Get Over Here, Pop.

Hell Autarch

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Mid Range
The location is where Team Seven had their Bell Test.
Customs Allowed

You can basically use all of the techniques you've learned up until this point. You go first
 

pop123

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Gaara actives his aromur of sand to start off the match then he waits to see what his sparing part her going to do


Suna no Yoroi) - Armour of Sand
Rank: A
Type: Defensive
Range:Short
Chakra Cost: 30 (to activate) 20 (per turn onwards)
Damage Points: N/A
Description: Sand coats itself around the user like an armour, affording him extra defense from physical impacts, and can even withstand the power of a Primary Lotus. However, the effort to create and maintain this sand is very draining. It also reduces the user's speed to two ranks below his actual level.
Note: once activated, it remains active until deactivated.




Please don't be calling me out and you can't back your talk up
 

Hell Autarch

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Good luck, Pop. Also, I'll just pretend that you have the Shukaku sealed inside you.



"So you're the Shukakus Jinchuuriki?"

Barragan observed the man standing infront of him for a while, and he quite clearly matched the description for the Shukakus Jinchuuriki. It was now for him to capture the Jinchuuriki for the extraction of its Bijuu. Barragan activated his Amplification Gloves, enveloping them in purple chakra and quickly wove the Ram handseal, causing the earth underneath Gaara to turn into soft soil and subsequently pull him underground.

(Zōfuku Gurōbu) - Amplification Gloves
Type: Weapon
Rank: S
Range: Short - Mid
Chakra: 40 (-10 per turn passively)
Damage: 80
Description: The Amplification Gloves were first developed by members of the Bartholomew Clan, designed to enhance their Clan Kekkei Genkai, which was the ability to 'push' and 'pull'. Although referred to as the Amplification Gloves, they reach up to and including the shoulders of the user, covered completely with an near indestructible metal; and multiple suction cups all over the arms and a single one present between the palm and the middle finger. These gloves are worn on both arms, distinctively only leaving out the paws of the user, who in this case is a member of the Bartholomew Clan. Once worn by the user, the Amplification Gloves are active each turn, and passively absorb chakra from the user regardless of whether the Gloves are at use or not.

There are multiple abilities limited only to the Amplification Gloves. The first ability of the Amplification Gloves is simply unique to its design, as it allows the user to store multiple weapons inside 'pockets' present in the glove. The user can stockpile a definite number of weapons, smoke bombs, scrolls inside the Amplification Gloves; remaining inside the laws of nature. Logically, the Amplification Gloves cannot store massive objects inside it; and can store a maximum number of 10 items, regardless of whether they're all kunai, shuriken or scrolls. These weapons that are stored inside the gloves can be shot out as projectiles and count as one of the three techniques per turn.

The second ability of the Amplification Gloves is its ability to be used for defensive purposes, by exploiting the near impenetrable quality of the metal from which the Gloves have been constructed. This makes the glove completely impervious to any C Rank or below techniques, regardless of the nature of the technique. The Amplification Gloves individually can also be used to defend against A Rank techniques once. Utilizing the Amplification Gloves to defend after the said limit against any A Rank or below/above technique would not only be futile, it would render the Gloves useless for the rest of the match. Utilizing this ability of the Amplification Gloves to defend against A Rank techniques costs extra chakra (40), much more than the passive absorption of chakra by the Gloves each turn and also counts as one of the three techniques per turn.

The third and final ability of the Amplification Gloves revolves around its original development as an aid for the Bartholomew clansmen. The first variation involves utilizing the suction cups that surround the Amplification Gloves, which absorb the air from their surroundings, pulling them inside the glove. This pressurized air is channeled to the palm of the user and concentrated at one point before being released either as a massive burst of wind or as a penetrative beam of wind (S Rank). By concentrating the chakra at a single point, the released Fuuton jutsu gains a more violent and deadly nature. Alternatively, the second variation of this involves the user pulling in a Fuuton jutsu (S Rank or below) of the opponent through the suction cup present in palm region before redistributing it to the various suction cups in the arms and releasing it out in a docile form. The second variation acts as a vacuum, pulling in anything within Short Range of the user, and can hence also be used to pull in the target towards the user.
Note: The second ability of the Amplification Gloves can only be used to defend against attacks targeting the arm, or if the user uses his arm to defend the specific region being attacked. Otherwise, the Gloves cannot defend the user by themselves.
Note: A single glove can individually perform the third ability.
Note: The third ability of the Amplification Gloves can only be used once per battle, regardless of which variation is used. It counts as move per turn and can't use A rank or above wind in the next two turns
Note: When wielding the Amplification Gloves, the Gloves are surrounded by the chakra of the user and have a specific color. Alternatively, if another person wields or his chakra comes into contact with the Gloves; the color of the chakra surrounding the Gloves would change.
Note: The Gloves cannot be stolen in battle as they're specific to each user. If the Gloves stop receiving chakra from their respective owner.
Note: The user does not necessarily have to be part of the Bartholomew Clan to wield the Amplification Gloves. His gloves would naturally be designed differently to cover up the 'paw' region.
Note: Can only be wielded by Hell Autarch, and those he allows.

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid - Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.





 

Hell Autarch

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I'll refer to my Bio as "Kankuro"


Kankuro observed Gaara from a distance and realized that the latter had the same ability as him, the ability to manipulate Sand. This was not something Kankuro had expected, given that he had always believed that his jutsu was unique and one that only he possessed. Kankuro would not tolerate this, and immediately set out to eliminate Gaara.

Wasting little time, Kankuro manipulated sand from the ground and proceeded to create a significantly large cloud of sand 8m above Gaara. Upon materializing, the cloud of sand would release hundreds of sharp needles upon Gaara and injure him. With Gaaras attention diverted towards the cloud, Kankuro manipulated the sand from his gourd and quickly sent it towards Gaara; using it to bind and restrict him.

(Suna Shigure) - Sand Drizzle
Rank: B
Type: Offensive
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description: The user creates a cloud of sand above the opponent from which numerous sharp needles of sand rain down, to stab the target.

(Kyosei Suna no Jutsu) - Greater Sand Technique
Rank: A S
Type: Supplementary/Offensive/Defensive
Range: Short - Long
Chakra Cost: 30 40
Damage Points: 60 80
Description: Gaara will manipulate sand from either his gourd or call it forth from the ground, using hand gestures to control it as he shapes it and uses it to his needs. He can use it to restrain enemies, defend from incoming techniques, produce simple constructs of sand (which lose their shape if control is released), sand waves, etc. If he uses the sand from his gourd, the technique is both faster and stronger, gaining a rank in strength.

 

pop123

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Gaara notice his brother got the same ability as him but gaara is much different from your sand gaara always protect no matter what ATM gaara create a large amount of sand rising up pushing up protecting gaara from your above attack as you try to bind gaara quickly used his cloud to avoid been binded
 
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