Guido training

'Kurapika

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*Waits with a bucket of hair gel warped as a gift*
 

McRazor

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Barney appears behind you with his fingers crossed, except the pointers. Suddenly, he thrusts his fingers in your anus and yells: "1000 years of death!"
 

'Kurapika

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Barney appears behind you with his fingers crossed, except the pointers. Suddenly, he thrusts his fingers in your anus and yells: "1000 years of death!"

*Blocks your fingers using the hair get bucket*
Now look what you've done :mad:
 

Heister

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Damn it McRazor, get your McAss out of here >_>

:D

Ok, so, Kurapika. Which element was it that you wanted to learn?
 

Heister

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Ok, Doton, gotcha!

Before we start, where did your previous training leave off?

Post the jutsu, and your description of the jutsu. And even though you've already started I'd like you to answer these questions:

1. Name 3 naruto Doton users.
2. Give me the name of 3 doton techniques for attack, and 3 for defense
3. What is doton? What is it weak against, and what is it strong against?
 

'Kurapika

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Ok, Doton, gotcha!

Before we start, where did your previous training leave off?

Post the jutsu, and your description of the jutsu. And even though you've already started I'd like you to answer these questions:

1. Name 3 naruto Doton users.
2. Give me the name of 3 doton techniques for attack, and 3 for defense
3. What is doton? What is it weak against, and what is it strong against?

Link to last page of previous training thread
Doton users: Kakashi, Orochimaru, Kisama, Sarutobi, Herashima. Yamato.

Offensive Doton techniques:
(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.
Defensive Doton techniques:
(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user creates a large wall of earth in front of him/her. The defence is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.
(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.
(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary, Defense
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique can be used to push back enemy targets or defend against thrown projectiles.

Doton is one of the five basic elements of nature, it can be manipulated via chakra and used as a weapon resulting in what's known as Earth Release. Earth release is in most cases strong against water and weak against lightning.
although in my past fights I found doton to be most useful for me against wind attacks but that probably has to do with the way my mind works.
 

Heister

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(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

Ok so for this technique I want you to release your doton chakra into the ground in front of you while performing the necessary hand seals. Manipulate the chakra to create a tunnel underneath the ground, and try and slip a clone past my sight.

Begin.
 

'Kurapika

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(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

Ok so for this technique I want you to release your doton chakra into the ground in front of you while performing the necessary hand seals. Manipulate the chakra to create a tunnel underneath the ground, and try and slip a clone past my sight.

Begin.

I first gather a decent amount of chakra and channel it through my legs into the ground and spread it throughout the area in front of me, I than manipulate a rectangle shaped piece of earth causing it to rise up created a wall.
Afterwards, using the stream of chakra I've already spread throughout the ground I manipulate the earth beneath me, separating two main chunks of earth from each other creating a gap while increasing the side's leniency and molding it into being more tube shaped, I further increase this tube's length till it rises up from behind you, I then send a lightning clone through the tube after commanding it to attack you from behind.
 

Heister

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Good job, now just get me an advantage, disadvantage, and battle use for this jutsu o_O
 

'Kurapika

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Advantages: Can be used to launch stealth attacks, or transport something or someone out of battle field safely.
Disadvantages: If defected, the user if left venerable to a variety of lethal attacks.
The uses of this technique are almost uncountable, I can use it to place myself anywhere I desire after breaking the line of sight between me and my opponent, or mislead him by sending a clone through it while hiding.
 

Heister

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Nice nice, moving on.

Do these 3 handseals, then create a mud flow infront of you, ride it, thus cover the whole field.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required 3 set hand seal sequence the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving

As your riding the mud wave, make a handsign, and manipulate the mud thus creating spikes to rise from the mud, impailing the dummy.

(Doton: Retsudo Tenshin) - Earth Release: Mud Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after performing a single hand seal after using earth release: earth flow wave, will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand

Once again, you know the deal - Advantage, disadvantage, battle use.
 

'Kurapika

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Nice nice, moving on.

Do these 3 handseals, then create a mud flow infront of you, ride it, thus cover the whole field.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required 3 set hand seal sequence the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving

As your riding the mud wave, make a handsign, and manipulate the mud thus creating spikes to rise from the mud, impailing the dummy.

(Doton: Retsudo Tenshin) - Earth Release: Mud Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after performing a single hand seal after using earth release: earth flow wave, will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand

Once again, you know the deal - Advantage, disadvantage, battle use.

I channel my chakra through my legs spreading it throughout the field as I perform the necessary hand seals, I then manipulate the field making it less solid ans dense and more lenient, thus turning it into mud, I then release a wave of my chakra moving the mud in one direction at the same time causing a somewhat pointy wave to erupt, and with that I finish my first jutsu.
After I've fully created the earth flow wave, I focus my chakra at one exact point at the end of the wave making all the mud racing towards that exact single point, creating a needle shape sharp enough to pierce through objects, and that marks the completion of mud needle.

The advantage the flow wave is that it's a jutsu of a massive scale, making it harder to dodge or counter as it uses a big portion of the terrain, And when using the second jutsu it keeps it's original advantage yet it focuses all the force into a single point making giving further use at piercing.
The disadvantage of both techniques is the speed of them, as the first one requires too many steps from manipulation the ground to making it build up a wave and to finally reach the enemy, and when using the second technique you add yet another process to the chain
Using the first technique as a distraction is definitely a possible use, also it can be used to block an open space the enemy can take advantage of when launching an attack, the second technique can be used to pierce a wall or any object that might stand in my way.
 

Heister

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Just so you know in the future, I used the old description of the jutsu, this is the new one for mud needle:

(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand

Ok, great description and uses. Moving on,

(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.

Gather your doton chakra and then perform the snake hand seal after focusing your doton chakra into the ground around my opponent, raise up two giant walls of earth and trap my clone.

*creates a clone*

Also, from now on just assume you need the advantage, disadvantage, and battle use unless I say otherwise.
 

'Kurapika

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Just so you know in the future, I used the old description of the jutsu, this is the new one for mud needle:

(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand

Ok, great description and uses. Moving on,

(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.

Gather your doton chakra and then perform the snake hand seal after focusing your doton chakra into the ground around my opponent, raise up two giant walls of earth and trap my clone.

*creates a clone*

Also, from now on just assume you need the advantage, disadvantage, and battle use unless I say otherwise.

*I start by gathering a decent amount of my doton chakra and releasing it into the ground, I then spread my chakra in an area surrounding my target in an organized fashion leaving straight edges, I than continue the flow of my chakra while storing it at the area where the technique will take place, and finally, I manipulate the earth making it it rise in a sudden burst shaped in a way that leaves the enemy now space to escape.*
Advantage: It can serve as a distraction meant to create an importunity to perform other techniques without interference from the opponent, and cause damage at the same time
Disadvantage: It can easily be countered, the process of performing it and releasing it's affect might create an opening for the enemy to attack
Uses: I'd use it as a first move fallowed by that swamp technique that sucks the opponent into the ground, so even if the opponent stops the swamp, he wouldn't do it quick enough to prevent at least his legs from getting trapped.
 

Heister

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Nice job, moving on

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary, Defense
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique can be used to push back enemy targets or defend against thrown projectiles.

Release your doton chakra into the ground and take control of the dust and sand particles in the ground, then with a wave of your arm make them rise up and protect you from my kunai.

*throws three blunt edged kunai*
 

'Kurapika

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Nice job, moving on

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary, Defense
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique can be used to push back enemy targets or defend against thrown projectiles.

Release your doton chakra into the ground and take control of the dust and sand particles in the ground, then with a wave of your arm make them rise up and protect you from my kunai.

*throws three blunt edged kunai*

*I start by channeling my chakra into the ground where I stand, I then manipulate the earth's nature solidifying it and fragmenting it till it turns into grains of dust, I then release a sudden blast of my chakra into the dust blowing it upwards while keeping it from spreading too thin, one your kunai touch the dust they poof into it and smoothly stop as if they hit a cloud, I then counter attack by releasing the dust towards you at high speed*
o_o
Advantage: allows me to block and attack and block the line of sight at the same moment or even counter attacking with it, which is hitting three birds with one rock.
Disadvantage: it seems very vulnerable to water attacks even though it's a Doton technique
Uses in battle: I'd use this to block an attack while sending it towards that opponent, and while he's busy getting rid of it, I launch my second attack.
 

Heister

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Good good, moving on.

(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person.

This one is rather simple. Create a clone of yourself using earth chakra, it's very similar to the Shadow clone technique and the Water clone technique.
 

'Kurapika

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Good good, moving on.

(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person.

This one is rather simple. Create a clone of yourself using earth chakra, it's very similar to the Shadow clone technique and the Water clone technique.

I gather an amount of chakra and channel it through my feet and into the ground, I then manipulate the earth molding it into figure similar my own figure, I then focus on my facial details and outfit and craft them into the clone, while giving the clone leniency I keep it coherent and dense, I than store a decent amount of chakra in it, I then perform the necessary hand seals and witness it come to life. "couldn't really explain that part"

Advantages: Can create a distraction, launch an attack from a remote location, take damage for me
Disadvantages: chakra consumption perhaps? inability to damage the opponent at destruction unlike lightning clones.
Uses in battle: The most common use would be to trick your opponent into thinking the clone is you while you hide you actual presence, or to surround your opponent.
 
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