Genos Stark

Cursed Prince

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"I don't have to be human anymore, if it means I can catch up to him"

Basic Information

Name Genos
NicknameDemon Cyborg
GenderMale
Age18
ClanMandalorian
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Looks: Genos is fair-skinned with blond, messy hair and blond eyebrows. His height is 6'0 and he is well built. After joining that Mandalorians he always wears his armor. The helmet he wears is designed to emulate his own face, but anyone that looks closely enough can tell. The armor on the rest of the body is carbon black.

Personality: Genos is an extremely serious individual. He is confident in his own abilities and thinks of himself to be capable of anything. He continuously strives to become stronger and to surpass everyone until he is the strongest. His long history of fighting against evil organizations gives him unparalleled strategic reasoning, and because of this he always calmly assesses the situation and acts accordingly.
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"I'd refrain from any useless movements, otherwise you die here"


Village Info



Country of Birth Village of Alliance
Sunagakure
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Sunagakure


Rank//Chakra Info





Ninja Rank:
SageUnofficial

Specialty:
Earth 1 Handseal
MandalorianTraining

Elements:
LightningCompleted
EarthCompleted
FireCompleted
WaterMastered
WindCompleted

Your ninjutsu:
KenjutsuMastered
GenjutsuCompleted
NinjutsuIncomplete
PorcupinesSigned
MandalorianMastered







Background Info


History: Genos was born in Takigakure. His parents were both very wealthy, growing up he had anything he could possible imagine. He began learning at a very young age, finishing all 12 levels of school and the ninja academy before he was 10, getting a masters in business, trade, medicine, and political science at 11 and owning his own company "Stark Inc." at 12. He built Stark Inc. from the ground up, extending it's reach from Takigakure to the 5 great hidden villages. His company sells all of the newest technology, from wireless communication and broadcasting and is currently developing commercial flight planes. He also invests in the goods of countries, his biggest investments being in Sunagakure's Gold and oils.
Becoming a Ninja​
For the first 14 years of his life he had focused primarily on business. Eventually though his businesses stabilized and he didn't need to work as much on his businesses. He pondered what to do with his life now, as he'd accomplished most of what he had aimed to do. He was one of richest men throughout the entire ninja world, there wasn't much more left for him to do business wise. One fateful day he was sitting outside of his balcony, and it hit him. Literally, a an explosive tagged kunai stuck on the bottom of the balcony and then exploded. He was hit by the explosion and the side of the building collapsed, nearly crushing him. When he woke up he had been in a coma for 3 months and his body was heavily damaged.

He'd never walk again, that's what the doctor said. Lucky enough for him, he had caught the attention of quite a few groups of people, the Mandalorians being one of them. They offered to help him, using advanced technologies even more advanced than his own and suiting his body in an armor that could be worn at all times and would increase his power. The leader of the Mandalorian clan offered him a position within the group, an offer Genos initially declined. Genos didnt think that he was that powerful, so he challenged Asch to a duel. Despite not being a full fledged ninja he had passed the ninja academy in only half a year and with this new armor, he thought he could do anything. The fight was ended with one mighty punch by Asch, a punch that wouldve killed Genos had it actually hit.
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Other


Earth Mastery: Genos is incredibly proficient in his use of the earth element, training himself to require no more than 1 handseal for all earth jutsu's
Taijutsu: Genos is an incredibly powerful taijutsu user, being able to use taijutsu that requires great strength and also is slightly faster than the average shinobi
Weapons: Genos carries a large variety of weapons, from kunai and shuriken to explosive tags and smoke bombs. He carries around a sword and gunbai strapped onto his back and various ninja pouches hidden along his clothes.
Mandalorian Abilities: Genos dons a carbon black armor that covers him from head to toe, which he wears clothes over. His helmet which is over his face looks like a slightly mechanized version of his face. The lens rest over his eyes, which make his sclera black. His armor stops him from being pierced by kunai, shuriken and other bladed weapons. His armor comes with a bunch of hidden features. His helmet can retract so that his face can show and do the same thing to cover his face again. He has kunai/shuriken launchers that rests on both of his shoulders. His helmet serves as a gas mask.

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Rank: S
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.

Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.

Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.

Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities
Picture
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Theme Song and Background Music

戦い Battles



Won Lost
Over 9,000Under 9,000
Dropping in sig


□ Approved □
 
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Shroud

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i have 3 things to say
1. amazing i hope you give the character justice
2. bout damn time someone made him
3. y u no drop black star <_< !?$?!!??!
 

Cursed Prince

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i have 3 things to say
1. amazing i hope you give the character justice
2. bout damn time someone made him
3. y u no drop black star <_< !?$?!!??!
I originally made him like a year or so ago. And Black Star is SnK which is tied to my CFS, so I'm never gunna drop it lol
 

Cursed Prince

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