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-Gitanshu's Arsenal
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<p>[QUOTE="Gitanshu, post: 10554774, member: 71964"]</p><p style="text-align: center"><span style="font-size: 18px"><span style="font-family: 'Century Gothic'">Water</span></span><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">[border=Before new rules]</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>(Suiton: Mizu Handou) – Water Style: Hydro Kick</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: B</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: Short-Long</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra Cost: 25</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Note: Can only be taught by BluePhenix.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Note: Can only be used five times per battles due to the stress it poses on the ankle of the user</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>(Suiton: Suiton kobushi)Water: Water fist</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: B</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Offensive/deffencive</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: Short/Mid</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra cost: 20</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage points: 40</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: the user chanels a decent amount of suiton chakra in his fists and after he collects enough he starts punching it out so that he creates a mid sized water vortex which will go towards the opponent and push the user back.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">(this jutsu is very similar to the huricane fist jutsu)</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Notes:</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">~No other suiton the same move this one was used</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">~Usable 3 times per battle</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>(Suiton: Katon Enerugī no Bunsan sa seru) Water Style: Fire Energy Disperse</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Supplementary </span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: B</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra Cost: 25</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: The user will make the Ram handseal and instantly discharge water chakra from their body to make a wall of water chakra in front of them this will be an almost instant process, as fire jutsu of B rank or below hits the wall of water chakra the water chakra will absorb the fire this will happen because of waters elemental advantage over fire energy from the jutsu and cancel it out, the wall will then disperse.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>(Suiton: Sansui sōchi)- Sprinkler System</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: B</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: Short/Med</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra cost: 25</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: The user, by channeling suiton chakra to their feet, will inject their chakra into the ground, as far as mid-range. Then, performing a single hand seal, the user will force their chakra from the ground, using nature transformation to change the chakra into water. This ejects a large amount of water from three places mid-range from the ground, similar to the function of a sprinkler. The water from the ground will then remain on the battlefield, allowing the user to use the water for any techniques up to A-rank.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">*Note: Can only be taught/used by HereticPassage</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">*Note: Can only be used on a battlefield that has no water present</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">*Note: Water lasts for 5 turns; usable twice per battle</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>(Mizu Fuukaku: Mizu Sumasshu) Water Style: Water Smash</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type:Attack</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank:A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range:Short/Mid</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra Cost:30</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage Points:60</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: User While in Mid Air right above his/her opponent manipulate Water Chakra in his/her feet and creates a giant Water feet and smashes that on his/her opponent. Its thrust severely damages the opponent.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">*Can only be Used/Taught by -Blizzard-*</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>(Suiton: Mizu fenikkusu) - Water Style: Water Phoenix</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Attack/Defence/Supplementary</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra cost: 30</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage Points: 60</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: A technique that utilizes water to create a phoenix shaped made up of water. The user can then send the phoenix at the enemy or use it to defend against attacks. The phoenix is as big as the hawk Sasuke summoned during the fight with Danzo. </span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Note: Can only block ninja tools and up to S rank fire within reason.(Depending on the size of the fire jutsu)</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Note: Can only be taught by ~Johninto Uchiha~</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Note: Can only be used 3 times a battle.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Note: Can either use a water source or release it from the user mouth.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>Water release: Tears of Sorrows = Suiton: No namida wa, kanashimi</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Defensive/Supplementary</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: Self/Short</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra cost: 25</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage points: 40</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and water chakra that just appears to be tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm. This is all done in one fluid motion.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Notes:</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">• Can only be taught by ZeroGarra.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">• Can only be used three times per battle.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">• This jutsu lasts for 1 turn.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>(Suiton ude mori)-Water Arm Lance</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: offensive</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank:A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range:Short-Mid</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra Cost:30</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage:60</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: The user focuses water chakra into theyre arm and when they punch forward they release it creating a water lance with the diameter of theyre arm which shoots forward forming into a complete lance up to mid-range. The lance is dense and solid enough to have a sharp piercing point.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>Water style: Oil clone Jutsu ( Suiton: sekiyu Bunshin )</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: short –mid</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra Cost:30</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage Points:60</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: The User creates a clone out of oil that when it disperses it splatters near by objects with flammable oil. You can only summon three of them at a time. The clone can only use techniques using oil and cannot move past mid-range from the user's position.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>Water Release-Octopus Tendrils(Mizu rirīsu - tako no shokushu)</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type Defensive/Offensive</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank:A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">RangeShort</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra Cost:30</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage Points:60</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description:The user will create a orb of water around the to protect themselves.The can split the dome into many tendrils that can whip, slash and pierce nearby enemies.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">* While inside the dome you are very open to b rank raiton techs*</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">*Can Only Be Taught By ROTM*</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>Calling Upon the Kraken (Tenshoku Sono Kraken)</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Offensive</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: S</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: Mid-Long</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra Cost: 40</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage Points: 80 (10 Damage Points to User)</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: This technique if the target is standing on a large body of water. An extremely powerful technique that requires a strong bond to the water element as well as a lot of chakra. In addition the jutsu requires a small blood sacrifice to be dropped into the body of water where the jutsu will be used. After the handseals and sacrifice is made, the user will place his hands down on the water and channel their chakra throughout the water. After a while, eight large water tentacles, that resemble octopus tentacles,will emerge from the depths and attempt to trap the target by wrapping around it. If and when ensnared, the tentacles will drag the victim into the water and then retreat back from whence it came.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">*Note*: Can be only used ONCE.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">*Note*: No S-Rank Water Jutsu after this technique.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">*Note*: Must Learn from ~Sanji~[/border]</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">[border='After new rules']</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>hi misuto doragon) Light Mist Dragon</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rang-Short-Long</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank-A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type-Offense/Defense</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra-30</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage-60</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description-</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">After user performs the needed seals(4) The user shoots a giant water bullet that explodes into a giant cloud after shot into the air, producing three mist dragons, able to defend against fire attacks by condensing and creating water walls. (Defends against A rank and below fire attacks). When created they can be controlled by the user.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">*Can Only be taught by Icemyster</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">learned here- <a href="http://narutobase.net/forums/showthread.php?t=176838&page=2">http://narutobase.net/forums/showthread.php?t=176838&page=2</a></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>(Suiton: Buatsui Monsu-n no Jutsu) - Water Release: Massive Monsoon Jutsu</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: Short-Long</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage: N/A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: The user first uses the Dog hand seal and then creates a large rainstorm that stretches many miles. There is so much rain that there is enough water to form water release jutsu.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Note: Can only be used 3 times</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">learned here- <a href="http://narutobase.net/forums/showthread.php?t=227700">http://narutobase.net/forums/showthread.php?t=227700</a></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>(Suiton: Inryoukuken) - Water Release: Gravitational Pull</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Offensive</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: B</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: Mid</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra Cost: 25</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage: N/A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: After performing the following Tiger - Dragon hand seal the user creates a powerful Water Release technique that has the ability to draw water towards the user or push it away from him. With this, the user has the ability to churn large whirlpools in the ocean and can even deflect other Water-based ninjutsu. The user can only control up to B-rank Suiton techniques.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">learned here- <a href="http://narutobase.net/forums/showthread.php?t=227700&page=2">http://narutobase.net/forums/showthread.php?t=227700&page=2</a></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>(Suiton: Kagirinai Kinbaku) - Water Release: Eternal Tight Bind</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Supplementary/Offensive</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: Short-Long</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra cost: 30 (+5 to control/manipulate the ropes)</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage points: 60</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: The user performs seven hand-seals, and then takes 5 foot-long hemp ropes (usually worn as a garment or type of harness) and infuses them with suiton chakra which also saturates them with water. Once infused with suiton chakra these ropes can be independently controlled and manipulated solely by the user. These ropes can be used to bind, tie, or secure an opponent by wrapping around their head, legs or arms in specific rope patterns then bind the hands to the feet and the feet to the head. As soon as an opponent is caught the user can then tighten or loosen the ropes using the Dog and Rabbit hand-seals. The user can also set the ropes to self tighten by performing the Dragon hand-seal, once done the ropes will tighten and painfully contort the victims body, killing them.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">learned here- <a href="http://narutobase.net/forums/showthread.php?t=270761">http://narutobase.net/forums/showthread.php?t=270761</a></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>Suiton: Kikkubokushingu Mizu | Water Release: Water Kickboxing</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Attack | Defense</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra: 30 Damage: 60</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: The user focuses</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">water chakra in any part of his body which he intends to use to attack or defend from an attack (e.g. fists, palms, arms, legs, etc) and when attacking or defending, releases and molds the water to an expanded size of that body part. For example, if the user wants to punch an</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">opponent with his/her right fist, he/she releases water from that fist, quickly shaping it into that same fist but a faster and larger size of it, dealing more damage to the opponent and leaving them soaked. If it's a kick, then the water released is molded into the shape of the user's leg but a faster and bigger size. The releasing of the water is really fast, making it seem like user is punching/kicking them out of their body. The size of the expanded water body part is the same as an Akimichi's but does not have the solid property of a normal hand since it is water. The user can punch/kick out the expanded water body parts multiple times, although not more than 3 times with one move.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">-Usable 4 times per battle and only on one particular limb at a time.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">-Can only be taught by Naizen.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">learned here- <a href="http://narutobase.net/forums/showthread.php?t=360693&p=11482277#post11482277">http://narutobase.net/forums/showthread.php?t=360693&p=11482277#post11482277</a></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong>(Suiton: Zerasu-jū no hara) - Water Release: Belly of the Zealous Beast</strong></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Type: Offensive/Supplementary</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Rank: S-rank</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Chakra: 40 (-80 per turn to the target)</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Damage: N/A (80 if used Offensively)</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Description: Tobirama, with his legendary mastery of water release, will send his water chakra at an area within mid-range. With the use of his water chakra, Tobirama can materialize an orb of water from thin air, which would quickly grow into a large blob of what appears to be a plump goblin made of water. The size of it would be about two times the size of the user, with a fairly large stomach and a body that is about 3 meter wide. The goblin itself is a sentient entity, capable of acting on its own accord. The water that makes up its body has similar properties to (Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique, therefore its ability focuses on absorbing chakra from targets that make contact, including Smaller summonings, Clones, Humans, etc. The main usage for this water blob is to utilize the unique ability of the water to absorb the target's chakra. This is done when the blob would race towards or attempt to approach the target and upon reaching short-range, it would open up its large belly, in which four long whips would emerge to grab a hold of the target's limbs and abruptly pull the target in the stomach. The whips are dense and almost solidified, allowing it to grab a hold of tangible beings despite being made of water. As it is pulled in, the blob's stomach would close, shutting the enemy inside. While the target is inside, he/she will lose chakra from the physical contact with the water, and any raw chakra created inside will be ineffective, like Rasengan, but elemental chakra would still work. The blob itself stays on the battlefield for three turns, however, if it successfully traps a target, the user will be able to manipulate it to stay on the battlefield for longer. Doing this would require a constant stream of chakra, therefore the user will be unable to perform any other techniques while the target is successfully trapped inside the belly. Absorbing chakra if the target is inside the belly has no turn limit, so long as the target is trapped inside. However, if the user deems necessary, with a single handseal, he/she can cause the walls to squeeze in together, trapping the target in an extremely pressurized orb of water that would easily crush anyone inside.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">Notes and Restrictions:</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">- Tobirama bios can use this without hand seals or a water source. Alternatively, bios that don't have his water abilities will have to perform a set of five hand seals.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">- The blob itself lasts for three turns, and if the user does not successfully trap the target within the stomach, or if it is destroyed, it will disperse back to water. </span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">- Can only be used once and no water techniques above S-rank while this technique is active.</span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'">learned here- <a href="http://narutobase.net/forums/showthread.php?t=570795">http://narutobase.net/forums/showthread.php?t=570795</a>[/border] </span></p><p>[/QUOTE]</p>
[QUOTE="Gitanshu, post: 10554774, member: 71964"] [CENTER][SIZE=5][FONT=Century Gothic]Water[/FONT][/SIZE][FONT=Century Gothic] [border=Before new rules] [B](Suiton: Mizu Handou) – Water Style: Hydro Kick[/B] Type: Supplementary Rank: B Range: Short-Long Chakra Cost: 25 Damage Points: N/A Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser. Note: Can only be taught by BluePhenix. Note: Can only be used five times per battles due to the stress it poses on the ankle of the user [B](Suiton: Suiton kobushi)Water: Water fist[/B] Rank: B Type: Offensive/deffencive Range: Short/Mid Chakra cost: 20 Damage points: 40 Description: the user chanels a decent amount of suiton chakra in his fists and after he collects enough he starts punching it out so that he creates a mid sized water vortex which will go towards the opponent and push the user back. (this jutsu is very similar to the huricane fist jutsu) Notes: ~No other suiton the same move this one was used ~Usable 3 times per battle [B](Suiton: Katon Enerugī no Bunsan sa seru) Water Style: Fire Energy Disperse[/B] Type: Supplementary Range: Short Rank: B Chakra Cost: 25 Damage Points: N/A Description: The user will make the Ram handseal and instantly discharge water chakra from their body to make a wall of water chakra in front of them this will be an almost instant process, as fire jutsu of B rank or below hits the wall of water chakra the water chakra will absorb the fire this will happen because of waters elemental advantage over fire energy from the jutsu and cancel it out, the wall will then disperse. [B](Suiton: Sansui sōchi)- Sprinkler System[/B] Rank: B Type: Supplementary Range: Short/Med Chakra cost: 25 Damage Points: N/A Description: The user, by channeling suiton chakra to their feet, will inject their chakra into the ground, as far as mid-range. Then, performing a single hand seal, the user will force their chakra from the ground, using nature transformation to change the chakra into water. This ejects a large amount of water from three places mid-range from the ground, similar to the function of a sprinkler. The water from the ground will then remain on the battlefield, allowing the user to use the water for any techniques up to A-rank. *Note: Can only be taught/used by HereticPassage *Note: Can only be used on a battlefield that has no water present *Note: Water lasts for 5 turns; usable twice per battle [B](Mizu Fuukaku: Mizu Sumasshu) Water Style: Water Smash[/B] Type:Attack Rank:A Range:Short/Mid Chakra Cost:30 Damage Points:60 Description: User While in Mid Air right above his/her opponent manipulate Water Chakra in his/her feet and creates a giant Water feet and smashes that on his/her opponent. Its thrust severely damages the opponent. *Can only be Used/Taught by -Blizzard-* [B](Suiton: Mizu fenikkusu) - Water Style: Water Phoenix[/B] Rank: A Type: Attack/Defence/Supplementary Range: Short-Mid Chakra cost: 30 Damage Points: 60 Description: A technique that utilizes water to create a phoenix shaped made up of water. The user can then send the phoenix at the enemy or use it to defend against attacks. The phoenix is as big as the hawk Sasuke summoned during the fight with Danzo. Note: Can only block ninja tools and up to S rank fire within reason.(Depending on the size of the fire jutsu) Note: Can only be taught by ~Johninto Uchiha~ Note: Can only be used 3 times a battle. Note: Can either use a water source or release it from the user mouth. [B]Water release: Tears of Sorrows = Suiton: No namida wa, kanashimi[/B] Type: Defensive/Supplementary Rank: A Range: Self/Short Chakra cost: 25 Damage points: 40 Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and water chakra that just appears to be tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm. This is all done in one fluid motion. Notes: • Can only be taught by ZeroGarra. • Can only be used three times per battle. • This jutsu lasts for 1 turn. [B](Suiton ude mori)-Water Arm Lance[/B] Type: offensive Rank:A Range:Short-Mid Chakra Cost:30 Damage:60 Description: The user focuses water chakra into theyre arm and when they punch forward they release it creating a water lance with the diameter of theyre arm which shoots forward forming into a complete lance up to mid-range. The lance is dense and solid enough to have a sharp piercing point. [B]Water style: Oil clone Jutsu ( Suiton: sekiyu Bunshin )[/B] Type: Supplementary Rank: A Range: short –mid Chakra Cost:30 Damage Points:60 Description: The User creates a clone out of oil that when it disperses it splatters near by objects with flammable oil. You can only summon three of them at a time. The clone can only use techniques using oil and cannot move past mid-range from the user's position. [B]Water Release-Octopus Tendrils(Mizu rirīsu - tako no shokushu)[/B] Type Defensive/Offensive Rank:A RangeShort Chakra Cost:30 Damage Points:60 Description:The user will create a orb of water around the to protect themselves.The can split the dome into many tendrils that can whip, slash and pierce nearby enemies. * While inside the dome you are very open to b rank raiton techs* *Can Only Be Taught By ROTM* [B]Calling Upon the Kraken (Tenshoku Sono Kraken)[/B] Type: Offensive Rank: S Range: Mid-Long Chakra Cost: 40 Damage Points: 80 (10 Damage Points to User) Description: This technique if the target is standing on a large body of water. An extremely powerful technique that requires a strong bond to the water element as well as a lot of chakra. In addition the jutsu requires a small blood sacrifice to be dropped into the body of water where the jutsu will be used. After the handseals and sacrifice is made, the user will place his hands down on the water and channel their chakra throughout the water. After a while, eight large water tentacles, that resemble octopus tentacles,will emerge from the depths and attempt to trap the target by wrapping around it. If and when ensnared, the tentacles will drag the victim into the water and then retreat back from whence it came. *Note*: Can be only used ONCE. *Note*: No S-Rank Water Jutsu after this technique. *Note*: Must Learn from ~Sanji~[/border] [border='After new rules'] [B]hi misuto doragon) Light Mist Dragon[/B] Rang-Short-Long Rank-A Type-Offense/Defense Chakra-30 Damage-60 Description- After user performs the needed seals(4) The user shoots a giant water bullet that explodes into a giant cloud after shot into the air, producing three mist dragons, able to defend against fire attacks by condensing and creating water walls. (Defends against A rank and below fire attacks). When created they can be controlled by the user. *Can Only be taught by Icemyster learned here- [url]http://narutobase.net/forums/showthread.php?t=176838&page=2[/url] [B](Suiton: Buatsui Monsu-n no Jutsu) - Water Release: Massive Monsoon Jutsu[/B] Type: Supplementary Rank: A Range: Short-Long Chakra Cost: 30 Damage: N/A Description: The user first uses the Dog hand seal and then creates a large rainstorm that stretches many miles. There is so much rain that there is enough water to form water release jutsu. Note: Can only be used 3 times learned here- [url]http://narutobase.net/forums/showthread.php?t=227700[/url] [B](Suiton: Inryoukuken) - Water Release: Gravitational Pull[/B] Type: Offensive Rank: B Range: Mid Chakra Cost: 25 Damage: N/A Description: After performing the following Tiger - Dragon hand seal the user creates a powerful Water Release technique that has the ability to draw water towards the user or push it away from him. With this, the user has the ability to churn large whirlpools in the ocean and can even deflect other Water-based ninjutsu. The user can only control up to B-rank Suiton techniques. learned here- [url]http://narutobase.net/forums/showthread.php?t=227700&page=2[/url] [B](Suiton: Kagirinai Kinbaku) - Water Release: Eternal Tight Bind[/B] Rank: A Type: Supplementary/Offensive Range: Short-Long Chakra cost: 30 (+5 to control/manipulate the ropes) Damage points: 60 Description: The user performs seven hand-seals, and then takes 5 foot-long hemp ropes (usually worn as a garment or type of harness) and infuses them with suiton chakra which also saturates them with water. Once infused with suiton chakra these ropes can be independently controlled and manipulated solely by the user. These ropes can be used to bind, tie, or secure an opponent by wrapping around their head, legs or arms in specific rope patterns then bind the hands to the feet and the feet to the head. As soon as an opponent is caught the user can then tighten or loosen the ropes using the Dog and Rabbit hand-seals. The user can also set the ropes to self tighten by performing the Dragon hand-seal, once done the ropes will tighten and painfully contort the victims body, killing them. learned here- [url]http://narutobase.net/forums/showthread.php?t=270761[/url] [B]Suiton: Kikkubokushingu Mizu | Water Release: Water Kickboxing[/B] Rank: A Type: Attack | Defense Range: Short Chakra: 30 Damage: 60 Description: The user focuses water chakra in any part of his body which he intends to use to attack or defend from an attack (e.g. fists, palms, arms, legs, etc) and when attacking or defending, releases and molds the water to an expanded size of that body part. For example, if the user wants to punch an opponent with his/her right fist, he/she releases water from that fist, quickly shaping it into that same fist but a faster and larger size of it, dealing more damage to the opponent and leaving them soaked. If it's a kick, then the water released is molded into the shape of the user's leg but a faster and bigger size. The releasing of the water is really fast, making it seem like user is punching/kicking them out of their body. The size of the expanded water body part is the same as an Akimichi's but does not have the solid property of a normal hand since it is water. The user can punch/kick out the expanded water body parts multiple times, although not more than 3 times with one move. -Usable 4 times per battle and only on one particular limb at a time. -Can only be taught by Naizen. learned here- [url]http://narutobase.net/forums/showthread.php?t=360693&p=11482277#post11482277[/url] [B](Suiton: Zerasu-jū no hara) - Water Release: Belly of the Zealous Beast[/B] Type: Offensive/Supplementary Rank: S-rank Range: Short-Mid Chakra: 40 (-80 per turn to the target) Damage: N/A (80 if used Offensively) Description: Tobirama, with his legendary mastery of water release, will send his water chakra at an area within mid-range. With the use of his water chakra, Tobirama can materialize an orb of water from thin air, which would quickly grow into a large blob of what appears to be a plump goblin made of water. The size of it would be about two times the size of the user, with a fairly large stomach and a body that is about 3 meter wide. The goblin itself is a sentient entity, capable of acting on its own accord. The water that makes up its body has similar properties to (Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique, therefore its ability focuses on absorbing chakra from targets that make contact, including Smaller summonings, Clones, Humans, etc. The main usage for this water blob is to utilize the unique ability of the water to absorb the target's chakra. This is done when the blob would race towards or attempt to approach the target and upon reaching short-range, it would open up its large belly, in which four long whips would emerge to grab a hold of the target's limbs and abruptly pull the target in the stomach. The whips are dense and almost solidified, allowing it to grab a hold of tangible beings despite being made of water. As it is pulled in, the blob's stomach would close, shutting the enemy inside. While the target is inside, he/she will lose chakra from the physical contact with the water, and any raw chakra created inside will be ineffective, like Rasengan, but elemental chakra would still work. The blob itself stays on the battlefield for three turns, however, if it successfully traps a target, the user will be able to manipulate it to stay on the battlefield for longer. Doing this would require a constant stream of chakra, therefore the user will be unable to perform any other techniques while the target is successfully trapped inside the belly. Absorbing chakra if the target is inside the belly has no turn limit, so long as the target is trapped inside. However, if the user deems necessary, with a single handseal, he/she can cause the walls to squeeze in together, trapping the target in an extremely pressurized orb of water that would easily crush anyone inside. Notes and Restrictions: - Tobirama bios can use this without hand seals or a water source. Alternatively, bios that don't have his water abilities will have to perform a set of five hand seals. - The blob itself lasts for three turns, and if the user does not successfully trap the target within the stomach, or if it is destroyed, it will disperse back to water. - Can only be used once and no water techniques above S-rank while this technique is active. learned here- [url]http://narutobase.net/forums/showthread.php?t=570795[/url][/border] [/font][/CENTER] [/QUOTE]
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