Goku Black

Serpent

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Basic Information
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Name: Goku​
Nickname: "Black"​
Gender: Male​
Age: Unknown​
Clan: N/A​
Looks: Goku is a sinister looking man, with evil intent in his eyes. Both his eye color and hair has been altered by high amounts of radiation from his "Mysterious Peacock Method" hidden ability, turning them pink in color. His hair stands on it;s ends in flowing spikes, with several falling over the front of his face. He wears a silver, green jeweled earring on only a single ear. He has a fair skin completion despite the high amounts of radiation. He wears a grey and black Gi with a red cloth belt. White boots and a skin tight long sleeved shirt. He prefers these cloths over armor as they're less restricting in combat.​
Personality: Goku "Black" is distant, reserved and merciless. He is extremely irascible, though his anger seldom manifests as violent outbursts, but rather as a cold and controlled anger that gets unnoticed. Despite being a ruthless warrior, who openly disdains the concepts of God and divine punishment, not caring the slightest about the lives of those he is tasked to slaughter, his goofy persona is not entirely made up. Wrath often complains that his entire existence is boring, given that it was entirely decided and orchestrated by others without disturbance. As such, he harbours a distinct fondness for unpredicted things. Although Black dismisses other humans as hopeless weaklings who struggle in vain in a world too big for them, and scorns their attempts to fight for lost causes, he always remains polite and respectful, if aloof and imposing, bears his foes no ill will and genuinely praises them when impressed.​

Village Info
Land of Birth: N/A
WSE Clan: N/A

Rank//Chakra Info
Ninja Rank: Jounin
Health: 200
Chakra: 2600
Speed: 12
Specialty: Goku his highly skilled in close combat, excelling at Kenjutsu and Taijutsu. Moving faster then most ninja the same rank, Goku also exerts a pressure that slows his opponents. His indomitable will and training in both Yang has given Goku heightened prowess in his physical ability with a high durability and powerful lifeline. He is also a Sage Mode prodigy.
  • (Primary) Increased Combat Specialist: Limited to Taijutsu related Specialties. Kenjutsu and Taijutsu increases passively by 10 damage.
  • (Secondary) Advanced Speed Resistance: You are able to slow opponents within a specific range, exerting a force that slows targets naturally. This causes a 2 Base Speed level decrease to opponents within mid range of him.
  • (Unique) Apex Speed Specialist: Your base speed is increased by 4 additional levels. This makes your movement faster than those of your rank. This increase stacks on with Active speed increases such as Leg Weights or Eight Gates.
  • (Bonus #1) Apex Speed Resistance: You are able to slow opponents within a specific range, exerting a force that slows targets naturally. This causes a 4 Base Speed level decrease to opponents within short range of him.
  • (Extra) Yang Specialist: Users will gain heightened vitality translating to 1000 chakra increase to their natural reserves. As well, their physical durability increases significantly, allowing them to reduce up C-rank damage (30 dmg) from physically damaging techniques like any nin, tai, and kenjutsu. As well, they are immune to recoil damage from techniques that cause it like Forbidden, though they still succumb to the jutsu's other subscribed affects.
  • (Bonus #2) Lifeline: The user starts with a 25% health increase, allowing the user to start fights with more health.
Nature Transformations
Ninja Skills
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Fire
Complete
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Water
Complete
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Earth
Complete
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Wind
Complete
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Lightning
Complete
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Jade
Complete
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Tar
Complete
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Plasmoid
Complete
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Yin
Training
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Yang
Complete
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Ninjutsu
Complete
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Genjutsu
Complete
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Taijutsu
Complete
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Kenjutsu
Complete
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Fuuinjutsu
Complete
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Kinjutsu
Complete
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Medjutsu
Complete
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Sound Ninjutsu
Complete
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Peacock Method
Complete
Summoning Contract
Summoning Skills
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Eel Contract
Complete
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Snake Contract
Complete
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Eel Ninjutsu
Complete
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Snake Ninjutsu
Complete



Background Info

A man unknown, a destiny lost
"The world is lost, and humanity with it."

Beginnings: very little is known about Goku's blacks origin. It is known that he was from a small village in the land of lightning, although it is not known as he came to acquire his unique chakra known as the Mysterious Peacock Method. At some point in his life, it has been assumed that he absorbed the meteorite's chakra augmenting his on chakra and appearance.​
(To be continued as RP advances.)


Other

Scientific Tools: Goku Black has a few tools that he uses in battle. The first being three Smoke-Flash Bombs that, when used correctly can be devastating for an opponent. Second are his Absorption Arm gloves that is highly effective for combat. on his belt are Zenatta orbs to aid him in healing or dealing damage to an opponent. Lastly is his chakra siphon.
(Kemuri Senkōdama) - Smoke-Flash Bombs
Type: Tool
Rank: N/A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: User can have up to 3 max while Cyborgs have up to 6.

(Abusōbu Ude) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.

(Zenyatta Kyutai) Zenyatta Orbs
Type: Tool
Rank: S
Range: Short-Long
Chakra Cost: N/A
Damage points: N/A
Description: Special drone Orbs created by a Monk named Zenyatta. These Orbs are created out of an unknown chakra metal and filled with Zenyatta's chakra. The user will have six orbs that hover near the user or that can be warn like a large necklace. The user can freely manipulate these orbs through an attached transceiver connected behind the users ears. They supply their own power source within them via batteries. Depending on the type of orb used, they will create a link to a target glowing yellow for Harmony or purple for Discord. This link will supply a different effect to a target depending on the type of orb used.
Orb of Discord: Amplifies any amount damage the target takes by 30 additional damage. This doesn't cause damage, only increases the amount of damage a target receives.
Orb of Harmony: Slowly restores 15 health to the target per turn when wounded, or reduces the amount of damage they take by 30. Only one effect can be in place at a time.
These orbs can be directed to a target within a mid-ranged area. Once within short range of the target they will connect to the target and remain attached, even if a target moves to long range. They can be countered with B-rank lightning or A-rank technique, causing them to return to their owner. A-rank lightning or S-rank technique can destroy the orbs indefinitely.
Note:
-Discord Orbs last 3 turns per use, require a two turn cool down and can only be used three times per battle/event
-Harmony Orbs last 3 turns per use, require a two turn cool down and can only be used three times per battle/event
-A target can only be targeted with a single orb at a time.
-Can only be taught by Serpent

(Chakra Saifon) Chakra Siphon
Type: Tool
Rank: A
Range: N/A
Chakra Cost: N/A (-20 per turn)
Damage points: N/A
Description: A basic automated siphon tool attached to the users back and designed to passively absorb and store the users chakra. This Nin-tech is able to sense foreign chakra and then pump all the stored chakra back into the user creating a shock that spikes and restarts the users chakra flow. This allows the user to break out of Genjutsu using the chakra surge method, being able to release any genjutsu, excluding Yin and MS level Genjutsu, so long as the surge of chakra released into the user is higher then the chakra used for the Genjutsu. This Nin-Tech is able to store up to 100 chakra into it, taking up to five turns before it reaches capacity. If the user has Senjutsu, the siphon can still absorb the senjutsu like chakra and release the Senjutsu back into the user, following the foreign chakra/energies release method of Genjutsu, instead of the chakra surge method. This allows the user to break any genjutsu, including Yin release genjutsu however it cannot break Mangekyou Sharingan Genjutsu. This Chakra Siphon begins absorbing and storing the users chakra at the beginning of battle and stops absorbing once it reaches capacity and/or when the chakra/senjutsu is released back into the user. Requiring a two turn cooldown period before it begins absorbing chakra/senjutsu again. While the siphoning of chakra is a passive ability, the release of chakra back into the user will still cost a move for that turn. Lastly, this Nin-tech cannot be used to enhance techniques in any way. The chakra/senjutsu released back into the user does not replenish their chakra or senjutsu reserves. Only working to release foreign chakras and genjutsu under one of the two presented methods.
Notes:
-Must be placed in the users biography
-Can only be taught by Serpent
Equipment: His newest weapon to his arsenal, one that reflects his inner self. The Legendary Crimson Demon of Caliburns seven swordsmen. It's a blade befitting of a god. Lastly Goku Black keeps an array of medical pills for himself and allies if they so need them. Soldier Pills, able to strengthen someone in battle and Military Ration Pills, able to replenish the chakra supply.
Crimson Demon of War Abilities:
  • It allows the user to preform all his handseals for basic elemental ninjutsu at a faster rate.
  • It can sense chakra and as a result it can locate the opponent with pinpoint accuracy. It can even sense the different type's of chakra (doton, suiton, etc.) and the ranks of jutsu's that are used.
  • It consists of two identical dual swords and both of them can be infused with chakra. When infused shark like teeth appear on the edges of the blade that can be spanned like a chainsaw. Even though it can't cut through metal, it can cut through stuff like trees and rocks. Two times per battle it can destroy any C-rank and below basic elemental jutsu's.
  • Three times per battle the user can call a rank and the opponent can't use any jutsu's of that rank in his next turn (the user can only activate this at the end of his turn).
  • A-rank and below genjutsu does not work on the user.
  • Once per battle the user can release a white bright light from the swords by focusing chakra into them. This light does not hurt your eyes, but is of the nature that it simply makes the entire battlefield look like a white void for one turn, hence whether you wear sunglasses or not is irrelevant.
(Seirei Toku) - Spirit Shields
Rank: A
Type: Defensive
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user points Sanada Yukimura downwards and focuses chakra in it. The chakra is then released and forms several large, round shields, effectively making a Greek Phalanx. These shields can be positioned in several ways, for instance close together in a crescent shape on top of each other (similar how they did it in the movies 'Troy' and '300') or all of them can be positioned in front of the user, creating a straight wall of shields. The shields are strong enough to protect against any offensive jutsu's of the same rank and below.

(Shiroi Raikou) - White Lightning
Rank: A
Type: Offensive
Range: Short/Medium/Long
Chakra Cost: 30
Damage Points: 60
Description: The user focuses chakra into Sanada Yukimura. When the user then swings the swords, the chakra is released in the form of a white lightning bolt (only in looks, it's still normal chakra and doesn't numb nor shock the opponent). At the same time the user can make a small, round flat plate of chakra, which can be used to divert the course of the lightning bolt. For instance by aiming the bolt at the sky, but placing the plate above it, it can be redirected back to the ground.
Notes:
-The user can maximum shoot two lightning bolts and create two white plates

(Tenkyuu) - Celestial Spheres
Rank: S
Type: Defensive
Range: Short
Chakra Cost: 40 (+5 each turn)
Damage points: N/A
Description: The user focuses his chakra into Sanada Yukimura which then starts to release the chakra from the blade. The chakra forms two orbs that hover around the user. On command these orbs can destroy an incoming attack, neutralizing it without visible damage.
Notes:
-Can only be used twice per battle
-The two orbs can be sacrificied at once to stop one forbidden-rank jutsu
-This jutsu works as long as the user wants but he needs to pay +5 chakra each turn and if the two orbs have been sacrificied, the jutsu ends

(Funkei: Hou Ken Fuubi) - Decapitation: Divide And Conquer
Rank: Forbidden
Type: Defensive/Supplementary
Range: Short/Medium/Long
Chakra Cost: 60
Damage Points: N/A (-30)
Description: The user focuses a large amount of his chakra into Sanada Yukimura. This chakra is released from the blades in a shockwave which distort one of the opponents offensive jutsu. The result is that the user can lower the strength of the incoming jutsu, with other words the rank of it. For example he can change an S-rank into a jutsu with the strenght of a B-rank.
This can be done while the user himself is doing an elemental jutsu at the same time as the sword does the most work, though it still counts as one of the three moves per turn.
Notes:
-Can only be used once per battle
-The user takes -30 damage due to enormous chakra-drain
-Sanada Yukimura can't sense any chakra for four turns

(Heishi Piru) Soldier Pills
Type: Supplementary
Description and Background:Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiration of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns with no enhanced effects due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.
-Costs a move per turn to use.

(Hyōrōgan) Military Ration Pills
Type: Healing
Description and Background:Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.
-Costs a move per turn to use.
Fuuinjutsu Seals: Black has two known Fuuinjutsu seals located around his body. Located under his right side is a "Devils Dance" seal with the Kenji for "Plasmoid" and opposite to that under his left side is a "Mad Enhancement" seal.
(Fuuin: Akuma to no dansu) - Sealing Technique: Dance With The Devil
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.
Notes:
-Can only be taught by Detective L
-Must be stated in user’s biography and can only be activated once per battle/event
-Alternative use can only be used once per battle

(Fuuin: Kichigai Kouyou) - Sealing Technique: Mad Enhancement
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red color. This lasts until deactivated.
Notes:
-Can only be taught by Detective L
-Can only be used twice per battle
Mysterious Peacock Method: Because of Goku Black's exposure to the meteorite, his chakra is stronger than that of ordinary shinobi. As a result, all of his chakra based techniques gain a violet color and a notable increase in damage, gaining a passive +20 damage boost


Battles


Won: D/C
Lost: D/C

Added: Tools, Bonus Specialties and Crimson Demon (won here)
Updating: Goku Black

Approved by Imperfect.
 
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Serpent

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