[Gen] Genjutsu

Sasori

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Quality bonding time U_U

1) The first jutsu we have here is based on confusing the enemy's line of site. Their site is affected because the clone which is conjured is used to create a large array of petals which can be used to block the enemy's line of site. With the enemy's site blinded the user can follow up with a ninjutsu attack that involves the usage of petals to make the enemy further believe that they are in an illusion. To get out of this illusion I would use the fact that I cannot see so I will generate a spike of chakra in my body to send a wave of wind chakra to disperse the petals.

2) Here we have a jutsu that effects the enemy's sight as well as their sense of touch. The way the enemy perceives their surrounding is greatly changed by the reflection of light making it hard to actually see what your surrounding look like. On top of not being able to see the enemy will have the feeling that they are sinking, and their body is unable to be moved. To make the best of this one could perform the swamp jutsu in order to actually sink the enemy in reality. To get out of this illusion I would generate a spike of lightning chakra in body since I cannot move to nullify the quick sand.
 

Souji

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Alright, back at it again with the white Vans ._."

Last C-rank. This is a binding technique/illusion with real effects, whose strength is dependent on your specialty and rank. It's almost like the genjutsu version of killing intent, at least in its effects.

( Genjutsu: Shibari ) - Illusionary Arts: Binding
Type: Supplementary
Rank: C - A
Range: Short
Chakra Cost: 15 - 30
Damage: N/A
Description: A very simple yet powerful paralysis genjutsu. The user will cast an illusion which sole purpose is to restrict and paralyze he target. The technique can be cast on more than one opponent at a time, though with the cost of power. The stronger the user is in genjutsu determines how strong their technique is. Non-genjutsu specialists can only cast only use the C-ranked version of this technique and use it on up to two others making the hold D-rank for each individual person. Users with genjutsu as their secondary specialty can use the B-ranked version of this technique and cast the jutsu on a maximum of three people. Users with genjutsu as their primary specialty can use the A-ranked version of this technique and cast the technique on a maximum of three people. Members who specialize in genjutsu are immune to this technique being placed upon them on others with a lower skill level than them; i.e a users with a secondary specialty can't use this on a primary specialist, only those of equivalent rank or lower can be caught with this technique.
 

Sasori

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Here we have a genjutsu that will affect a person's sense of feel causing them to believe that they are unable to move. This technique has different abilites depending on who's using this which just mans depending on your speciality and training this technique can be used on multiple enemies with more power than a normal user. To make sure it has maximum affect I would in reality follow up with a technique that has bindng properties, and use it on the enemy. In order for someone to get rid of the genjutsu I would deduce the fact that well in my case nothing would be physically affect Sasori, and the only way to affect would be his heart which this does not focus on.
 

Souji

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Now we move onto the B-ranks. The first jutsu is False Surroundings 2x. Please think of a combination for maximum effect in a hypothetical battle scenario instead of giving me the usual spiel U_U

Second, Willow is a basic visual illusion that's good to couple with kenjutsu.

(Magen: Nijū Kokoni Arazu no Jutsu) Demonic Illusion: Double False Surroundings Technique
Type: Supplmentary
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description:
The user will do a sequence of 3 handseals, putting his opponents under a double layered Genjutsu. The user is able to create false surroundings to fool his targets, much like the simpler version of the technique. However, the illusion is in fact layered. If the opponent manages to release the first one, he will then feel the effects of the second illusion. If, for example, the first illusion is that of a desert and the second that of a forest, upon releasing the first one, the opponent will see the desert fade away while the forest appears around him, making him think he dispelled the illusion while in essence he is still caught in one. Each illusion is equivalent to C-Rank and both are casted at the same time. While normal releases will release only one illusion at a time, a strong enough pain or an external source of chakra can dispel both at the same time.
( Konoha-Ryū: Yanagi ) - Leaf Ninja Art: Willow
Rank: B
Type: Offensive
Range: Short
Chakra Cost: 20
Damage points: 35
Description: The user waves their sword back and forth, which when seen by the target locks them in a genjutsu which causes them to hallucinate multiple waving arms. The movement resembles that of a willow tree blowing in the wind. With the enemy off guard, the user is free to cut them down.
 

Sasori

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1) First we have a jutsu, that effects the targets line of sight which enables them to see different sceneries depending on what the user wants them to see. To take advantage of this technique I would use the Earth Style: Wheel of Fortune jutsu to change the landscape of the battlefield so when the user releases themselves from the illusion they could still be under the impression that they are still within a genjutus. To get out of said illusion I would take advantage of my senses and start questioning things for example if I am in the desert then I should feel Hot (Not in My case but yeah) and since the jutsu does not affect other sense you would be able to get out of it.

2) Next, we have a jutsu that again effects the targets line of sight. I guess to take advantage of this technique one could create shadow clones that are waving their hands to resemble that of the illusion. In order get out of said illusion I would come to the conclusion that I did not see any one else come into the battlefield due to the arms mimicing that of other hands.
 

Souji

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Yes, wheel of fortune is an excellent strategy! Manipulate it with dimension topography control as well as the illusion to throw off the opponent. Double layering and forcing un-breakable situations and metagaming is key to pretty much any genjutsu z.z

These next three rely on the principle of creating illusory plants/foliage to immobilize or 'snare' a target, and have similar functions. However, Flower Head Death is the only one in the set capable of dealing actual, tangible damage, which is something I wish other illusions could do :/

( Genjutsu: Ingemame Ketsugō Sakkaku ) - Illusion Technique String Bean Binding Illusion
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: N/A
Description: Similar to Illusion Technique: Tree Binding Death, the user will do the Dog → Hare → Snake → Ram hand seals and trigger an illusion where the user first disappears, while the target sees several bean vines growing from the ground around and beneath him. These vines bind the target body, lifting them into the air. Then a bean pod rises from the ground to reveal the user, ready to strike. In reality, the opponent is immobilized by the illusion, allowing the user to strike.
( Magen: Hanarasui ) - Demonic Illusion: Flower Head Death
Rank: B
Type: Offensive/Supplementary
Range: Short- Mid
Chakra Cost: 20
Damage points: 40 due to stress on the mind
Description: The user will trap the target within an illusion where the opponent appears to be trapped in a large flower bud which then explodes. The opponent is made to believe that an explosion actually occurred and collapses, believing himself to be injured. The resulting stress on his mind causes damage.
( Magen: Jubaku Satsu ) - Demonic Illusion: Tree Binding Death
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user makes five handseals, and appears to dissolve into a mist. Once they stealthily approach the target and get within short-range, the opponent feels completely immobilized, and believes they have been bound by a fast-growing tree and are unable to move. The user then appears as if they emerge from the tree to attack the target. In reality, the target is immobilized, allowing the user to strike or interrogate them.
 

Sasori

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1) First, we have a genjutsu that affects the enemy line of site and sort of sense of touch. To use to the maximum one could use a Ninjutsu or Earth style jutsu which will cause for the enemy to be binded in reality. In order to get out of said genjutsu one could use a fire jutsu to destroy said vines while also un-awarily spike your chakra.

2) Next, we have a genjutsu that affects the enemy sense of touch which ends up inflicting mental damage to them. To use to the maximum could use a jutsu to mimic the explosion of the one in the genjutsu. To get out of said genjutsu I would reason that because I'm about to get caught in a genjutsu I would use the Earth Armor jutsu to protect myself while also spiking my chakra.

3) Lastly, we have a genjutsu that affects the enemy's line of sight which is used as a cover up in order for the user to sneak up on a target. To use this jutsu to the fullest the user could I guess use an earth jutsu to coil around the enemy resembling the actual vine I guess. To get out of said genjutsu someone could use the knowledge that there are many ninja who are able to freely manipulate trees using wood release.
 

Souji

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Alright, last three B-ranks. Of the three, which one is your favorite? :)

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.
( Genjutsu: Hanaoka ) - Illusion Technique: Flower Hill
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user summons up illusionary purple flowers from the ground in front of them, damaging enemies with a chance to paralyze them.
Note: Paralysis lasts one turn.
( Genjutsu: Iwa Kōka Genjutsu ) - Illusionary Arts: Rockslide Genjutsu
Type: Offensive
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage: N/A
Description: This is a technique that can be cast on multiple targets. The user creates an illusion where their target(s) experience several explosions going off near and around them. The ground around and beneath the target(s) will begin to collapse and cause panic and mental damage from the perceived reality of the explosions. The technique, however, is weak when cast upon multiple targets as it only takes one individual to release the technique for large groups of people.
Note: This technique can be cast on multiple targets but when done it only takes one person to release the technique for all parties involved with genjutsu kai. However all members need to be within short range distance.
 

Sasori

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My favorite one would be the first one because I actually have a binding techniuqe which could use the jutsu to its fullest.

1) The first is a genjutsu that affects the victims sense of touch as well as sight. By using this jutsu it actually causes damage to them from the illusion of a snake constricting their body movements. This is a fairly simple genjutsu so it can be awaken from rather easily. The victim can awaken themselves from the genjutsu by reasoning that they did not see the user perform the ritual to use a summoning technque (So you could use the jutsu out of the enemy's range of sight) or they can reason that the only ones capable of summoning a snake like that would be orochimaru or Sasuke who they are not fighting. You can take advantage of this by in reality placing the enemy under a binding techniuqe.

2) Here we have a genjutsu that affects the victims line of sight and touch by inflicting them under a paralysis. The thing with this jutsu is it says it does damage, but it does not have damage points so I assume a b-rank. You can take advantage of this technique by using the ninjustsu technique that calls forth several rose petals in reality. It is possible to break out of this genjutus by reasoning that

3) We have a jutsu that mainly affects the target(s) sense of touch and sight to cause several explosions around. Pretty cool how just one person can awaken everyone from the jutsu. To take advantage of it you could use any jutsu that causes explosion all around the enemy so if they did awaken from it they would possibly still think they are sitll inside. In order to awaken from the genjutsu you could use the knowledge that you are about to be harmed by explosions so you use the Earth armor jutsu to unknowingly spike your chakra.
 

Souji

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Apologies, a lot of things came up :(

I'll go ahead and just let you have these last three jutsus. No need to explain them unless you have questions. You're done with standard genjutsu once you've posted! Thanks always for your patience with my reply schedule.

( Magen: Chō Shinka ) - Demonic Illusion: Butterfly Evolution
Rank: A
Type: Supplementary/Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes one handseal, placing the opponent in a genjutsu. The user then tosses a large number of explosive tags at the opponent. To the opponent, it looks as if they are countless butterflies. The opponent then believes they are sinking into the ground, in reality making them immobilized; this allows the user to place one final exploding tag on their forehead before detonating all the tags simultaneously.
( Nehan Shōja no Jutsu ) - Temple of Nirvana Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.
( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
 
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