Gin kills -Naruto- The sequel

-Naruto-

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Rei's R&R
No Subs
No Killing
No Stealing of Any Kind
CE not allowed
CJ allowed
KG allowed
Terrain: We are on a grassy plain near a lake
Mid Range

4th kazekage in sig

Post your bio and make you one move pwn move
 

Gin-San

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O_O
Kaze on sig,
wearing black robes with hood, sith style >:u

*I relax and jog in place, amplifying my reflexes into a higher level (equal or slightly under Minato's atm). As Im jogging, I cut the palm of my hand for accident, and bleed* >_<

Houmen Za Kinpaku)Release The Tension
Rank:B
Range:Short
Chakra:25
Type:Supplementary
Description:At the start of a battle the user calms his mind to make the chakra in his system flow faster through his body to release the tension from the users body.This allows the user to become faster and stronger due to the faster flow of chakra in his body.The user gains better reflexes and can also react faster to attacks.
Note:Can only be taught by SilverMoon1996
Note:Must be activated at the start of the battle.
Note::Lasts for 8 turns when activated
Atsui-Appu: Warm-up
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu +10)(Ninjutsu +5)
Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster.
Note: Can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: must be done at beginning of battle
 

Taiketsu Yagami

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O_O
Kaze on sig,
wearing black robes with hood, sith style >:u

*I relax and jog in place, amplifying my reflexes into a higher level (equal or slightly under Minato's atm). As Im jogging, I cut the palm of my hand for accident, and bleed* >_<

Houmen Za Kinpaku)Release The Tension
Rank:B
Range:Short
Chakra:25
Type:Supplementary
Description:At the start of a battle the user calms his mind to make the chakra in his system flow faster through his body to release the tension from the users body.This allows the user to become faster and stronger due to the faster flow of chakra in his body.The user gains better reflexes and can also react faster to attacks.
Note:Can only be taught by SilverMoon1996
Note:Must be activated at the start of the battle.
Note::Lasts for 8 turns when activated
Atsui-Appu: Warm-up
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu +10)(Ninjutsu +5)
Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster.
Note: Can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: must be done at beginning of battle
Still trying to figure out how someone with few CJs is getting his hands on all these OP customs xd
 

-Naruto-

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*As soon as i see you starting to jog i already know what is happening because that CJ is spread through the base like herpes through a prostitution ring, so i immediately stomp the ground and two s rank pillars rise from the ground and launch you into the air. Then as you are being launched i throw a flash bomb and 2 explosive kunai with the tags half burnt at you so that they will explode before you can send them back if you escaped the pillars somehow. After i throw those objects and they go off i release large waves of water in every direction and then form it into an orb of water that is surrounding us. While the wave is going at you and you are blinded by the flash bomb i send an electric bomb flying at you that explodes when it is next to you or near you, killing you where you were*

(Doton: Meiun Hishou) – Earth Style: Doom Flight
Type: Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A (Opponent may be knocked out)
Description: User stomps the ground and two S-rank pillars of earth immediately sprout from the ground and intertwine to bind the opponent, then separating from the ground to further launch towards the sky while forcibly carrying the opponent along with them. And if they don’t escape the bind they are assured a freefall crash to the ground, where they will be knocked out.
Note: This move can only be used/taught by BluePhenix.
Note: User cannot perform any other earth technique in the same turn that this move is used.
Note: This move's effectiveness will vary with the user, i.e. for opponents with rank less than or equal to that of the user, this move is so sudden that, by the time they react to it, they will already be launched in the air. However, for an opponent of higher rank or one of equal rank but who makes use of a speed-enhancing technique such as gates, he will have the time to react before being completely launched into the air.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Raiton: Denki bakuhatsu) Lightning Release: Electric Explosion
Rank: S
Type: Offense
Range: Short-Mid
Chakra Cost:40
Damage Points: 80
Description: The user starts by sending large amounts of raiton chakra above the palm of their dominant hand and then concentrating it into one tiny ball. Then the user throws the ball at high speeds at the opponent and as it reaches the opponent the user detonates the ball, causing an explosion that effects anything within short to mid range. Direct contact is fatal while being in the blast range causes paralyzation.
~This Jutsu can only be used twice per battle
~This Jutsu can only be used every 2 turns
~Can only be taught by Naruto41698
~The user can't use any Lightning Jutsu until they can use this jutsu again
 
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Gin-San

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Still trying to figure out how someone with few CJs is getting his hands on all these OP customs xd
and I still don't believe is not butter o_O

*As soon as i see you starting to jog i already know what is happening because that CJ is spread through the base like herpes through a prostitution ring, so i immediately stomp the ground and two s rank pillars rise from the ground and launch you into the air. Then as you are being launched i throw a flash bomb and 2 explosive kunai with the tags half burnt at you so that they will explode before you can send them back if you escaped the pillars somehow. After i throw those objects and they go off i release large waves of water in every direction and then form it into an orb of water that is surrounding us. While the wave is going at you and you are blinded by the flash bomb i send an electric bomb flying at you that explodes when it is next to you or near you, killing you where you were*

(Doton: Meiun Hishou) – Earth Style: Doom Flight
Type: Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A (Opponent may be knocked out)
Description: User stomps the ground and two S-rank pillars of earth immediately sprout from the ground and intertwine to bind the opponent, then separating from the ground to further launch towards the sky while forcibly carrying the opponent along with them. And if they don’t escape the bind they are assured a freefall crash to the ground, where they will be knocked out.
Note: This move can only be used/taught by BluePhenix.
Note: User cannot perform any other earth technique in the same turn that this move is used.
Note: This move's effectiveness will vary with the user, i.e. for opponents with rank less than or equal to that of the user, this move is so sudden that, by the time they react to it, they will already be launched in the air. However, for an opponent of higher rank or one of equal rank but who makes use of a speed-enhancing technique such as gates, he will have the time to react before being completely launched into the air.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Raiton: Denki bakuhatsu) Lightning Release: Electric Explosion
Rank: S
Type: Offense
Range: Short-Mid
Chakra Cost:40
Damage Points: 80
Description: The user starts by sending large amounts of raiton chakra above the palm of their dominant hand and then concentrating it into one tiny ball. Then the user throws the ball at high speeds at the opponent and as it reaches the opponent the user detonates the ball, causing an explosion that effects anything within short to mid range. Direct contact is fatal while being in the blast range causes paralyzation.
~This Jutsu can only be used twice per battle
~This Jutsu can only be used every 2 turns
~Can only be taught by Naruto41698
~The user can't use any Lightning Jutsu until they can use this jutsu again
As you stomp the ground the effect of my jog already took place. As the ground beneath me starts to react from chakra, I immediately notice thanks to my super amplified reflexes, that pillars are created, so I make a lightning technique, to expand from inside myself (which only expands to short range). The pillars and the bubble nullify each other, meaning there is no further attack with your pillars or my electric bubble.

Raiton:Erekutorikku Baburu)Lightning Release:Electric Bubble
Rank:A
Range:Short-Mid
Type:Offense/Defense
Chakra:30
Damage:60 (+10 if used with a water jutsu)
Description:The user gathers up Raiton chakra into the center of his body and releases it around his body in the shape of a bubble which protects the user as a shield.The user can also use the bubble for offense by stretching out both his arms and expanding the bubble up to mid range shocking and stunning the opponent.If the bubble is touched by the opponent the bubble automatically bursts dealing more damage to the opponent by sending electricity through the opponents body.The user can use a Water jutsu before this one to increase it's power.
Note:Can only be taught by SilverMoon1996
Note:The opponent is unable to move for one turn after he touches the bubble.
Note:Can only be used 3 times per battle

As soon as both techniques nullify each other, with my quick reflexes I notice you going for kunais, in which I follow with the same movement, throwing 3 kunai at the same time you are, yours been launch a little earlier. My kunai clash with your explosive kunai, sending them to the side between us. The explosion covers our sight (I notice the flash bomb as you toss it, slightly covering my eyes). The third kunai continues towards you, which you do not see clearly thanks to the explosion. After your flash bomb occurs, I make a a single handseal, creating spikes from all angle possible, which covers the back and sides, unabling you to move in those locations. The spikes are also created beneath you, stabbing your heart. The only place in which the spikes aren't created, are infront of you.

Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
As you deal with the spikes, I quickly change my handseal and slap my hands together. Within a second, I enter Kea Mo-do.

(Kea Mo-do) Kea Mode
Type: Supplementary
Rank: S
Range: Self
Chakra Cost: 50
Damage Points: N/A
Description: The opponent will cut drag some blood and slam his hands together, concentrating wind and Kea chakra into the user, entering Kea Mode. The user will have some feather-like tatoos in his elbows, representing wings, and his hair will grow larger and turn white. In Kea Mode, the user gains a speed boost comparable to rock lee without weights, though not close to gates. The user will also gain stronger reflexes, comparable to Minato's. The user is unable to get caught in genjutsu B-rank and below because of the Kea chakra flowing in his body.
-The user has to have recolected chakra in the previous turn, meaning he can only do two moves in the turn prior of activation.
-Can only be used by those who have sign the Kea contract
- In this mode, the user gains a boost of +10 in ninjutsu.
-The mode only last 3 turns
-While this mode is active, the user is unable to perform genjutsu
-The user loses -5 in taijutsu based damage
-The user is unable to perform higher than A-rank fire while the mode is active
-After the end of the mode, the user will be exhausted, leaving an opening for an attack
-After this mode ends, the user is unable to perform higher than B-rank wind and basic ninjutsu for 3 turns.
-Can only be taught by Gin-San

As soon as I enter Kea Mode, I run in a wide arc towards my left (your right) still in mid-range. To get a cleat view of you, as I do that, I throw 3 lightning infused kunai at your position. One kunai aimed above your head, one at your body, and the other at your left side.

Note: Now my reflexes are higher than Minatos
 

-Naruto-

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*As i am reaching for the kunai, I notice my technique did not work due to your counter. So as i am reaching for the kunai i gather a large amount of fuuton chakra into the tip of my index finger on my right hand and as i release the kunai i release a deadly blast of wind straight ahead at you. Then as i am shooting the fuuton chakra i gather another large amount of chakra into the tip of my index finger on my left hand and as soon as i let up on the fuuton blast i send out another blast of regular chakra straight at you. Then as i am blasting the chakra canon i quickly gather large amounts of raiton chakra into my right palm and condense it into a sphere. As soon as I let up on the chakra blast i release a huge beam of lightning chakra at you. Throughout this whole time i do not let my hands down so i can continue faster.*

(Raiton: hekireki taihou) - Lightning Release: Lightning Cannon
Rank: S
Type: Attack
Range: Long
Chakra Cost: 40
Damage: 80
Description: The user points both of his palms together and gathers his lightning chakra in his palms while leaving a distance between them then the user uses shape manipulation to form the lightning into a very condensed sphere of lightning energy that's more condensed than the Rasengan and has the same shape, then the user release the lightning chakra all at once in the direction of the desired place releasing a large beam of lightning that thrust at fast speed in the direction of the opponent.
- 3 times per battle
- No Lightning techniques higher than A-rank for 2 turns
- Can only be taught by ~Crow~

(Seishou kyanon)Ninja art: Chakra Cannon
Rank: S
Type: Offensive/Defensive
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Descriptions: The user charges a massive amount of chakra into their index finger and aims at the opponent he then release the blast sending a blast of pure chakra at the opponent
~Can not use Ninjutsu techniques the next turn~

(Fuuton: Kyanon) Fuuton Style: Fuuton Cannon
Rank: S
Type: Offensive/Defensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Descriptions: The user charges their finger with chakra then adds fuuton chakra into their index finger the same way as a chakra cannon and aims at the opponent, he then releases the vortex blast of wind infused chakra at the opponent sending him flying.
Note: Puts a tremendous strain on the users hand and can only be used 3x per battle
Note: Cant use Wind Techniques for two turns
Note: Must know chakra cannon to use this
Note: Can only be taught by Nagato
 

Gin-San

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*After ending my raiton move, I see you shot me with fuuton blast thingy, DBZ style. All of your attacks are wide enough to block the vision between you and me (As seen is the anime), thus you will have no idea if they hit me or not until they have ended. This blast will actually kill me instantly if it hits me, causing no screamings that can be heard (And Kaze is a tough guy >_>). So there is no reason for you to change the moves your actually doing. As the blast comes, I emerge myself into the earth, and move behind you.

(Doton: Dochu Eigyo no Jutsu) - Earth Style: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

I carefully come out of the ground behind you in mid-range without you noticing, making no noise whatsoever. Then, before you can notice my body isn't there, I make a chidori sharp spear from my hand, impaling your back through your heart, then split it into different blades inside you, impaling more organs and letting you numb.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

After your coughing in pain, agonizing (as impaling you in the heart would not kill you instantly as seen by Danzo), I make spikes emerge from the ground (after finishing sharp spear of course), imapaling you in all parts of your body and your head, finishing you up.

(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
 
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Shade Dracova

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*Walks upon battlefield*
All this fighting. I cant take it!!!
Cardinal Mode!!!!
*Nothing Happened*
Watches on a overlooking plateau​
 
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-Naruto-

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*After ending my raiton move, I see you shot me with fuuton blast thingy, DBZ style. All of your attacks are wide enough to block the vision between you and me (As seen is the anime), thus you will have no idea if they hit me or not until they have ended. This blast will actually kill me instantly if it hits me, causing no screamings that can be heard (And Kaze is a tough guy >_>). So there is no reason for you to change the moves your actually doing. As the blast comes, I emerge myself into the earth, and move behind you.

(Doton: Dochu Eigyo no Jutsu) - Earth Style: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

I carefully come out of the ground behind you in mid-range without you noticing, making no noise whatsoever. Then, before you can notice my body isn't there, I make a chidori sharp spear from my hand, impaling your back through your heart, then split it into different blades inside you, impaling more organs and letting you numb.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

After your coughing in pain, agonizing (as impaling you in the heart would not kill you instantly as seen by Danzo), I make spikes emerge from the ground (after finishing sharp spear of course), imapaling you in all parts of your body and your head, finishing you up.

(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
Yamato Bio in Sig

*During the moments where the fuuton canon lets up i notice that you are not flying backwards and you are not screaming, which i would here since it does not kill you and are no where to be seen and immediately disperse of my gathered chakra and send my doton chakra through the ground, expecting you to be there or in the sky. Once I sense where you are i immediately run to long range of where you are from me*

(Doton: oshi sacchi) Earth Release: Pressure Sensing
Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost: 20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.
-User must make contact with the ground while using this jutsu.

*After i sense that you are about to get up from the ground i make a swamp where you are*

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 
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