Gods Do Rumble™

Priest

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This is an open fight.

Nagato vs ?

I'm going all out so I need someone who's able to keep up.
Also as you all know, I don't abandon my fights so I expect the same of you.


Rulez
Everything you know
Unofficial
Mid-range
Plain Field with no water source, Clear skies.
Post your bio and decide who goes first.
 

Venom

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You first kind sir u_u
 

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Nagato is wearing a black attire, his hair dyed black and he wields a katana and a kodachi. He also carries with him in his pouch, assortment of weapons.
He scurries around for a while then finally spoting the middle aged man who should be in his early forties. Nagato though far younger than him, moves close to have a little fun.
Hello there!
Nagato having being at mid-ranged distance would activate his chakra sensory, Deva and Asura Path and would not wait for the man to return his greeting before hurrying through a couple of handseals. Something would grab and restrict you from behind all of a sudden and then immediately, another emerges from your front and stabs you.
Nagato then continues his speech. My hand slipped. Sorry

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The
technique allows the user to concentrate and
detect someones chakra. Using these
technique sensors can tell when the enemy is
approaching and can easily track down
targets. Note: Lasts 5 turns
Note: Can only be used by bio with sensory
ability
(Tendō) - Deva Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Deva Path which grants him the ability to
manipulate attractive and repulsive forces
allowing it to repel or attract objects or
people, mimicking at some extent gravity.
The path allows him access to the various
gravitational abilities such as Shinra Tensei, Bansho Tennin and Chibaku Tensei.
Note: Can only be used by Rinnegan
biographies for the activation of the path
and will remain continously activated.
(Shuradō) - Asura Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to summon
mechanised armor, augmenting their body
with extra limbs and various robotic
weaponry. It allows the user to create up to
4 extra arms which can be used in a variety
of ways. Such as grabbing their opponent and using a hidden chakra cannon in on the
arms to attack his opponent. He can also
alter his ownhead to manifest additional
faces with additional pairs of eyes, all linked
together. The possibilities are multiple. He
can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan
biographies for the activation of the path
and will remain continously activated.
Note: When the user wants to change his
body, he must activate this technique each time. This is not necessary for 6 Paths of
Pein bios.
Magen: Rosuto Sorrisu no Garathorne - Demonic Illusion: Lost Souls of Galathorne
Rank: A
Type: Attack
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After making 6 handseals, the user casts a genjutsu upon an opponent
while he immediately follows up with water
manipulation.
This is an advance genjutsu/water
combination
where the opponent immediately sees himself
bound from behind(like pretta path holding
sage-Naruto while sucking his chakra) by an
earthy creature that looks like an elvish
golem
which becomes stiff immediately leaving the opponent bound and unable to move. At the
same time he is bound, another elf would rise
5 meters infront of the opponent holding a
katana. This Figure is fully erect split
seconds
after the oponent is bound, then it pushes forward stabbing the opponent with its
earthy
katana. The katana would pierce through the
opponent and into the first earthy figure
binding the opponent and it becomes stiff
too leaving the katana hanging through the opponent. In real life as soon as the
genjutsu is trigered, the user kneads his
suiton chakra
underground, making an elvish humanoid
golem
made of water to rise from beneath/behind the
opponent restricting him just like in the
genjutsu. Everything in the genjutsu
happens in
real life but the only difference now is that
both figures are made of water meaning the opponent takes the full damage the katana
stab which in real life would be a katana
made of water.
++No A-rank Genjutsu and water in the next
turn
++it takes the same time to perform this as it takes to perform 2 techniques and it
counts as two techniques
++Useable only twice per match
++Does not require water source
++Must be taught by Priest
 

Venom

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Zeus didn’t care much for chit chat, but he knew the fight was beginning when you began to string up handseals. He would look around carefully to see what would happen. Then suddenly he is grip by a figure from behind. He felt the wetness of the water from the creature behind him. As a natural instinct, he would react. With a release of chakra from all his tenketsu, Earth chakra would be release from his pores and form into a dense earthly armour as another humanoid figure impales his armour from the front. But then they suddenly disappear. An illusion? How pitiful, to use those tricks against the Sandaime Raikage.

The intention of the earth armour was to protect him and push the figure behind him away, but it just so happen to actually protect him from the one that rose around the same time in front of him. After breaking it and seeing the man once more, he would activate a silent but deadly technique in half a second, then quickly followed up by release lightning chakra around him. Activating his Raiton no Yori he stood proudly, showing off his battle scars.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

Raiton: Cho Biburato Raiton (Lightning style: Super Vibrating Lightning)
Rank: S
Type: Supplementary
Range: Short
Chakra: 40
Damage: (+50 to any Raiton or object Charged with this)
Description: The user must be a Master Raiton User. With this the user can increase the frequency of his Lightning Chakra and with it, make an object that has more penetrative force then that of a Fuuton technique. Killer Bee's lightning prowess is so great, he can even charge weak but sharp pencil-point to pierce straight through a large tree trunk. As stated by Kisame, Killer Bee is able to do this by increasing the vibration frequency of his lightning chakra to surpass the standard penetrative force of wind-chakra.
(Last 5 turns)
(No lightning 2 turns afterwards)

(Raiton no Yori) - Lightning Release Armour
Rank: A
Type: Defensive, Supplementary
Range: Short
Chakra cost: 30 (-10 per turn to sustain)
Damage points: N/A (+ 20 to regular taijutsu)
Description: The user will wrap themselves with lightning chakra, which then electrically stimulates their nerves system and speed up their neural synapes to react faster to danger and push away any physical prowess to the absolute limit, allowing him to gain tremendous raw speed and monstrous strength. This armour, combined with Taijutsu allows the user to utilize a special style of Nintaijutsu which combines Lightning and Taijutsu. While the technique is active, the user is immune to Lightning techniques A-Rank and below but doesn't have any additional defensive bonus. Despite the large quantity of chakra it releases and uses up, the armor doesn't damage enemies who touch it, leaving the user able to interact with those around, allies or enemies as well as tools, weapons, etc.
Note: Technique lasts for 4 turns
Note: Can only be used by 3rd Raikage or 4th Raikage bios.
 

Priest

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Not a talker?

As you coat yourself in earth, Nagato knows you have escaped his jutsu. Nagato passively activates Animal and Pretta paths and as you begin to shed the armor, a portion of earth would suddenly yank out of the ground beneathe you without warning. Not directly beneath you though but under one of your feet so that as it rises, you are forcibly send flying/triping and you will land painfully on your back. With a simple hand gesture, the large boulder comes back and pummels you flat on the floor.
Nagato brings his hands together into one handseal and spews

(Chikushōdō) - Animal Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Nagato will activate the Animal path which grants him the ability to summon
various creatures to help aide in battle. Each
creature served a different purpose in
battle. Each animal summon also has the
Rinnengan and as such Nagato is able to see
through their eyes as well. Each animal had various body piercings as well, suggesting
that they too were under his control. The
user needs to clap his hands in order to do
the summons, not needing the traditional
blood sacrifice and can summon 2 animals at
the same time. Note: Can only be used by Nagato biographies for the activation of the path and will remain continuouslty activated.
(Gakidō) - Preta Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Preta Path which grants the ability to absorb any
chakra based attack using the Blocking
Technique Absorption Seal, the user could
absorb an infinite amount of chakra in any
form. And the technique can be used in direct
physical contact and absorb their chakra from their body or to create a barrier around
them to absorb incoming Ninjutsu techniques.
Note: Can only be used by Rinnegan
biographies for the activation of the path
and will remain continously activated.
(Shinra tensei: Chikyū Undō no Jutsu) - Almighty Push: Earth Motion Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Deva Path or Nagato using the power of their gravitational technique will
pull a large chunk of earth from the ground
before them and then push it forwards
thrusting the chunk of earth at their
opponents.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads
chakra inside his body which is then
converted into fire and expelled from the
mouth as a massive wall of intense flames,
which covers an expansive range in both
vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to
its massive width and height, the technique is
not one of the fastest seen so far.
 

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In the midst of activating his Cho Biburato Raiton technique, a chunk of rock rose from underneath his left foot. This fortunately did not stop Zeus in activating it, but simply delayed it. Zeus fell back but didn’t land on his butt, instead he place both arms back to land on his hand, as quickly as he land, he pushed himself back up as the rock hit his body back down a little. It had little to no effect. But with a large wall of flames coming forward now shortly after activating the technique, Zues needed to act quickly. He activates his armour and quickly dashes to his right while creating a chidori in his left hand. With the same motion of dashing, he would swing his hand horizontally to release countless lightning senbons that were increase in power and size. Back at mid-range and away from the wall of flames that went to his previous location Zeus waited for your reaction to the senbons.

Raiton: Cho Biburato Raiton (Lightning style: Super Vibrating Lightning)
Rank: S
Type: Supplementary
Range: Short
Chakra: 40
Damage: (+50 to any Raiton or object Charged with this)
Description: The user must be a Master Raiton User. With this the user can increase the frequency of his Lightning Chakra and with it, make an object that has more penetrative force then that of a Fuuton technique. Killer Bee's lightning prowess is so great, he can even charge weak but sharp pencil-point to pierce straight through a large tree trunk. As stated by Kisame, Killer Bee is able to do this by increasing the vibration frequency of his lightning chakra to surpass the standard penetrative force of wind-chakra.
(Last 5 turns)
(No lightning 2 turns afterwards)

(Raiton no Yori) - Lightning Release Armour
Rank: A
Type: Defensive, Supplementary
Range: Short
Chakra cost: 30 (-10 per turn to sustain)
Damage points: N/A (+ 20 to regular taijutsu)
Description: The user will wrap themselves with lightning chakra, which then electrically stimulates their nerves system and speed up their neural synapes to react faster to danger and push away any physical prowess to the absolute limit, allowing him to gain tremendous raw speed and monstrous strength. This armour, combined with Taijutsu allows the user to utilize a special style of Nintaijutsu which combines Lightning and Taijutsu. While the technique is active, the user is immune to Lightning techniques A-Rank and below but doesn't have any additional defensive bonus. Despite the large quantity of chakra it releases and uses up, the armor doesn't damage enemies who touch it, leaving the user able to interact with those around, allies or enemies as well as tools, weapons, etc.
Note: Technique lasts for 4 turns
Note: Can only be used by 3rd Raikage or 4th Raikage bios.

(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon which are shot with a simple hand movement towards the target. The senbons are extremely precise and have the same numbing and paralyzing effects as Chidori, carrying enormous speed. Because the technique requires no handseals and is done with simple hand movements, its extremely hard to avoid while in short range and quite dangerous to counter due to the precision attacks it can be used to perform.
 

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Seems though, you freeform your way out of the fire's way when you could have use flicker evasion. I'll continue nonetheless.
Also may I ask why you won't be damaged when hit by the large rock?


^^
As you move away from the flame's path, Nagato would know and quickly stop spewing the flame. You threw the senbons and Nagato while leaning a bit backwards, releases chakra from his boot propelling himself long range backwards albeit not so high above the ground. As he lands, he slams his hands on the ground causing 2 huge slabs of earth to crush you with a mountainous might. They rise from your sides.

(Chakura Suishin Būtsu no Jutsu) - Chakra Propulsion Boots Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15 (-15 per turn)
Damage points: N/A
Description: The Asura Path utilizes chakra that shoots out of his boots to propel himself
in a linear direction, greatly increasing his
speed. Other Rinnegan bios can also use this
technique by having the Asura Path
activated and producing the technique from
their feet. With enough mastery, the user can even be granted flight as long as he fuels the
technique. In this case however, he needs to
spend chakra to sustain flight, spending a
move to keep active.
Note: Can only be used through Asura Path
or with it active.
(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Mid-Long
Chakra cost: 70
Damage points: 140
Description: The user will do 3 handseals (Tiger → Ram → Rat) and slam his hands on
the ground which creates two enormous rock
formations that close in on the opponent
from two opposing sides with tremendous
force, smashing everything caught in
between. Both of these formations are capable of dwarfing even the Demonic
Statue of the Outer Path in size. This is one
the most strongest Earth based techniques,
standing as a testament to both this ability's
destructive potential and its difficulty.
However, because of its size and power, it can only be used a limited amount of times,
requires much chakra and can only be used at
least mid range from the user.
Note: Can only be used twice
 

Venom

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I moved with the activation of the armour.
I'm immune to B ranks and below

As you use some sort of technique to go back and evade the lightning senbons, Zeus leans forward in preparation for an attack or rather, for your stop. As you stop, he smirks. As you perform the handseals and lean forward in attempts to slap your hands on the ground, Zeus would be right up in front of you. He flickered to your position the moment you finish the second hand seal.

He would raise his right knee into your stomach with brute force and momentum from the dash, causing you to double over and cough up blood. Without stopping, he would clench his left fist and bring down his elbow to hit behind your head at a certain point, to knock you out. As the second hit lands, he would stomp you down to the ground and throw a lightning infuse kunai into your neck.

(Chiratsuki Kaihi/Undō) Flicker Evasion/Movement
Type: Defensive
Rank: A-Rank
Range: Short-Long
Chakra: N/A
Damage: N/A (+20 when used with a Taijutsu move)
Description:
Using the amazing abilities of the Lightning Armor technique, both the 3rd and 4th Raikages are able to move at insanely high speeds to dodge or evade incoming attacks, even those that would normally be unavoidable such as Amaterasu. This fast movement can also be used in conjunction with a Taijutsu move, including their own signature Lightning based Nintaijutsu moves, to use the momentum one can gather and add even more damage if the move allows it. The technique also alows the user to move in more elaborate patterns that one would think, although following a more or less linear path. The only weakness of this technique is that, since its purely fast and enhanced movement, you cannot use it in all battle grounds but only those that would otherwise enable its use. Not only that but although the user moves fast, he is still trackable by high Doujutsu users (3T, Byakugan and Rinnegan), Sensors and EIG Masters. This doesn't mean the opponent can react (that depends on his speed, mastery of taijutsu and techniques used) but rather that he can perceive the attack.
Note: This version can only be used by 3rd and 4th Raikage bios, while having the Lightning Armor active and only once per turn.

(Rīfu Oshitsubusu Bōfū) Leaf Crushing Storm
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.
 

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Nagato picks you up during your burst of speed and as you neared him and sends a Knee Smash, Nagato would only do the thing he knows would be subtle at the moment. He wants to play some more so he won't kill the man atleast not yet.

He sidesteps in a blink of an eye to 5m to your left while substituting himself with a dummy. The switch is instant and unnoticeable. You smash your knee into a dummy of glue and you become trapped.
Nagato appearing 5m to your left, flicks his left fingers and a blade of wind would materialize and decapitate both you and the dummy right in the middle of your body.

Forgot to post this
(Doujutsu: Rinnegan) Eye Technique: Samsara Eye

Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A (-5 per turn)
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception
and tracking abilities, although its levels
vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on
Madara Uchiha after he obtained his EMS
and implanted Hashirama's Senju cells in
himself. Having both lineage from the SO6P
allowed him to awake the Rinnegan. When
Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS
abilities in terms of tracking speed, clarity
of perception or seeing chakra. Eventually
his eyes were bestowed upon Nagato
Uzumaki and in him manifested lower
abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to
deactivate his eyes, Madara could switch at
will between his EMS and Rinnegan eyes,
although he wasn't able to go from 3 Tomoe
to Rinnegan directly. Eventually Obito
transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By
doing so he gained access to both Doujutsu
at the same time although losing the ability
to deactivate the Rinnegan and as such,
losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation (spending move)
for Madara bios but remains active
indefinetely afterwards if the user chooses
to. After having a complete Madara bio with
Rinnegan for 1 month, user becomes able to switch between both doujutsu without
spending a move. User needs to have
activated EMS before and had it active for 1
full turn.
Water Style: Sticky Image - Suiton: Nebanebasuru Zo
Rank: B
Type: Sup
Range: Short
Chakra: 20
Damage: 0
Description: The user knead his suiton chakra throughout his entire body and
creates a perfect image dummy of himself
made of sticky water while quickly moving
away from his current position in a swift
dash(5meters from his original position).
The user can do this while running and create the dummy behind himself for distraction
and to buy some time for himself. The
dummy can't move but is created and stay at
the point of creation and any physical contact
with him would immediately trap the target
in its adhesive gelatinous body thus restraining their movement.The dash
however can not be used to avoid incoming
techniques other than Taijutsu.
-1 turn rest in between usage
(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra
from their fingertips and materialises it into
an near invisible weapon that assaults the
enemy in a gust of wind. If the Sickle Weasel
Technique can be regarded as a swarm of
small wind kunai, then this technique is akin to a virtually unavoidable longsword which
can leave the target's body mutilated. Just
being in close proximity to the technique can
cause minor cuts. The wind blades can be
created and thrown, like projectiles, in rapid
succession, although in this case, each one weaker than the single use application. The
technique cannot be blocked by physical
weapons and is insanely fast by not relying
on the use of Hand seals but, because it still
requires the user to perform hand gestures
to use and is somewhat visible in the effect it produces, it can still be defended against by
using appropriate evasion techniques or fast
elemental ninjutsu.

Note: Nagato can track you since rinnegan has 3T tracking speed. Also he has chakra sensing on.
 

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With his knee lodged into what seem to be a sticky clone of some sort, Zeus began to pull away. He looked to his right to see a near transparent blade of wind coming his way. He gathered fire chakra in both first and slammed them together to create an inferno to not only evaporate the water, but get rid of the incoming blade.

With smoke all around, Zeus dashed through into it with a handseal. As he came out, he glows bright with a certain lightning jutsu. Bright enough to blind the unexpected man for another attack, Zeus then dash straight forward with a chidori in his hand. When and if contact is made, Zeus would extend it out with the man’s body on the tip and have it explode at a distance.

(Katon: Kaen Panchi) Fire Style: Flame Punch
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 25
Damage Points: 40
Description: user gathers up fire chakra into both hand until there is a great amount of chakra stored then he’ she releases it at once causing a deadly inferno to engulf the enemy.

(Note: Only members of sharinganmasters hideout can use this jutsu)
(Note: only usable 3 times per battle)

(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Short-Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will release a massive amount of lighting chakra which he uses to create a blinding light that appears to emanate from all over the users body. The light can blind any enemy that sees it but its main ability is that, through skill and precise chakra control and timing, the user can use it as a cover to put the enemy into a genjutsu by using the light as a decoy, preventing the enemy from noticing the genjutsu was placed.
Note: Can follow with any Genjutsu the user knows up to A-Rank but needs to have mastered Genjutsu. The user will need to effectively spend two moves, performing both the Lightning Illusion and the Genjutsu; the first only serves as a cover to place the second unnoticed
Note: Can only be used once every three turns

( Raiton: Chidori Shinsō ) - One Thousand Birds True Spear
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description:The user starts off by dashing at his opponent with a Chidori in his hand. As they strikes his opponent, they uses shape manipulation to extend the Chidori into a lightning spear that impales and hurtles the opponent into the air. The user then increases the potency of the lightning, generating a powerful electric explosion at the end of the spear and sending the enemy back to the ground.
Note: Only the spear extention can reach up to mid range.
 

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As you create the inferno, taking out my dummy and wind blade and a screen of smoke is created though not hindering the rinnegan from seeing you. The smoke however blinds you of Nagato thus a reason why you have to see him before attacking. However as soon as the smoke is created, you are already in a genjutsu. You plunge into the smoke but then the smoke is never ending. In the genjutsu, the smoke is continous and no matter where you run to, you are still in the smoke. You aswell even begin to choke on the smoke. Concurrently with the genjutsu, Nagato would have fliped 5m to your left again. He does this to confuse you again of his position and even if you want to attack him in his last known location prior to your blindness, it'll fail.
You do the lightning flash and Nagato could still however see you, though his sensory is still active. He claps and summons his chameleon who appears behind you in invisble mode and wrap around you, his tongue, constricting you. It pulls you into its mouth and chews you.

Illusionary Art: Continuity - Genjutsu: Renzoku
Type: Sup
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 0
Description: This is deceptive genjutsu that lay emphasis on the most basic of things
used in battle. This actually works on covert
freeform techniques that are used to create
diversions or distractions like smoke from
smoke bombs and the flash from flash
bombs. Concurrently with the genjutsu, the user can detonate a smoke bomb. Now the
affect of the genjutsu makes it look like the
smoke that is created is never ending and
continues to spread throughout the terrain in
an endless chain of fluffy plume. Though on
a normal day, a smoke or flash light would not affect doujutsus however, because they
are embeded with this genjutsu, their sense
of sight would equally be affected like any
other ninja. Even when the smoke is blown
away with wind, it has no notable effect on
them. The same goes with flash bombs, thus the whole environment ceases to come back
to normal from its whitish and blinding
appearance. Another useful application of
this genjutsu is using it concurrently with
dormant blinding effects/aftermath on the
terrain like the steam produced through the clash of fire and water, dust from disturbing
earth with wind, etc. Because these after-
effects requires no control whatsoever but
are equally blinding, they can perfectly be
used with the genjutsu to make them seems
they continue to linger forever.
++No genjutsu above A-rank the turn this is
used
++Last 2 turns
++Usable 4x per battle
(Kuchiyose no Jutsu: Kyojin kamereon) - Summoning Technique: Giant Chameleon
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description: The user will summon a Giant Chameleon
with a sort of snake for a tail. Like all of
Nagato's summons, it has a number of body
piercings that link its chakra to that of the
user and makes it so that it manifests the
Rinnegan. Much like a real-life chameleon, this creature can also blend with its
surroundings for camouflage, so perfectly
that it renders itself completely invisible to
other viewers around. This ability has been
used by the Animal Path of Pain to step
inside the chameleon's mouth and attack his opponents by surprise. The camouflage is so
perfect that it hides the summons chakra
and even that of those inside it from any
sensing technique, even sage mode users,
making it not only a visual camouflage but
also a sensory one. The snake-tail can be used as a prehensile limb, to be able to grab
and capture intended targets for Pain with
its tongue
Note: can only be summoned by Uzumaki
Nagato and 6 Paths of Pein bios.
Note: can only be summoned once
 
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