Gitanshu vs Kato [Premium Tournament - Round 1 Matchups ]

Gitanshu

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Rei's R&R
Customs - Disallowed
Steal/Kill - Disallowed
Subs/Kais - 1 each per challenger
Terrain - Forest with a raging wildfire on all sides. The fire will reach the challengers within three turns if it not dealt with; Large, circular water source in the middle, with the challengers on either side
Range - Mid range across the water source
Match ends in one week. If you do not reply to the battle within two days of your opponent's post, you are disqualified.

Logan bio in Sig please post your move and bio.
 

Kato.

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Byakugan Activated

We meet again...

As soon I notice you I create a sphere of water that rises up all around you quickly binding you in your place
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.


As the water is rising around you I cause multiple spikes to shoot out of the ground in a circular formation, shooting above you as you are bound in the water.
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.


Then as you are defending from that I make one handseal and create two clones either side of me (C1 to the left and C2 to the right)
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


Note- the spikes are made above you in a circular pyramid shape so if you try to shoot upwards to escape you would be stabbed in mid air my the spikes
 

Gitanshu

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As the water starts to surround me I quickly pull out my sword and make a whirlwind occur which dis forms your water's shape and makes me free and then I notice that spikes have start to emerge from all around me and I covered in a dome like shape so I quickly make 2 clones and one of them form a nagashi in his hands and cut's the wave and make a opening for al of us to flee from are initial position.


(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation

Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 

Kato.

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As the water starts to surround me I quickly pull out my sword and make a whirlwind occur which dis forms your water's shape and makes me free and then I notice that spikes have start to emerge from all around me and I covered in a dome like shape so I quickly make 2 clones and one of them form a nagashi in his hands and cut's the wave and make a opening for al of us to flee from are initial position.


(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation

Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

As your clone makes the nagashi I form a single handseal and turn the water that was knocked away and would still be in the dome into a great dragon that flies at the clone with the nagashi in his hand and strikes him, causing him to be electrocuted before he can cut through the dome and disperse
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.


Then as I finish my water jutsu and killing the clone my first clone C1 collapses the dome you are trapped in causing and your clone and you to become buried
(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.


As C1 is collapsing the dome C2 summons a mass of water 10m above you so if you or your clone uses lightning to escape the rubble the water will electrocute you are the earth is destroyed
(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

 

Gitanshu

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As I hear a sound behind me I notice the remolding of water and I quickly reply by releasing mud from my mouth and solidify it into a wall and due to the small amount of water it is done quite successfully and at the same time I notice a rumbling sound and shaking of the dome so my clone quickly creates three pillars at an 45 degrees angle faced towards the opening which was created earlier and using pillars as a source we now come out of the dome and now I my other clone uses the water source as an medium and sends a large whale towards your direction.

(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu

Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique

Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.
 

Kato.

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As I hear a sound behind me I notice the remolding of water and I quickly reply by releasing mud from my mouth and solidify it into a wall and due to the small amount of water it is done quite successfully and at the same time I notice a rumbling sound and shaking of the dome so my clone quickly creates three pillars at an 45 degrees angle faced towards the opening which was created earlier and using pillars as a source we now come out of the dome and now I my other clone uses the water source as an medium and sends a large whale towards your direction.

(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu

Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique

Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.

As you and your clones step out of the dome I drop the earth beneath you by 20m causing you to fall before you get the chance to fire your water whale. Then as you are falling my clone quickly forms a string of handseals ensnaring you in lightning, shocking you, dispersing your clones and leaving you helpless and whilst C1 is performing the lightning jutsu C2 summons a mass of water at the top of the pit (at normal ground level) so as you are ensnared by the lightning the water will drop down and electrocute you further, killing you.

Note- The pillars for the four pillar bind would be in the walls of the pit so they don't have to rise

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.


(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

 

Gitanshu

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Here comes the tricky part my friend you did not keep the terrain in mind did you. xd
--=-=-==--==--==--==-=-=--==--=-=-=-=-=-=-=-=-=-=-==--=-=-=-=-=

As I start to fall down I simply perform a punching action towards the ground at an 45 degree angle at my back and successfully escape the lightning pillars and even if the water is summoned I will due to the sheer force created due to the vortex and my great velocity will over come it because of less distance thus it causes almost no force upon me then I create a wind water combo and release it in a form of vortex towards the fire and thus save my self from the fire while this time you and your clones are burnt to death.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex

Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
 

Kato.

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Here comes the tricky part my friend you did not keep the terrain in mind did you. xd
--=-=-==--==--==--==-=-=--==--=-=-=-=-=-=-=-=-=-=-==--=-=-=-=-=

As I start to fall down I simply perform a punching action towards the ground at an 45 degree angle at my back and successfully escape the lightning pillars and even if the water is summoned I will due to the sheer force created due to the vortex and my great velocity will over come it because of less distance thus it causes almost no force upon me then I create a wind water combo and release it in a form of vortex towards the fire and thus save my self from the fire while this time you and your clones are burnt to death.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex

Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.

Oh Sh*t I forgot xd
_______________________

As you use Senpuken to attempt escape the pit C2 decides not to summon the water but instead stomps on the ground and summons a giant lid on top of the pit, the lid will appear one second before you reach the top of the pit and because of the speed you are travelling you will slam into it and most probably lose consciousness, then fall down into the pit again (your clones get caught in the lightning and disperse btw as they did not use the senpuken)
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.


Whilst C2 is doing his business I notice a forest fire has crept up on me so I spin to face it as it begins to burn me and form the tiger handseal, creating a swirling vortex of water from the water source in the centre that flies towards the fire and drowses it out, coming out with non fatal burns to my skin.
(Suiton: Daibakufu no Jutsu) - Water Style: Giant Water Vortex Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.
Note: Technique Requires a water source.


Then whilst everything is happening and you are falling towards the bottom of the pit C1 forms two handseals and creates a swamp at the bottom which you land in, sustaining major damage due to the height of the fall, on top of colliding with the lid at great speeds and you sink into the swamp and eventually drown
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

 
Last edited:

Gitanshu

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Oh Sh*t I forgot xd
_______________________

As you use Senpuken to attempt escape the pit C2 decides not to summon the water but instead stomps on the ground and summons a giant lid on top of the pit, the lid will appear one second before you reach the top of the pit and because of the speed you are travelling you will slam into it and most probably lose consciousness, then fall down into the pit again (your clones get caught in the lightning and disperse btw as they did not use the senpuken)
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.


Whilst C2 is doing his business I notice a forest fire has crept up on me so I spin to face it as it begins to burn me and form the tiger handseal, creating a swirling vortex of water from the water source in the centre that flies towards the fire and drowses it out, coming out with non fatal burns to my skin.
(Suiton: Daibakufu no Jutsu) - Water Style: Giant Water Vortex Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.
Note: Technique Requires a water source.


Then whilst everything is happening and you are falling towards the bottom of the pit C1 forms two handseals and creates a swamp at the bottom which you land in, sustaining major damage due to the height of the fall, on top of colliding with the lid at great speeds and you sink into the swamp and eventually drown
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.


Will reply tomorrow after I discuss with the Judges.
 

Selendrile

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Technically Gitanshu didn't reply, but since we actually have stuff to look at, it doesn't matter much.

Closed for judging.
 

-Broly-

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After reading the fight, Selendrile and I have decided that Kato Rokuemon advances
 
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