[Nin] Geppetto

Alternative

Active member
Elite
Joined
Feb 27, 2011
Messages
6,373
Kin
300💸
Kumi
304💴
Trait Points
0⚔️
Awards
Forgive me if I slip up somewhere along the way, I haven't done this for a couple years... :sweat:

Anyway, we can do this in an RP fashion or simple analysis style of training, up to you. With that said, I'd like for you to tell me what you know about the art of Puppetry in general. Specifically, I'd like for you to include what you think it is, as well as strengths and weaknesses. You can add anything else you want that you think may be necessary too.
 

JojocIaw

Active member
Elite
Joined
Aug 10, 2011
Messages
9,404
Kin
1,905💸
Kumi
51💴
Trait Points
30⚔️
Awards
I'll take analysis style for 400 plz.


Puppetry is simply using manipulation of mechanical creations through the use of chakra strings created from the tips of our fingers. These mechanical puppets can come with a variety of attack, defensive and Supplementary mechanisms that can aid us in battle. This can range from weaponry (swords, propelling blades, spears, kunai/senbon launchers etc) to poison gasses that spread in specific areas. While we're on the subject of gasses, puppet users specialize in the usage of poisons through their puppets. Lacing the weapons with liquid variants of the poison and even having compartments that let out the poison in gas form. This poison can cause numerous affects, ranging from hard breathing all the way to symptoms as lethal as death. I believe puppets themselves are weak to all elements, being able to get crushed by earth, sliced/pierced by wind/lightning, crushed by water and even burned by flames. It's strength is purely the many strategic ways they can be used and don't really have "strengths" to elements and ninjutsu and such. I guess the fact that they can't be manipulated or affected by mind altering techniques is a strength. I think that's about all i know, unless you have something to add? I do have a question about when we manipulate them, but i guess we'll get to that when we start training in techniques that we need to use puppets.

 

Alternative

Active member
Elite
Joined
Feb 27, 2011
Messages
6,373
Kin
300💸
Kumi
304💴
Trait Points
0⚔️
Awards
This is really impressive, I don't have much else to say aside from needless praise. I have high hopes for you.

But what I will touch base on is the strengths and weaknesses. Because we puppeteers are typically Mid to Long range fighters, most of the time our weaknesses are going to be Taijutsu users. If they can get in close to us, then there's not much we can do in terms of fighting back. That being said, we have several tools that can be used in order to keep our opponents at a distance like we prefer. As for strengths, I'd say it's the ability to use lots of our tools within incredibly short timeframes of each other. That much should be common knowledge to us.

Now because you are a puppeteer who originates from Konoha and not Suna, we won't be going over a great deal of the techniques that require you to come from there. Though we'll touch base on them at least, so you know what you can and can't do when it comes to making your own. For starters, let's go over the basis of Puppetry.
(Kugutsu No Jutsu) - Puppetry Technique
Rank: D
Type: Attack/Defense/Supplementary
Range: Short-Mid
Chakra Cost: 10 (-4 each turn its used after wards)
Damage Points: N/A
Description: The user makes threads of chakra that are used to control puppets.

What do you think of this technique? Personally I think it's one of the most versatile abilities we have in the RP, and can be used in a multitude of different ways. Brainstorm some ideas of how you might use this.
 

JojocIaw

Active member
Elite
Joined
Aug 10, 2011
Messages
9,404
Kin
1,905💸
Kumi
51💴
Trait Points
30⚔️
Awards


Well this is the basis of a puppeteer's abilities to be honest. Using our chakra control, we make chakra threads from the tips our fingers that will allow us to control our creations; Giving us full control of our arsenal. This let's us use up to 10 puppets, a single puppet for each chakra thread coming off of our fingers. Not sure if it works how the manga/anime does, but if so, we can even control other people or things by attaching the threads to them. The way i see it, this technique even allows us to bypass the so called weakness to close combat. It's sustained with a minute amount (-4) of chakra, thus allowing us to further use our other abilities at a whim. This means, we could definitely still use our body, let alone our hands to combat people that get within a close proximity of us. Maybe at the very worse we'd have to stop controlling our puppets, though from the looks of it that isn't the case. Most techniques i see with such restrictions would say "can't use other techniques while focusing on this". So I'm to assume we can indeed still use other techniques along with this, thus making our usages very dangerous and versatile. If this is correct, I'd mostly couple my puppet uses with earth release or illusions. Using the former to trap them in areas my puppets are more affective in, while using the latter to immobilize or trick them so my puppets can more affectively be used.
 

Alternative

Active member
Elite
Joined
Feb 27, 2011
Messages
6,373
Kin
300💸
Kumi
304💴
Trait Points
0⚔️
Awards
I swear, you're making this too easy for me. I don't even know why you even need training. ~_~

You're pretty much right. The technique is a basis for controlling puppets, and up to ten puppets can be used at a single time. In truth, it's said that a puppeteer's skill is based on how many they can control at a time. The more skilled you are, the more puppets you can control. Chiyo was shown being able to control ten at once, with a single thread and capable of taking down a stronghold. Sasori was capable of taking down an entire country with his 100 puppet technique. Needless to say, they're to be feared.

Controlling people is a touchy subject in our RP. To do so would be considered borderline metagaming, which is shunned upon heavily so I wouldn't personally try to control someone in a fight. Inanimate objects like weapons, parts of the terrain, or even dead people can be used with this technique, although it may be a moral thing if you don't want to try the last one, I understand.

There's a lot of ways you can use the threads alone, even if you don't have a puppet on you or just don't have the time to bring one out. They're like string but just made of chakra, so they're easier to use in certain situations, when you're comparing them to metal wires. I won't touch on what you can and can't do since it's more fun to do that yourself, so I'll leave it here. For the record however, you're right on the aspects that in our RP you can perform Taijutsu while in control of puppets, and you can weave handseals and use jutsu like you would normally, which is super nice. It's a really useful tool to have on the battlefield.

Now then, I want to know if you understand how versatile this technique is in battle. How would you react to me using this jutsu against you, using only the chakra threads?

(Sakura Fubuki no Jutsu) - Cherry Blossom Snow Storm Technique
Rank: D
Type: Attack
Range: Short-Mid
Chakra Cost: 10
Damage Points: 20
Description: The user will hurl kunai with pouches attached at their target. Upon impact, the pouches explode, releasing small explosive notes. Due to the large number of kunai thrown, a shower of notes will rain down on the target. The user will then throw one final kunai with an active explosive note at the target. It will begin to burn, and by igniting the falling smaller notes it will cause a gigantic explosion.
 

JojocIaw

Active member
Elite
Joined
Aug 10, 2011
Messages
9,404
Kin
1,905💸
Kumi
51💴
Trait Points
30⚔️
Awards


I'd react to this by actually using your technique against you basically. When i see the mass amounts of kunai released at me, I'd do two things simultaneously. I'd throw my own tagged kunai towards you, aiming to go between the gaps that seperate your kunai, so that they'd be coming at you. At the same time, I'd be releasing the chakra threads from each of my fingers, aiming the threads to attach to your thrown weaponry. The threads once attached would give me the control to redirect the kunai to head back at you before they get in a decent vicinity to do any harm. Once redirected I'd use the threads to move the kunai in such a way that they come at you from every given angle, leaving no room for evasive maneuvers or escape.

 

Alternative

Active member
Elite
Joined
Feb 27, 2011
Messages
6,373
Kin
300💸
Kumi
304💴
Trait Points
0⚔️
Awards
Hmm... This is okay, but there's a few things I want you to remember about this. First of all is that you also have to fight the velocity of the kunai which isn't exactly easy with threads. Even if they are made of chakra, they're still what they are and that can't be worked around. My personal opinion on this would be to change the line of travel that the kunai takes using the chakra threads, which would prove to be far easier and less of a worry for you.

Let me explain in a more practical way. If someone throws a kunai at your left shoulder, you could use the chakra threads to redirect where it's aimed. Instead of it actually hitting you where the weapon is intended, the threads would let move that location, say above the left shoulder and missing you entirely. Just be careful of techniques as well; the way you've described using the chakra threads is good, but you have to remember how the jutsu reads and act accordingly. The jutsu I've used for example, specifically mentions the word impact, so it would be best to avoid that. This is what I want you to understand about the jutsu itself, and defending using your own threads. Sometimes it's beneficial, other times it's not so good for you.

Also I should mention that puppeteers can use this application without exercising a move, given your chakra threads are already active. Just something to keep in mind.

Moving on, we have the next technique which is purely defensive in nature. It's good for defending against weaker techniques your opponent might throw out at you, which makes it quite handy in some battles. I don't find it very useful, but you might. Tell me what you think of it.

(Chakra No Tate) - Chakra Shield
Rank: C
Type: Defensive
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: The puppets arm will pop out in four different directions in almost an umbrella-like manner. The arm segments will surround the puppets hand, and from those segments, chakra will emit, each one making one fourth of an entire circle, making a shield of pure chakra.
 

JojocIaw

Active member
Elite
Joined
Aug 10, 2011
Messages
9,404
Kin
1,905💸
Kumi
51💴
Trait Points
30⚔️
Awards


Hmm, the points you made actually make sense. Couldn't I use their velocity to my advantage. Like attaching the threads and spinning, letting them pass me as i swing them around to toss back at the target? Seems viable to me. :)

And hmmmm. This next technique is OK at best. But it does give me thoughts of future defensive techniques i will definitely dive into using this as a basis. If defending from miniscule tool attacks such as the one you exampled above or the other tool based ninjutsu C rank and below, this becomes a pretty cool go to defense. Though in all honesty, I'm not sure many people fight like that nowadays, right? I see lots of strong techniques, bately anything below B rank at all. So this essentially becomes useless in actual battle, especially when it comes to elements. I'd even go as far as to say it can defend against C rank and below elements though. To my knowledge, shaped raw chakra is equal to elemental chakra of the same rank, and if I'm not mistaken this is indeed shaped into numerous fragments of a shield brought together to make a full shield. Feedback on that please. ?

 

Alternative

Active member
Elite
Joined
Feb 27, 2011
Messages
6,373
Kin
300💸
Kumi
304💴
Trait Points
0⚔️
Awards
That seems perfectly viable to me, using the velocity to your advantage. It would also allow you to attack your target from other directions and angles which is pretty neat. Just keep in mind that your target still controls the technique, per se. Meaning that the explosions wouldn't go off unless they willed them to.

The shield technique is only good for defending against smaller attacks. The only thing that sets it apart from other defenses is I'd say it's quite fast to activate because it comes from a puppet. I feel like that's one of the best things about the art is the speed of which things happen. In that respect, it can be considered somewhat similar to Taijutsu.

As for your question, this technique I'd say can defend against Ninjutsu up to C-Rank, and Elements up to D-Rank. So in actuality it's not very strong, but it does have it's uses. The shield itself isn't made of a particularly strong chakra that's got advanced molding so I wouldn't say it's equal to elemental techniques. Only use that logic for things like Rasengan where there is a much higher level of shape manipulation needed to use the jutsu. You can read the link here to get more information on that:

How the technique is formed: it's not really that difficult to understand. The shield itself pops four wooden blades out of a puppet's arm which then chakra is fueled into and thus creates a shield. Like the description says, it's similar to an umbrella unfolding.

Alright, next technique is a simple one. You activate a compartment which is typically located in the arm or mouth which shoots an endless supply of senbon, secreted in our poison at them. It's pretty damn useful and even the slightest touch can potentially kill someone. What do you think of this technique? Why would you use this as opposed to throwing weapons yourself?

(Senbon Ame) - Endless Rain of Senbon
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: The puppet will open its mouth wide, unleashing a torrent of senbon. All of the senbon are poison-tipped, meaning that a single hit by one could be deadly. These senbon can shower the opponent for as long as the user wishes.
 

JojocIaw

Active member
Elite
Joined
Aug 10, 2011
Messages
9,404
Kin
1,905💸
Kumi
51💴
Trait Points
30⚔️
Awards
Technique is pretty decent for an assassin type attack tbh. Not only is it useful for the fact that using it out of a secret compartment can catch someone off guard, but it can also be used from angles that you aren't capable of throwing a weapon. For example, shooting them from the back of the head when someone flanks a puppet. Or simply having a puppet creep into someone's blind spot to use these. Not to mention the fact that these hold the special poisoning which is dangerous enough as it is.​
 

Alternative

Active member
Elite
Joined
Feb 27, 2011
Messages
6,373
Kin
300💸
Kumi
304💴
Trait Points
0⚔️
Awards
Three months down the line and we're still doing this lmao. Anyways yeah it can be used as an assassination kind of attack if you can pull it off. Combined with smoke bombs, light bombs, or anything else that can hide your movements this could prove to be very deadly indeed. It should probably be noted that the name of the jutsu should be taken quite literally, as in you can use this endlessly if you so pleased. Or at least there's nothing much that could really stop you from doing that. I wouldn't personally try to do that, but hey if you wanted you could possibly get away with performing such a feat.

Okay so the last technique you can learn as a non-Suna ninja, the Poison Smokebomb technique. You could call this vaguely a sister technique to the last one we've talked about if you're talking about poisons. Whereas Endless Rain of Senbon works by contact or injection, this works orally or by breathing it in. Very useful if you want to fight someone who relies on armors and such (NK). Also works as a normal smoke bomb too, and up to long-range distance which is super good.

Tell me what you think of it.

(Doku Kemuri) -Poison Smokescreen
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The puppet will open its mouth and shoot out smoke balls that are imbued with poison as well. This can be used to obscure the enemy’s vision and to spread poisonous gas in the area at the same time.
 
Top