice steady and resounding, echoing in the charged air. “You think yourself gallant. I embrace my pain and it fuels my power. You could never hope to comprehend the limits of my power.” His words, laced with certainty and disdain, served as an epitaph for the defeated, testament to the intricate dance of intellect and strength they had just enacted.




(Doujutsu: Kaen no Kōfuku: Farsight) - Eye Technique: Enshi
Rank: Forbidden
Type: Supplementary, Defensive, Offensive
Range: Short - Long
Chakra Cost: 40 (70)
Damage points: N/A
Description: Farsight is a space/time Mangekyou Sharingan ability linked to both the users eyes. The user will focus on a single spot with his right eye, as he does that spot will glow as sparks spiral outwards tearing open a hole in space, creating a portal to the users own realm, the mirror realm. With this portal open, the user can focus to move the portal forwards of backwards, taking anything that it passes over into the mirror realm. While this spiralling energy tears open the hole in space, it's generally not harmful, but if something is caught in the portal when it's closing, it will cut into what ever is caught dealing 100 damage points to anything caught in a closing portal, as the doorway to the mirror dimension is severed. The portal forms as fast as amaterasu, the focus before the spark like energy spirals outwards. The portal can be up to 2m in diameter. Moving the portal can be done passively. The portals forming are silent. The user can make two linking portals, where he passes through the mirror realm to open up another with one use of this jutsu. He can make the two linking portals without having to pass through them.


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The mirror realm is exactly as it states, it's a mirror image of the world we all all see. Just back to front, like looking at a reflection. If the user is fighting in a village, it will look exactly the same but a reflection of it it. If it's daytime in the real world it will be day time in the mirror realm. If it's raining in the real world it will also be raining in the mirror realm. Now what makes this truly unique is how the users left eye works.

The left eye is linked to the mirror realm itself, what ever the user can see in the mirror world he can bend and fold space within. The user can focus on a single or large point to bend the laws of physics itself. He can make concrete seem like a trampoline, he can make buildings bend without breaking, the very air solid like a pain of glass, similar as to how Yin Release: Change into Heaven can change the properties of an element, this power allows the user to change the properties of space in his own realm. From making glass seem like rubber, the air dense as stone to stop someone moving, folding the space in a certain area so the ground becomes the side like a wall, a building is now the roof and what was now right is down, the user can fold and bend space as much as they like. They can't remove gravity or, just bend the world around so the effects of gravity can cause them to fall where the ground is no longer below them. The user is unable to completely change an object, he can't turn stone to fire or solid to gas (or vice versa), but can change the texture and density and state of matter of anything physical he may see, stretching a 10x10 meter area. Solid rock can become as soft as dirt to break through, or glass can become as solid as steel, or even act like a trampoline, changing the physical structure of what he sees rather than converting it to something else.


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Note: Can use these portal abilities a total of 8 times per battle with his EMS active and he can use the space warping ability of his left eye 6 times per battle.
Note: If an opponent with no means to return to the normal world is sent to the mirror realm, he cannot return unless the user brings him back, unless they have a method of travel through space/time.
Note: To perceive and have a chance to react to this technique, the targets need to have at least MS level of perceptions or be wielders of Space/Time techniques themselves.
Note: Must have EMS active
Note: Can only be used by The pervy Sage
 
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