Kirikoe awaits silently upon the meadow outsite wolfs toenail awaiting his guidance from the head.
ok here we go.. as thou sensei commands...
first il go over our passives...
as Katsuryoku members we have a passive ability to sense genki around us, we can stretch these senses as far as we please, this ability to sense genki allows us to sense other people by sensing the genki within them.
As katsuryoku members we also gain the passive ability to ignore killing intent due to Katsuryoku members having complete control of their emotions
Rank: C-A
Type: Supplementary
Range: Short-Long
Chakra Cost: 15-30
Damage Points: 30-60
Description: Shojun no Hel is perhaps the most essential technique throughout the House's epitome of techniques. The jutsu is based on the use of the generic Genki which whom traverse between the Pure and Impure Realms, a.k.a into our 'dimension' per say. Through the convinction of the user, and a sacrifical portion of chakra, depending on the strength of the Genki, and the Rank within the House of the user, they will forcefully be able to persuade the Genki to do their bidding. Now this can be used in a various amount of ways, essentially by bending the savage spirit in it's else deformed mass of ethereal spiritual energy, the user is capable of forming 'constructs' of ethereal energy throughout the field through hand motions or else body movements. These constructs carries a certain colour of Kūki no Yōna depending on the user, upon materilizing in the desired area of the user's choice. Ontop of that, the contructs are either flame-like or solid in the appearence, thus adding for verstality. Once the sacrfice have been made the user can freely without further payment manipulate the Genki, with the only cost being spending a move. Being hit by a Genki will either do nothing (if the spirit decides to not take a tangible form), or produce kinetic, physical damage (if he takes physical form). In this case, the Genki still has the ability to select which matter he will interact with, though that is not true for energies, as per the clan description.
Note: only one spirit can be "controlled" at any given moment.
Approved here:
ok after rereading this technique from what i can gather is that by using this tech it allows us to take command of a single genki on the field.. be it a special genki which has been summoned or a basic generic genki, it allows us to take control of it and change its form into constructs.. for example i could take a generic genki and form into the shape of a blade or a shield.. i could take control of the genki if i was to so please to wrap around my fists and take the shape of a gautlet which i can use in close combat and can take the opponent by surprise by suddently extending its reach ect.
the technique produces physical kinetic damage as long as the genki takes physical form, genki can choose which matter to interact with as it pleases as long as its not energy based such as fire, lightning and wind which can combat the genki if im not mistaken.
I also believe we can use the spirits from spiritual litergy using this technique which the technique would also gain the qualities from the animal used such as if i took control of the wolf using this technique it would be a much faster technique, or the turtle it would gain massive defensive qualities.
Rank: C-A
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 15-30 (-10 per turn to sustain)
Damage points: 30-60
Description: Keshin no Jorth, is a technique developed in the House of Katsuryoku, and only accessable by Katsuryoku Initiate(C-rank) and higher ranked(A-rank). The technique takes exit in the usage of 'Object Infusion'. Oft through the use of a hand gesture which is purely cosmetic, the user is capable of drawing forth any Genki(s) within the area, be it 'special summoned' or not, and forcefully infuse them into an object(s). An object could be anything ranging from a lump of earth turning into a deformed monstrosity, to a snowman. The most common however have proved to be the shapes of animal-like creatures of the patch of inaminate objects infused. This however is not only limited to solids, per say, aslong as it carries a substance such as water. Once infused, the object in question would gain reasonable enhancements from said Genki, while the most generic will simply be shrouded in an essence of ethereal energy, a coat if you will. The Genki's most fundamental traits carry and is still viable during infusion of objects, such as to not be affected by some of the fundamental forces namely gravity and kinetic forces (as per the clan's submission). This, however, is valid for the ethereal coat surrounding and binding the object, not the object itself. The resistance and strength of the object will be bound by the strength of the Genki called (and thus the chakra spent) in direct proportion. An object infused with a B-Rank Genki will have a B-rank strength. The Genki while partially affected by Chakra itself, is capable of being infused into objects containing chakra of one rank below, such as B-ranked Earth if the A-ranked version of this technique is used.
Note: Infusion lasts while sustained.
Approved here:
this was a little more difficult to understand mainly due to the wording xD but from what i gather its a technique based upon object infusion, it allows us to fuse our genki be it generic or special into an object, this object then gains the qualities of the said genki, such as the tortoise gives an object S rank defensive abilities, we can use object infusion on anything non living, i could even fuse the genki into my clothing if i so desired or even something simple such as a rock, this rock can be shape manipulated by the genki into anything i really desire. if the object were to be destroyed the genki would merely return to my side and not be banished from the field.
The item infused with the genki will gain an ethereal shroud and the object will have the strength of the genki, so a B rank genki will give a kunai B rank strength as said in the description, if the object has chakra running through it the genki must be a level above the item.
Rank: B-A
Type: Supplementary
Range: Short
Chakra Cost: 20-30(-5/-10 per turn)
Damage Points: N/A
Description: Búri no Yugion is technique which is based on the feat of Possession, be it partial or fullbody infusions. The overall infusion process involves the Genki inhabiting the same vessel as the user, wethever or it be fullbody nor only partial. Upon entering the body of a living shell, the Genki would cause a constant chakra spikes throughout the user's system for a turn. This is to create complete unity within the two parties, clearing the user of any foreign chakra-based influx in their system, despite rank and power. Normally this would cause the inability to mold chakra after the emergence and for the rest of the turn. However upon reaching a certain height of mastery within the art(Katsuryoku Pledged and above) one completely nullify said side-effect. This goes for both infusions.
Partial B-ranked| Partial infusion is not the spirit taking over the body of the user but lending their powers to him/her to be used in battle which is mainly a supplementary use. Supplementary uses include a variety of things however, for a partial infusion only one can be used at a time, while with a fullbody infusion all will be available. These abilities are more accurately defined below and both runs passively upon infusion.
Precognition, which literally means acquiring knowledge. Now this is done by other means, than studying a book or listening to a presentation. While by normal means an organisim can only extract information from past to present, precognition does the same, however from the time, that has yet to come. While under the effects given by the Genki, the vessel is enabled to see into the future. In other words, the vessel is giving himself the capability to view all possibly outcomes, and the ability to change the to-be happenings, with another act than the one told in the vision. Lasts one turn, and can only be used 3 times during partial infusions. Can be used 5 times during fullbody infusions.
Aura Sensing, is the ability to view a person (Be it within range of the user's vision or not), however not only their exterior but their interior as well. People oft carry a demeanor around their entity, which becomes visible upon use of this supplementary ability. This interior exudes from the owner which is clad around their entity as a transparent shroud. Depending on the colour, size and aggressiveness in the shroud, the user is able to determine their emotions, such as love, anxiety, excitement, hate, stress, dizzyness, etc. and thereby oft their actions as well. Lasts untill deactivated.
Fullbody A-ranked| This infusion, is where the spirit and host shares one mind. A perfect unity. However, spirits are, if their host is unconscious, able to maintain themselves in control of the shell(The user) and fight in their stead by forcefully manipulating it’s movements accordingly to it’s will, even if its gravely wounded. When completely fused, the user and spirit share their complete memory and knowledge with each other. While fused, genjutsu(besides doujutsu genjutsu) are ineffective against the user.
While under the influence of Testament of Búri, the user gains abilities (Much as Jorth's Personification) that corresponds to their spirit. Both infusions are both with a certain risk. Extended usages may cause the user to become exhausted, and or run low on chakra, as the spirits will be sheltering within the host’s body, and feed on the energies, be it foreign or not.
Both infusion of course carry limitations in their uses, however depends and varies from rank to rank within the art of the House. An outline, and usage for the generic spirits roaming the fields;
Partial uses per battle: Katsuryoku Apprentice (1) Katsuryoku Initiate (2), Katsuryoku Pledged (3), Katsuryoku Elder (4), Katsuryoku Voice (5).
Fullbody per battle duration: Katsuryoku Initiate (1), Katsuryoku Pledged (2), Katsuryoku Elder (4), Katsuryoku Voice (5). Can only be used twice per battle.
These of course also counts for submitted techniques, unless it specifically is bounded by other restrictions given in submission in question.
Approved here:
This technique allows us to perform partial and full body infusion, depending on the spirit infused with will grant us different supplementary abilities, during partial infusion we can only use one supplementary ability of the genki where as full body grants us the use of them all. during partial and full body infusion our passive sensing becomes stronger and we are able to discern much more about our opponent then simply his whereabouts, such as his emotions, what actions he might take, it allows us to see his exterior plus his interior which allows us to point out weaknesses within the body as well as other things.
certain genkis will give different abilities as previously said.. the tortoise is based upon defense. the polar bear is based upon offence giving A rank damage and increased damage to our tai techs aswell, the wolf grants us both speed and a slight increase to our tai abilities and the chameleon gives increases to our desired element. all these grant us a shroud and gives us a defense that allows us to ignore C rank damage.. bar the tortoise which gives us almost an absolute defence.
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: Kiss of Frejya, is one of the clan's more rare techniques, available only to high ranked members. It is fabled for it's supplmentary effeciency, by aiding the user in the most dire situations possible. The technique itself is ultilized through the usage of Kuki no Yona, also known as the ethereal energy.
While under the influence of ''Buri no Yuigon'' despite what infusion that is currently in use, the user is capable of extending the Kuki no Yona simliar to an aura, inhabiting the perimeters of short-range, omni-directional around the user. Once the 'aura' have reached its boundaries of short-range, it will forcefully start affecting the surrounding area, such as entities that contain physical energy such as grass, flowers, trees, plants and generally objects that contain a life force per say, such as animals and such are included as well. The Genki and the Kuki no Yona that exudes from the user into the vicnity will forcefully start to extract physical energy from the object(s) in question, following by storaging it within itself. The object(s) would essentially be left drained, the flora would loose colour and crumble away, while animals and alike would turn pale, turn exhausted(1 turn) and eventually pass out(2 turns).
Now much alike how chakra travels, the energy stored within the Genki would traverse to the user, thus replenishing his physical energy capicity(+50). This allows the user to counteract exaustion and lack of physical stamina, leaving the user will be overall re-energized, even if he has small injuries (scratches, bruises, etc), ontop of so a minor and temporarily bonus to physical strength (+10 to regular taijutsu for two turns.) is given as a boon.
While the aura can extend, the user can also decide to keep it within his own entity as usual, thus the effects can be more concentrated upon the extraction, storaging and delivering the physical energy to the vessel. This however is only ultilized upon physical contact oft given in CQC, where the Kuki no Yona can function as a sort of siphon to drain physical energy upon contact with an object(s) containing said energy(+100). This will give a slightly stronger boon due the condensity of the Kuki no Yona, boosting physically strength(+15 duration of two turns). While using the concentrated version the user can decide to guide the physical elsewhere into other objects even, however only aslong as physically contact is remained, meaning replenishment of stamina can be transfered to an unconscious squirrel for example.
This technique can only be used by select few Pledged and freely by Elders/Voice. While this is ability that pertains solely to Genkis, it is low-effort technique and needs only triggering through a mental note, oft followed by a gesture for cosmetic looks. The technique can only be used 4 times, with a 2 turn coldown and lasts for the duration of 3 turns per 'activation', although it cannot be stacked on itself. The usage of the technique restraints the usage of above S-ranked Katsuryoku Techniques while active.
this is a new technique that i have not seen before but nevertheless here we go =P
its a technique i quite like actually, whiles under fullbody or partial infusion we can extend the aura around ourselves encompassing short range allowing us to drain the life spiritual energy of all living things, this regenerates the users physical and mental exhaustion and gives the user a boost in his physical prowess, we can contain the aura and drain things upon contact making the technique much more stronger and giving the user an even bigger boost in prowess that lasts for 2 turns.
ive described spiritual liturgy through explaining other techniques and as the technique itself is such a long one i think il refrain from post it here... spiritual liturgy essentially allows us to call forth to the field from the pure world a spirit animal which each has its own perks, tortoise gives us S ranked defensive abilities. Polar bear gives us A ranked damage aswell as a +20 boost to tai. the wolf gives us speed, x2 during partial infusion and x3 during full body, and gives the user a +10 to tai, the chameleon gives +15 to our chosen element giving us a massive boost.
only 2 genki can be summoned per battle and 2 cannot be summoned at the same time.
ok here we go.. as thou sensei commands...
first il go over our passives...
as Katsuryoku members we have a passive ability to sense genki around us, we can stretch these senses as far as we please, this ability to sense genki allows us to sense other people by sensing the genki within them.
As katsuryoku members we also gain the passive ability to ignore killing intent due to Katsuryoku members having complete control of their emotions
Rank: C-A
Type: Supplementary
Range: Short-Long
Chakra Cost: 15-30
Damage Points: 30-60
Description: Shojun no Hel is perhaps the most essential technique throughout the House's epitome of techniques. The jutsu is based on the use of the generic Genki which whom traverse between the Pure and Impure Realms, a.k.a into our 'dimension' per say. Through the convinction of the user, and a sacrifical portion of chakra, depending on the strength of the Genki, and the Rank within the House of the user, they will forcefully be able to persuade the Genki to do their bidding. Now this can be used in a various amount of ways, essentially by bending the savage spirit in it's else deformed mass of ethereal spiritual energy, the user is capable of forming 'constructs' of ethereal energy throughout the field through hand motions or else body movements. These constructs carries a certain colour of Kūki no Yōna depending on the user, upon materilizing in the desired area of the user's choice. Ontop of that, the contructs are either flame-like or solid in the appearence, thus adding for verstality. Once the sacrfice have been made the user can freely without further payment manipulate the Genki, with the only cost being spending a move. Being hit by a Genki will either do nothing (if the spirit decides to not take a tangible form), or produce kinetic, physical damage (if he takes physical form). In this case, the Genki still has the ability to select which matter he will interact with, though that is not true for energies, as per the clan description.
Note: only one spirit can be "controlled" at any given moment.
Approved here:
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ok after rereading this technique from what i can gather is that by using this tech it allows us to take command of a single genki on the field.. be it a special genki which has been summoned or a basic generic genki, it allows us to take control of it and change its form into constructs.. for example i could take a generic genki and form into the shape of a blade or a shield.. i could take control of the genki if i was to so please to wrap around my fists and take the shape of a gautlet which i can use in close combat and can take the opponent by surprise by suddently extending its reach ect.
the technique produces physical kinetic damage as long as the genki takes physical form, genki can choose which matter to interact with as it pleases as long as its not energy based such as fire, lightning and wind which can combat the genki if im not mistaken.
I also believe we can use the spirits from spiritual litergy using this technique which the technique would also gain the qualities from the animal used such as if i took control of the wolf using this technique it would be a much faster technique, or the turtle it would gain massive defensive qualities.
Rank: C-A
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 15-30 (-10 per turn to sustain)
Damage points: 30-60
Description: Keshin no Jorth, is a technique developed in the House of Katsuryoku, and only accessable by Katsuryoku Initiate(C-rank) and higher ranked(A-rank). The technique takes exit in the usage of 'Object Infusion'. Oft through the use of a hand gesture which is purely cosmetic, the user is capable of drawing forth any Genki(s) within the area, be it 'special summoned' or not, and forcefully infuse them into an object(s). An object could be anything ranging from a lump of earth turning into a deformed monstrosity, to a snowman. The most common however have proved to be the shapes of animal-like creatures of the patch of inaminate objects infused. This however is not only limited to solids, per say, aslong as it carries a substance such as water. Once infused, the object in question would gain reasonable enhancements from said Genki, while the most generic will simply be shrouded in an essence of ethereal energy, a coat if you will. The Genki's most fundamental traits carry and is still viable during infusion of objects, such as to not be affected by some of the fundamental forces namely gravity and kinetic forces (as per the clan's submission). This, however, is valid for the ethereal coat surrounding and binding the object, not the object itself. The resistance and strength of the object will be bound by the strength of the Genki called (and thus the chakra spent) in direct proportion. An object infused with a B-Rank Genki will have a B-rank strength. The Genki while partially affected by Chakra itself, is capable of being infused into objects containing chakra of one rank below, such as B-ranked Earth if the A-ranked version of this technique is used.
Note: Infusion lasts while sustained.
Approved here:
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this was a little more difficult to understand mainly due to the wording xD but from what i gather its a technique based upon object infusion, it allows us to fuse our genki be it generic or special into an object, this object then gains the qualities of the said genki, such as the tortoise gives an object S rank defensive abilities, we can use object infusion on anything non living, i could even fuse the genki into my clothing if i so desired or even something simple such as a rock, this rock can be shape manipulated by the genki into anything i really desire. if the object were to be destroyed the genki would merely return to my side and not be banished from the field.
The item infused with the genki will gain an ethereal shroud and the object will have the strength of the genki, so a B rank genki will give a kunai B rank strength as said in the description, if the object has chakra running through it the genki must be a level above the item.
Rank: B-A
Type: Supplementary
Range: Short
Chakra Cost: 20-30(-5/-10 per turn)
Damage Points: N/A
Description: Búri no Yugion is technique which is based on the feat of Possession, be it partial or fullbody infusions. The overall infusion process involves the Genki inhabiting the same vessel as the user, wethever or it be fullbody nor only partial. Upon entering the body of a living shell, the Genki would cause a constant chakra spikes throughout the user's system for a turn. This is to create complete unity within the two parties, clearing the user of any foreign chakra-based influx in their system, despite rank and power. Normally this would cause the inability to mold chakra after the emergence and for the rest of the turn. However upon reaching a certain height of mastery within the art(Katsuryoku Pledged and above) one completely nullify said side-effect. This goes for both infusions.
Partial B-ranked| Partial infusion is not the spirit taking over the body of the user but lending their powers to him/her to be used in battle which is mainly a supplementary use. Supplementary uses include a variety of things however, for a partial infusion only one can be used at a time, while with a fullbody infusion all will be available. These abilities are more accurately defined below and both runs passively upon infusion.
Precognition, which literally means acquiring knowledge. Now this is done by other means, than studying a book or listening to a presentation. While by normal means an organisim can only extract information from past to present, precognition does the same, however from the time, that has yet to come. While under the effects given by the Genki, the vessel is enabled to see into the future. In other words, the vessel is giving himself the capability to view all possibly outcomes, and the ability to change the to-be happenings, with another act than the one told in the vision. Lasts one turn, and can only be used 3 times during partial infusions. Can be used 5 times during fullbody infusions.
Aura Sensing, is the ability to view a person (Be it within range of the user's vision or not), however not only their exterior but their interior as well. People oft carry a demeanor around their entity, which becomes visible upon use of this supplementary ability. This interior exudes from the owner which is clad around their entity as a transparent shroud. Depending on the colour, size and aggressiveness in the shroud, the user is able to determine their emotions, such as love, anxiety, excitement, hate, stress, dizzyness, etc. and thereby oft their actions as well. Lasts untill deactivated.
Fullbody A-ranked| This infusion, is where the spirit and host shares one mind. A perfect unity. However, spirits are, if their host is unconscious, able to maintain themselves in control of the shell(The user) and fight in their stead by forcefully manipulating it’s movements accordingly to it’s will, even if its gravely wounded. When completely fused, the user and spirit share their complete memory and knowledge with each other. While fused, genjutsu(besides doujutsu genjutsu) are ineffective against the user.
While under the influence of Testament of Búri, the user gains abilities (Much as Jorth's Personification) that corresponds to their spirit. Both infusions are both with a certain risk. Extended usages may cause the user to become exhausted, and or run low on chakra, as the spirits will be sheltering within the host’s body, and feed on the energies, be it foreign or not.
Both infusion of course carry limitations in their uses, however depends and varies from rank to rank within the art of the House. An outline, and usage for the generic spirits roaming the fields;
Partial uses per battle: Katsuryoku Apprentice (1) Katsuryoku Initiate (2), Katsuryoku Pledged (3), Katsuryoku Elder (4), Katsuryoku Voice (5).
Fullbody per battle duration: Katsuryoku Initiate (1), Katsuryoku Pledged (2), Katsuryoku Elder (4), Katsuryoku Voice (5). Can only be used twice per battle.
These of course also counts for submitted techniques, unless it specifically is bounded by other restrictions given in submission in question.
Approved here:
You must be registered for see links
This technique allows us to perform partial and full body infusion, depending on the spirit infused with will grant us different supplementary abilities, during partial infusion we can only use one supplementary ability of the genki where as full body grants us the use of them all. during partial and full body infusion our passive sensing becomes stronger and we are able to discern much more about our opponent then simply his whereabouts, such as his emotions, what actions he might take, it allows us to see his exterior plus his interior which allows us to point out weaknesses within the body as well as other things.
certain genkis will give different abilities as previously said.. the tortoise is based upon defense. the polar bear is based upon offence giving A rank damage and increased damage to our tai techs aswell, the wolf grants us both speed and a slight increase to our tai abilities and the chameleon gives increases to our desired element. all these grant us a shroud and gives us a defense that allows us to ignore C rank damage.. bar the tortoise which gives us almost an absolute defence.
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: Kiss of Frejya, is one of the clan's more rare techniques, available only to high ranked members. It is fabled for it's supplmentary effeciency, by aiding the user in the most dire situations possible. The technique itself is ultilized through the usage of Kuki no Yona, also known as the ethereal energy.
While under the influence of ''Buri no Yuigon'' despite what infusion that is currently in use, the user is capable of extending the Kuki no Yona simliar to an aura, inhabiting the perimeters of short-range, omni-directional around the user. Once the 'aura' have reached its boundaries of short-range, it will forcefully start affecting the surrounding area, such as entities that contain physical energy such as grass, flowers, trees, plants and generally objects that contain a life force per say, such as animals and such are included as well. The Genki and the Kuki no Yona that exudes from the user into the vicnity will forcefully start to extract physical energy from the object(s) in question, following by storaging it within itself. The object(s) would essentially be left drained, the flora would loose colour and crumble away, while animals and alike would turn pale, turn exhausted(1 turn) and eventually pass out(2 turns).
Now much alike how chakra travels, the energy stored within the Genki would traverse to the user, thus replenishing his physical energy capicity(+50). This allows the user to counteract exaustion and lack of physical stamina, leaving the user will be overall re-energized, even if he has small injuries (scratches, bruises, etc), ontop of so a minor and temporarily bonus to physical strength (+10 to regular taijutsu for two turns.) is given as a boon.
While the aura can extend, the user can also decide to keep it within his own entity as usual, thus the effects can be more concentrated upon the extraction, storaging and delivering the physical energy to the vessel. This however is only ultilized upon physical contact oft given in CQC, where the Kuki no Yona can function as a sort of siphon to drain physical energy upon contact with an object(s) containing said energy(+100). This will give a slightly stronger boon due the condensity of the Kuki no Yona, boosting physically strength(+15 duration of two turns). While using the concentrated version the user can decide to guide the physical elsewhere into other objects even, however only aslong as physically contact is remained, meaning replenishment of stamina can be transfered to an unconscious squirrel for example.
This technique can only be used by select few Pledged and freely by Elders/Voice. While this is ability that pertains solely to Genkis, it is low-effort technique and needs only triggering through a mental note, oft followed by a gesture for cosmetic looks. The technique can only be used 4 times, with a 2 turn coldown and lasts for the duration of 3 turns per 'activation', although it cannot be stacked on itself. The usage of the technique restraints the usage of above S-ranked Katsuryoku Techniques while active.
this is a new technique that i have not seen before but nevertheless here we go =P
its a technique i quite like actually, whiles under fullbody or partial infusion we can extend the aura around ourselves encompassing short range allowing us to drain the life spiritual energy of all living things, this regenerates the users physical and mental exhaustion and gives the user a boost in his physical prowess, we can contain the aura and drain things upon contact making the technique much more stronger and giving the user an even bigger boost in prowess that lasts for 2 turns.
ive described spiritual liturgy through explaining other techniques and as the technique itself is such a long one i think il refrain from post it here... spiritual liturgy essentially allows us to call forth to the field from the pure world a spirit animal which each has its own perks, tortoise gives us S ranked defensive abilities. Polar bear gives us A ranked damage aswell as a +20 boost to tai. the wolf gives us speed, x2 during partial infusion and x3 during full body, and gives the user a +10 to tai, the chameleon gives +15 to our chosen element giving us a massive boost.
only 2 genki can be summoned per battle and 2 cannot be summoned at the same time.
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