Gobi Gobletsson vs. Vex

Vex

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As Vex gets driven back, he takes off his broken breastplate and armor in one quick smooth motion, unlatching them. Without any hesitation, Vex makes a single handseal and draws 5 boomerangs. He channels lightning chakra into one boomerang, and fire chakra into the other one. Vex would then throw the boomerang, leading with the lightning one, and the fire one third. As all the boomerangs fly towards you, the boomerangs would suddenly expand in size becoming five meters. As this happens, Vex watches like a hawk to see how you respond.

X2( Chishi Shindou: Erementaru Shindou ) - Fatal Impact: Elemental Impact
Rank: S-Rank
Type: Attack
Range: Short-long
Chakra Cost: 40
Damage Points: 80
Description:
This is a simple, yet affective technique which increases the killing potential of a chosen boomerang(s) by using elemental chakra within them. There are 5 forms of using this ability, each form pertaining to a selected element. The 5 forms of elemental use in Chishi Shindou is as followed:

Sandā Shindou -
Or better known as the 'Thunder Impact' form. The user channels raiton chakra into a held or thrown boomerang in order to alter its abilities through the use of the lightning. Upon activation of this form, lightning envelops the entire boomerang, violently swirling and twisting around the shape of the boomerang, similar to a tornado of cutting lightning coating it due to the properties of the lightning element. The elemental coat itself surrounds the boomerang exactly 3 inches away from the boomerang. The lightning itself is S-rank in strength, thus being able to cut straight through any rank of earth, and S-rank and below of other basic elements, if logical of course.

Kasai Shindou -
Or better known as the 'Flame Impact' form The user channels fire chakra into a held or thrown boomerang in order to alter its abilities through the use of the fire. Upon activation of this form, fire envelops the entire boomerang, violently swirling and twisting around the shape of the boomerang, similar to a tornado of blazing flames coating the boomerang. This allows the boomerang to increase in both power and killing potential due to the properties of the fire element. The elemental coat itself surrounds the boomerang exactly 3 inches away from the boomerang. The fire itself is S-rank in strength, thus being able to power straight through any rank of wind, and S-rank and below of other basic elements, if logical of course.


Nami Shindou -
Or better known as the 'Wave Impact' form The user channels water chakra into a held or thrown boomerang in order to alter its abilities through the use of the water. Upon activation of this form, water envelops the entire boomerang, violently swirling and twisting around the shape of the boomerang, similar to a tornado of cutting water coating the boomerang. This allows the boomerang to increase in both power and killing potential due to the properties of the water element. The elemental coat itself surrounds the boomerang exactly 3 inches away from the boomerang. The water itself is S-rank in strength, thus being able to cut straight through any rank of fire, and S-rank and below of other basic elements, if logical of course.


Uzu Shindou -
Or better known as the 'Vortex Impact' form The user channels wind chakra into a held or thrown boomerang in order to alter its abilities through the use of the wind. Upon activation of this form, wind envelops the entire boomerang, violently swirling and twisting around the shape of the boomerang, similar to a tornado of cutting wind coating the boomerang. This allows the boomerang to increase in both speed and killing potential due to the properties of the wind element. The elemental coat itself surrounds the boomerang exactly 3 inches away from the boomerang. The wind itself is S-rank in strength, thus being able to cut straight through any rank of lightning, and S-rank and below of other basic elements, if logical of course.


Tsuchi Shindou -
Or better known as the 'Earthen Impact' form The user channels earth chakra into a held or thrown boomerang in order to alter its abilities through the use of the earth. Upon activation of this form, the boomerang(s) are coated with a thick layer of earth and take on a darker look, very similar to Kakuzu when using his earth technique. This allows the boomerang to increase in both power and killing potential due to the properties of the earth element making the boomerang gain more mass, thus more impact power. The elemental coat itself surrounds the boomerang exactly 3 inches away from the boomerang. The earthen shell itself is S-rank in strength, thus being able to cut straight through any rank of water, and S-rank and below of other basic elements, if logical of course.


One of the greatest strengths of this technique is a basic ability of even a Normal boomerang. The user can indirectly attack a target by throwing the boomerang(s) in a given direction and allowing them to arc and attack from a different direction. Or if an opponent so happens to dodge the boomerang it will curve back around and hit the target from the opposite direction, thus making each attack unpredictable, though in no way can the user change the trajectory of the boomerangs via chakra.

- Usable 3x
- Only usable by users of Chishi Shindou cfs
- only can be taught by Shady

(Chishi Shindou: souran)-Fatal Impact: Altered Size
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: User's of Chishi Shindou have the ability to reduce or increase the size of their boomerangs near instantly by doing the snake hand seal and molding the boomerang(s) with chakra. This can be used on a maximum of 5 boomerangs at a time. The boomerangs size can be altered to be various sizes, ranging from the size of a shuriken/Kunai or becoming up to 5 meters in length. The greater the size of the altered, the greater Its mass, but the smaller the size the smaller the mass.

- Can only be used by users of Chishi Shindou
- Only taught by Ares
 
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Gobi Gobletsson

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Amaimon opens his palm wide open embracing the first boomerang. As it clashes the lighting that surrounded it, completely vanishes surging down Amaimon's arm and swoops down beneath his clothing. Using the caught boomerang, Amaimon easily by flicking the first both his hands deflect's the next, followed by doing a spin in one fluid motion the boomerang is swung back at the fire one incoming.

Once it gets released from his hands the lightning seemed to have re-clad the boomerang, however seemingly slightly weakened. It passes right beneath the fire one and proceeds towards you.

Type: Defensive/Supplementary/Offensive
Rank: S-rank
Range: Short
Chakra: 40
Damage: 80
Description: This is primarily a defensive technique where the user will engulf himself in hair, however not disabling him of his mobility or vision. By sending chakra into the hair, the user will make it a functional lighting rod - capable of absorbing and transmitting lightning throughout the hair covering the users body. Upon in contact with a lightning technique, the users chakra in his hair will guide the lightning sending it through a path of his hair and then releasing a weakened version of the opponents technique in the desired direction in the form his wishes, it could be a lightning bolt, or a current of electricity travelling through the ground, or a 360 degree shockwave.
~ Can guide up to and S-rank included
~ It will be weakened by one rank
~ Can be used twice



The two empty extended hands quickly connect with one another forming a triangular shape that he places before his mouth, and expells a triangulared shape of water, easily take care of the rest, as it comes zooming at you.

Rank: S
Type: Attack
Range: Short - Long
Chakra Cost: 40 (+20 Continuous)
Damage Points: 80
Description: The user creates a triangular shape with his/her hands and blows small amounts of water to pulse through the triangle and from further on, the water extends into a large triangle of water and at a long-range, can even knock over a summoning such as 'Gamabunta'. This can be shot out successivly once the first pulse has been executed but at the cost of excessive chakra with each additional pulse.
~ Can only be used twice per battle

 

Vex

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Amaimon opens his palm wide open embracing the first boomerang. As it clashes the lighting that surrounded it, completely vanishes surging down Amaimon's arm and swoops down beneath his clothing. Using the caught boomerang, Amaimon easily by flicking the first both his hands deflect's the next, followed by doing a spin in one fluid motion the boomerang is swung back at the fire one incoming.

Once it gets released from his hands the lightning seemed to have re-clad the boomerang, however seemingly slightly weakened. It passes right beneath the fire one and proceeds towards you.

Type: Defensive/Supplementary/Offensive
Rank: S-rank
Range: Short
Chakra: 40
Damage: 80
Description: This is primarily a defensive technique where the user will engulf himself in hair, however not disabling him of his mobility or vision. By sending chakra into the hair, the user will make it a functional lighting rod - capable of absorbing and transmitting lightning throughout the hair covering the users body. Upon in contact with a lightning technique, the users chakra in his hair will guide the lightning sending it through a path of his hair and then releasing a weakened version of the opponents technique in the desired direction in the form his wishes, it could be a lightning bolt, or a current of electricity travelling through the ground, or a 360 degree shockwave.
~ Can guide up to and S-rank included
~ It will be weakened by one rank
~ Can be used twice



The two empty extended hands quickly connect with one another forming a triangular shape that he places before his mouth, and expells a triangulared shape of water, easily take care of the rest, as it comes zooming at you.

Rank: S
Type: Attack
Range: Short - Long
Chakra Cost: 40 (+20 Continuous)
Damage Points: 80
Description: The user creates a triangular shape with his/her hands and blows small amounts of water to pulse through the triangle and from further on, the water extends into a large triangle of water and at a long-range, can even knock over a summoning such as 'Gamabunta'. This can be shot out successivly once the first pulse has been executed but at the cost of excessive chakra with each additional pulse.
~ Can only be used twice per battle


As the boomerangs are all deflected, Vex can see the lightning along thr ground traveling at him, as well as the blast of water coming at him. Vex would simply jump up, and blast a strong gust of wind which would shift him to his left a few meters in order to avoid the water and lightning. While in the air, Vex materializes a soccer ball made of his chakra and quickly kicks it at Amaimon in a wild and erratic manner, which makes it difficult to discern the direction that the ball is coming from. Upon landing, Vex would begin to run at top speeds towards Amaimon, focusing all his strength into his arms as he ran.

Kyu Doragon Jutsu: Teisei Orijin Tsuppari! | Nine Arts Dragon: Whisper Origin Thrust!
Type: Supplementary
Rank: C-rank
Range: Short
Chakra: 15
Damage: N/A
Description: Using this technique the user can passively create bursts of wind at any time, any specific point on the users body. This technique is mainly used to physically evade most techniques with the help of the wind chakra. Also by the choice of the user, they can send their wind chakra to their feet to have the ability to propel their self to any point they want, forwards, backwards, left, or right if the user chooses, that being said, if they want to change another direction they would have to re-use this technique again.
Notes:
- Must be a practitioner of Kyu Doragon Jutsu | Nine Arts Dragon

Knuckle Ball-(Fushi Butoukai)
Type: Offense
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will either create a ball made up of pure chakra or use a pre-existing soccer ball (CW). The user will simply deliver a powerful kick aiming towards the middle of the ball but the leg will swing in a low arc, quickly recoiling his leg back after making contact with the ball, this also means there is little to no follow through after the kick. This causes the ball to race towards the opponent in a very awkward and confusing motion, with the ball seemingly moving from all directions in a short direction as it makes its way towards the opponent, this makes it very difficult for the opponent to predict where the ball is heading or where the user aimed, but as it goes close to the opponent it will make a sudden curve and head straight towards the opponent (about 2 meters within the opponents range) which will knock the opponent back and inflicting blunt force damage. The user is able to perform the kick in almost any position due to having excelled acrobatic abilities because of the fighting style, the user would just have to make sure they kick the ball correctly. If used with a CW soccer ball, this can be added with wind release to match its unpredictable movement and even slice through the opponent.

Note: Can only be used three times
Note: Must be a practitioner of Football Arts
Note: Must have wind release mastered to perform the skill with the CW
 

Gobi Gobletsson

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Okay, as discussed. Thanks for the match, Vexii. *Throws a bag of coins* For your broken armour.
 

Vex

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As Vex is struck by the lightning and consequently the water he takes immense damage to his body...and his pride.

"It seems the Akatsuki were tougher than I expected..thanks for the coins. I'll be giving them to the owners of this establishment however, if you don't mind. It seems we may have roughed it up a little. I can pay for the armor myself."
 
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